I need help.I am working on a complete mod review for Divine RPG. And I have come across some weapons and blocks that I have not seen where they are from here is the list of them: Stained Glass, Frost Wood, Frosted Leaves, All the Frosted Materials, some some that are blue and some are the Glacier Sword, the Frozen Maul and the Snow Slash. Is there an outside of the Dungeon of Arcana that has these materials or is the dungeon just a dungeon without an outside. Or lastly is there some kind of frozen dimension. Thanks, Chris
Sorry about all these posts but the eggs that spawn the pets where and how do you get them
All those materials, except the stained glass, is from the snow dimension Iceika, the stained glass is made from one of the plants bought from Leorna.
When i started playing the mod the armor you get from the dimentions worked, but when I played like a few days later the armor completely stoped working and the level of protection i got was like protection for chain or iron.
They used to be the wrong values, they are now correct, if you have problems with how they are supposed to be, that's something you will have to talk to Xolova about.
Guys, found a fast way to farm underground mobs, first, like someone said before, make a 5x5 vertical shaft from Y-64 down to Y-5, then make a big room around 40x40x2, bigger if you want, i made mine like this :
This way i can see which mobs spawned without getting killed by them. Then i just use an anchor weapon (shark, bowhead, crab) to lure them near the slabs so i can use a sword to kill them. When i killed them all, i grab the loot, i get to surface and move far from there, like 2 or 3 chunks away, then i just save and quit, i enter again and bam, when i get there again there are more mobs to kill. This is an easy, or well, at least not too hard to farm mobs without getting pwned.
My brother has a major problem!! He was in the iceika exploring and then he reaches this edge of the world type deal. He turned around and he is on this like skyblock island thing that he can't jump off and he can't die at all. I don't know how to get him back to the real world so please tell me whats wrong with this!!!
I was mining this room out to get rupees from the eye and I got like 5 rupees mining ( lucky me ) but,
should this room be lit?
Does someone know how much better rupee is in comparison to realmite ?
No, the room should be dark so they can spawn (if they work like vainilla mobs). Rupee armor has more defense value so it's better, Realmite has 33, Rupee has 58 (If the wiki is right).
No, the room should be dark so they can spawn (if they work like vainilla mobs). Rupee armor has more defense value so it's better, Realmite has 33, Rupee has 58 (If the wiki is right).
I don't know if he updated the mod yet.. but..
Mostly all the armour except realmite and twilight armour has the same defense value as iron. It's a bug.
Realmite and twilight armour (and vanilla armour) are the only armour set that works correctly.
So no.. rupee is currently worse than realmite.
But I think it's gonna be fixed in the new version of DivineRPG.
You should cheat in rupee armour and spawn a cyclops just to test... if the cylops does 4 hearts of damage on you even with the full set of rupee armour, then the bug is still there
I don't know if he updated the mod yet.. but..
Mostly all the armour except realmite and twilight armour has the same defense value as iron. It's a bug.
Realmite and twilight armour (and vanilla armour) are the only armour set that works correctly.
So no.. rupee is currently worse than realmite.
But I think it's gonna be fixed in the new version of DivineRPG.
You should cheat in rupee armour and spawn a cyclops just to test... if the cylops does 4 hearts of damage on you even with the full set of rupee armour, then the bug is still there
Actually, in the newest version, all the armours are working properly, it's just that realmite was broken and was too strong.
I tested it with the new version :l
Realmite armour is just as good, but when I tried with the arlemtie armour which is supposed to be 65% better, the cyclops take double as much damage than with the realmite one
EDIT: I tested the rupee armour too, the cyclops still does 4 hearts of damage.
EDIT: I tested the super good azurite armour, the cyclops still does 4 hearts of damage and the angry bunny kills me in one hit, but with the realmite armour the angry bunny only takes 5-6 hearts
EDIT: I tested the halite armour, which is one of the best armour sets but still the cyclops does 4 hearts of damage and angry bunny kills me in one hit
AWKWARD EDIT: Wait.. the newest version is out right? It's the 1.2.3 version the armour bug fixed? Because that's the one I was just testing on. Or is it fixed in 1.2.4 which is not out yet? :3 Yeah.. I think I just tested the version where the bug was not fixed xD... oh well.. when will the 1.2.4 come? :3
Hey guys :3 Found another.. well not bug, but something you should look at
This item: (queen of ice) http://divinerpgwiki.weebly.com/queen-of-ice.html
Takes 5 azurite chunks to make, and durability is 2000 (wiki says 8 but it's wrong)
it's strength is 27, and doesn't even shoot far.
This item: (azurite phaser) http://divinerpgwiki.weebly.com/azurite-phaser.html
Takes only 4 azurite chunks to make (the wiki is very wrong on the stats)
It has durability 3000, strength is 30, and shoots far
The item that is much better takes actually LESS azurite gems to make.. so that doesn't make much sense :3
It should be the other way around, that the one that is hardest to make is weakest
Hey guys :3 Found another.. well not bug, but something you should look at
This item: (queen of ice) http://divinerpgwiki...een-of-ice.html
Takes 5 azurite chunks to make, and durability is 2000 (wiki says 8 but it's wrong)
it's strength is 27, and doesn't even shoot far.
