Still getting kicked by server (forge 1865) when I met some monster in the hell.
[21:36:36] [Netty Client IO #3/ERROR] [FML/]: FMLIndexedMessageCodec exception caught
io.netty.handler.codec.DecoderException: java.lang.NullPointerException
at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:99) ~[MessageToMessageDecoder.class:4.0.23.Final]
at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final]
at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:4.0.23.Final]
at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:81) [FMLProxyPacket.class:?]
at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:148) [ek.class:?]
at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:50) [ek.class:?]
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleClientSideCustomPacket(NetworkDispatcher.java:387) [NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:253) [NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:53) [NetworkDispatcher.class:?]
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:163) [ByteToMessageDecoder.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:163) [ByteToMessageDecoder.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:163) [ByteToMessageDecoder.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.timeout.ReadTimeoutHandler.channelRead(ReadTimeoutHandler.java:150) [ReadTimeoutHandler.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:130) [AbstractNioByteChannel$NioByteUnsafe.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:511) [NioEventLoop.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:468) [NioEventLoop.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:382) [NioEventLoop.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:354) [NioEventLoop.class:4.0.23.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [SingleThreadEventExecutor$2.class:4.0.23.Final]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_77]
Caused by: java.lang.NullPointerException
at atomicstryker.infernalmobs.common.network.VelocityPacket.readBytes(VelocityPacket.java:37) ~[VelocityPacket.class:?]
at atomicstryker.infernalmobs.common.network.NetworkHelper$ChannelCodec.decodeInto(NetworkHelper.java:194) ~[NetworkHelper$ChannelCodec.class:?]
at atomicstryker.infernalmobs.common.network.NetworkHelper$ChannelCodec.decodeInto(NetworkHelper.java:173) ~[NetworkHelper$ChannelCodec.class:?]
at net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec.decode(FMLIndexedMessageToMessageCodec.java:84) ~[FMLIndexedMessageToMessageCodec.class:?]
at net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec.decode(FMLIndexedMessageToMessageCodec.java:21) ~[FMLIndexedMessageToMessageCodec.class:?]
at io.netty.handler.codec.MessageToMessageCodec$2.decode(MessageToMessageCodec.java:81) ~[MessageToMessageCodec$2.class:4.0.23.Final]
at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:89) ~[MessageToMessageDecoder.class:4.0.23.Final]
... 37 more
[21:36:36] [Netty Client IO #3/ERROR] [FML/]: There was a critical exception handling a packet on channel AS_IF
io.netty.handler.codec.DecoderException: java.lang.NullPointerException
at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:99) ~[MessageToMessageDecoder.class:4.0.23.Final]
at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) ~[AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) ~[AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) ~[DefaultChannelPipeline.class:4.0.23.Final]
at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:4.0.23.Final]
at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:81) [FMLProxyPacket.class:?]
at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:148) [ek.class:?]
at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:50) [ek.class:?]
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleClientSideCustomPacket(NetworkDispatcher.java:387) [NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:253) [NetworkDispatcher.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:53) [NetworkDispatcher.class:?]
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:163) [ByteToMessageDecoder.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:163) [ByteToMessageDecoder.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:163) [ByteToMessageDecoder.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.handler.timeout.ReadTimeoutHandler.channelRead(ReadTimeoutHandler.java:150) [ReadTimeoutHandler.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:130) [AbstractNioByteChannel$NioByteUnsafe.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:511) [NioEventLoop.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:468) [NioEventLoop.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:382) [NioEventLoop.class:4.0.23.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:354) [NioEventLoop.class:4.0.23.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [SingleThreadEventExecutor$2.class:4.0.23.Final]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_77]
Caused by: java.lang.NullPointerException
at atomicstryker.infernalmobs.common.network.VelocityPacket.readBytes(VelocityPacket.java:37) ~[VelocityPacket.class:?]
at atomicstryker.infernalmobs.common.network.NetworkHelper$ChannelCodec.decodeInto(NetworkHelper.java:194) ~[NetworkHelper$ChannelCodec.class:?]
at atomicstryker.infernalmobs.common.network.NetworkHelper$ChannelCodec.decodeInto(NetworkHelper.java:173) ~[NetworkHelper$ChannelCodec.class:?]
at net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec.decode(FMLIndexedMessageToMessageCodec.java:84) ~[FMLIndexedMessageToMessageCodec.class:?]
at net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec.decode(FMLIndexedMessageToMessageCodec.java:21) ~[FMLIndexedMessageToMessageCodec.class:?]
at io.netty.handler.codec.MessageToMessageCodec$2.decode(MessageToMessageCodec.java:81) ~[MessageToMessageCodec$2.class:4.0.23.Final]
at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:89) ~[MessageToMessageDecoder.class:4.0.23.Final]
... 37 more
Is there any way to use data values when editing the drops in the config? For example, if I want to make ultra mobs have a chance to drop Tinkers' Construct Miniature Yellow Hearts, but not the red/green ones or the full canisters, even though they share the same ID but have different data values.
On 1.7.10, how do I add modded items to the list of valid drops? I am not 100% sure if I should specify the mod name, or just add the item ID without specifying the mod.
The Meaning of Life, the Universe, and Everything.
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I run a 1.7.10 server and disabled the "sticky" modifier, now my server is being spammed with "Infernal Mobs tag mismatch!! Was [Sticky included], now trying to set [Without Sticky]. Is there a way to turn this off so I can read my console log? I am enjoying the mod other than that.
Hey, I was wondering how the mob farm checker works and what the interval is measured in. Does this only work for certain types of mob farms? Thanks
Rollback Post to RevisionRollBack
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It works by checking damage type when entities are hurt. A mob farm is suspected when there is a huge amount of "environmental" damage such as cacti or drowning dealt to entities in a small area (chunk). Interval is configurable. I don't think i actually implemented any punishments since nobody ever reported back whether it works.
