So I noticed that Spell Recipe Scrolls aren't consumed by a Nexus. Is this intentional or a bug?
Spell parchments aren't consumed either, or Saplings . . . there are multiple items which are not consumed by a Nexus, where before they would be consumed for 0 or 1 Raw Essence. Personally I like the fact they're not consumed better.
That's why mages do live in towers! When your bed is 6 blocks aboveground, mobs won't disturb you, my friend
About the FPS, I suggest to turn off REI's mob finder, and disable optifine (if you are using the FTB launcher) or minimize its impact and check it out again. Also, try running the game without a texture pack (if you are using it) or a 32x32 at most (I cannot use Sphax's PureDB because it's 128x128 in its FTB version).
If you try to disperse your farms and contraptions as much as possible it should be great too, I tend to have tons of FPS problems when all my stuff is concentrated in a single place (let's say a 3x3 chunk area).
Finally, if nothing else works, try installing Mo's Creatures. Once you do it becomes possible to control the mob spawning rate, something you might be able to do just with the mobspawner addon of the mod, and you can lower the amount of mobs spawning around you (or disable some of them, like Endermen, for example).
Thanx for the 6block tip, I will try that. I'm not using TFB, I'm using MMC, but I do have REI. I turned it off a while ago as all the red was making me paranoid. I never thought turning OFF features in Optifine would help. I'll try. And again, I feel like a dope. I never downloaded Mo's Creatures for the simple reason that I thought it said MO(re) Creatures. lol. I need new glasses.
Thanx for the help!
Rollback Post to RevisionRollBack
S Y S T E M:CPU:total 4 * Memory: 4k page, physical 6157592k(3742924k free), swap 7468312k(3909516k free)*vm_info: Java HotSpot(TM) 64-Bit Server VM (24.55-b03) for windows-amd64 JRE (1.7.0_55-b13), built on Mar 17 2014 19:45:30 by "java_re" with unknown MS VC++:1600
"Strive not to unravel the twisted intent of one who willingly embraces limitation." -from ElfQuest by Richard Pini
Thanx for the 6block tip, I will try that. I'm not using TFB, I'm using MMC, but I do have REI. I turned it off a while ago as all the red was making me paranoid. I never thought turning OFF features in Optifine would help. I'll try. And again, I feel like a dope. I never downloaded Mo's Creatures for the simple reason that I thought it said MO(re) Creatures. lol. I need new glasses.
Thanx for the help!
Mo'Creatures does add more creatures, but it's more creature types, not more of each individual creature (unless you set it that way). The problem I've had with Mo'Creatures and this mod is that I suddenly had almost none of the mobs from Ars showing up at all. I'm testing out the mod 'mob spawn controls' now, in order to get everything spawning again properly. It really is a good mod for this type of situation, however it takes a bunch of fine tuning and time if you also have a ton of biomes. However, now I have everything spawning again as it should.
I'm way too stubborn to give up Ars, it adds too many really great things.. so instead I spend days trying to get everything happy together. On that note, I actually found an Ars blacksmith type building in the middle of a millenaire village, they were happily building their town around it, I guess they wanted a blacksmith.
I have a problem with the wikia (arsmagica wikia). I wanted to add some information to it, like the essence values of some basic materials, so I gave it a try at tested if i could edit without registering, and I can. However, since I preferred to register, I registered, and now the wikia doesnt let me edit unless i logout. I mean, whenever I try to edit a page it tells me my email group (hotmail) is full of wiki griefers, and i gotta confirm my account in order to edit the wikia, but I have confirmed my account many times and I still get the messange telling me I have to confirm my email, so:
TLDR: since I cant edit while registered, I'm gonna add data as an unregistered user.
Spell parchments aren't consumed either, or Saplings . . . there are multiple items which are not consumed by a Nexus, where before they would be consumed for 0 or 1 Raw Essence. Personally I like the fact they're not consumed better.
I don't know. I'd like to have everything be consumable. And maybe have a spot in the config file to add item IDs from other mods.
