First of all, great work in continuing this mod!.
I have a question, has anybody made custom textures for this? These guns would definitively rock with some good looking textures! Thanks!
First off, I love you. Thanks for porting this.
Anyways, I have a problem with the FORGE version. Before you ask, I have checked several times to make sure I was installing the FORGE version. After installing this forge version by putting the SSP folder into the mods folder, minecraft crashed and said I didn't have modloadermp, and it was needed.
Here is the error log
86 mods loaded
Optifine OptiFine_1.2.5_HD_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_AutoSwitch : Loaded (minecraft.jar)
mod_CampPack : Loaded (minecraft.jar)
mod_CodeChickenCore : Loaded (minecraft.jar)
mod_MinecraftForge : Loaded (minecraft.jar)
mod_NotEnoughItems : Loaded (minecraft.jar)
mod_SavePointChest : Loaded (minecraft.jar)
mod_Timber : Loaded (minecraft.jar)
mod_Assembly : Loaded ([1.2.5] ASSEMBLY v1.1.zip)
mod_UpdateManager : Loaded ([1.2.5] Time Watch 0.3.zip)
mod_TimeWatch : Loaded ([1.2.5] Time Watch 0.3.zip)
mod_ReiMinimap : Loaded ([1.2.5]ReiMinimap_v3.2_04.zip)
mod_BetterFarming : Loaded (aBetter Farming 2.4.0 Forge.zip)
mod_IC2AdvancedMachines : Loaded (AdvancedMachines_4.1_client.zip)
mod_AdvancedMachines : Loaded (AdvancedMachinesClient v1.5.zip)
mod_BCIC2Crossover : Loaded (BCIC2crossover.IB.v0.08.zip)
mod_BuildCraftCore : Loaded (buildcraft-client-A-core-3.1.5.zip)
mod_BuildCraftBuilders : Loaded (buildcraft-client-B-builders-3.1.5.zip)
mod_BuildCraftEnergy : Loaded (buildcraft-client-B-energy-3.1.5.zip)
mod_BuildCraftFactory : Loaded (buildcraft-client-B-factory-3.1.5.zip)
mod_BuildCraftTransport : Loaded (buildcraft-client-B-transport-3.1.5.zip)
mod_BuildcraftAPS : Loaded (buildcraft-client-C-APS FR3.1.0-BC3.1.5.zip)
mod_BuildCraftSilicon : Loaded (buildcraft-client-C-silicon-3.1.5.zip)
mod_AdditionalPipes : Loaded (buildcraft-client-DA-additionalpipes-3.1.0.zip)
mod_AdditionalBuildcraftObjects : Loaded (buildcraft-Cm-additionalbuildcraftobjects-latest.zip)
mod_CCTurtle : Loaded (ComputerCraft)
mod_ComputerCraft : Loaded (ComputerCraft)
mod_DoggyTalents : Loaded (DoggyTalents223.zip)
mod_Elevator : Loaded (DynamicElevators_Client(v1.6).zip)
mod_EE : Loaded (EE2ClientV1.4.6.6.jar)
mod_EnderStorage : Loaded (EnderStorage-Client 1.1.3.zip)
mod_ExtraBees : Loaded (extrabees-1.3.2d_exp.zip)
mod_Forestry : Loaded (forestry-client-A-1.4.8.6.jar)
mod_IC2NuclearControl : Loaded (IC2NuclearControl_client_v1.1.9b.zip)
mod_ImmibisCore : Loaded (immibis-core_49.1.1_for_1.2.5-client.jar)
mod_IC2 : Loaded (industrialcraft-2-client_1.97.jar)
mod_InvTweaks : Loaded (InvTweaks-1.41b-1.2.4.zip)
mod_PigbearLaser : Loaded (Laser Mod 1.5.zip)
mod_LogisticsPipes : Loaded (LogisticsPipes-BC3-0.2.5B.zip)
mod_ModularForceFieldSystem : Loaded (mffs_rev3_for_1.2.5-client.zip)
mod_Minechem : Loaded (Minechem V1 - 1.2.5.zip)
mod_mocreatures : Loaded (MoCreatures.zip)
mod_CompactSolars : Loaded (mod_compactsolars-client-2.3.2.10.zip)
mod_GregoriusCore : Loaded (mod_G_A_GregoriusCore_197_V3.zip)
mod_Lightningrod : Loaded (mod_G_B_Lightningrod_197_V3.zip)
mod_IronChest : Loaded (mod_ironchests-client-3.6.1.34.zip)
mod_zAdvancedSolarPanel : Loaded (mod_zAdvancedSolarPanel_3_0_0_client.zip)
mod_GraviSuite : Loaded (mod_zGraviSuite_1_1_client.zip)
mod_NetherOres : Loaded (NetherOres_Client_1.2.3.zip)
mod_PluginsforForestry : Loaded (PluginsForForestry_1.2dR2_Client.jar)
mod_PortalGun : Loaded (portalgun)
mod_PowerConverters : Loaded (PowerConvertersBC3_Client_1.3.4.zip)
mod_PCcore : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCdeco : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PClogic : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCmachines : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCmobile : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCtransport : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PStoneRecipes : Loaded (pstone-recipes_49.0.0_for_1.2.5-client.jar)
mod_Railcraft : Loaded (Railcraft_Client_5.3.3.zip)
