I have loved this mod since 1.3_01 Beta, and I'm glad to see its still going strong, with forge support too! Can't wait to see the new features in the next update!
Hi,why my liquids aren't mixing when i place acid and water i got nothing they just flow together.I got the version 1.2.5 an i use forge 3.3.7.135 (No other mods just PlasmaCraft)do you know how to fix.
PlasmaCraft for Minecraft 1.2.5If you like this mod, please keep it alive by replying to this thread and giving it a +1 reputationNews (6/22/2012):0.3.0 for MC 1.2.5 is out now! Changelog:
Updated to Forge 3.3.7.135
No more ModLoader!
SSP released!
1 less block ID used (the plasmificator now only uses 1)!
[**]WARNING: This change could possibly ruin your save file. Make sure you have no active plasmificators in your world before updating!
Caustics are no longer infinite, but in lieu of upcoming reworks, you can use plasma and a caustic goop in the crafting table to make 3 more of that goop, for a total of 4 for each plasma used!
Acid generation is fixed, and now generates many large pools on the surface! Frozen cryonite generation is also increased somewhat, and for some reason harvests as frozen cryonite (has it always been that way? I seem to remember being able to break it and have cryonite liquid spawn there...). Run it through the plasmificator to get cryonite goop.
Since Forge now includes AudioMod, you also don't have to install that. Download and install Forge, and you're good to go with PlasmaCraft!
Caustic interactions are mostly disabled right now, but as a result, caustic flow doesn't lag near as much as it used to!
Shielded Cobblestone - base of machines, made from cobble and lead ingot
Transfuser: takes source (caustic plasma or ingot) and feeds acid liquid through it, creating liquid version of caustic (16 units per item). Used for Nuclear Engine
Create stable "Caustic" material instead of all caustics being based off of the "Water" material
Infuser: Takes lead ingot and infuses caustic liquid, creating caustic ingot for use creating armors, tools, boats, etcNew tools (properties/purposes tbd)
Merge still and flowing caustics into single block versions of each
Less frozen cryonite generation. Can be harvested, requires run through furnace to get regular cryo
Reestablish mutant mobs, create versions of all of them. Reevaluate and prepare proper drops for each (and how to use them; for example, radioactive milk. requires run through detoxification system, but then yields 4x amount of milk as usual. this is not a final idea)
Rework the tech tree to make the more powerful weapons harder to get/maintain, and make some less powerful/less useful for early obtaining
Buildcraft
Nuclear Engine
Liquids in pipes and tanks
Liquid cryonite as combustion engine coolant (2x as effective as water)
IndustrialCraft
Uranium ingot works with cells for reactor fuel
Refined Uranium works in Infuser
Make plasma ingots in compressor (able to make caustic ingots without lead, less effective)
Ores work in macerator, making 2 powders that can each be used in the Infuser/Transfuser
Plutonium, Neptunium can be put into cells to fuel the reactor (some variation of differences in power and heat generation)
Enriched Cryonite cells (for cooling the reactor; 2-4x as effective as Cooling Cells, but harder to create/get a hold of)
Hires liquid textures
Radionite boat tool
Known bugs:
Grenades fly too far
Laser rifle returns plutonium goop for every caustic ore
Cryoblaster still causes crashing issues, and doesn't freeze water
Contact usOur IRC chat: Link RemovedIf you ask a question, don't expect an answer within 10 seconds (don't leave right after you join).Suggestions?Suggestions? Post them here: HERE at our UserEcho thread you can vote up/down ideas so we know what the community wants! Also, you can report bugs there and ask questions aswell.Like PlasmaCraft?If you like this mod, show your support by adding it to your signature or donating any amount you choose.[code][URL=http://www.minecraftforum.net/viewtopic.php?f=1032&t=280222][IMG]http://i.imgur.com/zQyLz.jpg[/IMG][/URL][/code][code][URL=http://www.minecraftforum.net/viewtopic.php?f=1032&t=280222][IMG]http://i.imgur.com/QDIWu.png[/IMG][/URL][/code]Client Download:(Singleplayer)0.3.0: DownloadServer Download:(Only download this if you want to host a server.)(Requires only Minecraft Forge.)0.3.0: DownloadThanks a lot to PowerCrystals for getting us going on mc 1.0.Older Version Downloads:
Client
