Minecraft isn't very realistic, but when it comes to wiring, its is way too unrealistic. If this mod was to be created, I could just plop a couple of Nano circuits in a table and create a couple of circuit boards and I'll be good to go. Way more realistic.
That is partially why I created this mod. Logic gates take up space.
Please don't stop if Eloraam doesn't approve though. This mod has a huge potential. I love the idea of condensing circuits and I really thing that you guys should continue progress. Start from scratch if you have to, I'm pretty sure it will be worth it in the end because of how brilliant the concept behind this mod is. I and I'm sure many others will offer help, just please don't stop, I love this mod.
Feel free to mention this to other people and on other threads. If you know of anyone who could help, please refer them to me.
Also, a suggestion, I think you should add a bit more difficulty to the recipes, like using a diamond drawplate (nickel drawplate?) on the circuit board recipe, and maybe add some way of using tungsten ore as it is very rare and generally comes in veins of discrete sizes.
I have more difficult recipes planned! As for nickel, it has a purpose.
I posted this on the RP2 thread but I guess it should've been here. In regards to Eloraam not wanting Tungsten being smelted into ingots:
Quote from CyanideX »
She and I are on the same page then. Due to tungsten's extremely high melting point, smelting into ingots isn't realistic.
As tungsten is very brittle, even at high purity, breaking it down into a dust / powder, combining it with nickel (an ore added by NCM), and running it through a sintering furnace seems like a better idea. The sintering process allows the nickel (or other metals) and tungsten to mix, producing an alloy.
Eloraam seems to follow a semi-realistic path with RP2, I was hoping to do the same.
I have numerous uses for the alloy which I have yet to release.
I do hope this mod goes places Be awesome to have a microcontroller that can be programmed on a CC or RP comp. With some sort of security so that only you can acess it to reprogram. (sorry, im a techie XP mind is going with possibilities here, useful or not)
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"my build. I push the buttons" -DW
He's a mad man with a box
I do hope this mod goes places Be awesome to have a microcontroller that can be programmed on a CC or RP comp. With some sort of security so that only you can acess it to reprogram. (sorry, im a techie XP mind is going with possibilities here, useful or not)
Can't turtles do that already? What would the Microprocess do? Are you referring to the assembler?
Can't turtles do that already? What would the Microprocess do? Are you referring to the assembler?
a microprocessor is usually programmed by compiling a program on a regular computer and then transferring it to flash memory on the microprocessor board. it then runs using that usually without further user input. in my mind it could be used for automation where you dont want people fiddling with your code or wont need to change the code.
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"my build. I push the buttons" -DW
He's a mad man with a box
a microprocessor is usually programmed by compiling a program on a regular computer and then transferring it to flash memory on the microprocessor board. it then runs using that usually without further user input. in my mind it could be used for automation where you dont want people fiddling with your code or wont need to change the code.
Woops, I meant microcontroller, not microprocess... anyways, I understand what you mean. With NCM I'm just sticking to redstone circuits as they would be used in the game world. They, of course, could be used in correspondence with the computers. I'm also including the soldering iron tool to allow the user access to the circuit for editing or disabling.
Perhaps when I'm further along I will see what else I can do...
It would be a very wonderous thing; however, I may end up going my own direction with this.
I really hope you do. You've got a great idea here. It would be spectacular to see you flesh it out with your own ideas. And then it can be capable and improved upon redpower's eventually release.
Can't wait to see the results. And to build cool stuff with custom redstone microcontrollers.
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If you think something's impossible.
You haven't tried hard enough.
Revamped gates in the case that Eloraam denies my request:
Nice! Seems very cool. Maybe you can make these craftable as "circuit pieces" that can't be placed in the actual work, but can be used in the creation of circuits?
Nice! Seems very cool. Maybe you can make these craftable as "circuit pieces" that can't be placed in the actual work, but can be used in the creation of circuits?
That is a pretty neat idea actually... although I wanted to allow placement of the gates in the game world... hmm.
