Has anyone had problems with the spawnrate being ridiculously high regardless of what setting you use? At default of 10, I was experiencing a lot of each mob so I tried changing it to 1, and it didn't seem to make a difference really. This is only with mutant mod installed!
P.S. I'd want it to be so rare that I can't find one or two of them in a couple of minecraft days. Or is that not possible? Can I go below the 1 value?
Mutant Squid, Kracken-like creature that will pull you in and drown you if it is spawned by the coast and you are walking by the water. It may also have other attacks but this was just an idea! Thx for the mod love it so much!
P.S. Imagine a Sky mod review on this MUAHAHAHAHA!
when you make the endersoul hand point at a floating block that is directly next to your face the block it is holding is behind the block allowing you to pick it up but not to throw it. doesn't work if you don't have the floating block next to ur face and you have to look at the floating block
This doesn't have to do with mutants, but hear me out. My brother just imagined someone making a mod that turns skeletons into clowns that shoot pies instead of arrows! HAHAHAHA!
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Maybe the mutant skeleton could be a tall, shadowy, ominous figure with a crossbow. and the jockey would be a skeleton from the waist up and a really big spider from the waist down. I mean, the mutant spider alone should be as tall as a normal wither skeleton and 1.5 times as wide as a ghast.
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My little brother just now suggested that the Mutant skeleton have chains on it (but I think this should be used for the mutant wither skeleton, along with the bat wings and scythe).
I have encountered a problem EVERYTIME I try to hatch a creeper using explosions when it comes out it doesn't obey me for some reason and the only thing I can do is kill itAlso I thing it would be co if u make a mutant bat and it gets all big and you could fly on it or something. Like after you beat it you could get an egg for a bat that you can fly on
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ITS SUCH A GREAT F**KING MOD CHECK IT OUT NOW! Not downloading is...
All I want is a Separate version of the mod that changes the names form mutant (mob) to elite (mob) and chemical x to godly elixir so that the mod fits into my fantasy themed server
A mutant skeleton would have to be the same general shape as the mutant zombie, but with skinnier limbs and ribs and stuffs... You know what I mean!
And a totally pointless mutant villager would be hilarious! The only differences would be the model and the fact that it couldn't go through doors and it would offer worse trades.
I'm not sure why everyone is giving their ideas about mutant creatures, but I think that people have already made good suggestions about the mutant skeleton (thatguy3039 and wewewum) and the mutant spider should be a wide, 4 block wide spider that is really tall because of its very long legs and always poisons you upon contact. They should also spawn lots of webs to catch the player.
P.S. I'd want it to be so rare that I can't find one or two of them in a couple of minecraft days. Or is that not possible? Can I go below the 1 value?
P.S. Imagine a Sky mod review on this MUAHAHAHAHA!
Hi Reed, Z here. If you realy want the Mutant Enderman just update. I know it conflicts with other mods, but its made for 1.5
Subscribers never hurt, thanks!
So does this mean that the mod cannot actually reside "in it"? It would be great if so, but just clarifying, and thanks for an awesome mod!
http://www.sakkiswonderland.com
probably just baby enderdragon
@DEREX
It might take too much time :/ I have a lot of things to work on
@mosterhunter
I've only just started, so don't expect it any time soon. it'll probably be able to grow
@glaciatexiii
which version do you have? it's possible that theyre still a bit too common
@Samuel
for some reason, the forums removed the poll == although the mutant skeleton was winning for a long time, so I'll make that
@jomam
I kinda wanted to focus only on mobs that are already in the game
@Ichigo_Yagami
Yes
@Lord_Teutonic
cool ,thanks! want me to put it on the OP?
@Saki2fifty
Yes, unfortunately. I personally don't prefer modpacks, but i'll allow that much
@Lictor
someone else mentioned that before. I'm not sure how to fix this though, because most people (myself included) don't seem to have this issue.
@gonzoxl
I might make a mutant blaze after finishing up some other mobs
when you make the endersoul hand point at a floating block that is directly next to your face the block it is holding is behind the block allowing you to pick it up but not to throw it. doesn't work if you don't have the floating block next to ur face and you have to look at the floating block
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I am running v1.3.3 for 1.5.1~
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Maybe the mutant skeleton could be a tall, shadowy, ominous figure with a crossbow. and the jockey would be a skeleton from the waist up and a really big spider from the waist down. I mean, the mutant spider alone should be as tall as a normal wither skeleton and 1.5 times as wide as a ghast.
---
My little brother just now suggested that the Mutant skeleton have chains on it (but I think this should be used for the mutant wither skeleton, along with the bat wings and scythe).
ITS SUCH A GREAT F**KING MOD CHECK IT OUT NOW! Not downloading is...
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And a totally pointless mutant villager would be hilarious! The only differences would be the model and the fact that it couldn't go through doors and it would offer worse trades.
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