Getting creature spawns balanced when using Mo Creatures can take a bit of trial and error. What I've found is that if you increase the monster tick rate in MocGlobal, that creates some breathing room for monsters not using CMS to spawn.
What that number needs to be depends on whether you have MOC set to take control of vanilla spawns or not. It does that by default. If it does, then the only creatures on the vanilla spawn table will be from other mods, like Ars Magica.
The other option is that you can add creatures from other mods to CMS, and you may have done so. But that *might* mess with how Ars Magica spawns its creatures depending on your mage level. Depends on the mechanics of how that's achieved. Mithion would know.
Thank you, Arkenor. I will experiment with the MC monster tick rates and see how that changes the types of spawns/ creature survival.
You don't like my new balance changes? It can no longer be abused for items!
Drat! My dastardly plan to create a enough stone brick for an essence nexus without leaving my house to grab cobblestone has been foiled by your uncanny foresight! Curse yoooouuuuu!
There is a sync error with your mod between ssp and smp. If you throw items in ssp into the essence nexus, it works. On SMP I get an client crash and it doesnt matter wich items, I throw diamonds / netherwart / etc. into it.
Drat! My dastardly plan to create a enough stone brick for an essence nexus without leaving my house to grab cobblestone has been foiled by your uncanny foresight! Curse yoooouuuuu!
There is a sync error with your mod between ssp and smp. If you throw items in ssp into the essence nexus, it works. On SMP I get an client crash and it doesnt matter wich items, I throw diamonds / netherwart / etc. into it.
Another thing: Do you use any potion ids for this mod because some players using the Flight Spell and then they are getting kicked from the server with a crash from another mod (ThaumcTinkerer) so it happens only with the new ars magica version and I dont know what that could be. (They getting a potion effect after using the flight spell that why I asked here).
EDIT: okay its a potion id conflict so I changed to ids to a lower ones, but could you maybe made the effect (potion ids) configurable? so I can easier find out when a error like this happens.
Drat! My dastardly plan to create a enough stone brick for an essence nexus without leaving my house to grab cobblestone has been foiled by your uncanny foresight! Curse yoooouuuuu!
So putting smoothstone in a fabricator is a big no-no. Are there ANY other things I should avoid that are pre-programmed to deliberately crash the game? I haven't played with this mod yet, and I'd like to know what to avoid.
Unless you guys were just joking the whole time, and that problem isn't actually intended. Maybe it went over my head, I dunno.
So putting smoothstone in a fabricator is a big no-no. Are there ANY other things I should avoid that are pre-programmed to deliberately crash the game? I haven't played with this mod yet, and I'd like to know what to avoid.
Unless you guys were just joking the whole time, and that problem isn't actually intended. Maybe it went over my head, I dunno.
Heh nothing is deliberately programmed to crash the game, it's a bug.
As Solusphere said: New fabricator recipe - requires one ender essence and one stack trace!
Now i posted about this issue 2 or 3 times already. Just so you know(for troubleshooting) this crash wasn't happening in 002. I never tested 003 and it has been in both 009 and 010. Hope that helps you find the problem source easier.
So putting smoothstone in a fabricator is a big no-no. Are there ANY other things I should avoid that are pre-programmed to deliberately crash the game? I haven't played with this mod yet, and I'd like to know what to avoid.
Unless you guys were just joking the whole time, and that problem isn't actually intended. Maybe it went over my head, I dunno.
Cheshire Bandit, without meaning any offense, this went so far over your head it is now on an escape trajectory.
The crash bug is accidental, and Mithion is now aware of it. We were just joking.
I dont know if this is a bug or not bug my Magic Fabricator has exploded a few times when i put a button next to it to create a item i make sure I have enough essence but it still blows up randomly
I dont know if this is a bug or not bug my Magic Fabricator has exploded a few times when i put a button next to it to create a item i make sure I have enough essence but it still blows up randomly
Fabricators build up Deficit whenever you create an item, which goes down over time. If the deficit gets high enough, the fabricator explodes. Just give it some time to cool down between uses. You can keep track of how much deficit a fabricator has with the Sense Energy spell.