On another note we just got this error:
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 2/4/13 8:33 PM
Description: Ticking entity
java.lang.NullPointerException
at mithion.arsmagica.proxies.CommonProxy.ExtendedPropertiesFor(CommonProxy.java:111)
at mithion.arsmagica.spells.ItemSpellScrollFlight.ApplyEffectEx(ItemSpellScrollFlight.java:53)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:658)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:627)
at mithion.arsmagica.entities.EntitySpellProjectile.HitObject(EntitySpellProjectile.java:300)
at mithion.arsmagica.entities.EntitySpellProjectile.j_(EntitySpellProjectile.java:249)
at yc.a(World.java:2291)
at yc.g(World.java:2253)
at yc.h(World.java:2107)
at net.minecraft.client.Minecraft.l(Minecraft.java:1863)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mithion.arsmagica.proxies.CommonProxy.ExtendedPropertiesFor(CommonProxy.java:111)
at mithion.arsmagica.spells.ItemSpellScrollFlight.ApplyEffectEx(ItemSpellScrollFlight.java:53)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:658)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:627)
at mithion.arsmagica.entities.EntitySpellProjectile.HitObject(EntitySpellProjectile.java:300)
at mithion.arsmagica.entities.EntitySpellProjectile.j_(EntitySpellProjectile.java:249)
at yc.a(World.java:2291)
at yc.g(World.java:2253)
-- Entity being ticked --
Details:
Entity Type: SpellProjectile (mithion.arsmagica.entities.EntitySpellProjectile)
Entity ID: 90185
Name: entity.SpellProjectile.name
Exact location: 5215.03, 81.50, -5275.53
Block location: World: (5215,81,-5276), Chunk: (at 15,5,4 in 325,-330; contains blocks 5200,0,-5280 to 5215,255,-5265), Region: (10,-11; contains chunks 320,-352 to 351,-321, blocks 5120,0,-5632 to 5631,255,-5121)
Momentum: 0.50, 0.00, -0.00
Stacktrace:
at yc.h(World.java:2107)
It happened when one of the players on the server tried to use a Caster block for the very first time on the entire server, He was trying to use it with the Flight spell. It did not crash the server, however it did crash every single client connected to the server at the time. We have been able to reproduce this multiple times.
java.lang.NullPointerException
at mithion.arsmagica.proxies.CommonProxy.ExtendedPropertiesFor(CommonProxy.java:111)
at mithion.arsmagica.spells.ItemSpellScrollFlight.ApplyEffectEx(ItemSpellScrollFlight.java:53)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:658)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:627)
at mithion.arsmagica.entities.EntitySpellProjectile.HitObject(EntitySpellProjectile.java:300)
at mithion.arsmagica.entities.EntitySpellProjectile.j_(EntitySpellProjectile.java:249)
at yc.a(World.java:2291)
at yc.g(World.java:2253)
at yc.h(World.java:2107)
at net.minecraft.client.Minecraft.l(Minecraft.java:1863)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mithion.arsmagica.proxies.CommonProxy.ExtendedPropertiesFor(CommonProxy.java:111)
at mithion.arsmagica.spells.ItemSpellScrollFlight.ApplyEffectEx(ItemSpellScrollFlight.java:53)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:658)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:627)
at mithion.arsmagica.entities.EntitySpellProjectile.HitObject(EntitySpellProjectile.java:300)
at mithion.arsmagica.entities.EntitySpellProjectile.j_(EntitySpellProjectile.java:249)
at yc.a(World.java:2291)
at yc.g(World.java:2253)
-- Entity being ticked --
Details:
Entity Type: SpellProjectile (mithion.arsmagica.entities.EntitySpellProjectile)
Entity ID: 90185
Name: entity.SpellProjectile.name
Exact location: 5215.03, 81.50, -5275.53
Block location: World: (5215,81,-5276), Chunk: (at 15,5,4 in 325,-330; contains blocks 5200,0,-5280 to 5215,255,-5265), Region: (10,-11; contains chunks 320,-352 to 351,-321, blocks 5120,0,-5632 to 5631,255,-5121)
Momentum: 0.50, 0.00, -0.00
Stacktrace:
at yc.h(World.java:2107)
It happened when one of the players on the server tried to use a Caster block for the very first time on the entire server, He was trying to use it with the Flight spell. It did not crash the server, however it did crash every single client connected to the server at the time. We have been able to reproduce this multiple times.
This sounds similar to what I reported a few pages back. If it's the same thing, a temporary fix would be to clear the area in front of the caster so that the projectile does not hit anything (including half-blocks and things like torches, but not snow). The client won't crash if the projectile is allowed to fizzle out instead of hitting a block. Not a very pretty fix, but still.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/11/2011
Posts:
50
Member Details
When I attempt to use Ars Magica in combination with MystCraft I have a few issues. It appears Ars Magica has no failure state in terms of how many times it tries to generate structures, in the event that you get a Cave World in MystCraft it can't find a place to put a tower or dungeon and tries over and over moving out thousands of blocks before the game just gives up and the internal server crashes. Can you add a failure state so we can have Cave Worlds?