mod_RedPowerControl : Loaded (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b2.zip)
mod_RedPowerLighting : Loaded (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerLogic : Loaded (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerMachine : Loaded (RedPowerMachine-2.0pr5b2.zip)
mod_RedPowerWiring : Loaded (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerWorld : Loaded (RedPowerWorld-2.0pr5b2.zip)
mod_RopesPlus : Loaded (RopePlus_client.zip)
mod_UpdateManager : Loaded (RopePlus_client.zip)
mod_SeedManager : Loaded (SeedManager-2.4.zip)
mod_SneakyPipes : Loaded (SneakyPipes-0.1.1.zip)
mod_stevescarts : Loaded (Steves Carts 1.4.4.zip)
mod_ThaumCraft : Loaded (ThaumCraft2.1.6d.zip)
mod_ThermalExpansionCore : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_ThermalExpansionFactory : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_Transformers : Loaded (TransformersClient v1.3.zip)
mod_CastleGates : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_Garages : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_HLights : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_Metalworks : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_ModernTech : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_Rways : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_TubeStuff : Loaded (tubestuff_49.1.1_for_1.2.5-client.jar)
mod_WirelessRedstoneAddons : Loaded (WR-CBE Addons-Client 1.2.2.2.zip)
mod_WirelessRedstoneCore : Loaded (WR-CBE Core-Client 1.2.2.1.zip)
mod_WirelessRedstoneRedPower : Loaded (WR-CBE RedPower-Client 1.2.2.1.zip)
mod_YFMAddons : Loaded (yfmAddons_0.4.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT e2d88903 --------
Generated 8/4/12 4:34 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2291, Intel
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:382)
... 5 more
Caused by: java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 33 more
--- END ERROR REPORT c3e682f5 ----------
First off, I love you. Thanks for porting this.
Anyways, I have a problem with the FORGE version. Before you ask, I have checked several times to make sure I was installing the FORGE version. After installing this forge version by putting the SSP folder into the mods folder, minecraft crashed and said I didn't have modloadermp, and it was needed.
Here is the error log
86 mods loaded
Optifine OptiFine_1.2.5_HD_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_AutoSwitch : Loaded (minecraft.jar)
mod_CampPack : Loaded (minecraft.jar)
mod_CodeChickenCore : Loaded (minecraft.jar)
mod_MinecraftForge : Loaded (minecraft.jar)
mod_NotEnoughItems : Loaded (minecraft.jar)
mod_SavePointChest : Loaded (minecraft.jar)
mod_Timber : Loaded (minecraft.jar)
mod_Assembly : Loaded ([1.2.5] ASSEMBLY v1.1.zip)
mod_UpdateManager : Loaded ([1.2.5] Time Watch 0.3.zip)
mod_TimeWatch : Loaded ([1.2.5] Time Watch 0.3.zip)
mod_ReiMinimap : Loaded ([1.2.5]ReiMinimap_v3.2_04.zip)
mod_BetterFarming : Loaded (aBetter Farming 2.4.0 Forge.zip)
mod_IC2AdvancedMachines : Loaded (AdvancedMachines_4.1_client.zip)
mod_AdvancedMachines : Loaded (AdvancedMachinesClient v1.5.zip)
mod_BCIC2Crossover : Loaded (BCIC2crossover.IB.v0.08.zip)
mod_BuildCraftCore : Loaded (buildcraft-client-A-core-3.1.5.zip)
mod_BuildCraftBuilders : Loaded (buildcraft-client-B-builders-3.1.5.zip)
mod_BuildCraftEnergy : Loaded (buildcraft-client-B-energy-3.1.5.zip)
mod_BuildCraftFactory : Loaded (buildcraft-client-B-factory-3.1.5.zip)
mod_BuildCraftTransport : Loaded (buildcraft-client-B-transport-3.1.5.zip)
mod_BuildcraftAPS : Loaded (buildcraft-client-C-APS FR3.1.0-BC3.1.5.zip)
mod_BuildCraftSilicon : Loaded (buildcraft-client-C-silicon-3.1.5.zip)
mod_AdditionalPipes : Loaded (buildcraft-client-DA-additionalpipes-3.1.0.zip)
mod_AdditionalBuildcraftObjects : Loaded (buildcraft-Cm-additionalbuildcraftobjects-latest.zip)
mod_CCTurtle : Loaded (ComputerCraft)
mod_ComputerCraft : Loaded (ComputerCraft)
mod_DoggyTalents : Loaded (DoggyTalents223.zip)
mod_Elevator : Loaded (DynamicElevators_Client(v1.6).zip)
mod_EE : Loaded (EE2ClientV1.4.6.6.jar)