This item: (azurite phaser) http://divinerpgwiki...ite-phaser.html
Takes only 4 azurite chunks to make (the wiki is very wrong on the stats)
It has durability 3000, strength is 30, and shoots far
The item that is much better takes actually LESS azurite gems to make.. so that doesn't make much sense :3
It should be the other way around, that the one that is hardest to make is weakest
Except that the Queen of Ice slows mobs it hits down and that the Phaser shoots much more slowly.
This mod puts Aether to shame. 10/10. the difficulty is just enough to make it hard. and the crafting recipes require you to work for your items. However i wish you would make some little changes to some of the little things. i dont know if you will take what i say into future patches but i hope you do.
1: sharks and whales need improved AI they act messed up.
2: you should contact the makers of the Aether to get help with the portals return.
3. while all twilight bosses can be farmed for mats and made. the first 2 bosses watcher and anciant, need to be crafted with maybe new souls dropped from maybe 2 new mobs added in Nether? so they can effectivly be farmed. also drop chance for bluefire stone that drops off watcher needs to be improved. I had 1 drop out of 67 fights with looting 3 on sword.
4: the overworld has been made interesting with the new mobs in the underground, however nether didnt get much added to it, and is ALOT easyer then the overworld currently. Also the purple blaze is harmless that needs a quick fix. Maybe fix it and make it drop souls to craft item to summon watcher / anciant. ore is very limited and a fix to make the items easyer to get from mobs would still make it a farm, but less insane then it is currently.
5: maybe add fragments of different ores to twilight bosses
6: some pickaxes cant be enchanted normally with the enchanting table. however they can be enchanted from books on the anvil. a quick change there would fix that. Also making it so fortune on pickaxes could work on ores that drop fragments.
7: while i love some of the bosses some unique abilitys would be nice. ex / soul fiend being able to leap and land causing a mini creeper exsplosion that deals a little damage to make it so its less pullable. maybe a 10sec cd on it or something.
8: Lowering the watcher / anciant bosses hp and a lil of there damage to make them possable to fight without using cheap methods with equipment befor dravite would be nice. While buffing the hps of the twilight bosses to make them alot harder. there damage is fine.
hopefully you at least think about switching the way to spawn the first 2 bosses instead of using very limited ores. Other then those things and a few minor bugs that needs to be fixed.
THIS is hands down the best Mod for Minecraft i have ever got the chance to play. Also for poeple wanting craft recipes. not enough items or whatever its called is very good for it. also for a more rpg feel damage indacators is compatable and it makes it really fun. Im not sure if this is related to the mod but sometimes fps will drop from 200 + to 0 for about 3-4 seconds. altho this is rare. 10 out of 10 for sure this mod is a Must for anyone who likes grindy rpgs.
Except that the Queen of Ice slows mobs it hits down and that the Phaser shoots much more slowly.
When a mob is hit, you have to wait a short amount of time before you can damage it again.
So if you walk up to a mob with a sword and spam the left mouse button 5 times, you will only hit him twice.
So if you're continuously holding the left mouse button on the Queen of Ice (that shoots really fast), you're actually wasting a lot of shoots/durability. (Unless you're fighting many mobs at the same time.. then it can be nice with fast shooting)
The smart thing to do with the Queen of Ice is to shoot once, then wait a little, then shoot again
But except that my suggestion is to make the azurite phaser
If you hold the left mouse button it will shoot with a slow enough speed so you will hit the mod every time
I see 1.2.4 just came out, awesome armour bug fixed!
Too bad I can't play more today :/
All those materials, except the stained glass, is from the snow dimension Iceika, the stained glass is made from one of the plants bought from Leorna.
The pets are bought from Zelus.
They used to be the wrong values, they are now correct, if you have problems with how they are supposed to be, that's something you will have to talk to Xolova about.
This way i can see which mobs spawned without getting killed by them. Then i just use an anchor weapon (shark, bowhead, crab) to lure them near the slabs so i can use a sword to kill them. When i killed them all, i grab the loot, i get to surface and move far from there, like 2 or 3 chunks away, then i just save and quit, i enter again and bam, when i get there again there are more mobs to kill. This is an easy, or well, at least not too hard to farm mobs without getting pwned.
You should pm people for things like this.
No, the room should be dark so they can spawn (if they work like vainilla mobs). Rupee armor has more defense value so it's better, Realmite has 33, Rupee has 58 (If the wiki is right).
They seem to spawn even at lit up places.
I don't know if he updated the mod yet.. but..
Mostly all the armour except realmite and twilight armour has the same defense value as iron. It's a bug.
Realmite and twilight armour (and vanilla armour) are the only armour set that works correctly.
