Hey Calclavia, would you be kind enough to allow me to use this mod and ICBM in a mod pack I'm making atm? Once the thread is open I'll send you a link to it.
Have you ever considered adding MSR/LFTR reactor types powered by thorium and being a more efficient, safer, powerful and cleaner than the uranium powered reactors.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/16/2010
Posts:
47
Member Details
hey, in the latest update, did you change the way fusion reactors work? a design that used to work perfectly has stopped working for me. the fusion reactor block also doesn't accept any deuterium cels when i right click it any more.
hey, in the latest update, did you change the way fusion reactors work? a design that used to work perfectly has stopped working for me. the fusion reactor block also doesn't accept any deuterium cels when i right click it any more.
I crash when loading minecraft, using latest universal electricity and atomic science.
Scratch that, I wasn't using the latest universal electricity.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 2/15/13 8:49 PM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: universalelectricity.prefab.BlockMachine: method (IILagi;)V not found
at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchMethodError: universalelectricity.prefab.BlockMachine: method (IILagi;)V not found
at atomicscience.common.fenlie.BKuoZhan.(BKuoZhan.java:18)
at atomicscience.common.ZhuYao.preInit(ZhuYao.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:505)
... 5 more
How come im using the latest AtomicScience and Universal Electricity mod versions and I cannot craft empty cells or refine uranium. I also use the craft guide mod and i cannot find neither empty cells, uranium cells, or refined uranium...
How come im using the latest AtomicScience and Universal Electricity mod versions and I cannot craft empty cells or refine uranium. I also use the craft guide mod and i cannot find neither empty cells, uranium cells, or refined uranium...
Hey Calclavia, would you be kind enough to allow me to use this mod and ICBM in a mod pack I'm making atm? Once the thread is open I'll send you a link to it.
I seem to have a very weird bug. The antimatter.ogg sound file plays randomly, even though I haven't touched this mod. Happens in every world I play in. In certain spots it loops over and over again and again. Extremely annoying, but replacing antimatter.ogg with a silent version keeps things quiet. Of course, I have no idea why the sound would be playing anyways without even an ounce of Atomic Science, let alone UE, being used in a world (newly spawned worlds, even, within seconds of being spawned).
It seems this mod is incompatible in some way with Steve's Carts 2. I don't really recognize the error so I don't know if it's something I can fix but here's the error log:
2013-02-21 09:50:06 [INFO] Starting minecraft server version 1.4.7
2013-02-21 09:50:13 [INFO] Loading properties
2013-02-21 09:50:13 [INFO] Default game type: SURVIVAL
2013-02-21 09:50:13 [INFO] Generating keypair
2013-02-21 09:50:14 [INFO] Starting Minecraft server on *:25565
2013-02-21 09:50:16 [SEVERE] Encountered an unexpected exception ClassCastException
java.lang.ClassCastException: vswe.stevescarts.Items.ItemCarts cannot be cast to universalelectricity.core.implement.IItemElectric
at universalelectricity.prefab.ItemElectric.getWithCharge(ItemElectric.java:170)
at universalelectricity.prefab.ItemElectric.getUncharged(ItemElectric.java:164)
at atomicscience.common.ZhuYao.load(ZhuYao.java:437)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:356)
at ho.c(DedicatedServer.java:135)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
2013-02-21 09:50:16 [SEVERE] This crash report has been saved to: C:\Users\Keith\Desktop\Server\Outpost\.\crash-reports\crash-2013-02-21_09.50.16-server.txt
If anyone can help with this it would be great, the nuclear generators look a lot cooler in this mod than the ic2 ones
Rollback Post to RevisionRollBack
Uncle Creeper Wants YOU
For Creeper Army
Nearest Hugging Center
Atomic Science build 156 comes with new liquid compatible system with Buildcraft (and any Forge liquid mod)! I also added a uranium refining system that is a lot more advanced. Anyone who wants to do some beta testing before a release can help me do so!
It seems this mod is incompatible in some way with Steve's Carts 2. I don't really recognize the error so I don't know if it's something I can fix but here's the error log:
2013-02-21 09:50:06 [INFO] Starting minecraft server version 1.4.7
2013-02-21 09:50:13 [INFO] Loading properties
2013-02-21 09:50:13 [INFO] Default game type: SURVIVAL
2013-02-21 09:50:13 [INFO] Generating keypair
2013-02-21 09:50:14 [INFO] Starting Minecraft server on *:25565
2013-02-21 09:50:16 [SEVERE] Encountered an unexpected exception ClassCastException
java.lang.ClassCastException: vswe.stevescarts.Items.ItemCarts cannot be cast to universalelectricity.core.implement.IItemElectric
at universalelectricity.prefab.ItemElectric.getWithCharge(ItemElectric.java:170)
at universalelectricity.prefab.ItemElectric.getUncharged(ItemElectric.java:164)
at atomicscience.common.ZhuYao.load(ZhuYao.java:437)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:94)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:356)
at ho.c(DedicatedServer.java:135)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
2013-02-21 09:50:16 [SEVERE] This crash report has been saved to: C:\Users\Keith\Desktop\Server\Outpost\.\crash-reports\crash-2013-02-21_09.50.16-server.txt
If anyone can help with this it would be great, the nuclear generators look a lot cooler in this mod than the ic2 ones
Hi mate ive run into a small problem with this mod with regard to uranium ore and industrial craft. The uranium ore of this mod overtakes the uranium ore of ic2, which I preffered, and also the compressor no longer works with either of the uranium ores, i cheated an ic2 uranium ore in and couldnt compress it, just wondering did you intend to do this or is it an oversight?
i cant now make advanced solar panels or refined uranium without making a centifuge, which i need all sorts of materials for including steel ingots.
Is it working as intended is my main question here?
This was intended. If IC2 uranium was enabled and the compressor worked, it would make Atomic Science very imbalanced.
aha ok for that reason I have decided to uninstall it mate looked like a cool mod but I dont like not having the option to disable the uranium over another mod seems kind of rude.
Really didnt want to uninstall it but I prefer the color of uranium ore in ic2 and I like to make advanced solar panels which i need the refined uranium for, and to not give people the option and to overpower mods that have been around longer just seems a bit wrong :/
The color of uranium in IC2 is unrealistic. Also, there should be a config option... If not, the latest version has a config for that.
Update. Latest version uranium works. It's a bug you need iron pick.
0.3.8 latest build.
I crash when loading minecraft, using latest universal electricity and atomic science.Scratch that, I wasn't using the latest universal electricity.
// Shall we play a game?
Time: 2/15/13 8:49 PM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: universalelectricity.prefab.BlockMachine: method (IILagi;)V not found
at cpw.mods.fml.common.LoadController.transition(LoadController.java:130)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:506)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
at net.minecraft.client.Minecraft.a(Minecraft.java:410)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchMethodError: universalelectricity.prefab.BlockMachine: method (IILagi;)V not found
at atomicscience.common.fenlie.BKuoZhan.(BKuoZhan.java:18)
at atomicscience.common.ZhuYao.preInit(ZhuYao.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:505)
... 5 more
Am I missing something?
Thank you, the version in the volt pack said 4 glass and it wasn't in the creative inventory either so i was a little worried...
Read the FAQ
If anyone can help with this it would be great, the nuclear generators look a lot cooler in this mod than the ic2 ones
For Creeper Army
Nearest Hugging Center
The color of uranium in IC2 is unrealistic. Also, there should be a config option... If not, the latest version has a config for that.