ok thanks, but lately i keep getting a "internal server error" it has started happing very often to the point i can barely play the game, i cant really tell if its something i do but sometimes i will get randomly put into battles without throwing out my pokemon and sometimes items in my inventory will not show up then i usually get the error
OK so when i tryed to put the ModFordge thingy on i did it right and deleted the META file but when i try to start it up its a black screen Is the one in the link http://jenkins.minec.../job/forge/251/ is there something im missing becouse it just dosnt wana play im wondeering if i need modloader or anything like that.... i cant seem to start it up for the life of me i deleted my .minecraft folder so i can start it all the way over after updateing it and i tryed it again. nothing works..... >_<
You don't need modloader. I'd suggest getting us a console print out of what's happening when it tries to load then posting that over on our forums. In fact you may not need to post it there, the odds are someone has had your issue and already been shown how to fix it. To get a console log, run minecraft from the command line (windows). Check out www.minecraftwiki.net/wiki/Crash for more details
this is going to great i get to fly on my charzaird!
will we get to see the attacks like fire and water shooting from pokemon?
because that would make it so cooool!
This is for all who thought Red and Blue were flawless... I died when I found this. Never noticed how shitty some of the sprites actually were.
hahahahahaha
That's amazing!
I LOVE red and blue. In fact, i have my original Pokemon Red Cartridge sitting right in front of me on my desk lol.
You do have to admit though, they did an amazing job at the time, and you can tell they really improved in the second generation games (:
Also, sorry about the absence.... had a crisis to deal with, but it's done, though not how i would have liked. In any case, I should be here often again answering you guys questions and just hanging out
BTW, i have a question concerning the original 2 games, an no, this is actually a glitch question more then anything.
I was playing my original red version now. I got it when i was little the year it came out, and i've taken care of it ever since. About 2 years ago, i tried playing it and I "swore" the battery was dead in it (for those of you who don't know, the older games saved with a internal battery that could die after a time) and that i could no longer play considering it didn't save.
However, among finding my Pikachu SP, i tested it, and low and behold, it worked! However, there was something strange with it i didn't remember about it...
I Thought the original games were Monochromatic, meaning they could could only render in one color, like only Shades of red, or shades of blue at a time. Of course Yellow was able to switch colors, but it never had more the one color at a time on the screen.
However, my personal copy of Red was showing both Green and Red at the same time. I don't understand it... I can't even find proof online someone else has had this happen. Also, pics to prove i'm not crazy lol. Anyone else have this happen?
I really love the mod, but i have 2 gripes with this mod
1. If you are going to add a pokemon, add the full evolution, not just 1 pokemon. I can't tell you how many times i have caught one of my favorite pokemon, and then find out that it doesnt evolve to its final stage. Examples are the zubat line (crobat), the sandile line (krookidile), the ghastly line (gengar), and the mareep line (ampharos).
2. PLEASE! ADD POKEMON FROM THE OTHER GENERATIONS! NOT JUST GEN 1! I get that there are a lot of fan(boys) for generation 1, but lets all admit it: which is more creative? A moth that is the god of the sun and would be a replacement of the sun once the sun dies out (volcarona), or a fire breathing LIZARD, NO, NOT DRAGON (charizard).
I need some help. My minecraft keeps crashing after i've downloaded Pixelmon, what have I done wrong?
--- BEGIN ERROR REPORT 973a3157 --------
Generated 25/09/12 9:38 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_31, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 429668016 bytes (409 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
Pixelmon [Pixelmon] (pixelmon) Unloaded->Errored
- LWJGL: 2.4.2
- OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2202, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: pixelmon.Pixelmon
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:459)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:144)
at net.minecraft.client.Minecraft.a(Minecraft.java:405)
at net.minecraft.client.Minecraft.run(Minecraft.java:737)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: pixelmon.Pixelmon
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:341)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:458)
... 4 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:167)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:118)
... 31 more
I really love the mod, but i have 2 gripes with this mod
1. If you are going to add a pokemon, add the full evolution, not just 1 pokemon. I can't tell you how many times i have caught one of my favorite pokemon, and then find out that it doesnt evolve to its final stage. Examples are the zubat line (crobat), the sandile line (krookidile), the ghastly line (gengar), and the mareep line (ampharos).
2. PLEASE! ADD POKEMON FROM THE OTHER GENERATIONS! NOT JUST GEN 1! I get that there are a lot of fan(boys) for generation 1, but lets all admit it: which is more creative? A moth that is the god of the sun and would be a replacement of the sun once the sun dies out (volcarona), or a fire breathing LIZARD, NO, NOT DRAGON (charizard).