So no.. rupee is currently worse than realmite.
But I think it's gonna be fixed in the new version of DivineRPG.
You should cheat in rupee armour and spawn a cyclops just to test... if the cylops does 4 hearts of damage on you even with the full set of rupee armour, then the bug is still there
Actually, in the newest version, all the armours are working properly, it's just that realmite was broken and was too strong.
Realmite armour is just as good, but when I tried with the arlemtie armour which is supposed to be 65% better, the cyclops take double as much damage than with the realmite one
EDIT: I tested the rupee armour too, the cyclops still does 4 hearts of damage.
EDIT: I tested the super good azurite armour, the cyclops still does 4 hearts of damage and the angry bunny kills me in one hit, but with the realmite armour the angry bunny only takes 5-6 hearts
EDIT: I tested the halite armour, which is one of the best armour sets but still the cyclops does 4 hearts of damage and angry bunny kills me in one hit
AWKWARD EDIT: Wait.. the newest version is out right? It's the 1.2.3 version the armour bug fixed? Because that's the one I was just testing on. Or is it fixed in 1.2.4 which is not out yet? :3 Yeah.. I think I just tested the version where the bug was not fixed xD... oh well.. when will the 1.2.4 come? :3
Is it 28.7 mb? If not, redownload it until you get the full download. Don't extract the jar, just stuff it in the mods folder.
Say cool story bro and move on with our lives.
This item: (queen of ice)
http://divinerpgwiki.weebly.com/queen-of-ice.html
Takes 5 azurite chunks to make, and durability is 2000 (wiki says 8 but it's wrong)
it's strength is 27, and doesn't even shoot far.
This item: (azurite phaser)
http://divinerpgwiki.weebly.com/azurite-phaser.html
Takes only 4 azurite chunks to make (the wiki is very wrong on the stats)
It has durability 3000, strength is 30, and shoots far
The item that is much better takes actually LESS azurite gems to make.. so that doesn't make much sense :3
It should be the other way around, that the one that is hardest to make is weakest
Except that the Queen of Ice slows mobs it hits down and that the Phaser shoots much more slowly.
1: sharks and whales need improved AI they act messed up.
2: you should contact the makers of the Aether to get help with the portals return.
3. while all twilight bosses can be farmed for mats and made. the first 2 bosses watcher and anciant, need to be crafted with maybe new souls dropped from maybe 2 new mobs added in Nether? so they can effectivly be farmed. also drop chance for bluefire stone that drops off watcher needs to be improved. I had 1 drop out of 67 fights with looting 3 on sword.
4: the overworld has been made interesting with the new mobs in the underground, however nether didnt get much added to it, and is ALOT easyer then the overworld currently. Also the purple blaze is harmless that needs a quick fix. Maybe fix it and make it drop souls to craft item to summon watcher / anciant. ore is very limited and a fix to make the items easyer to get from mobs would still make it a farm, but less insane then it is currently.
5: maybe add fragments of different ores to twilight bosses
6: some pickaxes cant be enchanted normally with the enchanting table. however they can be enchanted from books on the anvil. a quick change there would fix that. Also making it so fortune on pickaxes could work on ores that drop fragments.
7: while i love some of the bosses some unique abilitys would be nice. ex / soul fiend being able to leap and land causing a mini creeper exsplosion that deals a little damage to make it so its less pullable. maybe a 10sec cd on it or something.
8: Lowering the watcher / anciant bosses hp and a lil of there damage to make them possable to fight without using cheap methods with equipment befor dravite would be nice. While buffing the hps of the twilight bosses to make them alot harder. there damage is fine.
hopefully you at least think about switching the way to spawn the first 2 bosses instead of using very limited ores. Other then those things and a few minor bugs that needs to be fixed.
THIS is hands down the best Mod for Minecraft i have ever got the chance to play. Also for poeple wanting craft recipes. not enough items or whatever its called is very good for it. also for a more rpg feel damage indacators is compatable and it makes it really fun. Im not sure if this is related to the mod but sometimes fps will drop from 200 + to 0 for about 3-4 seconds. altho this is rare. 10 out of 10 for sure this mod is a Must for anyone who likes grindy rpgs.
So if you walk up to a mob with a sword and spam the left mouse button 5 times, you will only hit him twice.
So if you're continuously holding the left mouse button on the Queen of Ice (that shoots really fast), you're actually wasting a lot of shoots/durability. (Unless you're fighting many mobs at the same time.. then it can be nice with fast shooting)
The smart thing to do with the Queen of Ice is to shoot once, then wait a little, then shoot again
But except that my suggestion is to make the azurite phaser
If you hold the left mouse button it will shoot with a slow enough speed so you will hit the mod every time
I see 1.2.4 just came out, awesome armour bug fixed!
Too bad I can't play more today :/
Yes, we removed the twilight tier and Halite is now currently the highest tier. Halite is now obtained as drops from the bosses.