The download links on the "Official" site for the 1.10.2 version just leads to trash sites and no files...does anyone have real links to the new versions? How about hosting this on Curse....AdFly is the devil.
Basically Chrome is not working with the download scheme that is setup. Not sure if it's the website or code that is used to push ads but the only way I could get the files was through Firefox.
Using Chrome 52.0.2743.116 m (64-bit) - downloads and website have no issue here.
Will 1.7.10 be getting any further development? I'm still having issues with the Quantum cube not transferring liquids properly and most likely other things as well. Seems to transfer power? Haven't tested gas or heat yet though.
Ignore this, seems to working I was just ignorant on how to properly configure things.
When connecting the mekanism cables to a mekanism machine, and while cycling through the cable options, the server crashes when you reach the pull option.
***Update***
This crash should be considered a high priority issue as it prevents servers from being restarted until the offending cable is removed from the world with something such as MCEdit.
Hello , used to be the structure as the Solar Evaporation, and now Thermal Evaporation, because of this, I broke my script refining . I tried to write a new script , but discovered the problem , Thermal Evaporation in any did not want to take the script .
Not sure if this is a Mekanism issue or a WAILA issue (I'll be posting in both places, just in case), but on the most recent versions of both (as of this post, they are at version 9.1.1.290 for Mekanism, and 1.7.0-B3_1.9.4 for WAILA), whenever I look at any Mekanism machine, it always shows up as an Enrichment Chamber...
Hey on my minecraft server everytime i set off a nuke or hypersonic we get massive lag and ending up timing out. Does anyone know why this is i have 6gb of ram and an E5-1650v3 Processor
Hey on my minecraft server everytime i set off a nuke or hypersonic we get massive lag and ending up timing out. Does anyone know why this is i have 6gb of ram and an E5-1650v3 Processor
The Meaning of Life, the Universe, and Everything.
Join Date:
10/21/2014
Posts:
51
Minecraft:
JaRyCU
Member Details
I've been trying to download the newest version of Mekanism from your website, and AdFly will not let me actually download it. It keeps taking me to ransomware pages, fake spyware pages, and everywhere except for the actual download. I've been trying for the last 30 minutes and can't seem to download the mod.
Is there a direct link somewhere? I'd even be happy to donate a buck or two just to get AdFly-free downloads.
Premium Membership:
Just like I do with all the other free software I offer, I provide a premium membership for Mekanism users. Donate any amount of at least $10, and you get direct Mekanism and MekanismDev build server access for a whole year. In other words, beta Mekanism features will be available to you right as I’m working on them, and you don’t need to worry about those pesky ads. An email will be sent to the address provided with a download key you can use to access new builds. All donations will help pay for the site, and the remaining profit will buy me a latte or two to keep me coding
If you donated directly via PayPal, just fill out the form provided below after donating, and I’ll send you the necessary information regarding your membership. Otherwise, if you donated via Patreon, just follow the instructions on the site. Below is a link to Patreon, as well as a donate button with a fixed amount of $10 for your convenience.
Why I can't download this mod? when I'm pressing on download button from official web-site I am redirecting to adf.ly and then only cra**y advertisments and no mekanism download:(
Can anyone help me with this? I want to try new mekanism too...
Yeah this doesn't solve the issue of Adfly breaking the download process even if you don't have adblockers installed. Adfly has become nothing but a way to pass viruses and malware. It sucks that the only way to reliably get updates of this mod is with pay to play mechanics.
For me at least the adfly download works. I just click on the button, top right, after the 5 seconds timer has expired and download the jar.
I think it depends on the browser used. I've lots of trouble with Chrome, and only minor issues with Firefox. It also depends on the day. Some days I can get through...others...not so much.
After upgrading to Mek 9.2.0.292 for 1.10.2 my portable teleporter lost its link to my placed teleporter blocks. I had to find them in the world and reestablish the link to the portable teleporter. After reloading one link is still intact but the other one is not. This one is quite far away so manually traveling there is annoying.
Is there anything I can do to avoid this? Do the teleporter blocks need to be chunk loaded? I'm playing singleplayer and using private channels if that matters. My teleporter block do not have frames. They just serve as anchors for the portable teleporter.
So, I have to answer my own question. With the new update there is an anchor update, that keeps machines chunkloaded. It seems that teleporters need that to be reachable.
Could it be possible to inform the user that this mod is dependent on MCMultiPart-experimental? The wiki says there are no dependencies, just drop the files into the mods folder and GO! ;)....... but as soon as I installed it and the server was unable to get to http://maven.amadornes.com/MCMultiPart/MCMultiPart-experimental/1.2.0_74/ (for whatever reason) it started throwing all kinds of errors like "at mekanism.common.launch.DepLoader$DepLoadInst.load" and would crash the server almost instantly... hard to make out what it was complaining about. I had to open the jar file and found a file about dependencies.. dependencies.info. I manually went to the site and downloaded the jar into my mods folder. Mekanism was suddenly able to load without error. Several hours of researching DepLoader errors all over the web... ugh..............
Awesome mod by the way, thank you
is there any striped down version of mekanism? every time we try load it on our 1.10.2 server we get a java heap space error but we've already allocated 8gig of ram.
