Aha! I found what the actual problem I'm having with the digital miner is. When it's scanning for the blocks, it always increments the to mine number, even if it's not going to mine the block. However, it still works if you wait long enough and the block you're looking for actually exists.
Edit: A bug my friend found with robits in 6.0.0.246 is that telling a robit to teleport home while drop pickup mode is enabled won't teleport him home. Well, it does, but he immediately teleports back.
Edit2: Also with drop pickup, if the robit picks up an item it will utterly refuse to follow the player.
This gives me an idea:
What if I set up a dispenser with balloons and when powered by redstone signal it deploys a balloon? If there's a mob standing on/next to the dispenser the mob will be trapped with balloons. Players trapped by balloons can bust it by aiming up and punching.
Anybody can share armored jetpack recipe? nei isn't helpin (
EDit: Also would like to say that latest build from jenkins has bug. DM searching endlessly and counting non-existent blocks. Recreate bug:Place DM - configure to Diamond ore - press start - it starts counting blocks endlessly - stops on ~1300 - start button becomes available again - start - counts 1300+ to invinite.
Alright so a quick question and then a suggestion =p
Question - How do you supply heat to the salination Plant.....Nothing even on the wiki. I got it fully set up and it has water in it but its not getting heat. I even tried placing lava underneath it =p
Suggestion 1 - Is there anyway you could re-texture the salination plant to look.....more appealing. Compared to the rest of the machines it just looks horrible and it looks like you rushed textured it to me.
Suggestion 2 - This one is a bit of a better suggestion. Could you do more with getting power in the nether. You have wind turbines and Solar panels but those dont work in the nether. The only other thing is to get a hydrogen system but that is a pain in the ass to get water to.....then there is the heat generator.....it just dosen't generate enough to do anything sadly....Please and thank you!
Alright so a quick question and then a suggestion =p
Question - How do you supply heat to the salination Plant.....Nothing even on the wiki. I got it fully set up and it has water in it but its not getting heat. I even tried placing lava underneath it =p
Suggestion 1 - Is there anyway you could re-texture the salination plant to look.....more appealing. Compared to the rest of the machines it just looks horrible and it looks like you rushed textured it to me.
Suggestion 2 - This one is a bit of a better suggestion. Could you do more with getting power in the nether. You have wind turbines and Solar panels but those dont work in the nether. The only other thing is to get a hydrogen system but that is a pain in the ass to get water to.....then there is the heat generator.....it just dosen't generate enough to do anything sadly....Please and thank you!
Just use tesseracts or dimensional transceivers for the nether.
Just use tesseracts or dimensional transceivers for the nether.
Not everyone is using those mods in there modpacks/modlist. You can't just assume this because for one I don't have either of those mods in my modpack.
Please tell us when Jenkins will be up and runnging, just got server crash on some old dev build ( gas network causing it, didnt change anything though) and really dont want to downgrade.
I'm having a problem where the sorter refuses to pull items out of chickenbones' enderchests. I've gotten them to pull out of just about everything else, but i can't get them out of an enderchest.
Rollback Post to RevisionRollBack
Proud Moderator of Underground Miner, a now-dead server. 4 years of moderating, and it was a good time.
Download link is broken, for all 5 links. Jenkins asks to log in, I do so, and it errors, saying I need to log in to access mekanism.
The downloads on the website are completely broken, asking me to log in to download yet I've already logged in. This is the case for all of the links.
This has become a huge inconvenience for me and my friends as we can't play together on our server until we can all download Mekanism...
Does anyone happen to have a mirror of some kind? If not... looks like I'm playing the waiting game along with these other guys.
Thank you.
Yeah, there has been wording on his website(s) about a "premium" service for dev builds. Let's hope this isn't the beginning of implementing that. Charging folks for dev builds that fix known problems with his and other mods is amazingly salty and seems like it would probably run afoul of the most recent EULA from Mojang.
Considering that the the Micdoodle8 Jenkins server (where I seem to remember getting / being linked to Mekansim builds before, http://ci.micdoodle8.com/) no longer lists the mod, this is most likely the case. Odd from an open source perspective, I dare say, since anyone can grab the latest git commits and build it themselves.