java.lang.NullPointerException
at mithion.arsmagica.entities.EntitySpellProjectile.func_70071_h_(EntitySpellProjectile.java:241)
at net.minecraft.world.World.func_72866_a(World.java:2342)
at net.minecraft.world.World.func_72870_g(World.java:2304)
at net.minecraft.world.World.func_72939_s(World.java:2150)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1853)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mithion.arsmagica.entities.EntitySpellProjectile.func_70071_h_(EntitySpellProjectile.java:241)
at net.minecraft.world.World.func_72866_a(World.java:2342)
at net.minecraft.world.World.func_72870_g(World.java:2304)
-- Entity being ticked --
Details:
Entity Type: ArsMagica.SpellProjectile (mithion.arsmagica.entities.EntitySpellProjectile)
Entity ID: 479586
Entity Name: entity.ArsMagica.SpellProjectile.name
Entity's Exact location: -550.00, 70.01, 1051.89
Entity's Block location: World: (-551,70,1051), Chunk: (at 9,4,11 in -35,65; contains blocks -560,0,1040 to -545,255,1055), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Entity's Momentum: -0.97, 0.24, 0.01
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2150)
I was having fun with my Transplace spell and i tried it on a Summoned Lich i know that not many people will do this but i just want you to be aware of it
I dont know if this was mentioned before, but with the latest version "Conjure the sturdy vine" is no longer working.
Have you tried removing it from the spellbook? There are a few spells which aren't properly casting from the spellbook, and this could be another case of that.
so all of those buildings that i cant break. what am i doing with them o.O how will i get past the book shelves and up the tower in that one building
You need either the True Sight or Blink spells. All towers can be at least partially looted without them, but you need one of those spells to access the rest in some towers.
I'm not sure if this is just a bloop bug or just some oddity with Optifine and this mod.
But the top bar[which is new], and the spell book quick bar blink.
Is there a way to fix this or as I stated before a possible oddity bloop with Optifine?
Rollback Post to RevisionRollBack
Frewell to IZOD Indy Car Driver Dan Wheldon 1976 - 2011
Thank you, Arkenor. I will experiment with the MC monster tick rates and see how that changes the types of spawns/ creature survival.
Drat! My dastardly plan to create a enough stone brick for an essence nexus without leaving my house to grab cobblestone has been foiled by your uncanny foresight! Curse yoooouuuuu!
http://pastebin.com/DnPeCeaD
I tried it with a new config (deleted both) but the error is the same.
MUAHAHAHAHA!!
Thanks, I'll make sure I fix it right away.
EDIT: okay its a potion id conflict so I changed to ids to a lower ones, but could you maybe made the effect (potion ids) configurable? so I can easier find out when a error like this happens.
So putting smoothstone in a fabricator is a big no-no. Are there ANY other things I should avoid that are pre-programmed to deliberately crash the game? I haven't played with this mod yet, and I'd like to know what to avoid.
Unless you guys were just joking the whole time, and that problem isn't actually intended. Maybe it went over my head, I dunno.
Heh nothing is deliberately programmed to crash the game, it's a bug.
As Solusphere said: New fabricator recipe - requires one ender essence and one stack trace!
http://pastebin.com/DnPeCeaD
Now i posted about this issue 2 or 3 times already. Just so you know(for troubleshooting) this crash wasn't happening in 002. I never tested 003 and it has been in both 009 and 010. Hope that helps you find the problem source easier.
[iframe="http://terraforge.net/query/banner.php?name=terraforge&ip=terraforge.net&port=25819&img=http%3A%2F%2Fsentinel-gaming.com%2Fimages%2Fbanner.png&fcolor=blue&fshadow=white&bgcolor=black&game=minecraft&type=0"]756,134,1[/iframe]
Cheshire Bandit, without meaning any offense, this went so far over your head it is now on an escape trajectory.
The crash bug is accidental, and Mithion is now aware of it. We were just joking.
Fabricators build up Deficit whenever you create an item, which goes down over time. If the deficit gets high enough, the fabricator explodes. Just give it some time to cool down between uses. You can keep track of how much deficit a fabricator has with the Sense Energy spell.
