No. If you have any dimensions already found, you can delete it in your world save to make it regenerate, and if you have not explored it yet at all, there is nothing you need to do at all.
No, you just need to delete the folders named after the dimensions in your save folder. This is not required, but is STRONGLY recommended as some dimensions had MAJOR changes.
Wow. I'm really blown away by the update. The new twilight generator is amazing, especially for the Augite Depths. Fantastic job guys! was definitely worth the wait
Okay!!!!!!!! I'm still having the same problem downloading the .jar file, so can anyone please, please, PLEASE send me the 1.2.7 file to my e-mail? I thought you were going to use another file-hosting service because I'm not the only one with the problem
We are using Mega aswell, and rapidshare was being finicky and not working well. Mega only seems to work with users using chrome though....
Wow. I'm really blown away by the update. The new twilight generator is amazing, especially for the Augite Depths. Fantastic job guys! was definitely worth the wait
Mythril is 100x more complicated than Augite, which is basically nether where Mythril is my own custom 256 terrain gen.
I'm addicted to this mod, it's 2:15 AM and still playing. lol MEGA worked perfectly for me, finally I could download it, can't wait for 1.3 update... best minecraft mod ever!!!!!
Can you please tell what's new with the dimensions? Or is it just the generation? Will there no longer be islands?
Because I don't want to regenerate, because then I know where all the ores are, so that's cheating
I really enjoy the changes I'm reading in 1.2.7. The glacides dungeons were just ridiculously dumb, not to mention their huge sizes. I also really like the souls -> fragments option. It allows us to hunt for resources rather than just mine. Really liking these new changes
Did you upload the resized banner to a site like Imgur? You have to have an online storage for the banner to be saved to.
-ahem- It conflicts with Magical Crops, as some of the mod's items look like a mob from DivineRPG, instead of looking like seeds/veggie/essence.
Magical Crops version: 1.1
Item IDs conflicted: 758, 759, 761, 762, 764, 765, 767, 768
No. If you have any dimensions already found, you can delete it in your world save to make it regenerate, and if you have not explored it yet at all, there is nothing you need to do at all.
No, you just need to delete the folders named after the dimensions in your save folder. This is not required, but is STRONGLY recommended as some dimensions had MAJOR changes.
Thanks!
Well... There is a config to change that.
Use it. Change either DRPG or Magical Crop's ids from those to something else. I would swap whichever mod you installed second's IDs.
We are using Mega aswell, and rapidshare was being finicky and not working well. Mega only seems to work with users using chrome though....
Mythril is 100x more complicated than Augite, which is basically nether where Mythril is my own custom 256 terrain gen.
Timezones...
Past midnight here... Hope you like the overhauls of twilight generation.
We got banned from mediafire and adf.ly is how we can keep doing this mod and not go crazy.
Also, if the links are dead it must be on your end, 'cause they work just fine for everyone else.
Because I don't want to regenerate, because then I know where all the ores are, so that's cheating