Strange, I've run Ars and Mystcraft together from day one and never had that problem. Did you check the Mystcraft thread? There's some mod that causes trouble with skylands and caveworlds, can't remember which the name though.
RedPower 2. Marble generation from RP2 World, in particular.
Mithion has said he lowered the rarity of vinteum in the next version. This version it is a bit hard to find a vein of more than two, but just wait till the next version.
After changing the Random Spell Recipe option in the Ars Magica.cfg to FALSE, this pops up, and completely locks the server.
This error code repeats nearly 4 times a second:
This also slightly corrupts the original files, throwing up arguments with the Talons of the Wind spell.
Don't know if this has been discussed before. Just letting you know!!!
Discussed, taken note of, and possibly fixed in the next update. At least, that's my attempt to summarize all I've read about it in the thread so far.
Edited for afterthought:
I'm wondering if buildings being suspended by grass, is going to be addressed in the next update? I know it's a small thing and your plate is rather full, but I hope it makes its way onto the list Until then, I'll just run around with stacks of dirt and fix them.
If I have a mod that changes World Generation would that affect structures generation?
Yes. Ars Magica should be compatible with the terrain generation. However, a few possible outcomes of using it could be:
-No structures spawning at all
-Structures spawning in the wrong place, such as completely inside a mountain
-If the mod adds new biomes, (Excluding ExtraBiomesXL) no mobs, ores, or anything based off of Ars Magica will spawn in that new biome.
Other than those few, it should work.
Rollback Post to RevisionRollBack
This is an image. Images need to be either looked at or poked. I'd recommend poking it.
No news on when the update is going to be? You said you have the issue fixed, and we're kind of waiting on it to be able to start playing the game.
EDIT: Also, I'm sorry if I'm seeming impatient or anything, I understand that a lot of work is going into all of this. But with my limited understanding of how updating a mod works, as far as I know it'd be possible to release a hotfix that has the fix in it before the rest of the update is finished. If that's not possible, or would be too troublesome to be worth doing, then I understand and am sorry if I've been a bother. At the very least, could we please get some idea as to when the update will be?
Makes me fantasize about a 3x3x3 white nexus grid.
So much essence, right? Just keep in mind that blocks that use essence will only draw from the first essence nexus they find--not necessarily the closet one. If that nexus is empty, they will not seek out a different source, instead they will wait for that essence nexus to refill. So, if you have 9 nexi next to a fabricator, that fabricator will only draw from one nexus and the other 8 will be full of essence, but decoration.
Spell parchments aren't consumed either, or Saplings . . . there are multiple items which are not consumed by a Nexus, where before they would be consumed for 0 or 1 Raw Essence. Personally I like the fact they're not consumed better.
Thanx for the 6block tip, I will try that. I'm not using TFB, I'm using MMC, but I do have REI. I turned it off a while ago as all the red was making me paranoid. I never thought turning OFF features in Optifine would help. I'll try. And again, I feel like a dope. I never downloaded Mo's Creatures for the simple reason that I thought it said MO(re) Creatures. lol. I need new glasses.
Thanx for the help!
"Strive not to unravel the twisted intent of one who willingly embraces limitation." -from ElfQuest by Richard Pini
Mo'Creatures does add more creatures, but it's more creature types, not more of each individual creature (unless you set it that way). The problem I've had with Mo'Creatures and this mod is that I suddenly had almost none of the mobs from Ars showing up at all. I'm testing out the mod 'mob spawn controls' now, in order to get everything spawning again properly. It really is a good mod for this type of situation, however it takes a bunch of fine tuning and time if you also have a ton of biomes. However, now I have everything spawning again as it should.
I'm way too stubborn to give up Ars, it adds too many really great things.. so instead I spend days trying to get everything happy together. On that note, I actually found an Ars blacksmith type building in the middle of a millenaire village, they were happily building their town around it, I guess they wanted a blacksmith.