// I just don't know what went wrong
Time: 29/05/13 10:57 PM
Description: Ticking entity
java.lang.NullPointerException
at mithion.arsmagica.entities.EntitySpellProjectile.func_70071_h_(EntitySpellProjectile.java:241)
at net.minecraft.world.World.func_72866_a(World.java:2342)
at net.minecraft.world.World.func_72870_g(World.java:2304)
at net.minecraft.world.World.func_72939_s(World.java:2150)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1853)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mithion.arsmagica.entities.EntitySpellProjectile.func_70071_h_(EntitySpellProjectile.java:241)
at net.minecraft.world.World.func_72866_a(World.java:2342)
at net.minecraft.world.World.func_72870_g(World.java:2304)
-- Entity being ticked --
Details:
Entity Type: ArsMagica.SpellProjectile (mithion.arsmagica.entities.EntitySpellProjectile)
Entity ID: 479586
Entity Name: entity.ArsMagica.SpellProjectile.name
Entity's Exact location: -550.00, 70.01, 1051.89
Entity's Block location: World: (-551,70,1051), Chunk: (at 9,4,11 in -35,65; contains blocks -560,0,1040 to -545,255,1055), Region: (-2,2; contains chunks -64,64 to -33,95, blocks -1024,0,1024 to -513,255,1535)
Entity's Momentum: -0.97, 0.24, 0.01
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2150)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Absuluteawsome'/24214, l='MpServer', x=-551.92, y=70.62, z=1051.92]]
Chunk stats: MultiplayerChunkCache: 882
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-220,64,256), Chunk: (at 4,4,0 in -14,16; contains blocks -224,0,256 to -209,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 934815 game time, 986003 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 88 total; [EntitySkeleton['Skeleton'/476823, l='MpServer', x=-484.50, y=25.00, z=975.50], EntitySkeleton['Skeleton'/476822, l='MpServer', x=-486.50, y=25.00, z=981.50], EntityItem['item.item.rottenFlesh'/469643, l='MpServer', x=-512.22, y=65.13, z=1005.78], EntityItem['item.item.rottenFlesh'/468568, l='MpServer', x=-513.72, y=61.13, z=1041.78], EntityLightMage['Light Mage'/476818, l='MpServer', x=-506.50, y=30.00, z=1064.50], EntityZombie['Zombie'/477552, l='MpServer', x=-490.50, y=20.00, z=1068.50], EntityManaElemental['Mana Elemental'/477293, l='MpServer', x=-611.50, y=38.00, z=990.50], EntitySkeleton['Skeleton'/477070, l='MpServer', x=-591.50, y=33.00, z=1091.50], EntityZombie['Zombie'/474584, l='MpServer', x=-549.44, y=60.00, z=1029.97], EntitySkeleton['Skeleton'/477071, l='MpServer', x=-593.50, y=33.00, z=1091.50], EntityCreeper['Creeper'/475376, l='MpServer', x=-624.50, y=20.00, z=972.50], EntityCreeper['Creeper'/476825, l='MpServer', x=-485.94, y=25.00, z=973.53], EntityZombie['Zombie'/477073, l='MpServer', x=-591.50, y=33.00, z=1090.50], EntitySkeleton['Skeleton'/477072, l='MpServer', x=-592.50, y=33.00, z=1095.50], EntitySkeleton['Skeleton'/476801, l='MpServer', x=-551.50, y=19.00, z=1075.50], EntityZombie['Zombie'/476814, l='MpServer', x=-494.44, y=17.00, z=1056.50], EntityZombie['Zombie'/476815, l='MpServer', x=-495.41, y=17.00, z=1056.72], EntitySkeleton['Skeleton'/476812, l='MpServer', x=-494.50, y=17.00, z=1058.50], EntityZombie['Zombie'/476813, l='MpServer', x=-502.28, y=11.00, z=1061.53], EntitySkeleton['Skeleton'/476546, l='MpServer', x=-612.50, y=25.00, z=1124.50], EntitySkeleton['Skeleton'/476547, l='MpServer', x=-612.50, y=25.00, z=1123.50], EntityItem['item.item.bone'/469946, l='MpServer', x=-527.38, y=66.13, z=1096.91], EntityZombie['Zombie'/475353, l='MpServer', x=-502.50, y=39.00, z=1039.50], EntitySpider['Spider'/475352, l='MpServer', x=-497.50, y=39.00, z=1047.50], EntityCreeper['Creeper'/476554, l='MpServer', x=-483.50, y=29.00, z=1047.50], EntityCreeper['Creeper'/476555, l='MpServer', x=-486.50, y=29.00, z=1046.50], EntityItem['item.item.rottenFlesh'/469940, l='MpServer', x=-523.66, y=64.13, z=1008.16], EntityHecate['Hecate'/476560, l='MpServer', x=-590.50, y=27.00, z=1096.50], EntityManaCreeper['Mana