mod_EnderStorage : Loaded (EnderStorage-Client 1.1.3.zip)
mod_ExtraBees : Loaded (extrabees-1.3.2d_exp.zip)
mod_Forestry : Loaded (forestry-client-A-1.4.8.6.jar)
mod_IC2NuclearControl : Loaded (IC2NuclearControl_client_v1.1.9b.zip)
mod_ImmibisCore : Loaded (immibis-core_49.1.1_for_1.2.5-client.jar)
mod_IC2 : Loaded (industrialcraft-2-client_1.97.jar)
mod_InvTweaks : Loaded (InvTweaks-1.41b-1.2.4.zip)
mod_PigbearLaser : Loaded (Laser Mod 1.5.zip)
mod_LogisticsPipes : Loaded (LogisticsPipes-BC3-0.2.5B.zip)
mod_ModularForceFieldSystem : Loaded (mffs_rev3_for_1.2.5-client.zip)
mod_Minechem : Loaded (Minechem V1 - 1.2.5.zip)
mod_mocreatures : Loaded (MoCreatures.zip)
mod_CompactSolars : Loaded (mod_compactsolars-client-2.3.2.10.zip)
mod_GregoriusCore : Loaded (mod_G_A_GregoriusCore_197_V3.zip)
mod_Lightningrod : Loaded (mod_G_B_Lightningrod_197_V3.zip)
mod_IronChest : Loaded (mod_ironchests-client-3.6.1.34.zip)
mod_zAdvancedSolarPanel : Loaded (mod_zAdvancedSolarPanel_3_0_0_client.zip)
mod_GraviSuite : Loaded (mod_zGraviSuite_1_1_client.zip)
mod_NetherOres : Loaded (NetherOres_Client_1.2.3.zip)
mod_PluginsforForestry : Loaded (PluginsForForestry_1.2dR2_Client.jar)
mod_PortalGun : Loaded (portalgun)
mod_PowerConverters : Loaded (PowerConvertersBC3_Client_1.3.4.zip)
mod_PCcore : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCdeco : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PClogic : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCmachines : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCmobile : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PCtransport : Loaded (PowerCraft_v3-4-8_mc1-2-5.zip)
mod_PStoneRecipes : Loaded (pstone-recipes_49.0.0_for_1.2.5-client.jar)
mod_Railcraft : Loaded (Railcraft_Client_5.3.3.zip)
mod_RedPowerControl : Loaded (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b2.zip)
mod_RedPowerLighting : Loaded (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerLogic : Loaded (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerMachine : Loaded (RedPowerMachine-2.0pr5b2.zip)
mod_RedPowerWiring : Loaded (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerWorld : Loaded (RedPowerWorld-2.0pr5b2.zip)
mod_RopesPlus : Loaded (RopePlus_client.zip)
mod_UpdateManager : Loaded (RopePlus_client.zip)
mod_SeedManager : Loaded (SeedManager-2.4.zip)
mod_SneakyPipes : Loaded (SneakyPipes-0.1.1.zip)
mod_stevescarts : Loaded (Steves Carts 1.4.4.zip)
mod_ThaumCraft : Loaded (ThaumCraft2.1.6d.zip)
mod_ThermalExpansionCore : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_ThermalExpansionFactory : Loaded (ThermalExpansion-client-BC3-1.0.4.1.zip)
mod_Transformers : Loaded (TransformersClient v1.3.zip)
mod_CastleGates : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_Garages : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_HLights : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_Metalworks : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_ModernTech : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_Rways : Loaded (TTM Ultra Pack V1 - 1.2.5.zip)
mod_TubeStuff : Loaded (tubestuff_49.1.1_for_1.2.5-client.jar)
mod_WirelessRedstoneAddons : Loaded (WR-CBE Addons-Client 1.2.2.2.zip)
mod_WirelessRedstoneCore : Loaded (WR-CBE Core-Client 1.2.2.1.zip)
mod_WirelessRedstoneRedPower : Loaded (WR-CBE RedPower-Client 1.2.2.1.zip)
mod_YFMAddons : Loaded (yfmAddons_0.4.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT e2d88903 --------
Generated 8/4/12 4:34 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2291, Intel
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:382)
... 5 more
Caused by: java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 33 more
--- END ERROR REPORT c3e682f5 ----------
Wow, 86 mods. You, sir, are a true minecrafter. Let's make this clear...my mod does not require ModLoaderMP. It runs completely on Forge, so it seems the issue is within another one of your mods. Easy fix is to just add the ModLoaderMP client files into the 'minecraft.jar.' That shouldn't break anything, but be sure to back your jar up.