0.2.9: Download0.2.8: DownloadServer:0.2.8: DownloadPlasmaCraft requires the following mods to work:MineCraft Forge :http://www.minecraft...inecraft-forge/- Requires 3.3.7.135 or greater.Installing:For the client, extract the downloaded .zip file in \.minecraft\. (Remove any older versions you might have)For the server, copy the downloaded .zip to the \mods\ folder wherever you have your minecraft_server.jarChanging IDsWarning: Changing the ID of an item you already have in your inventory will destroy the item or make your savefile unplayable. How to use the config file: The config file is located at "\.minecraft\config\" You can change the block and item IDs that collide with other mods.Crashing?Saying: "Help I get teh black screen" doesn't help at all, tell me exactly what you did etc. Download this file (if you're on Windows), run it, and copy what it writes to this thread (encase in spoiler tags). Otherwise, do the same for the contents of your ./minecraft/ModLoader.txt.Want your own server capable of running mods like PlasmaCraft? Take a look at the power packages at mossycobble.com, you have the ability to host multiple Minecraft servers with their power packages and you can easily setup your server with custom mods.Changelog:Lastest Release
Updated to Forge 3.3.7.135 : No more ModLoader!SSP released!1 less block ID used (the plasmificator now only uses 1)!Caustics are no longer infinite, but in lieu of upcoming reworks, you can use plasma and a caustic goop in the crafting table to make 3 more of that goop, for a total of 4 for each plasma used!Acid generation is fixed, and now generates many large pools on the surface! Frozen cryonite generation is also increased somewhat, and for some reason harvests as frozen cryonite (has it always been that way? I seem to remember being able to break it and have cryonite liquid spawn there...). Run it through the plasmificator to get cryonite goop.Since Forge now includes AudioMod, you also don't have to install that. Download and install Forge, and you're good to go with PlasmaCraft!Caustic interactions are mostly disabled right now, but as a result, caustic flow doesn't lag near as much as it used to!
Previous Versions
0.2.9-Updated to MC 1.2.5 and Forge 3.0.1.75-Removed ModLoaderMP-Fixed the redstone pulse glitch0.2.8:-Fixed non-plasma blocks creating goop in the plasmificator (IDs 1-4, because of overlap of metadata info).-Caustic boats in the world are now saved and restored upon world reload.Radionite ingots are now immune to caustic effects, making radionite boat drops recoverable.-Liquids should show on higher resolution texture packs now. Tested with MCPatcher and OptiFine, using the PhotoRealism x256 texture pack.0.2.7:-Updated to MC 1.2.3, MLMP v3, Forge 1.4.0.52-Added specific hardnesses and explosion resistances to the plasma ores.-Made the AcidTNT respect other blocks' explosion resistances.-Increased chances for surface caustic lakes. For some reason, only shows when generating frozen cryonite.-Slightly increased vein count of most ores.0.2.6:-Ores and GlowCloths now in metadata block format.-Because of the metadata changes, Obsidium is back to the same resistance as the other ores. Working on getting it back now-GlowCloth now comes in 8 colors, one for each type of caustic liquid-Mass recoloration of ingots and radionite items: 1) to make more sense with the liquids and 2) so Obsidium doesnt get mixed up with oil from any mod.-Fixed Radionite generation.-Removed testing recipes-Plutonium and Uranium ores and ingots are now registered with Forges OreDictionary. Any other mods that add plutonium or uranium now can have their ores used with the Plasmificator and their ingots substituted in the item recipes.-Added option to the config for disabling PlasmaCrafts Plutonium and Uranium generation.-Uses Forge 1.3.0-Added harvest levels for ores: Frozen Cryonite and Neptunium: stone pick Plutonium, Radionite, Uranium: iron pick Obsidium: Diamond pick0.2.5:-Fixed right clicking anything other than a caustic liquid source block crashing the game.-Fixed the hazmat suit texture being empty.(Thanks Dirtdevourer)-Gun entities now melt snow and burn tall grass properly.-Added all the plasmacraft stuff to the creative inventory-Cryonite now doesnt emit light anymore-Fixed frozen cryonite generation-Acid pools now spawn on the surface aswell-Fixed the active plasmificator texture being the texture of cryonitestill-Fixed the Plasmificator returning vials for anything other than a filled vial-Fixed plasmificator crash when nowhere to put empty vials (now drops them outside the plasmificator)-Fixed the plasmificator not properly switching texture from active to inactive.-Fixed placing the radionite boat in smp crashing the client-Fixed the radionite boat dropping wood instead of radionite-Fixed a bug where the plasmificator would delete all its contents-Fixed buckets destroying caustic sources0.2.4:-Minecraft 1.0.0 Compatability-You can now use redstone as plasmificator fuel-Removed plasma goop recipe, plasmagoop is now crafted by smelting acid in the plasmificator-Changed radionite color-Vials are now stackable-Fixed multiplayer bugs-Now uses forge!-Gun durability increased-removed the cryoblaster (for now)0.2.3:-Minecraft 1.7.X Compatability-Added Cryonite Liquid-Added Frozen Cryonite-Added Thermonuclear Pellets (Furnace fuel)-Netherflow Vials can now be used as furnace fuel.