Hi, i was playing on my server and i disconnected for a bit, and when i returned i couldn't battle anyone. It said that it could not load any of my pokemon's moves. It would only let me use my pokemon that were on my pc. Anyone know a fix? Please tell me i don't have to restart my world, I LOVE MY SNORELAX TOO MUCH!
Love this mod it brings old memorys back
[[url="http://www.minecraftforum.net/topic/1276311-125-smp-the-official-pixelmon-thread-version-15-released-july-21st-2012-10000-downloads/"]img]http://dl.dropbox.com/u/39169658/Pixelmon/Banners/pixelmon-pikachu.png[/img][/url]Love it
http://www.minecraftforum.net/topic/1276311-125-smp-the-official-pixelmon-thread-version-15-released-july-21st-2012-10000-downloads/"]img]http://dl.dropbox.com/u/39169658/Pixelmon/Banners/pixelmon-pikachu.png[/img][/url]http://www.minecraftforum.net/topic/1276311-125-smp-the-official-pixelmon-thread-version-15-released-july-21st-2012-10000-downloads/"]img]http://dl.dropbox.com/u/39169658/Pixelmon/Banners/pixelmon-pikachu.png
Greetings, This is an excellent mod! I really loved it but I had a problem when my Charmeleon raises a level or any other pokemon. The game crashes and the console says that there were a problem with the memory conection. What does this means? By the way I'll wait for future updates to know how to create more pokeballs!
Greetings, This is an excellent mod! I really loved it but I had a problem when my Charmeleon raises a level or any other pokemon. The game crashes and the console says that there were a problem with the memory conection. What does this means? By the way I'll wait for future updates to know how to create more pokeballs!
I'd suggest my mod isn't doing that. What else are you running? What forge?
Actually it is! I un-installed your mod and everything worked fine. I re-installed and my house was COMPLETLEY gone this time!
Please fix I really want to play this mod.
P.S. Maybe it is the Genration code for the Apricorn trees whenever it cuts in half 2 apricorn trees appear.
Actually it is! I un-installed your mod and everything worked fine. I re-installed and my house was COMPLETLEY gone this time!
Please fix I really want to play this mod.
P.S. Maybe it is the Genration code for the Apricorn trees whenever it cuts in half 2 apricorn trees appear.
what other mods are you using, because you arent giving any helpful information what so ever sir
when i play pixelmon every time i press e for inventory or escape so i can exit the game or change settings. i have no idea why its happening but its hard to play with only a hot bar.
Hi, i was playing on my server and i disconnected for a bit, and when i returned i couldn't battle anyone. It said that it could not load any of my pokemon's moves. It would only let me use my pokemon that were on my pc. Anyone know a fix? Please tell me i don't have to restart my world, I LOVE MY SNORELAX TOO MUCH!
here's the fix, but it isn't a perfect fix. Send in a working pokemon in a battle then swap in the faulty one. It will create a moveset for snorlax but might not be the same as yours was.
when i play pixelmon every time i press e for inventory or escape so i can exit the game or change settings. i have no idea why its happening but its hard to play with only a hot bar.
please answer soon!
Wait.. did you mention what was happening when you tried to open the inventory or menu? I don't think you did
Rollback Post to RevisionRollBack
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
Wonderful work on the mod guys! I can't wait to see more pokemon added to the mod. Not sure what i'm doing wrong buut I cannot seem to make a healier. I have a diamond in the middle, clean stone to the left, right, top and bottom middle blocks and the rest iron ingots. I have not tried the PC yet. Also, do the pokemon mobs completely replace the vanilla mobs? If so, how do we get the vanilla mob drops? If not ignore that XD
the fossil machine only works untill i try to receive my pokemon
when that happens my game crashes and this error apears :
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 26/01/13 1:41 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at cf.b(MemoryConnection.java:160)
at cf.a(MemoryConnection.java:48)
at iv.b(NetServerHandler.java:689)
at gm.a(ServerConfigurationManager.java:117)
at bec.b(IntegratedServerListenThread.java:96)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 252610712 bytes (240 MB) / 639860736 bytes (610 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 80 (4480 bytes; 0 MB) allocated, 80 (4480 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 8 mods loaded, 8 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartMoving [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartRender [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Pixelmon [Pixelmon] (Pixelmon 1.9.2 Beta.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
BuildMod [Build Mod] (ZC 3.0 Beta 3 Mod for MC v1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ZombieCraftMod [ZombieCraft Mod] (ZC 3.0 Beta 3 Mod for MC v1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 12 (672 bytes; 0 MB) allocated, 12 (672 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Wonderful work on the mod guys! I can't wait to see more pokemon added to the mod. Not sure what i'm doing wrong buut I cannot seem to make a healier. I have a diamond in the middle, clean stone to the left, right, top and bottom middle blocks and the rest iron ingots. I have not tried the PC yet. Also, do the pokemon mobs completely replace the vanilla mobs? If so, how do we get the vanilla mob drops? If not ignore that XD
Thanks =)
Ok I found my problem. In the 1.4.7 Beta they changed the healer and PC recipe. It is now a diamond in the middle, iron ingots in the top, left, right, and bottom middle squares, and aluminum plates in the rest of the areas. To make aluminum plates you use aluminum ingots on the anvil and hammer it into a plate. The PC is made with a lamp in the middle, glass pane on top middle, redstone dust on bottom iddle, and the sides with aluminum plates.