I have a problem with the wikia (arsmagica wikia). I wanted to add some information to it, like the essence values of some basic materials, so I gave it a try at tested if i could edit without registering, and I can. However, since I preferred to register, I registered, and now the wikia doesnt let me edit unless i logout. I mean, whenever I try to edit a page it tells me my email group (hotmail) is full of wiki griefers, and i gotta confirm my account in order to edit the wikia, but I have confirmed my account many times and I still get the messange telling me I have to confirm my email, so:TLDR: since I cant edit while registered, I'm gonna add data as an unregistered user.
Derp, problem fixed somehow, sorry for the mess.
I don't know. I'd like to have everything be consumable. And maybe have a spot in the config file to add item IDs from other mods.
On another note we just got this error:
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 2/4/13 8:33 PM
Description: Ticking entity
java.lang.NullPointerException
at mithion.arsmagica.proxies.CommonProxy.ExtendedPropertiesFor(CommonProxy.java:111)
at mithion.arsmagica.spells.ItemSpellScrollFlight.ApplyEffectEx(ItemSpellScrollFlight.java:53)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:658)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:627)
at mithion.arsmagica.entities.EntitySpellProjectile.HitObject(EntitySpellProjectile.java:300)
at mithion.arsmagica.entities.EntitySpellProjectile.j_(EntitySpellProjectile.java:249)
at yc.a(World.java:2291)
at yc.g(World.java:2253)
at yc.h(World.java:2107)
at net.minecraft.client.Minecraft.l(Minecraft.java:1863)
at net.minecraft.client.Minecraft.J(Minecraft.java:846)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mithion.arsmagica.proxies.CommonProxy.ExtendedPropertiesFor(CommonProxy.java:111)
at mithion.arsmagica.spells.ItemSpellScrollFlight.ApplyEffectEx(ItemSpellScrollFlight.java:53)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:658)
at mithion.arsmagica.spells.ItemSpellScroll.ApplyEffect(ItemSpellScroll.java:627)
at mithion.arsmagica.entities.EntitySpellProjectile.HitObject(EntitySpellProjectile.java:300)
at mithion.arsmagica.entities.EntitySpellProjectile.j_(EntitySpellProjectile.java:249)
at yc.a(World.java:2291)
at yc.g(World.java:2253)
-- Entity being ticked --
Details:
Entity Type: SpellProjectile (mithion.arsmagica.entities.EntitySpellProjectile)
Entity ID: 90185
Name: entity.SpellProjectile.name
Exact location: 5215.03, 81.50, -5275.53
Block location: World: (5215,81,-5276), Chunk: (at 15,5,4 in 325,-330; contains blocks 5200,0,-5280 to 5215,255,-5265), Region: (10,-11; contains chunks 320,-352 to 351,-321, blocks 5120,0,-5632 to 5631,255,-5121)
Momentum: 0.50, 0.00, -0.00
Stacktrace:
at yc.h(World.java:2107)
-- Affected level --
Details:
Level name: MpServer
All players: 2 total; [ays['druha'/78673, l='MpServer', x=5265.41, y=95.62, z=-5317.62], bah['Guilwolf199'/115, l='MpServer', x=5211.42, y=81.00, z=-5276.16]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,50,0), Chunk: (at 0,3,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 256572931 game time, 1947909 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 97 total; [EntityWaterElemental['Water Elemental'/89951, l='MpServer', x=5293.50, y=29.00, z=-5264.50], EntityLightMage['Light Mage'/87282, l='MpServer', x=5309.41, y=24.00, z=-5264.50], EntityWaterElemental['Water Elemental'/89950, l='MpServer', x=5297.50, y=29.00, z=-5261.50], EntityLightMage['Light Mage'/87283, l='MpServer', x=5315.50, y=34.00, z=-5262.50], ays['druha'/78673, l='MpServer', x=5265.41, y=95.62, z=-5317.62], qd['Enderman'/87281, l='MpServer', x=5309.50, y=19.00, z=-5249.00], EntityLightMage['Light Mage'/87284, l='MpServer', x=5307.41, y=29.00, z=-5264.28], qz['arrow'/88383, l='MpServer', x=5305.94, y=29.28, z=-5265.00], EntityLightMage['Light