As of recently for 1.5.1, i get an error with this mod only that conflicts with the original "Enter The Nether" achievement and i get an error screen that says "duplicate stat id" and "unknown stat" conflicts with your first achievement. Ive tried this many times over on fresh installs of the mod and minecraft, but same issue. Biomes o plenty had a very similar issue with the "unknown stat" achievement error and just disabled the achievements in their .cfg file, could you possibly include that until its fixed, or would i be able to copy/paste the code to disable the achievements? Ive included the crash report, and this was from running the mod in a personal modpack, but its the same error as if only your mod ran.
Mod version 1.8
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 4/13/13 3:42 PM
Description: Failed to start game
java.lang.RuntimeException: Duplicate stat id: "Unknown stat" and "achievement.enterTheNether" at id 5244893
at net.minecraft.stats.StatBase.func_75971_g(SourceFile:32)
at net.minecraft.stats.Achievement.func_75985_c(SourceFile:51)
at Oneric.MNC.common.MNCAchievements.<init>(MNCAchievements.java:18)
at Oneric.MNC.common.mod_netherbr.load(mod_netherbr.java:350)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:444)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:729)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 151728688 bytes (144 MB) / 390529024 bytes (372 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xmx2048m -XX:MaxPermSize=256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.44 FML v5.1.16.639 Minecraft Forge 7.7.1.639 13 mods loaded, 13 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
MNC [Ultimate-Nether] (UltimateNether-MC1.5.1-V.1.8.zip) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Other than the achievement issue, i deeply enjoy your mod and the ideas you bring to the nether. I especially enjoy how it brings ideas from the origional aether mod and you change it to resemble the hell situation, amazing mod. Please continue with the progress and cant wait to see the nether dungeons in your next update or two.
As of recently for 1.5.1, i get an error with this mod only that conflicts with the original "Enter The Nether" achievement and i get an error screen that says "duplicate stat id" .....
.........
............
I released a new version today, which should fix the Problem.
You can now set the IDs of the Achievement in the Config, or Disable Achievements if IDs won't work.
Other than the achievement issue, i deeply enjoy your mod and the ideas you bring to the nether. I especially enjoy how it brings ideas from the origional aether mod and you change it to resemble the hell situation, amazing mod. Please continue with the progress and cant wait to see the nether dungeons in your next update or two.
One last issue, and sorry to be a bother... but im trying a modpack(the achievment issue is fixed, thanks bunches.) with 40 other mods in it so far, and when i enter the nether with the rest of the mods installed i get the following error
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 4/15/13 12:39 AM
Description: Exception in world tick
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:930)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:266)
at net.minecraft.client.multiplayer.WorldClient.func_72835_b(WorldClient.java:94)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1858)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:831)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:930)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:266)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Chunk stats: MultiplayerChunkCache: 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (311,64,-255), Chunk: (at 7,4,1 in 19,-16; contains blocks 304,0,-256 to 319,255,-241), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 1227 game time, 1227 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1871)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:831)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Chunk stats: MultiplayerChunkCache: 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (311,64,-255), Chunk: (at 7,4,1 in 19,-16; contains blocks 304,0,-256 to 319,255,-241), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 1227 game time, 1227 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Retry entities: 0 total; []
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 269974384 bytes (257 MB) / 791543808 bytes (754 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xmx2048m -XX:MaxPermSize=256m
AABB Pool Size: 73 (4088 bytes; 0 MB) allocated, 24 (1344 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.44 FML v5.1.16.639 Minecraft Forge 7.7.1.639 Optifine OptiFine_1.5.1_HD_U_B3 41 mods loaded, 41 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore [bspkrsCore] ([1.5.1]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator [TreeCapitator] ([1.5.1]TreeCapitator.Forge.1.5.1.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI [GuiAPI] (GuiAPI-0.15.4-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArsMagica [Ars Magica] (ArsMagica_5.50.003.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Atum [Atum] (Atum 0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers [Battle Towers] (BattleTowers_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty [Biomes O' Plenty] (biomes-o-plenty-0.4.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.0.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack [DungeonPack] (DungeonPack 1.5.1 v1 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EE3 [Equivalent Exchange 3] (ee3-universal-preG.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus [Enchanting Plus] (EnchantingPlus-1.5.1-1.14.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage [EnderStorage] (EnderStorage 1.4.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStuffPlus [EnderStuff+ Mod] (EnderStuffP_v102.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