Rollback Post to RevisionRollBack
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
Thank you good sir. Now, predicting this, I added modloadermp, but then it spewed another error at me, which I have included below. Also, in reply to you saying another mod required it, it was working right up to when I put in Modern Warfare.
--- BEGIN ERROR REPORT 33cb709e --------
Generated 8/5/12 11:30 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2291, Intel
java.lang.IndexOutOfBoundsException: bitIndex < 0: -1
at java.util.BitSet.clear(Unknown Source)
at cpw.mods.fml.client.SpriteHelper.getFreeSlot(SpriteHelper.java:130)
at cpw.mods.fml.client.SpriteHelper.getUniqueSpriteIndex(SpriteHelper.java:106)
at ModLoader.addOverride(ModLoader.java:154)
at mod_PCcore.setTextures(mod_PCcore.java:390)
at PC_Module.load(PC_Module.java:270)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT b37fb16a ----------
Now from what I can discern from this, modloadermp broke forge's 4096 block ids, and is crashing because powercraft's ids are over 256 number and thus invalid. I tried reinstalling forge and got the same error. Any help or advice anyone has would be appreciated. Thanks!
It takes a week or more for most mods to update. And here is a mod as complex to code as this one and you expect it to have 1.3.1 support a day or two after the update?
well, i have have a sugestion that i think you should add for the 1.3.1 update. the gist of it is that you can aim with iron sights with the non-sniper guns, and when you do aim, you and your cursor move a little slower, like when you aim with a bow. you must know that this is just a sugestion, but i think it might be cool
Thank you good sir. Now, predicting this, I added modloadermp, but then it spewed another error at me, which I have included below. Also, in reply to you saying another mod required it, it was working right up to when I put in Modern Warfare.
--- BEGIN ERROR REPORT 33cb709e --------
Generated 8/5/12 11:30 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.0.0 - Build 8.15.10.2291, Intel
java.lang.IndexOutOfBoundsException: bitIndex < 0: -1
at java.util.BitSet.clear(Unknown Source)
at cpw.mods.fml.client.SpriteHelper.getFreeSlot(SpriteHelper.java:130)
at cpw.mods.fml.client.SpriteHelper.getUniqueSpriteIndex(SpriteHelper.java:106)
at ModLoader.addOverride(ModLoader.java:154)
at mod_PCcore.setTextures(mod_PCcore.java:390)
at PC_Module.load(PC_Module.java:270)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT b37fb16a ----------
Now from what I can discern from this, modloadermp broke forge's 4096 block ids, and is crashing because powercraft's ids are over 256 number and thus invalid. I tried reinstalling forge and got the same error. Any help or advice anyone has would be appreciated. Thanks!
You...you didn't back up your jar? Oh no! About the error:
This error means that there are no available sprites left for Minecraft. In other words, a good bit of those mods don't take advantage of Forge's infinite sprite index feature. You may need to remove a few of your mods for that to go away. Then, Minecraft should work just fine.
ModLoaderMP, shmodloadershmp. I wish mod developers would make the switch to Forge, it's not that big of a deal. As for a fix, try what I said above and tell me what the result is. In fact, just try removing every single mod except for Modern Warfare and see if anything happens. If not, well, I'm here to help.
-aidancbrady
Rollback Post to RevisionRollBack
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
+1 With the SMP bug. After firing a handful of shots, no more hits are made.
If you need more information, or help reproducing the bug, please let me know.
Really would love to get this working correctly in my server.