Mage'/80372, l='MpServer', x=5308.53, y=23.00, z=-5263.03], EntityManaElemental['Mana Elemental'/80369, l='MpServer', x=5304.97, y=27.00, z=-5263.53], qr['Zombie'/89211, l='MpServer', x=5322.50, y=16.00, z=-5247.50], qr['Zombie'/88022, l='MpServer', x=5287.50, y=15.00, z=-5285.50], qr['Zombie'/89210, l='MpServer', x=5320.50, y=16.00, z=-5243.50], qn['Skeleton'/89213, l='MpServer', x=5274.50, y=18.00, z=-5282.50], ow['Bat'/86454, l='MpServer', x=5247.25, y=23.10, z=-5281.28], px['item.item.egg'/77497, l='MpServer', x=5280.34, y=69.13, z=-5337.53], ow['Bat'/88880, l='MpServer', x=5301.25, y=20.24, z=-5321.28], ow['Bat'/89982, l='MpServer', x=5272.89, y=16.00, z=-5275.94], qi['Magma Cube'/64531, l='MpServer', x=5219.22, y=77.00, z=-5268.78], qr['Zombie'/89700, l='MpServer', x=5268.50, y=16.00, z=-5271.50], qn['Skeleton'/88047, l='MpServer', x=5249.50, y=17.00, z=-5267.50], qr['Zombie'/89699, l='MpServer', x=5255.50, y=16.00, z=-5275.50], qr['Zombie'/88892, l='MpServer', x=5277.50, y=18.00, z=-5288.50], qr['Zombie'/89952, l='MpServer', x=5298.50, y=29.00, z=-5263.50], qr['Zombie'/89953, l='MpServer', x=5295.50, y=29.00, z=-5260.50], qn['Skeleton'/88441, l='MpServer', x=5260.92, y=15.00, z=-5250.50], EntityWaterElemental['Water Elemental'/87467, l='MpServer', x=5265.50, y=15.00, z=-5256.50], qr['Zombie'/87466, l='MpServer', x=5273.03, y=16.00, z=-5259.65], qi['Magma Cube'/64287, l='MpServer', x=5278.31, y=75.00, z=-5248.69], ow['Bat'/87964, l='MpServer', x=5295.75, y=30.18, z=-5265.73], ow['Bat'/87965, l='MpServer', x=5293.63, y=32.10, z=-5261.25], bah['Guilwolf199'/115, l='MpServer', x=5211.42, y=81.00, z=-5276.16], EntityManaCreeper['Mana Creeper'/87017, l='MpServer', x=5312.50, y=33.00, z=-5268.50], pe['Sheep'/62390, l='MpServer', x=5239.94, y=75.00, z=-5258.91], pe['Sheep'/62389, l='MpServer', x=5198.16, y=76.00, z=-5263.66], EntityManaCreeper['Mana Creeper'/86224, l='MpServer', x=5267.00, y=25.00, z=-5281.38], qn['Skeleton'/87438, l='MpServer', x=5247.46, y=25.00, z=-5282.91], qn['Skeleton'/87015, l='MpServer', x=5305.09, y=27.00, z=-5265.34], oy['Chicken'/9588, l='MpServer', x=5281.47, y=69.00, z=-5341.22], qr['Zombie'/81106, l='MpServer', x=5298.50, y=36.00, z=-5275.50], bah['Guilwolf199'/115, l='MpServer', x=5211.42, y=81.00, z=-5276.16], EntityWaterElemental['Water Elemental'/86223, l='MpServer', x=5258.50, y=25.00, z=-5282.50], EntityWaterElemental['Water Elemental'/71207, l='MpServer', x=5232.59, y=67.00, z=-5270.59], qz['arrow'/88392, l='MpServer', x=5305.97, y=28.78, z=-5265.69], qu['Villager'/22603, l='MpServer', x=5295.38, y=66.00, z=-5382.50], pi['Iron Golem'/22605, l='MpServer', x=5292.09, y=66.00, z=-5368.72], qu['Villager'/22604, l='MpServer', x=5296.25, y=66.00, z=-5382.50], qd['Enderman'/90066, l='MpServer', x=5276.60, y=17.00, z=-5277.50], qn['Skeleton'/90065, l='MpServer', x=5275.66, y=16.53, z=-5277.50], pe['Sheep'/62508, l='MpServer', x=5310.50, y=70.00, z=-5243.75], pe['Sheep'/62507, l='MpServer', x=5264.47, y=70.00, z=-5244.63], ow['Bat'/87156, l='MpServer', x=5292.41, y=38.10, z=-5280.25], qz['arrow'/88252, l='MpServer', x=5310.00, y=32.91, z=-5261.59], qu['Villager'/9198, l='MpServer', x=5286.06, y=68.00, z=-5360.50], px['item.item.egg'/81196, l='MpServer', x=5282.25, y=69.13, z=-5339.78], EntitySpellProjectile['entity.SpellProjectile.name'/90186, l='MpServer', x=5307.34, y=25.91, z=-5263.19], EntitySpellProjectile['entity.SpellProjectile.name'/90185, l='MpServer', x=5215.03, y=81.50, z=-5275.53], qn['Skeleton'/87143, l='MpServer', x=5266.50, y=18.00, z=-5281.50], qp['Spider'/87910, l='MpServer', x=5266.09, y=18.00, z=-5267.19], EntityWaterElemental['Water Elemental'/87905, l='MpServer', x=5271.69, y=16.00, z=-5275.63], EntityWaterElemental['Water Elemental'/87906, l='MpServer', x=5266.50, y=16.00, z=-5277.50], EntityWaterElemental['Water