Its not really that specific though is it? Where does it say that on the Opening post here or mention anything about sever testing? You click DL which you presume is going to take you latest build, then you have to navigate through many pages until you realise you have to pay to use latest build.. That is how people are reading it as clear it is is not and I think mod creator knows this because he knowa how shady they wanted it to be.
Just like I do with all the other free software I offer, I provide a premium membership for Mekanism users. Donate any amount of at least $10, and you get direct Mekanism and MekanismDev build server access for a whole year. In other words, beta Mekanism features will be available to you right as I’m working on them, and you don’t need to worry about those pesky ads. An email will be sent to the address provided with your build server account; you’ll be able to change the password after. All donations will help pay for the site, and the remaining profit will buy me a latte or two to keep me coding
Again, the latest commits to git are still open source (for now?) here: https://github.com/a...ree/development. It's a shame / hassle / whatever, sure, but nothing is stopping someone from just building it directly.
I'm experiencing somewhat of a problem using Mekanism on an SMP server -
There seems to be a bit of a loop/circular logic with regards to the production of steel; namely that you need compressed coal to create the steel which can only be made in a Enrichment chamber, but the Enrichment chamber recipe requires steel in the first place.
Has anyone else run across this problem? I feel as though I have simply configured something incorrectly?
Edit: A bug my friend found with robits in 6.0.0.246 is that telling a robit to teleport home while drop pickup mode is enabled won't teleport him home. Well, it does, but he immediately teleports back.
Edit2: Also with drop pickup, if the robit picks up an item it will utterly refuse to follow the player.
Slightly related:
EzerArch.com | Armourer's Workshop Skins | MCHeli Content Pack Addons | Resource Packs | YouTube | G+ | Twitter
EDit: Also would like to say that latest build from jenkins has bug. DM searching endlessly and counting non-existent blocks. Recreate bug:Place DM - configure to Diamond ore - press start - it starts counting blocks endlessly - stops on ~1300 - start button becomes available again - start - counts 1300+ to invinite.
Question - How do you supply heat to the salination Plant.....Nothing even on the wiki. I got it fully set up and it has water in it but its not getting heat. I even tried placing lava underneath it =p
Suggestion 1 - Is there anyway you could re-texture the salination plant to look.....more appealing. Compared to the rest of the machines it just looks horrible and it looks like you rushed textured it to me.
Suggestion 2 - This one is a bit of a better suggestion. Could you do more with getting power in the nether. You have wind turbines and Solar panels but those dont work in the nether. The only other thing is to get a hydrogen system but that is a pain in the ass to get water to.....then there is the heat generator.....it just dosen't generate enough to do anything sadly....Please and thank you!
MC 1.6.4
Mekanism-6.0.0.246.jar
MekanismTools-6.0.0.246.jar
MekanismGenerators-6.0.0.246.jar
Unable to pump brine out of the desalination machine via mechanical pipes
Not everyone is using those mods in there modpacks/modlist. You can't just assume this because for one I don't have either of those mods in my modpack.
Thanks!
crash report:http://pastebin.com/1HnYn3jZ
Somebody got it also
http://forum.micdood...ygen-pipe.3157/
http://forum.micdood...collector.3166/
Proud Moderator of Underground Miner, a now-dead server. 4 years of moderating, and it was a good time.
The downloads on the website are completely broken, asking me to log in to download yet I've already logged in. This is the case for all of the links.
This has become a huge inconvenience for me and my friends as we can't play together on our server until we can all download Mekanism...
Does anyone happen to have a mirror of some kind? If not... looks like I'm playing the waiting game along with these other guys.
Thank you.
Reads that way to me, at least one his website. Found underneath the recommend build download links from http://aidancbrady.c...anism/download/:
Again, the latest commits to git are still open source (for now?) here: https://github.com/a...ree/development. It's a shame / hassle / whatever, sure, but nothing is stopping someone from just building it directly.
There seems to be a bit of a loop/circular logic with regards to the production of steel; namely that you need compressed coal to create the steel which can only be made in a Enrichment chamber, but the Enrichment chamber recipe requires steel in the first place.
Has anyone else run across this problem? I feel as though I have simply configured something incorrectly?