IDEA! What if I had different tiers of machines (similar to RP2) and a tier 1 Circuit Assembler would allow "circuit pieces" to be created there. They would have a build time and require resources (possibly blutricity) to create the pieces. With these pieces, you would be able to place them in a tier 2 assembler (or transferred directly if adjacent the tier 1) to create standalone gates. Again, requiring time and resources. This could also allow assembly of the nano circuits if the required assembler machines are attached. Finally, the tier 3 assembler. Obviously quite costly but would allow for multidimensional circuits and would function as all tiers (needing only the highest tier machine for all steps if you have the resources).
Just rambling on... not sure if this is possible or even a good idea. What do you think?
That is a pretty neat idea actually... although I wanted to allow placement of the gates in the game world... hmm.
IDEA! What if I had different tiers of machines (similar to RP2) and a tier 1 Circuit Assembler would allow "circuit pieces" to be created there. They would have a build time and require resources (possibly blutricity) to create the pieces. With these pieces, you would be able to place them in a tier 2 assembler (or transferred directly if adjacent the tier 1) to create standalone gates. Again, requiring time and resources. This could also allow assembly of the nano circuits if the required assembler machines are attached. Finally, the tier 3 assembler. Obviously quite costly but would allow for multidimensional circuits and would function as all tiers (needing only the highest tier machine for all steps if you have the resources).
Just rambling on... not sure if this is possible or even a good idea. What do you think?
Love it actually. Still be careful about that needing blutricity. Of course their are lots of energy systems, most of which already have an API. So releasing it is a non issue. But aside from that, loving the tiered idea.
What would the separate tiers consist of? Are we talking something like the first tier being really simple stuff like toggle switches (essentially redstone transistors), different delay relays (basically resistors), and devices to store redstone signals (basically redstone capacitors)? Would the first tier be placeable in the world on their own? Then moving on to putting that stuff together on an assembler to make a redstone chip. Then at tier 3 putting chips together to make a redstone circuit board? Cause that's what I got from your idea.
That would be a level of epicness that was previously unheard of.
Rollback Post to RevisionRollBack
If you think something's impossible.
You haven't tried hard enough.
Love it actually. Still be careful about that needing blutricity. Of course their are lots of energy systems, most of which already have an API. So releasing it is a non issue. But aside from that, loving the tiered idea.
What would the separate tiers consist of? Are we talking something like the first tier being really simple stuff like toggle switches (essentially redstone transistors), different delay relays (basically resistors), and devices to store redstone signals (basically redstone capacitors)? Would the first tier be placeable in the world on their own? Then moving on to putting that stuff together on an assembler to make a redstone chip. Then at tier 3 putting chips together to make a redstone circuit board? Cause that's what I got from your idea.
That would be a level of epicness that was previously unheard of.
Glad you like the idea! I don't know too many details, I just thought it up on the spot.
You're correct in what you said about first tier pieces; they are only components that resemble logic gates. The second tier "chip" would be the regular redstone devices; putting function to the pieces and creating what we know now as RP2 logic gates. However, with additional machines added to the assembler, you will be able to create the Nano Circuits. The additional machines do not make this a teir 3 assembler, they are just required for the whole process. Tier 3 assembler would be for far more complex circuitry; multidimensional, programmable, faster more efficient assembly, and more compact.
Hope that still falls under the category of "epic".
Great looking mod, but one thing bothers me....is Redpower required, or is it just recommended?
My initial plan was to create this mod as an addon to RP2; however, through recent events it seems that I may have to do this as an entirely separate mod.
But what do you mean by multidimensional? Like communications over great distance, like into the nether? And programmable how? I'm sure you haven't worked out the details. But broad strokes what do you mean? And do you intend for the third tier stuff to be exclusively parts for recipes in complex machines?
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If you think something's impossible.
You haven't tried hard enough.
But what do you mean by multidimensional? Like communications over great distance, like into the nether? And programmable how? I'm sure you haven't worked out the details. But broad strokes what do you mean? And do you intend for the third tier stuff to be exclusively parts for recipes in complex machines?
Multidimensional as in adding additional layers to Nano Circuits. Whether or not I will actually shoot to implement this or if this is even possible is still undecided, but I like the idea of different dimensions now that you mentioned it. Perhaps my own take of wireless redstone is on its way.