Elemental'/87907, l='MpServer', x=5268.50, y=16.00, z=-5276.50], EntityManaElemental['Mana Elemental'/88220, l='MpServer', x=5221.50, y=34.00, z=-5319.50], qr['Zombie'/88222, l='MpServer', x=5219.78, y=34.00, z=-5320.56], qu['Villager'/22138, l='MpServer', x=5296.78, y=66.00, z=-5373.50], EntityManaElemental['Mana Elemental'/88219, l='MpServer', x=5218.69, y=34.00, z=-5320.25], qu['Villager'/22137, l='MpServer', x=5297.16, y=66.00, z=-5382.50], pe['Sheep'/62481, l='MpServer', x=5197.34, y=77.00, z=-5245.81], qn['Skeleton'/89855, l='MpServer', x=5244.29, y=30.00, z=-5332.11], EntityManaCreeper['Mana Creeper'/88780, l='MpServer', x=5255.50, y=25.00, z=-5281.50], EntityManaCreeper['Mana Creeper'/88778, l='MpServer', x=5252.50, y=25.00, z=-5282.50], oy['Chicken'/9423, l='MpServer', x=5277.53, y=69.00, z=-5341.22], ow['Bat'/88290, l='MpServer', x=5316.31, y=25.02, z=-5259.31], EntityManaCreeper['Mana Creeper'/88775, l='MpServer', x=5292.50, y=31.00, z=-5279.50], EntityManaCreeper['Mana Creeper'/88774, l='MpServer', x=5293.50, y=31.00, z=-5280.50], EntityLightMage['Light Mage'/73245, l='MpServer', x=5228.91, y=66.00, z=-5262.50], ow['Bat'/89984, l='MpServer', x=5269.34, y=20.03, z=-5276.59], oy['Chicken'/9424, l='MpServer', x=5277.56, y=69.00, z=-5337.63], oy['Chicken'/9425, l='MpServer', x=5281.31, y=69.00, z=-5339.56], oz['Cow'/7006, l='MpServer', x=5253.47, y=65.00, z=-5366.09], ow['Bat'/87075, l='MpServer', x=5307.50, y=37.10, z=-5326.69], EntityManaCreeper['Mana Creeper'/86601, l='MpServer', x=5305.28, y=27.00, z=-5261.68], oz['Cow'/7007, l='MpServer', x=5253.09, y=65.00, z=-5367.84], px['item.item.bone'/83767, l='MpServer', x=5259.28, y=18.13, z=-5271.31], qz['arrow'/88264, l='MpServer', x=5305.97, y=28.78, z=-5266.35], oz['Cow'/7008, l='MpServer', x=5254.41, y=65.00, z=-5367.34], px['item.item.rottenFlesh'/80689, l='MpServer', x=5204.03, y=64.13, z=-5341.13], EntityManaElemental['Mana Elemental'/77980, l='MpServer', x=5273.50, y=15.00, z=-5265.50], EntityManaCreeper['Mana Creeper'/89500, l='MpServer', x=5255.99, y=30.00, z=-5273.41], EntityManaCreeper['Mana Creeper'/89499, l='MpServer', x=5254.50, y=29.00, z=-5271.50], ow['Bat'/88523, l='MpServer', x=5309.97, y=19.63, z=-5249.74], px['item.item.egg'/87327, l='MpServer', x=5277.06, y=69.13, z=-5339.09], ow['Bat'/88521, l='MpServer', x=5305.75, y=32.00, z=-5266.75], ow['Bat'/84692, l='MpServer', x=5242.50, y=31.10, z=-5328.88], px['item.item.rottenFlesh'/80687, l='MpServer', x=5220.47, y=64.13, z=-5353.13], qo['Slime'/67215, l='MpServer', x=5239.97, y=24.00, z=-5283.69], qr['Zombie'/90152, l='MpServer', x=5307.50, y=33.00, z=-5308.50]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:440)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:787)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2681208576 bytes (2556 MB) / 3046440960 bytes (2905 MB) up to 3046440960 bytes (2905 MB)
JVM Flags: 2 total; -Xms3072m -Xmx3072m
AABB Pool Size: 6936 (388416 bytes; 0 MB) allocated, 1177 (65912 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_A3 20 mods loaded, 19 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
InfernalMobs [Infernal Mobs] (InfernalMobs_1.4.6_1.2.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_Toggle [mod_Toggle] (mod_Togglev1.4.6.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PaintingSelGui [PaintingSelectionGui] (Forge_PaintingSelectionGuiv1.4.6.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_SpawnChecker [mod_SpawnChecker] (SpawnChecker_146v1_116.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ArsMagica [Ars Magica] (ArsMagica_RC_5.32.272.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BattleTowers [Battle Towers] (BattleTowers_for1.4.6_1.2.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AS_Ruins [Ruins Spawning System] (Ruins_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.7-3.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MSC [Mob Spawn Controls] (Forge_MobSpawnControlsv1.4.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MCore [MCore] (coremods) Unloaded->Disabled