I think i've made my point.
To address your issues:
1. We do plan on it. However, no one has made the models for those yet, and i figured it would be better to have pokemon in that people love VS keeping them out because the full line isn't in yet.
2. We completely plan on it! In fact, if you looked, we have pokemon from other generations in the mod. We only want to get the original 151 in first because that was a goal we set for ourselves, and will be a massive milestone.
I need some help. My minecraft keeps crashing after i've downloaded Pixelmon, what have I done wrong?
--- BEGIN ERROR REPORT 973a3157 --------
Generated 25/09/12 9:38 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_31, Sun Microsystems Inc.
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 429668016 bytes (409 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
Pixelmon [Pixelmon] (pixelmon) Unloaded->Errored
- LWJGL: 2.4.2
- OpenGL: Intel® HD Graphics GL version 2.1.0 - Build 8.15.10.2202, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: pixelmon.Pixelmon
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:459)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:144)
at net.minecraft.client.Minecraft.a(Minecraft.java:405)
at net.minecraft.client.Minecraft.run(Minecraft.java:737)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: pixelmon.Pixelmon
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:341)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:458)
... 4 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:167)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:118)
... 31 more
Honestly, it looks like a Forge crash. My only recommendation is a clean install, as i see no Pixelmon classes in that crash whatsoever.
So Epic, Are there any new updates on new pokemon? I've been away for a bit, so I'm not entirely sure. Also, If i got my hands on a good modeling program, I can help model pixelmon. :3
Rollback Post to RevisionRollBack
╔═════════════════════════════════════════╗
Absol | Professional Artist
#359; The Disaster Pokemon
Swift as the wind, Absol races through fields and mountains.
Its curved, bow-like horn is acutely sensitive to the
I really love the mod, but i have 2 gripes with this mod
1. If you are going to add a pokemon, add the full evolution, not just 1 pokemon. I can't tell you how many times i have caught one of my favorite pokemon, and then find out that it doesnt evolve to its final stage. Examples are the zubat line (crobat), the sandile line (krookidile), the ghastly line (gengar), and the mareep line (ampharos).
2. PLEASE! ADD POKEMON FROM THE OTHER GENERATIONS! NOT JUST GEN 1! I get that there are a lot of fan(boys) for generation 1, but lets all admit it: which is more creative? A moth that is the god of the sun and would be a replacement of the sun once the sun dies out (volcarona), or a fire breathing LIZARD, NO, NOT DRAGON (charizard).
I really love the mod, but i have 2 gripes with this mod
1. If you are going to add a pokemon, add the full evolution, not just 1 pokemon. I can't tell you how many times i have caught one of my favorite pokemon, and then find out that it doesnt evolve to its final stage. Examples are the zubat line (crobat), the sandile line (krookidile), the ghastly line (gengar), and the mareep line (ampharos).
2. PLEASE! ADD POKEMON FROM THE OTHER GENERATIONS! NOT JUST GEN 1! I get that there are a lot of fan(boys) for generation 1, but lets all admit it: which is more creative? A moth that is the god of the sun and would be a replacement of the sun once the sun dies out (volcarona), or a fire breathing LIZARD, NO, NOT DRAGON (charizard).
There's a thread open over on the forums discussing what the recipes for the apricorn made balls. Feel free to go over there and give your opinion on it
first of all, great mod! it's just epic. But I want to play downloaded maps, and random pks appearing everywhere makes it kinda difficult. How can I uninstall it or, at least, make it non-active for a while? I can't extract the files from the .minecraft folder because it merged whit some stuff!
2012-09-25 22:55:09 [INFO] [STDERR] 2012-09-25 22:55:09 [WARNING] Failed to handle packet: java.lang.IndexOutOfBoundsException: Index: 39, Size: 0
java.lang.IndexOutOfBoundsException: Index: 39, Size: 0
at java.util.ArrayList.RangeCheck(ArrayList.java:547)
at java.util.ArrayList.get(ArrayList.java:322)
at ov.b(SourceFile:83)
at ov.a(SourceFile:111)
at gz.a(NetServerHandler.java:822)
at by.a(SourceFile:29)
at bb.b(TcpConnection.java:438)
at gz.d(NetServerHandler.java:72)
at ha.b(NetworkListenThread.java:55)
at fx.b(SourceFile:30)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:630)
at ft.q(DedicatedServer.java:241)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
Can you pinpoint what has happened prior to this crash? All that's saying is a packet isn't being handled by the server and to fix this I'll need to know what the packet is or at least how to replicate this crash
first of all, great mod! it's just epic. But I want to play downloaded maps, and random pks appearing everywhere makes it kinda difficult. How can I uninstall it or, at least, make it non-active for a while? I can't extract the files from the .minecraft folder because it merged whit some stuff!