Healer:
Alum Plt -- Iron Ingot -- Alum Plt
Iron Ingot - Diamond -- Iron Ingot
Alum Plt -- Iron Ingot -- Alum Plt
Still don't know how to get the vanilla mob drops because it does seem that pokemon replace the vanilla mobs. I have learned you can milk a miltank with a bucket the same way as a cow to get milk and that pidgey's seem to drop feathers randomly or when beat.
Still don't know how to get the vanilla mob drops because it does seem that pokemon replace the vanilla mobs. I have learned you can milk a miltank with a bucket the same way as a cow to get milk and that pidgey's seem to drop feathers randomly or when beat.
think about it...Creepers blow up, what pokemon blows up? what pokemon would drop leather(it's a cow). I'm not sure which pokemon drop bones though it would be cubone/marrowak
I'd suggest my mod isn't doing that. What else are you running? What forge?
It's being worked on, but it'll take some time. For now, stick to TMI
[[url="http://www.minecraftforum.net/topic/1276311-125-smp-the-official-pixelmon-thread-version-15-released-july-21st-2012-10000-downloads/"]img]http://dl.dropbox.com/u/39169658/Pixelmon/Banners/pixelmon-pikachu.png[/img][/url]Love it
http://www.minecraftforum.net/topic/1276311-125-smp-the-official-pixelmon-thread-version-15-released-july-21st-2012-10000-downloads/"]img]http://dl.dropbox.com/u/39169658/Pixelmon/Banners/pixelmon-pikachu.png[/img][/url]http://www.minecraftforum.net/topic/1276311-125-smp-the-official-pixelmon-thread-version-15-released-july-21st-2012-10000-downloads/"]img]http://dl.dropbox.com/u/39169658/Pixelmon/Banners/pixelmon-pikachu.png
Thanks for your attention.
This is fixed for the next version
Actually it is! I un-installed your mod and everything worked fine. I re-installed and my house was COMPLETLEY gone this time!
Please fix I really want to play this mod.
P.S. Maybe it is the Genration code for the Apricorn trees whenever it cuts in half 2 apricorn trees appear.
Former Lead Modeler of Pixelmon
I have no idea. What have you tried?
when i play pixelmon every time i press e for inventory or escape so i can exit the game or change settings. i have no idea why its happening but its hard to play with only a hot bar.
please answer soon!
here's the fix, but it isn't a perfect fix. Send in a working pokemon in a battle then swap in the faulty one. It will create a moveset for snorlax but might not be the same as yours was.
Wait.. did you mention what was happening when you tried to open the inventory or menu? I don't think you did
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
There's a second download link there which goes through adfoc.us
Thanks =)
when that happens my game crashes and this error apears :
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 26/01/13 1:41 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at cf.b(MemoryConnection.java:160)
at cf.a(MemoryConnection.java:48)
at iv.b(NetServerHandler.java:689)
at gm.a(ServerConfigurationManager.java:117)
at bec.b(IntegratedServerListenThread.java:96)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 252610712 bytes (240 MB) / 639860736 bytes (610 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 80 (4480 bytes; 0 MB) allocated, 80 (4480 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 8 mods loaded, 8 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartMoving [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_SmartRender [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Pixelmon [Pixelmon] (Pixelmon 1.9.2 Beta.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
BuildMod [Build Mod] (ZC 3.0 Beta 3 Mod for MC v1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ZombieCraftMod [ZombieCraft Mod] (ZC 3.0 Beta 3 Mod for MC v1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 12 (672 bytes; 0 MB) allocated, 12 (672 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Ok I found my problem. In the 1.4.7 Beta they changed the healer and PC recipe. It is now a diamond in the middle, iron ingots in the top, left, right, and bottom middle squares, and aluminum plates in the rest of the areas. To make aluminum plates you use aluminum ingots on the anvil and hammer it into a plate. The PC is made with a lamp in the middle, glass pane on top middle, redstone dust on bottom iddle, and the sides with aluminum plates.
Healer:
Alum Plt -- Iron Ingot -- Alum Plt
Iron Ingot - Diamond -- Iron Ingot
Alum Plt -- Iron Ingot -- Alum Plt
PC
Alum Plt -- Glass Pane -- Alum Plt
Alum Plt -- Rdst Lamp --- Alum Plt
Alum Plt -- Rdst Dust ---- Alum Plt
Still don't know how to get the vanilla mob drops because it does seem that pokemon replace the vanilla mobs. I have learned you can milk a miltank with a bucket the same way as a cow to get milk and that pidgey's seem to drop feathers randomly or when beat.
think about it...Creepers blow up, what pokemon blows up? what pokemon would drop leather(it's a cow). I'm not sure which pokemon drop bones though it would be cubone/marrowak