enhancedportals [Enhanced Portals] (enhanced-portals_2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Myths&Monsters [Myths&Monsters] (ForgeMyths&MonstersModmcv1.5.1d24.3.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GP [Gems+] (GemsPlus Forge 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Millenaire [Millénaire] (millenaire4.6.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_playerEnchantments [mod_playerEnchantments] (Mod_MorePlayerEnchantments.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.5.1-0.10.2.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins [Ruins Spawning System] (Ruins_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man [SanAndreasPs Managers] (SAP_ManPack_v141.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiTickHandler [mod_GuiTickHandler] (Tale-of-Kingdoms-V2.0.0I.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TaleOfKingdoms [Tale of Kingdoms 2] (Tale-of-Kingdoms-V2.0.0I.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.17.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Onerics-MNC [The Ultimate Nether Mod] (UltimateNether_MC-1.5.1_V.1.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEI-Mystcraft-Plugin [NEI Mystcraft Plugin] (MystNEI-Plugin-1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1556 (87136 bytes; 0 MB) allocated, 20 (1120 bytes; 0 MB) used
but only with the mods, so i thought id start here for a solution. In the crash report it mentions "Exception in world tick" so i tried messing with the forgechunkloader.cfg and i could enter the nether and sit for a second while the terrain would render, but crash again. Is it possible for you to delve into the error and find out if its your mod conflicting with one specific mod, can it be fixed, and if not can you say which one i need to contact for a fix.
NOTE: the mods deal heavily with generation of chunks, like biomes o plenty, dr zharks, ruins, battle towers, etc. so im not sure but a large guess for not being a modder.... but it sounds like the mod conflicts with the others abilities to generate in the nether.
This mod looks really great, but having Ghasts spawn and roam freely in the overworld is just a horrible idea, and makes the early game too difficult.
Hmm.., I already tried to make the biomes more rare, so everybody could just avoid them and that not so much Nether Mushrooms are available without going in the Nether, but this isn't possible without edit base classes.
Alright then, I added this mod to a few others I have, it worked for a few hours and now whenever I load mine craft now, it crashes, help pls?
I can't help you without an crash report. But maybe(very maybe, it's too short right now) you can find the solution in the FAQ ?
If not please give me the error Report.
One last issue, and sorry to be a bother... but im trying a modpack(the achievment issue is fixed, thanks bunches.) with 40 other mods in it so far, and when i enter the nether with the rest of the mods installed i get the following error
[CODE]
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 4/15/13 12:39 AM
Description: Exception in world tick
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:930)
......
I think this is a Problem with a Mob. Minecraft try to spawn a Mob, and while it do it, it crashes. But I could be wrong.
You'll have to try to remove a single mod and look if it works. And if it works you better keep trying remove an other and keep the first in. So that if two mod crashes each other you know both and not just one of them.
Lol, looks like we're back to the timeless process of trial and error, thank you for all your help. Im really glad i found this mod and excited for the future.
Ok,
double people has vote for an official Update Page for this mod an the most of them want a Facebook-Page.
I plan to make this site at nearly the same time when the first boss fight will be implemented, so about one-two month(s).
And also I wanna say Thank you for more then 500 Download only in this Version and mention that we reached the state "Hot topic" a few days ago, again a big thank to you guys !
I am trying to add this mod to FTB ultimate for my single player world but...
java.lang.IllegalArgumentException: Slot 2001 is already occupied by thermalexpansion.core.block.BlockOre@334d68c9 when adding Oneric.MNC.block.BlockEpicNether@41e38bc2
at amq.<init>(Block.java:326)
at Oneric.MNC.block.MNCBlock.<init>(MNCBlock.java:12)
at Oneric.MNC.block.BlockEpicNether.<init>(BlockEpicNether.java:13)
at Oneric.MNC.common.MNCBlocks.<init>(MNCBlocks.java:112)
at Oneric.MNC.common.mod_netherbr.load(mod_netherbr.java:331)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:458)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:746)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7b02bca ----------
There is a block id already used for 1 of the mods block
Where can i get the config to change the block id?
... the textures could need some work. do you make them yourself?
Yes the textures are all made by myself. But like I said yet, everybody can feel free to make alternate textures for this mod. And if this people send me the link (Best a mediafire - link) to the alternate textures( just the textures should be uploaded not the whole mod);
I will link this alternate texturepack here in the OP.
