OK, so I know that Natura and BOP are supposed to be compatible. How do I fix this easily?.. BlockID conflicts between the two mods.
#Blocks
252: HeatSand from Natura - bop.longGrass from BiomesOPlenty
253: TaintedSoil from Natura - bop.generic.crag_rock from BiomesOPlenty
Suggested Ranges: 2312-3194 (883 IDs), 3356-4095 (740 IDs), 422-974 (553 IDs)
OK, so I know that Natura and BOP are supposed to be compatible. How do I fix this easily?.. BlockID conflicts between the two mods.
Basically, both must be below 255 for terrain gen, I assume. How the hell do I know which ID's are open??
You have them right there:
#Blocks
252: HeatSand from Natura - bop.longGrass from BiomesOPlenty
253: TaintedSoil from Natura - bop.generic.crag_rock from BiomesOPlenty Suggested Ranges: 2312-3194 (883 IDs), 3356-4095 (740 IDs), 422-974 (553 IDs)
Umm, I've just seen that the 0.5.6 version added support for other wgen mods (including ebxl i suppose).
Does that version still work for 1.5.2?
Because the full update note is in the update above...
Forget that. I've just seen on the releases page that there parallel updates for 1.5.2 - great!
Thanks for your help,
- Shad0w
I gotta say that one of my favorite parts of this mod is actually the lowly jungle spider - the ones with the blindness poison. Those little buggers are really dangerous, and it really surprised me (in a good way) that you actually added a bit of challenge into the mod. With all the "super armor/tools" mods out now, having some real threats to deal with is great, and I hope you add more such in the future.
I gotta say that one of my favorite parts of this mod is actually the lowly jungle spider - the ones with the blindness poison. Those little buggers are really dangerous, and it really surprised me (in a good way) that you actually added a bit of challenge into the mod. With all the "super armor/tools" mods out now, having some real threats to deal with is great, and I hope you add more such in the future.
I like those as well. I really hope he adds more things to the other places around the world, so that you actually consider "despite how rich the resources are here.... is it worth the risk?"
id love to see a bit more for instructions on how to install this onto a server which has been hosted by a server provider. the instructions here and everywhere else dont actually tell how to do it. i have the mod installed into single player, and i have the server running, and i have filezilla hooked up. i tried making a folder called 'mods' in the server, then i put the BOP jar in, and set the server.propterties level-type to BIOMESOP, and it didnt work. the server restarted as a normal world. wondering if there is a step that im missing. this would be a very helpful process to share with people how to do. im sure there are a ton of others who have servers hosted by providers who would like to get this going.
if anyone has done this and could give me a hand it would be great!
PS. if we find out how, maybe the instructions for this could be included somewhere that people can actually find it, if not on the first page, it could be linked to...
Well, except your soul and sanity. But you don't need those, trust me.
Now just follow me to this padded room. It's fluffy! You will find yourself quite safe here......
*eye twitch* Nice and safe.......
Sick. Is it possible you guys could mess with sky/fog colors a bit more in biomes? It changes the atmosphere of them hugely.
Fixed my issues NP, sorry for wasting posting space :).
You have them right there:
Check out my showcase I did on it!
Man I wish we had "Like" button!!! This bus has quite a few passengers I see. :-)
We do. That little green box with an Up arrow at the bottom right of every post.
I'll take a ticket for that bus, please.
Umm, I've just seen that the 0.5.6 version added support for other wgen mods (including ebxl i suppose).Does that version still work for 1.5.2?
Because the full update note is in the update above...
Forget that. I've just seen on the releases page that there parallel updates for 1.5.2 - great!
Thanks for your help,
- Shad0w
I like those as well. I really hope he adds more things to the other places around the world, so that you actually consider "despite how rich the resources are here.... is it worth the risk?"
[] [obsidian] [obsidian] []
[obsidian] [Violet] [Violet] [obsidian]
[obsidian] [Violet] [Violet] [obsidian]
[obsidian] [Violet] [Violet] [obsidian]
[] [obsidian] [obsidian] []
I can confirm it works with the first two.
if anyone has done this and could give me a hand it would be great!
PS. if we find out how, maybe the instructions for this could be included somewhere that people can actually find it, if not on the first page, it could be linked to...
[1.6.2] [FORGE] BIOMES O' PLENTY (V0.6.2) - NO MORE TERRAIN STRIPES!