Okay, well, after a few Minecraft days, I noticed that friendly mobs could open doors. Not much of a problem, but then I befriended a zombie. Then the zombie began opening doors on its own and killing my villagers off. Are friendly zombies suppose to still attack villagers? It's not really a bad thing if they are, I'm just wondering.
That's their nature,agree?
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Team July--Programmer ↑Click the link to our facebook page.
Well maybe that's why he's asking, so he can use it on himself.
We've tested it, there is a gender change function. If you get Pentigan's custom scripts (NSFW) you will see that when talking to one mob you are a guy, and another you are a girl. Both times, however, it's explaining your body, not state of being...
Well of course I added the gender option so that both genders get to have a go.
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If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
When use the mob talker they will always be a girl if u don't they can be guy/girl if there a guy to start with the space time contiume will be alter for they will be born a girl and live there life u to they met you as a girl
but u don't know gender in the first place so there no guilt for taken away there man-hood (which they never knew that they ever had "and you will eve know" )
PS: Flammarilva can u treat the following A.I like the tame wolf A.I so they warp when u get 2 far away and u can swich following on and off
When use the mob talker they will always be a girl if u don't they can be guy/girl if there a guy to start with the space time contiume will be alter for they will be born a girl and live there life u to they met you as a girl
but u don't know gender in the first place so there no guilt for taken away there man-hood (which they never knew that they ever had "and you will eve know" )
Except for Zombie.
Zombie is confirmed male.
In that case it's the other way around.
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If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
Point taken. At least without the questionable canon swimsuit pic.
I guess Zombie is semi-resisting the effects of the Mobtalker on his gender.
Rollback Post to RevisionRollBack
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
Shadow-mob creepers still wants to blow me up in version but i ->think<- other hostile mobs are fine (tested with ghast)
That's not bug.
As I added the command "#SET_ACTIVE_ATTACK" into the mod,the "non-hostile code" was removed.
So scripters need to switch it off themselves.
Rollback Post to RevisionRollBack
Team July--Programmer ↑Click the link to our facebook page.
Nice mod! downloading and thumbs up! where do I get more scripts anyway?
I got problem making this work! I download as they say, *drag files from the mod to the .jar file) and get the mod taker in my inv. but when I right click, nothing happends, even I installed the script. BTW all the scripts have been taken down!
That's their nature,agree?
↑Click the link to our facebook page.
Besides, those Villagers cheat everyone!!!! Kill them like the rest, Yaebi!
Check out my epic Request!
If it does have a gender change function dont use it on yourself.
Well maybe that's why he's asking, so he can use it on himself.
so yeah, there is a gender change function lolol
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
but u don't know gender in the first place so there no guilt for taken away there man-hood (which they never knew that they ever had "and you will eve know" )
PS: Flammarilva can u treat the following A.I like the tame wolf A.I so they warp when u get 2 far away and u can swich following on and off
Except for Zombie.
Zombie is confirmed male.
In that case it's the other way around.
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
PS: BUG REPORT FOR Flammarilva
Shadow-mob creepers still wants to blow me up in version but i ->think<- other hostile mobs are fine (tested with ghast)
I guess Zombie is semi-resisting the effects of the Mobtalker on his gender.
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
If you're callin' about the Mobtalker scripts, I no longer have access to them.
However, it's been getting tempting lately to put together a modpack that includes CustomNPCs, so I could definitely work in something along the same themes in the modpack's quests. Feel free to give suggestions of mods that promote an experience which minimizes mining grind in favor of exploration. I'll likely have to include Grimorie of Gaia to provide good models (No I'm not gonna directly change the default mob models)
That's not bug.
As I added the command "#SET_ACTIVE_ATTACK" into the mod,the "non-hostile code" was removed.
So scripters need to switch it off themselves.
↑Click the link to our facebook page.
Keep up the good work, hope to see more scripts and characters!
I got problem making this work! I download as they say, *drag files from the mod to the .jar file) and get the mod taker in my inv. but when I right click, nothing happends, even I installed the script. BTW all the scripts have been taken down!