Your java arg's are incorrect then.
This is not the correct section to ask for server support as this is clearly a non mod issue, specifically a non Mekanism issue.
There is http://aidancbrady.com/mekanism/premium/ if you want to avoid AdFly.
Using Chrome 52.0.2743.116 m (64-bit) - downloads and website have no issue here.
Will 1.7.10 be getting any further development? I'm still having issues with the Quantum cube not transferring liquids properly and most likely other things as well. Seems to transfer power? Haven't tested gas or heat yet though.Ignore this, seems to working I was just ignorant on how to properly configure things.
http://pastebin.com/y8UpJwpf
When connecting the mekanism cables to a mekanism machine, and while cycling through the cable options, the server crashes when you reach the pull option.
***Update***
This crash should be considered a high priority issue as it prevents servers from being restarted until the offending cable is removed from the world with something such as MCEdit.
Senior Admin, and modpack maintainer
Anyone else experiencing an FPS hit when transferring heat through the Thermo pipes? Using 1.7.10 and it's current Mekanism.
Why this mod is not on minecraft.curseforge.com site ?? =(
Hello , used to be the structure as the Solar Evaporation, and now Thermal Evaporation, because of this, I broke my script refining . I tried to write a new script , but discovered the problem , Thermal Evaporation in any did not want to take the script .
Not sure if this is a Mekanism issue or a WAILA issue (I'll be posting in both places, just in case), but on the most recent versions of both (as of this post, they are at version 9.1.1.290 for Mekanism, and 1.7.0-B3_1.9.4 for WAILA), whenever I look at any Mekanism machine, it always shows up as an Enrichment Chamber...
Hey on my minecraft server everytime i set off a nuke or hypersonic we get massive lag and ending up timing out. Does anyone know why this is i have 6gb of ram and an E5-1650v3 Processor
Wrong section http://www.minecraftforum.net/forums/support/server-support
I've been trying to download the newest version of Mekanism from your website, and AdFly will not let me actually download it. It keeps taking me to ransomware pages, fake spyware pages, and everywhere except for the actual download. I've been trying for the last 30 minutes and can't seem to download the mod.
Is there a direct link somewhere? I'd even be happy to donate a buck or two just to get AdFly-free downloads.
JaRyCu Plays FTB Presents Direwolf20 for 1.10 (November 17, 2016) (build journal)
My YouTube Series: Direwolf20 for 1.10 | Vanilla 1.10.2 | The Unstoppable Modpack by @Boqzo1
http://aidancbrady.com/mekanism/download/
Why I can't download this mod? when I'm pressing on download button from official web-site I am redirecting to adf.ly and then only cra**y advertisments and no mekanism download:(
Can anyone help me with this? I want to try new mekanism too...
Yeah this doesn't solve the issue of Adfly breaking the download process even if you don't have adblockers installed. Adfly has become nothing but a way to pass viruses and malware. It sucks that the only way to reliably get updates of this mod is with pay to play mechanics.
I think it depends on the browser used. I've lots of trouble with Chrome, and only minor issues with Firefox. It also depends on the day. Some days I can get through...others...not so much.
Look very carefully at the URLs that the download links point to. It should be something like
adf.ly/1140958/dl.aidancbrady.com/download?u=http%3A%2F%2Faidancbrady.com%2Fwp-content%2Fuploads%2Fmekanism%2F290-recommended%2FMekanism-1.10.2-9.1.1.290.jar&wiki=http%3A%2F%2Fwiki.aidancbrady.com
Not that I'm suggesting anything.
I am the biggest lurker you've (n)ever seen.
Can someone direct me to some banners for this mod? I would like to spread it on the forums, but i don't know how to make a banner. Thanks!
After upgrading to Mek 9.2.0.292 for 1.10.2 my portable teleporter lost its link to my placed teleporter blocks. I had to find them in the world and reestablish the link to the portable teleporter. After reloading one link is still intact but the other one is not. This one is quite far away so manually traveling there is annoying.
Is there anything I can do to avoid this? Do the teleporter blocks need to be chunk loaded? I'm playing singleplayer and using private channels if that matters. My teleporter block do not have frames. They just serve as anchors for the portable teleporter.
So, I have to answer my own question. With the new update there is an anchor update, that keeps machines chunkloaded. It seems that teleporters need that to be reachable.
Could it be possible to inform the user that this mod is dependent on MCMultiPart-experimental? The wiki says there are no dependencies, just drop the files into the mods folder and GO! ;)....... but as soon as I installed it and the server was unable to get to http://maven.amadornes.com/MCMultiPart/MCMultiPart-experimental/1.2.0_74/ (for whatever reason) it started throwing all kinds of errors like "at mekanism.common.launch.DepLoader$DepLoadInst.load" and would crash the server almost instantly... hard to make out what it was complaining about. I had to open the jar file and found a file about dependencies.. dependencies.info. I manually went to the site and downloaded the jar into my mods folder. Mekanism was suddenly able to load without error. Several hours of researching DepLoader errors all over the web... ugh..............
Awesome mod by the way, thank you
Your java arg's are incorrect then.
This is not the correct section to ask for server support as this is clearly a non mod issue, specifically a non Mekanism issue.