LWJGL: 2.4.2
OpenGL: GeForce GTX 550 Ti/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: vonDoomCraft_BETA_3_5_ArsMagica.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1068 (59808 bytes; 0 MB) allocated, 198 (11088 bytes; 0 MB) used
It happened when one of the players on the server tried to use a Caster block for the very first time on the entire server, He was trying to use it with the Flight spell. It did not crash the server, however it did crash every single client connected to the server at the time. We have been able to reproduce this multiple times.
This sounds similar to what I reported a few pages back. If it's the same thing, a temporary fix would be to clear the area in front of the caster so that the projectile does not hit anything (including half-blocks and things like torches, but not snow). The client won't crash if the projectile is allowed to fizzle out instead of hitting a block. Not a very pretty fix, but still.
RedPower 2. Marble generation from RP2 World, in particular.
KBI Enriched Gravel Mod -- sift out nuggets and chunks and make gravel useful! (Outdated)
Tinker's Construct Recovery Addon -- get back some of your half-used tool materials! (Outdated)
Mithion has said he lowered the rarity of vinteum in the next version. This version it is a bit hard to find a vein of more than two, but just wait till the next version.
After changing the Random Spell Recipe option in the Ars Magica.cfg to FALSE, this pops up, and completely locks the server.
This error code repeats nearly 4 times a second:
This also slightly corrupts the original files, throwing up arguments with the Talons of the Wind spell.
Don't know if this has been discussed before. Just letting you know!!!
Discussed, taken note of, and possibly fixed in the next update. At least, that's my attempt to summarize all I've read about it in the thread so far.
Edited for afterthought:
I'm wondering if buildings being suspended by grass, is going to be addressed in the next update? I know it's a small thing and your plate is rather full, but I hope it makes its way onto the list Until then, I'll just run around with stacks of dirt and fix them.
Yes. Ars Magica should be compatible with the terrain generation. However, a few possible outcomes of using it could be:
-No structures spawning at all
-Structures spawning in the wrong place, such as completely inside a mountain
-If the mod adds new biomes, (Excluding ExtraBiomesXL) no mobs, ores, or anything based off of Ars Magica will spawn in that new biome.
Other than those few, it should work.
EDIT: Also, I'm sorry if I'm seeming impatient or anything, I understand that a lot of work is going into all of this. But with my limited understanding of how updating a mod works, as far as I know it'd be possible to release a hotfix that has the fix in it before the rest of the update is finished. If that's not possible, or would be too troublesome to be worth doing, then I understand and am sorry if I've been a bother. At the very least, could we please get some idea as to when the update will be?
So much essence, right? Just keep in mind that blocks that use essence will only draw from the first essence nexus they find--not necessarily the closet one. If that nexus is empty, they will not seek out a different source, instead they will wait for that essence nexus to refill. So, if you have 9 nexi next to a fabricator, that fabricator will only draw from one nexus and the other 8 will be full of essence, but decoration.
peace
Plant Life, Trees, Flowers, Food and Farming! Pam's mods.