EDIT: I can confirm it's happening every time a weapon reloads, manually or at the end of a clip. Disconnecting and reconnecting lets us empty another clip, and so on. This is with the Forge version.
Same result with a 100% fresh server and client with only Forge installed. Until the first reload, everything is fine. Nothing logged at server or client.
It's been pointed out now many times that there is a bug on SMP. Read the post, I've updated it with news.
Rollback Post to RevisionRollBack
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
You...you didn't back up your jar? Oh no! About the error:
This error means that there are no available sprites left for Minecraft. In other words, a good bit of those mods don't take advantage of Forge's infinite sprite index feature. You may need to remove a few of your mods for that to go away. Then, Minecraft should work just fine.
ModLoaderMP, shmodloadershmp. I wish mod developers would make the switch to Forge, it's not that big of a deal. As for a fix, try what I said above and tell me what the result is. In fact, just try removing every single mod except for Modern Warfare and see if anything happens. If not, well, I'm here to help.
-aidancbrady
Don't worry, I always back up! I tried using Modern Warfare on a fresh install plus forge and it worked! I also used a backup of my mods and it worked again! Problem solved, thanks for all your help. I agree with you on Forge, it makes things so much easier for modders and for users. People like SDK and Flowerchild (Better than Wolves creator) should really just swallow their pride and use forge and make things easier for everyone.
Will there be an update to the night vision goggles? In the original mod, there was an additional .jar for living entities so they were highlighted using the nightvision. I'm not sure if SDK updated that himself, but I haven't played this mod for a while, and so was wondering if that was going to be updated.
help me plz!i have this weird bug,in my SDK mod server,(ur mod)and i shoot but i cant see the bullets!
can you figure this out?
thnx
EDIT:I can see the bullets sometimes,sometimes not.
and plz update the bug in 1.2.5,all my friends dont use 1.3.1!
(they hate it,and i have weird bug too...)
EDIT 2:I cant shoot anything,the molotov cocktail is bugged...so many bugs!
I have a question, has anybody made custom textures for this? These guns would definitively rock with some good looking textures! Thanks!
Anyways, I have a problem with the FORGE version. Before you ask, I have checked several times to make sure I was installing the FORGE version. After installing this forge version by putting the SSP folder into the mods folder, minecraft crashed and said I didn't have modloadermp, and it was needed.
Here is the error log
Wow, 86 mods. You, sir, are a true minecrafter. Let's make this clear...my mod does not require ModLoaderMP. It runs completely on Forge, so it seems the issue is within another one of your mods. Easy fix is to just add the ModLoaderMP client files into the 'minecraft.jar.' That shouldn't break anything, but be sure to back your jar up.
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
It takes a week or more for most mods to update. And here is a mod as complex to code as this one and you expect it to have 1.3.1 support a day or two after the update?
You...you didn't back up your jar? Oh no! About the error:
This error means that there are no available sprites left for Minecraft. In other words, a good bit of those mods don't take advantage of Forge's infinite sprite index feature. You may need to remove a few of your mods for that to go away. Then, Minecraft should work just fine.
ModLoaderMP, shmodloadershmp. I wish mod developers would make the switch to Forge, it's not that big of a deal. As for a fix, try what I said above and tell me what the result is. In fact, just try removing every single mod except for Modern Warfare and see if anything happens. If not, well, I'm here to help.
-aidancbrady
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
I'd like to get the ok from you before i post it here, since it skips all the other features. "I'll just edit this post"
If you need more information, or help reproducing the bug, please let me know.
Really would love to get this working correctly in my server.
EDIT: I can confirm it's happening every time a weapon reloads, manually or at the end of a clip. Disconnecting and reconnecting lets us empty another clip, and so on. This is with the Forge version.
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
Hence "+1". The point of my posting was to offer details. Reading now and thank you.
sad... :'(
Don't worry, I always back up! I tried using Modern Warfare on a fresh install plus forge and it worked! I also used a backup of my mods and it worked again! Problem solved, thanks for all your help. I agree with you on Forge, it makes things so much easier for modders and for users. People like SDK and Flowerchild (Better than Wolves creator) should really just swallow their pride and use forge and make things easier for everyone.
when will we see the port?
THX
can you figure this out?
thnx
EDIT:I can see the bullets sometimes,sometimes not.
and plz update the bug in 1.2.5,all my friends dont use 1.3.1!
(they hate it,and i have weird bug too...)
EDIT 2:I cant shoot anything,the molotov cocktail is bugged...so many bugs!
Soaring in Hoenn