Update to Minecraft 1.5.2 is done and released. Is only an update without new content just 1 bug fix : Ice Pigmans no longer spawn in daytime to burn to death
Wow, impressive! I'll have to download sometime in the near future
Note: By the way, Oneric, "FTB" is short for Feed the Beast. It's a modpack that includes a large number of the major Minecraft Forge -based mods, like Forestry and IndustrialCraft.
EDIT: Just looked at the poll, you get an awesome for this mod Who on earth could vote that this is "Terrible"?!?! It's stupendously amazing! Oh well, haters gonna hate, I suppose.
Define Cute (choose 1): A) Creepers Aerbunnies C) Herobrine. If you chose A): You appeal to destruction and to stereotypes. If you chose B): You are a perfectly normal person, and enjoy the Aether Mod. If you chose C): Please leave the planet now before you set off a nuclear warhead--no one enjoys mass murders, however nice they might seem to you.
Wow, impressive! I'll have to download sometime in the near future
Note: By the way, Oneric, "FTB" is short for Feed the Beast. It's a modpack that includes a large number of the major Minecraft Forge -based mods, like Forestry and IndustrialCraft.
EDIT: Just looked at the poll, you get an awesome for this mod Who on earth could vote that this is "Terrible"?!?! It's stupendously amazing! Oh well, haters gonna hate, I suppose.
Not sure if you can do anything about it or if they will, but there is a conflict with this mod and dimension doors. When I make a fallen sky portal (in single or multi player), it makes a completely empty dimension, just the portal and void. When you fall, you end up in limbo (dimension from the dimension doors mod). I looked at my files, and the fallen sky portal is creating a pocket dimension with ID 2. Even when I delete this dimension, it makes it again. Also, regarding the fallen sky portal, its very fragile, and you can break the frame and even the portal blocks it makes rather easily with a epic nether pick. Also, when you break the frame, it only breaks one portal block nearest it, leaveing the rest intact.
Not sure if you can do anything about it or if they will, but there is a conflict with this mod and dimension doors. When I make a fallen sky portal (in single or multi player), it makes a completely empty dimension, just the portal and void. When you fall, you end up in limbo (dimension from the dimension doors mod). I looked at my files, and the fallen sky portal is creating a pocket dimension with ID 2. Even when I delete this dimension, it makes it again. Also, regarding the fallen sky portal, its very fragile, and you can break the frame and even the portal blocks it makes rather easily with a epic nether pick. Also, when you break the frame, it only breaks one portal block nearest it, leaveing the rest intact.
I have not much experience with the dimesion doors mod. Maybe one of the Dimesin Doors - Dimesion use the same ID as I do ?
But my ID is registered with getNextDimId(), which means that my Dimesion ID is always free. You can try set the load - order of the mods so, that the Ultimate-Nether is loaded as last one.
Or you can change the Dimesion-IDs from the Dimesion Doors Mod.
I'm not sure if this is the problem, but it's worth a try.
One last issue, and sorry to be a bother... but im trying a modpack(the achievment issue is fixed, thanks bunches.) with 40 other mods in it so far, and when i enter the nether with the rest of the mods installed i get the following error
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 4/15/13 12:39 AM
Description: Exception in world tick
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:930)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:266)
at net.minecraft.client.multiplayer.WorldClient.func_72835_b(WorldClient.java:94)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1858)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:831)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:930)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:266)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Chunk stats: MultiplayerChunkCache: 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (311,64,-255), Chunk: (at 7,4,1 in 19,-16; contains blocks 304,0,-256 to 319,255,-241), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 1227 game time, 1227 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1871)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:831)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Chunk stats: MultiplayerChunkCache: 10
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (311,64,-255), Chunk: (at 7,4,1 in 19,-16; contains blocks 304,0,-256 to 319,255,-241), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 1227 game time, 1227 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['cerberus110'/365, l='MpServer', x=30.07, y=67.62, z=-28.30]]
Retry entities: 0 total; []
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 269974384 bytes (257 MB) / 791543808 bytes (754 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xmx2048m -XX:MaxPermSize=256m