-Added Cryo Batteries-Added Cryo Blaster (Unfinished/Broken)0.2.2:-Added new property: "LiquidSourceExplodesAfterCausticExplosion"(If the liquids touch each other, all the blocks will blow up, leaving no liquids behind. (except for acid.))-Minecraft 1.6.6 compatability.-Increased battery recycle chance,-added durability to weapons.-Plasmagel is now stackable.-Fixed the animated plasmificator sprite in high-resolution texturepacks! (Thanks Blackmoon!)0.2.1:-Removed achievements. Added animation for active plasmificator.0.2.0:-Added Uranium ore.-Added the laser rifle, plasma rifle, rail gun, acid launcher, Laser Shotgun, Rifle beam splitter.-Added Achievements.-Added Caustic Batterys.-Added energy cells.-Added more liquid collision variations.0.1.8: Compatability with Minecraft v1.5_010.1.7: Compatability with Minecraft v1.4_010.1.6: Now compatible with ModLoader v5.0.1.5: Bugfix release. Bugs fixed:- Ores and liquids now spawn in the Nether.- Handling in caustic liquids is fixed.- Xaus HD texture patcher should no longer cause invisible liquids.- Acid/Water interaction now produces Clay as
a precipitate, eliminating infinite chunk updates when acid touches water.- Uranium added (does not spawn yet)- Acid TNT basin generation is fixed.- The top texture on still water is fixed.- The Plasmificator queue is now functional.- WorldGen control values have been exposed in the props file, for dirty cheaters0.1: Initial release. Known issues: Radionite Boats protection ability does not function, Plasmificator queue does not function, caustic physics is a bit odd, caustic combinations mostly lead to explosions but should lead to other things.[/code]
Plasmacraft VideosNew tutorial/review by MrM3noh!
PlasmaCraft 0.2.0 Lasers!By isasasub5 aka Razcadazz.PlasmaCraft v0.1.7 Mod Guide/TutorialBy: isasasub5 aka RazcadazzBy FrazerMediaPlasmacraft 0.1.8 review by FrazerMedia
The Hall of Awesome
Take a picture of your awesome Plasmacraft base and i'll add it to the hall of awesome!zomb69's rollercoasterAdvanced Research Center by: GrimSovereignFull picture album here.Research Center by: DivinuxClay Factory Tut by Slymask
I have posted this with Soundmaniac's permission. I would appreciate if a mod would go and lock the other thread.I will also be updating the wiki very soon with all the changes that have happened over the past few months.
Just wanted to let you guys know that I have not abandoned this project, but the update is going to take a while because of the new Forge/FML system surrounding the new internal structure of the MC code. It basically requires a rewrite, and during this time I will attempt to implement some of the more advanced changes I had slated. But I am still working on it.
Not sure, it could be up to a week, depending on how much time I can devote to it. I'm also still a little unsure as to how I'm supposed to do multiplayer...
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 3b3fe142 --------
Generated 8/19/12 12:33 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0, Oracle Corporation
VM: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NullPointerException
at vd.(SourceFile:15)
at Plasmacraft.ItemGlowCloth.(ItemGlowCloth.java:22)
at Plasmacraft.PlasmaCraftCore.init(PlasmaCraftCore.java:501)
at mod_PlasmaCraft.load(mod_PlasmaCraft.java:58)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a9b2af2 ----------
And FML
Your problem might be that your FML is 3.3.8 when plasma craft asks for 3.3.7
i could be but i dont see how that would effect it...
Just a thought.
Quick update, guys. Things are going really well. I've restored ingots, ores and glowcloth, and the recipes for the cloth and smelting for the new ore, lead. So far, the server bug with buttons and levers has not resurfaced, and I'm hoping it never will. However, the nice thing about having to do this is that it'll be very easy to spot when it happens, as the client and server mods are now one, meaning you use the same .zip for both purposes. I'll continue to keep you updated.
Read a little next time.
And don't send me PMs for support issues.
Yes, it's config/Plasmacraft.cfg under your Minecraft directory.
- Vemahk20
Edit: LOL, i just noticed you DID have a vid
oh well, im make one for 0.3.1 anyway
We do have videos, but by all means, make a video. However, you may want to wait until 0.3.1 comes out, at least.
okay then, I can do that, do you know how long that will take to update?
Best of luck getting it updated, the 1.3.2 changes in both MC and Forge sure are giving all you poor modders a whole lotta headaches!
talk about headaches XD
more like migraines =P
well... for me at least
Your problem might be that your FML is 3.3.8 when plasma craft asks for 3.3.7
i could be but i dont see how that would effect it...
Just a thought.