Creeper'/476562, l='MpServer', x=-595.50, y=27.00, z=1096.50], EntityMinecartChest['entity.MinecartChest.name'/247689, l='MpServer', x=-473.50, y=14.36, z=1037.78], EntityCreeper['Creeper'/478312, l='MpServer', x=-492.50, y=36.00, z=1053.50], EntityItem['item.item.sulphur'/469229, l='MpServer', x=-538.81, y=70.13, z=1109.31], EntitySlime['Slime'/395095, l='MpServer', x=-498.63, y=28.96, z=1066.38], EntityManaCreeper['Mana Creeper'/478310, l='MpServer', x=-497.50, y=13.00, z=1052.50], EntityMinecartChest['entity.MinecartChest.name'/247684, l='MpServer', x=-482.88, y=20.34, z=1007.13], EntityPig['Pig'/247685, l='MpServer', x=-491.66, y=65.00, z=1023.97], EntityPig['Pig'/247687, l='MpServer', x=-478.53, y=67.00, z=991.53], EntitySkeleton['Skeleton'/477724, l='MpServer', x=-583.94, y=27.00, z=1095.47], EntitySkeleton['Skeleton'/477725, l='MpServer', x=-585.66, y=28.00, z=1091.03], EntitySpider['Spider'/477722, l='MpServer', x=-584.13, y=27.00, z=1096.66], EntitySpider['Spider'/477723, l='MpServer', x=-580.09, y=28.00, z=1094.91], EntityBat['Bat'/443868, l='MpServer', x=-547.25, y=47.10, z=1049.75], EntitySkeleton['Skeleton'/476069, l='MpServer', x=-559.50, y=32.00, z=1066.50], EntityBat['Bat'/472352, l='MpServer', x=-488.38, y=29.10, z=1033.25], EntityBat['Bat'/476619, l='MpServer', x=-524.25, y=39.17, z=1094.50], EntityZombie['Zombie'/476092, l='MpServer', x=-512.97, y=16.00, z=1002.53], EntitySkeleton['Skeleton'/475970, l='MpServer', x=-541.50, y=28.00, z=1015.50], EntityCreeper['Creeper'/475492, l='MpServer', x=-544.78, y=28.00, z=1081.50], EntityEnderman['Enderman'/474727, l='MpServer', x=-622.50, y=26.00, z=1127.53], EntityBat['Bat'/476195, l='MpServer', x=-498.45, y=23.00, z=1065.22], EntitySpider['Spider'/474741, l='MpServer', x=-502.50, y=14.00, z=1086.50], EntityItem['item.item.string'/470129, l='MpServer', x=-510.25, y=67.13, z=1109.22], EntityClientPlayerMP['Absuluteawsome'/24214, l='MpServer', x=-528.70, y=69.62, z=1076.32], EntityBat['Bat'/467640, l='MpServer', x=-548.72, y=38.05, z=1085.18], EntitySpellProjectile['entity.ArsMagica.SpellProjectile.name'/479586, l='MpServer', x=-550.00, y=70.01, z=1051.89], EntitySkeleton['Skeleton'/479154, l='MpServer', x=-554.50, y=24.00, z=1078.50], EntitySkeleton['Skeleton'/479153, l='MpServer', x=-552.50, y=24.00, z=1078.50], EntityMinecartChest['entity.MinecartChest.name'/247663, l='MpServer', x=-608.50, y=34.50, z=1074.50], EntityMinecartChest['entity.MinecartChest.name'/247671, l='MpServer', x=-572.19, y=29.36, z=1111.50], EntityZombie['Zombie'/475204, l='MpServer', x=-604.50, y=33.00, z=1097.50], EntityMinecartChest['entity.MinecartChest.name'/247664, l='MpServer', x=-609.50, y=27.52, z=1126.50], EntityBat['Bat'/427711, l='MpServer', x=-544.47, y=44.10, z=1054.69], EntityMinecartChest['entity.MinecartChest.name'/247665, l='MpServer', x=-603.50, y=34.52, z=1074.50], EntityCreeper['Creeper'/475214, l='MpServer', x=-562.50, y=32.00, z=1092.50], EntitySummonedLich['Summoned Lich'/476437, l='MpServer', x=-550.69, y=69.00, z=1051.75], FamiliarRana['entity.Familiars_ExtendedFamPack.Familiar Rana.name'/333862, l='MpServer', x=-552.51, y=70.66, z=1052.68], EntityClientPlayerMP['Absuluteawsome'/24214, l='MpServer', x=-551.92, y=70.62, z=1051.92], EntityClientPlayerMP['Absuluteawsome'/24214, l='MpServer', x=-948.70, y=56.62, z=4113.30], EntitySlime['Slime'/395219, l='MpServer', x=-550.31, y=34.05, z=1114.31], EntitySquid['Squid'/476276, l='MpServer', x=-615.22, y=59.34, z=1101.25], EntitySquid['Squid'/476277, l='MpServer', x=-613.34, y=57.34, z=1102.50], EntitySquid['Squid'/476279, l='MpServer', x=-612.94, y=57.84, z=1095.59], EntitySkeleton['Skeleton'/474913, l='MpServer', x=-550.91, y=44.00, z=1064.47], EntityLightMage['Light