Interesting. What do you mean by 'Punishments'? Also, I assumed that the mob farm checker disables the spawning on infernals in mob farms, correct?
Rollback Post to RevisionRollBack
Check out my Casey Neistat inspired LP! I spend lots of time editing to create some really cool visuals and have lots of fun adventures and interesting builds as well! https://www.youtube.com/channel/UCL6B9sV-lJsXvF6enze7Iwg
I mean something like the disabling of infernals spawning. As far i remember i implemented the event "suspected mob farm detected" and nothing else yet.
Ok. It would be great if you got around to disabling spawns when in mob grinders. It makes using this mod in a mostly vanilla survival world like I am much more practical. Let me know if you ever do.
Rollback Post to RevisionRollBack
Check out my Casey Neistat inspired LP! I spend lots of time editing to create some really cool visuals and have lots of fun adventures and interesting builds as well! https://www.youtube.com/channel/UCL6B9sV-lJsXvF6enze7Iwg
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Ya know, it might could be working just fine. I hadn't thought of that and only hit the forum here to read about this very subject because Im building a Pigman crusher. Given a bit of thought Ive realized that my main mob grinder, which kills by using fall damage, has never given me any armor or tool drops like those Ive gotten from killing Infernals. Will they not drop those items unless killed by a player or is it that they aren't spawning in there at all? Not looking for an answer, just wondering since you guys were talking about it.
i'm having a problem so in my 1.7.10 worlds some bosses might be rare but their boss bar is overriding the infernal mobs bossbar so i can't see what effects they have, is there any way to fix?
Was just playing this mod with a friend and after sinking some hours into our base a skellie spawned inside of it with all kinds of crazy effects. Instantly struck us with lightning, survived during the day, poison, insta web, regened itself well over 100HP and a bunch of other nasty things I dont remember. ...
Can't you just walk 128 blocks away and have it auto-despawn?
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Still getting kicked by server (forge 1865) when I met some monster in the hell.
Thank you for reporting that, i think i have it fixed
Infernal Mobs 1.6.9
- fixes some clientside packet logic calling serverside code (and crashing)
Thanks to AtomicStryker, it works pretty fine now
Is there any way to use data values when editing the drops in the config? For example, if I want to make ultra mobs have a chance to drop Tinkers' Construct Miniature Yellow Hearts, but not the red/green ones or the full canisters, even though they share the same ID but have different data values.
syntax: ID-meta-stackSize-stackSizeRandomizer
meta is the one you want
Untested update for MC 1.9.4 is up
On 1.7.10, how do I add modded items to the list of valid drops? I am not 100% sure if I should specify the mod name, or just add the item ID without specifying the mod.
I run a 1.7.10 server and disabled the "sticky" modifier, now my server is being spammed with "Infernal Mobs tag mismatch!! Was [Sticky included], now trying to set [Without Sticky]. Is there a way to turn this off so I can read my console log? I am enjoying the mod other than that.
I'd say just kill all mobs once
I've ported it for 1.10.2 and see no reason why it wouldn't work anymore, but couldn't actually test that belief. See if you have any problems.
Hey, I was wondering how the mob farm checker works and what the interval is measured in. Does this only work for certain types of mob farms? Thanks
Check out my Casey Neistat inspired LP! I spend lots of time editing to create some really cool visuals and have lots of fun adventures and interesting builds as well! https://www.youtube.com/channel/UCL6B9sV-lJsXvF6enze7Iwg
It works by checking damage type when entities are hurt. A mob farm is suspected when there is a huge amount of "environmental" damage such as cacti or drowning dealt to entities in a small area (chunk). Interval is configurable. I don't think i actually implemented any punishments since nobody ever reported back whether it works.
Interesting. What do you mean by 'Punishments'? Also, I assumed that the mob farm checker disables the spawning on infernals in mob farms, correct?
Check out my Casey Neistat inspired LP! I spend lots of time editing to create some really cool visuals and have lots of fun adventures and interesting builds as well! https://www.youtube.com/channel/UCL6B9sV-lJsXvF6enze7Iwg
I mean something like the disabling of infernals spawning. As far i remember i implemented the event "suspected mob farm detected" and nothing else yet.
Ok. It would be great if you got around to disabling spawns when in mob grinders. It makes using this mod in a mostly vanilla survival world like I am much more practical. Let me know if you ever do.
Check out my Casey Neistat inspired LP! I spend lots of time editing to create some really cool visuals and have lots of fun adventures and interesting builds as well! https://www.youtube.com/channel/UCL6B9sV-lJsXvF6enze7Iwg
/spawninfernal ~ ~ ~ {Mob Name} 1UP Alchemist Berserk Blastoff Bulwark Choke Cloaking Darkness Ender Exhaust Fiery Ghastly Gravity Lifesteal Ninja Poisonous Quicksand Regen Rust Sapper Sprint Sticky Storm Vengeance Weakness Webber Wither
(type in command block)
Ya know, it might could be working just fine. I hadn't thought of that and only hit the forum here to read about this very subject because Im building a Pigman crusher. Given a bit of thought Ive realized that my main mob grinder, which kills by using fall damage, has never given me any armor or tool drops like those Ive gotten from killing Infernals. Will they not drop those items unless killed by a player or is it that they aren't spawning in there at all? Not looking for an answer, just wondering since you guys were talking about it.
i'm having a problem so in my 1.7.10 worlds some bosses might be rare but their boss bar is overriding the infernal mobs bossbar so i can't see what effects they have, is there any way to fix?
Ported to 1.11
Seems to work, but report any problems or missing features
Can't you just walk 128 blocks away and have it auto-despawn?
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(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?