AABB Pool Size: 73 (4088 bytes; 0 MB) allocated, 24 (1344 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.44 FML v5.1.16.639 Minecraft Forge 7.7.1.639 Optifine OptiFine_1.5.1_HD_U_B3 41 mods loaded, 41 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore [bspkrsCore] ([1.5.1]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator [TreeCapitator] ([1.5.1]TreeCapitator.Forge.1.5.1.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI [GuiAPI] (GuiAPI-0.15.4-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArsMagica [Ars Magica] (ArsMagica_5.50.003.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Atum [Atum] (Atum 0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers [Battle Towers] (BattleTowers_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty [Biomes O' Plenty] (biomes-o-plenty-0.4.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.0.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack [DungeonPack] (DungeonPack 1.5.1 v1 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EE3 [Equivalent Exchange 3] (ee3-universal-preG.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus [Enchanting Plus] (EnchantingPlus-1.5.1-1.14.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage [EnderStorage] (EnderStorage 1.4.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStuffPlus [EnderStuff+ Mod] (EnderStuffP_v102.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
enhancedportals [Enhanced Portals] (enhanced-portals_2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Myths&Monsters [Myths&Monsters] (ForgeMyths&MonstersModmcv1.5.1d24.3.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GP [Gems+] (GemsPlus Forge 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Millenaire [Millénaire] (millenaire4.6.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_playerEnchantments [mod_playerEnchantments] (Mod_MorePlayerEnchantments.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.5.1-0.10.2.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins [Ruins Spawning System] (Ruins_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man [SanAndreasPs Managers] (SAP_ManPack_v141.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_GuiTickHandler [mod_GuiTickHandler] (Tale-of-Kingdoms-V2.0.0I.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TaleOfKingdoms [Tale of Kingdoms 2] (Tale-of-Kingdoms-V2.0.0I.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.17.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Onerics-MNC [The Ultimate Nether Mod] (UltimateNether_MC-1.5.1_V.1.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEI-Mystcraft-Plugin [NEI Mystcraft Plugin] (MystNEI-Plugin-1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1556 (87136 bytes; 0 MB) allocated, 20 (1120 bytes; 0 MB) used
but only with the mods, so i thought id start here for a solution. In the crash report it mentions "Exception in world tick" so i tried messing with the forgechunkloader.cfg and i could enter the nether and sit for a second while the terrain would render, but crash again. Is it possible for you to delve into the error and find out if its your mod conflicting with one specific mod, can it be fixed, and if not can you say which one i need to contact for a fix.
NOTE: the mods deal heavily with generation of chunks, like biomes o plenty, dr zharks, ruins, battle towers, etc. so im not sure but a large guess for not being a modder.... but it sounds like the mod conflicts with the others abilities to generate in the nether.
I think this is a Problem with a Mob. Minecraft try to spawn a Mob, and while it do it, it crashes. But I could be wrong.
You'll have to try to remove a single mod and look if it works. And if it works you better keep trying remove an other and keep the first in. So that if two mod crashes each other you know both and not just one of them.
~Oneric~
(quotes tweaked a bit to add spoiler tags)
A friend of mine is trying to put together a sizable collection of mods and hit basically the same error. After a bit of trial and error, she has narrowed her version of this problem down to a weird interaction with the Better Dungeons mod (this one here). It doesn't crash if she turns the Ultimate Nether mobs off, but crashes no matter where she has them spawn (naturally or by spawn egg). It isn't a mob ID conflict, as all the better dungeons mobs spawn fine. The only part of the crash reports she sent me will follow in a reply to this post because if i try to tack it in, the BBC code freaks out at me. Hopefully someone can make heads or tails of this, because the mod looks fun and I'd really like to see it fully implemented, instead of missing the mobs.As promised, the segment of error report:
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72519_a(NetClientHandler.java:930)
at net.minecraft.network.packet.Packet24MobSpawn.func_73279_a(SourceFile:87)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:266)
at net.minecraft.client.multiplayer.WorldClient.func_72835_b(WorldClient.java:94)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1861)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:834)
at net.minecraft.client.Minecraft.run(Minecraft.java:759)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT bf9437c7 ----------
Hope this helps narrow down what could be causing the issue.
Mod version 1.8
Other than the achievement issue, i deeply enjoy your mod and the ideas you bring to the nether. I especially enjoy how it brings ideas from the origional aether mod and you change it to resemble the hell situation, amazing mod. Please continue with the progress and cant wait to see the nether dungeons in your next update or two.
I released a new version today, which should fix the Problem.
You can now set the IDs of the Achievement in the Config, or Disable Achievements if IDs won't work.
Thank you !
Hope the problem is fixed now.