The programmable circuitry would be similar to what rrusciguy suggested with microcontrollers. A portable circuit with specified functionality and properties. Perhaps these circuits contain a dedicated frequency to receive wireless redstone transmissions: the emitting controller would tell the device which variables to use to adjust desired fucntionality. Example: you set up a circuit that functions as a counter, numerous outputs set to emit at certain times... but lets say you wish to change the timer, or state cell times... instead of using your soldering iron to manually change these settings in the circuit, you could adjust this on the transmission side, and all receiving circuits would be adjusted.
I'm still throwing out ideas here, so feel free to offer criticism and other suggestions.
Doing a wireless redstone would be great. The chickenbones wireless redstone is dependent upon redpower, so for now it is nonexistent. The microcontrollers would be really useful.
The only thing I am fuzzy on is the logic gates. How many of the circuit pieces are you planning? Are they initial pieces going to be super simple stuff like transistors, diodes, and resistors? And then we build counters and timers? Or are there recipes for the slightly more complex stuff?
I have yet to hear an idea of yours that I didn't like.
Rollback Post to RevisionRollBack
If you think something's impossible.
You haven't tried hard enough.
The only thing I am fuzzy on is the logic gates. How many of the circuit pieces are you planning? Are they initial pieces going to be super simple stuff like transistors, diodes, and resistors? And then we build counters and timers? Or are there recipes for the slightly more complex stuff?
You see, things like resistors, capacitors, switches etc, are all pieces of an electronic circuit but I'm trying to avoid the creation of an electronics mod. Sticking with redstone is easier and still contains some aspects of real circuitry.
My plan for creating the logic gates (basic microchips) is to use diodes, transistors, relays or valves (which will be crafted in the T1A). These pieces can then be used in the T2A to create the gates. The gates can be placed in the world. To make a circuit board, you must add additional machinery and provide the system with additional components in order to begin the assembly process. Additional components include PCB, resistors and other components, solder, LEDs as well as dyes. Once assembled, you will have a functioning compact circuit or redstone gates.
Simplified: Chipset pieces (diodes, transistors, etc) combine to create logic gates (basic microchips), which can be placed on PCB to create aredstone nano circuit (circuit board).
That is partially why I created this mod. Logic gates take up space.
Feel free to mention this to other people and on other threads. If you know of anyone who could help, please refer them to me.
I have more difficult recipes planned! As for nickel, it has a purpose.
I posted this on the RP2 thread but I guess it should've been here. In regards to Eloraam not wanting Tungsten being smelted into ingots:
I have numerous uses for the alloy which I have yet to release.
Alright, thanks! Good luck. I'll check on this thread every so often too :).
He's a mad man with a box
Can't turtles do that already? What would the Microprocess do? Are you referring to the assembler?
a microprocessor is usually programmed by compiling a program on a regular computer and then transferring it to flash memory on the microprocessor board. it then runs using that usually without further user input. in my mind it could be used for automation where you dont want people fiddling with your code or wont need to change the code.
He's a mad man with a box
Quote me if you want a reply, and please click that little if I helped you out.
Paxit - A Nation-Building Forum Roleplay. Join us!Rest in peace, Paxit.Woops, I meant microcontroller, not microprocess... anyways, I understand what you mean. With NCM I'm just sticking to redstone circuits as they would be used in the game world. They, of course, could be used in correspondence with the computers. I'm also including the soldering iron tool to allow the user access to the circuit for editing or disabling.
Perhaps when I'm further along I will see what else I can do...
Thank you, I always love hearing appreciation for my textures.
It would be a very wonderous thing; however, I may end up going my own direction with this.
I really hope you do. You've got a great idea here. It would be spectacular to see you flesh it out with your own ideas. And then it can be capable and improved upon redpower's eventually release.
Can't wait to see the results. And to build cool stuff with custom redstone microcontrollers.
You haven't tried hard enough.
Nice! Seems very cool. Maybe you can make these craftable as "circuit pieces" that can't be placed in the actual work, but can be used in the creation of circuits?
That is a pretty neat idea actually... although I wanted to allow placement of the gates in the game world... hmm.