I'll build a switch into the next version to turn off the spawning
Does someone know how to fix this glitch where you get attacked by an aggressive pokemon, that pokemon couldn't load moves, and the pokemon that you were forced to sent out loses some skills and then it gets replaced by suckier attacks? Example: Arbok attacks me and it couldn't load moves. My Blastoise had the skills skull bash, aqua tail, water pulse, and bite. Now, it knows tail whip, bubble, withdraw, and tackle plus a level reduction (58 to 55).
You are running 1.7.2?
You don't need modloader. I'd suggest getting us a console print out of what's happening when it tries to load then posting that over on our forums. In fact you may not need to post it there, the odds are someone has had your issue and already been shown how to fix it. To get a console log, run minecraft from the command line (windows). Check out www.minecraftwiki.net/wiki/Crash for more details
will we get to see the attacks like fire and water shooting from pokemon?
because that would make it so cooool!
This is for all who thought Red and Blue were flawless... I died when I found this. Never noticed how shitty some of the sprites actually were.
hahahahahaha
That's amazing!
I LOVE red and blue. In fact, i have my original Pokemon Red Cartridge sitting right in front of me on my desk lol.
You do have to admit though, they did an amazing job at the time, and you can tell they really improved in the second generation games (:
Also, sorry about the absence.... had a crisis to deal with, but it's done, though not how i would have liked. In any case, I should be here often again answering you guys questions and just hanging out
I was playing my original red version now. I got it when i was little the year it came out, and i've taken care of it ever since. About 2 years ago, i tried playing it and I "swore" the battery was dead in it (for those of you who don't know, the older games saved with a internal battery that could die after a time) and that i could no longer play considering it didn't save.
However, among finding my Pikachu SP, i tested it, and low and behold, it worked! However, there was something strange with it i didn't remember about it...
I Thought the original games were Monochromatic, meaning they could could only render in one color, like only Shades of red, or shades of blue at a time. Of course Yellow was able to switch colors, but it never had more the one color at a time on the screen.
However, my personal copy of Red was showing both Green and Red at the same time. I don't understand it... I can't even find proof online someone else has had this happen. Also, pics to prove i'm not crazy lol. Anyone else have this happen?
1. If you are going to add a pokemon, add the full evolution, not just 1 pokemon. I can't tell you how many times i have caught one of my favorite pokemon, and then find out that it doesnt evolve to its final stage. Examples are the zubat line (crobat), the sandile line (krookidile), the ghastly line (gengar), and the mareep line (ampharos).
2. PLEASE! ADD POKEMON FROM THE OTHER GENERATIONS! NOT JUST GEN 1! I get that there are a lot of fan(boys) for generation 1, but lets all admit it: which is more creative? A moth that is the god of the sun and would be a replacement of the sun once the sun dies out (volcarona), or a fire breathing LIZARD, NO, NOT DRAGON (charizard).
I think i've made my point.
--- BEGIN ERROR REPORT 973a3157 --------
Generated 25/09/12 9:38 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_31, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 429668016 bytes (409 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
Pixelmon [Pixelmon] (pixelmon) Unloaded->Errored
- LWJGL: 2.4.2
- OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2202, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: pixelmon.Pixelmon
at cpw.mods.fml.common.LoadController.transition(LoadController.java:102)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:459)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:144)
at net.minecraft.client.Minecraft.a(Minecraft.java:405)
at net.minecraft.client.Minecraft.run(Minecraft.java:737)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: pixelmon.Pixelmon
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:125)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:341)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:458)
... 4 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:167)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:118)
... 31 more
To address your issues:
1. We do plan on it. However, no one has made the models for those yet, and i figured it would be better to have pokemon in that people love VS keeping them out because the full line isn't in yet.
2. We completely plan on it! In fact, if you looked, we have pokemon from other generations in the mod. We only want to get the original 151 in first because that was a goal we set for ourselves, and will be a massive milestone.
Honestly, it looks like a Forge crash. My only recommendation is a clean install, as i see no Pixelmon classes in that crash whatsoever.
Haha! Yes! I was wondering when these'd come in! Nicely done!
... Yes you have.... And they will...
Former Lead Modeler of Pixelmon
See if you can get a crash report with them. You'll need to run minecraft from console to do so
Can you pinpoint what has happened prior to this crash? All that's saying is a packet isn't being handled by the server and to fix this I'll need to know what the packet is or at least how to replicate this crash
I'll build a switch into the next version to turn off the spawning