~Oneric~
but only with the mods, so i thought id start here for a solution. In the crash report it mentions "Exception in world tick" so i tried messing with the forgechunkloader.cfg and i could enter the nether and sit for a second while the terrain would render, but crash again. Is it possible for you to delve into the error and find out if its your mod conflicting with one specific mod, can it be fixed, and if not can you say which one i need to contact for a fix.
NOTE: the mods deal heavily with generation of chunks, like biomes o plenty, dr zharks, ruins, battle towers, etc. so im not sure but a large guess for not being a modder.... but it sounds like the mod conflicts with the others abilities to generate in the nether.
Hmm.., I already tried to make the biomes more rare, so everybody could just avoid them and that not so much Nether Mushrooms are available without going in the Nether, but this isn't possible without edit base classes.
I can't help you without an crash report. But maybe(very maybe, it's too short right now) you can find the solution in the FAQ ?
If not please give me the error Report.
I think this is a Problem with a Mob. Minecraft try to spawn a Mob, and while it do it, it crashes. But I could be wrong.
You'll have to try to remove a single mod and look if it works. And if it works you better keep trying remove an other and keep the first in. So that if two mod crashes each other you know both and not just one of them.
Thank you !
~Oneric~
double people has vote for an official Update Page for this mod an the most of them want a Facebook-Page.
I plan to make this site at nearly the same time when the first boss fight will be implemented, so about one-two month(s).
And also I wanna say Thank you for more then 500 Download only in this Version and mention that we reached the state "Hot topic" a few days ago, again a big thank to you guys !
~Oneric~
Looks great though!
at amq.<init>(Block.java:326)
at Oneric.MNC.block.MNCBlock.<init>(MNCBlock.java:12)
at Oneric.MNC.block.BlockEpicNether.<init>(BlockEpicNether.java:13)
at Oneric.MNC.common.MNCBlocks.<init>(MNCBlocks.java:112)
at Oneric.MNC.common.mod_netherbr.load(mod_netherbr.java:331)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:458)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:746)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7b02bca ----------
There is a block id already used for 1 of the mods block
Where can i get the config to change the block id?
I have no idea wjat FTB is but you can find the config in your .minecraft directory in the config folder - like in every Forge Mod.
Thanks.
Have you tried to use another browser or maybe deactivate your ad-blocker ? Maybe you can see the pics then.
Yes the textures are all made by myself. But like I said yet, everybody can feel free to make alternate textures for this mod. And if this people send me the link (Best a mediafire - link) to the alternate textures( just the textures should be uploaded not the whole mod);
I will link this alternate texturepack here in the OP.
~Oneric
Update to Minecraft 1.5.2 is done and released. Is only an update without new content just 1 bug fix : Ice Pigmans no longer spawn in daytime to burn to death
~Oneric
Note: By the way, Oneric, "FTB" is short for Feed the Beast. It's a modpack that includes a large number of the major Minecraft Forge -based mods, like Forestry and IndustrialCraft.
EDIT: Just looked at the poll, you get an awesome for this mod Who on earth could vote that this is "Terrible"?!?! It's stupendously amazing! Oh well, haters gonna hate, I suppose.
Hey, thank you very much.
--------------------------------------------------------------------------------------------------------
Quick Info:
I added an detailed step by step description how to make and use Alternate Textures.
I have not much experience with the dimesion doors mod. Maybe one of the Dimesin Doors - Dimesion use the same ID as I do ?
But my ID is registered with getNextDimId(), which means that my Dimesion ID is always free. You can try set the load - order of the mods so, that the Ultimate-Nether is loaded as last one.
Or you can change the Dimesion-IDs from the Dimesion Doors Mod.
I'm not sure if this is the problem, but it's worth a try.
Hope this will help,
~Oneric
(quotes tweaked a bit to add spoiler tags)
A friend of mine is trying to put together a sizable collection of mods and hit basically the same error. After a bit of trial and error, she has narrowed her version of this problem down to a weird interaction with the Better Dungeons mod (this one here). It doesn't crash if she turns the Ultimate Nether mobs off, but crashes no matter where she has them spawn (naturally or by spawn egg). It isn't a mob ID conflict, as all the better dungeons mobs spawn fine. The only part of the crash reports she sent me will follow in a reply to this post because if i try to tack it in, the BBC code freaks out at me. Hopefully someone can make heads or tails of this, because the mod looks fun and I'd really like to see it fully implemented, instead of missing the mobs.As promised, the segment of error report:
Hope this helps narrow down what could be causing the issue.