IDEA! What if I had different tiers of machines (similar to RP2) and a tier 1 Circuit Assembler would allow "circuit pieces" to be created there. They would have a build time and require resources (possibly blutricity) to create the pieces. With these pieces, you would be able to place them in a tier 2 assembler (or transferred directly if adjacent the tier 1) to create standalone gates. Again, requiring time and resources. This could also allow assembly of the nano circuits if the required assembler machines are attached. Finally, the tier 3 assembler. Obviously quite costly but would allow for multidimensional circuits and would function as all tiers (needing only the highest tier machine for all steps if you have the resources).
Just rambling on... not sure if this is possible or even a good idea. What do you think?
Love it actually. Still be careful about that needing blutricity. Of course their are lots of energy systems, most of which already have an API. So releasing it is a non issue. But aside from that, loving the tiered idea.
What would the separate tiers consist of? Are we talking something like the first tier being really simple stuff like toggle switches (essentially redstone transistors), different delay relays (basically resistors), and devices to store redstone signals (basically redstone capacitors)? Would the first tier be placeable in the world on their own? Then moving on to putting that stuff together on an assembler to make a redstone chip. Then at tier 3 putting chips together to make a redstone circuit board? Cause that's what I got from your idea.
That would be a level of epicness that was previously unheard of.
You haven't tried hard enough.
Glad you like the idea! I don't know too many details, I just thought it up on the spot.
You're correct in what you said about first tier pieces; they are only components that resemble logic gates. The second tier "chip" would be the regular redstone devices; putting function to the pieces and creating what we know now as RP2 logic gates. However, with additional machines added to the assembler, you will be able to create the Nano Circuits. The additional machines do not make this a teir 3 assembler, they are just required for the whole process. Tier 3 assembler would be for far more complex circuitry; multidimensional, programmable, faster more efficient assembly, and more compact.
Hope that still falls under the category of "epic".
My initial plan was to create this mod as an addon to RP2; however, through recent events it seems that I may have to do this as an entirely separate mod.
But what do you mean by multidimensional? Like communications over great distance, like into the nether? And programmable how? I'm sure you haven't worked out the details. But broad strokes what do you mean? And do you intend for the third tier stuff to be exclusively parts for recipes in complex machines?
You haven't tried hard enough.
Multidimensional as in adding additional layers to Nano Circuits. Whether or not I will actually shoot to implement this or if this is even possible is still undecided, but I like the idea of different dimensions now that you mentioned it. Perhaps my own take of wireless redstone is on its way.
The programmable circuitry would be similar to what rrusciguy suggested with microcontrollers. A portable circuit with specified functionality and properties. Perhaps these circuits contain a dedicated frequency to receive wireless redstone transmissions: the emitting controller would tell the device which variables to use to adjust desired fucntionality. Example: you set up a circuit that functions as a counter, numerous outputs set to emit at certain times... but lets say you wish to change the timer, or state cell times... instead of using your soldering iron to manually change these settings in the circuit, you could adjust this on the transmission side, and all receiving circuits would be adjusted.
I'm still throwing out ideas here, so feel free to offer criticism and other suggestions.
Doing a wireless redstone would be great. The chickenbones wireless redstone is dependent upon redpower, so for now it is nonexistent. The microcontrollers would be really useful.
The only thing I am fuzzy on is the logic gates. How many of the circuit pieces are you planning? Are they initial pieces going to be super simple stuff like transistors, diodes, and resistors? And then we build counters and timers? Or are there recipes for the slightly more complex stuff?
I have yet to hear an idea of yours that I didn't like.
You haven't tried hard enough.
You see, things like resistors, capacitors, switches etc, are all pieces of an electronic circuit but I'm trying to avoid the creation of an electronics mod. Sticking with redstone is easier and still contains some aspects of real circuitry.
My plan for creating the logic gates (basic microchips) is to use diodes, transistors, relays or valves (which will be crafted in the T1A). These pieces can then be used in the T2A to create the gates. The gates can be placed in the world. To make a circuit board, you must add additional machinery and provide the system with additional components in order to begin the assembly process. Additional components include PCB, resistors and other components, solder, LEDs as well as dyes. Once assembled, you will have a functioning compact circuit or redstone gates.
Simplified: Chipset pieces (diodes, transistors, etc) combine to create logic gates (basic microchips), which can be placed on PCB to create a redstone nano circuit (circuit board).