Mage'/474907, l='MpServer', x=-497.63, y=16.00, z=1063.16], EntityItem['item.item.arrow'/464932, l='MpServer', x=-518.84, y=67.13, z=1106.69], EntityItem['item.item.bone'/464933, l='MpServer', x=-518.25, y=67.13, z=1106.72], EntitySlime['Slime'/254760, l='MpServer', x=-585.69, y=28.00, z=1065.96], EntityCreeper['Creeper'/474904, l='MpServer', x=-584.50, y=27.00, z=1112.50], EntitySkeleton['Skeleton'/475401, l='MpServer', x=-625.50, y=26.00, z=1127.50], EntityCreeper['Creeper'/453070, l='MpServer', x=-520.25, y=66.00, z=1042.94], EntitySquid['Squid'/476245, l='MpServer', x=-594.44, y=58.34, z=1112.47], EntitySquid['Squid'/476242, l='MpServer', x=-597.56, y=56.22, z=1109.03], EntitySquid['Squid'/476243, l='MpServer', x=-598.88, y=56.66, z=1105.81], EntityCreeper['Creeper'/474890, l='MpServer', x=-609.50, y=20.00, z=1044.50], EntityItem['item.item.string'/470587, l='MpServer', x=-506.69, y=67.13, z=1107.66], EntityBat['Bat'/479204, l='MpServer', x=-605.34, y=18.23, z=1121.51], EntityCreeper['Creeper'/476496, l='MpServer', x=-505.50, y=28.00, z=1033.50], EntityWaterElemental['Water Elemental'/475961, l='MpServer', x=-603.50, y=29.00, z=1084.50]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2414)
at net.minecraft.client.Minecraft.run(Minecraft.java:776)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 177139408 bytes (168 MB) / 875888640 bytes (835 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 1057 (59192 bytes; 0 MB) allocated, 1004 (56224 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.12.712 Minecraft Forge 7.8.0.712 Optifine OptiFine_1.5.2_HD_U_D3 20 mods loaded, 20 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{5.2.12.712} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{7.8.0.712} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CodeChickenCore{0.8.6.9} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
NotEnoughItems{1.5.2.16} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Familiars_API{1.5.1} [Familiars API] (Familiars_API_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
DamageIndicatorsMod{2.7.0} [Damage Indicators] (1.5.2 DamageIndicators v2.7.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ArsMagica{5.52.003} [Ars Magica] (ArsMagica_5.52.003.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Backpack{1.9.11} [Backpack] (backpack-1.9.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Familiars_DefaultMobPack{1.5.2} [DefaultMobPack] (Familiars_DefaultMobPack_1.5.2c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Familiars_ExtendedFamPack{1.5.1} [ExtendedFamPack] (Familiars_ExtendedFamPack_1.5.2a(2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Familiars_Herobrine_FamPack{1.5.2} [HerobrineFamPack] (Familiars_HerobrineFamPack_1.5.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Wither Bow{v1.6} [Wither bow] (mod_WitherBow1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MultiPageChest{1.2.3} [Multi Page Chest] (multiPageChest_1.2.3_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Rareores{1.4} [Rareores] (Rareores 1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Sorcery{Beta 1.0.2} [Sorcery] (Sorcery Beta 1.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Thaumcraft{3.0.5c} [Thaumcraft] (Thaumcraft3.0.5c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
ThaumicTinkerer{1.0.4} [Thaumic Tinkerer] (Thaumic Tinkerer [1.0.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: Mobile Intel® HD Graphics GL version 3.0.0 - Build 8.15.10.2342, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: faithful32pack.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 836 (46816 bytes; 0 MB) allocated, 592 (33152 bytes; 0 MB) used
I was having fun with my Transplace spell and i tried it on a Summoned Lich i know that not many people will do this but i just want you to be aware of it
Have you tried removing it from the spellbook? There are a few spells which aren't properly casting from the spellbook, and this could be another case of that.
You need either the True Sight or Blink spells. All towers can be at least partially looted without them, but you need one of those spells to access the rest in some towers.
But the top bar[which is new], and the spell book quick bar blink.
Is there a way to fix this or as I stated before a possible oddity bloop with Optifine?
It won't let me blink through them or pass through then with true sight.. tried