Heyy, so I want to do a video using this but I am not too sure about modding or anything, but I assume this does not work with mo creatures because of the way to make cobweb is also the way to make rope in these two mods. Am I correct? IF so, is there anyway to download parts of this mod, or maybe download this and change it to not conflict with mo creatures?
Heyy, so I want to do a video using this but I am not too sure about modding or anything, but I assume this does not work with mo creatures because of the way to make cobweb is also the way to make rope in these two mods. Am I correct? IF so, is there anyway to download parts of this mod, or maybe download this and change it to not conflict with mo creatures?
... well I can make a thing in the upcoming config file to enable and disable certain recipe categories and stuff like that
... well I can make a thing in the upcoming config file to enable and disable certain recipe categories and stuff like that
Ok Thanks.
Again though I am not a modder and do not know much about it. Will that fix the issue where two mods have the same crafting for two different items?
Sorry for a noob question xD
Again though I am not a modder and do not know much about it. Will that fix the issue where two mods have the same crafting for two different items?
Sorry for a noob question xD
Hey Thor, I'm back from exams and vacationing, I might actually have time to retexture everything now, though I feel a bit daunted by all of the foodstuffs...
As for advanced stuff to code:
Structures
Redstone stuff - better pistons (silent, stronger), obsidian triggers WITH obsidian durability etc
mobs & world gen/biomes - code some coolies new biomes, extreme mountains, wastelands, chasms etc
Upgrade some things in villages - trading lists (to include your new ores), new types of village that spawn in different biomes, and so on
furnaces which give two outputs from one input. For example, iron ore in the special furnace will also return a slag mineral which can be used to make coolies stuff.
You could always add new ores and recipes, but they are menial and boring to code.... Making the nether more interesting would probably be quite a fun thing to do, but anyway. Keep up the good work XD
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I believe in the Invisible Pink Unicorn, bless her Invisible Pinkness.
Mod is really amazing, but Goldron Ore is pretty rare and Ultranite seems too common in the nether also I tried to craft a Goldron Furnace and it doesn't seem to work is there a special crafting table for it, also could you add the durability of the armour not sure what is the ranking system of the armours.
Hey Thor, I'm back from exams and vacationing, I might actually have time to retexture everything now, though I feel a bit daunted by all of the foodstuffs...
As for advanced stuff to code:
Structures
Redstone stuff - better pistons (silent, stronger), obsidian triggers WITH obsidian durability etc
mobs & world gen/biomes - code some coolies new biomes, extreme mountains, wastelands, chasms etc
Upgrade some things in villages - trading lists (to include your new ores), new types of village that spawn in different biomes, and so on
furnaces which give two outputs from one input. For example, iron ore in the special furnace will also return a slag mineral which can be used to make coolies stuff.
You could always add new ores and recipes, but they are menial and boring to code.... Making the nether more interesting would probably be quite a fun thing to do, but anyway. Keep up the good work XD
Lot of good ideas here! I will have to think about them before I come to a decision on which ones to do
You really should add more mobs, that section seems kind of lonely...
Oh! And I love your mod. It's like a 100 in 1 mod. Practically.
I will see if I can make some more mobs, I just need suggestions(I dont really want to add Thor: The God Of Thunder. That would be for the Thor Mod, not the ThorMod) and yeah, thank you!
Mod is really amazing, but Goldron Ore is pretty rare and Ultranite seems too common in the nether also I tried to craft a Goldron Furnace and it doesn't seem to work is there a special crafting table for it, also could you add the durability of the armour not sure what is the ranking system of the armours.
Goldron ore is as common as gold ore, and Ultranite in the nether, well. You need quite a bit of it though, and its for the most par harder to harvest. As for the bug with crafting a goldron furnace, it has to do with the plutonium. I've explained this like a bagillion times before. The ranking system for the armors is the same as for the tools
This Mod looks awsome! Its on my lsit for Multiplayer mods i trying to find one. the only thing ive noticed is how do you actualy make the cheese, Eighter im stupid and ididnt see it or there isnt a recipe? mod lkooks awsome Btw!
Just installed it and well..... ITS AWSOME! i spawned in a little forest with lots of berries...lots and lots of berries! Anyhow the mOd is awsome and After i make a house time to go search for some new Ores!
... well I can make a thing in the upcoming config file to enable and disable certain recipe categories and stuff like that
Ok Thanks.
Again though I am not a modder and do not know much about it. Will that fix the issue where two mods have the same crafting for two different items?
Sorry for a noob question xD
Yes
Nah, I think that would be a bit narcissistic and I kind of want something more advanced-ish
ah
yeah I will
As for advanced stuff to code:
Structures
Redstone stuff - better pistons (silent, stronger), obsidian triggers WITH obsidian durability etc
mobs & world gen/biomes - code some coolies new biomes, extreme mountains, wastelands, chasms etc
Upgrade some things in villages - trading lists (to include your new ores), new types of village that spawn in different biomes, and so on
furnaces which give two outputs from one input. For example, iron ore in the special furnace will also return a slag mineral which can be used to make coolies stuff.
You could always add new ores and recipes, but they are menial and boring to code.... Making the nether more interesting would probably be quite a fun thing to do, but anyway. Keep up the good work XD
I believe in the Invisible Pink Unicorn, bless her Invisible Pinkness.
Oh! And I love your mod. It's like a 100 in 1 mod. Practically.
Lot of good ideas here! I will have to think about them before I come to a decision on which ones to do
I will see if I can make some more mobs, I just need suggestions(I dont really want to add Thor: The God Of Thunder. That would be for the Thor Mod, not the ThorMod) and yeah, thank you!
Goldron ore is as common as gold ore, and Ultranite in the nether, well. You need quite a bit of it though, and its for the most par harder to harvest. As for the bug with crafting a goldron furnace, it has to do with the plutonium. I've explained this like a bagillion times before. The ranking system for the armors is the same as for the tools
Thank you!
Yes! as long as you give me credit for the mod and you send me the link when its on Youtube its fine
I agree to the terms. I will send you a link when I am done with the extra lessons along with credit.
Ok, cool!
4 milk buckets in a square
Ok, thank you
Thanks, btw I could actually go for some pasta now. Hungry as heck :/