3x3 stone brick in the ground, 3x3 stone brick above that with a lava source in the middle, output in front of that, heater on top of lava source, 6 shafts above that, input above those, and then two more shafts above that. surround all of the shafts with cobble or some stone block on all 4 sides (not above the top one), and place a cobble or stone block around all but the front side of the heater and input.
And also try destroying and replacing one of the functional blocks, sometimes mine brakes (as in i brake it) and that always helps (I'm always replacing the output). Btw, can someone link a compatible version of battle gear pls? Whenever I install it, it crashes...
I Read Thread And What I Said Had To Be Said And My English Is Bad But Read This Section Of My Comment It Says "it Keeps Saying Not Found Please Fix It" And Im Am Going To Code In A Few Years And Maybe That Coding Can Help I Can Probably Fix it -Bryvenom
Hm, While I've got another team working the current version; I'm planning on some things with the remake: that being just the misc stuff for now. There are 2 things that i suppose could use some inputs on: first being 2 tiers (Ignotumite, and something else i was going to call mithium but maybe not), these tiers would have special traits and be rare finds. (Ignotumite was going to be forged onto pure gold, and have a fantasy-like shape to it's items), maybe having some sort of healing effect or something...
second thing is special artifact items found in dungeons or with unlockable recipes: just individual items with unique traits, textures, names and what-not- a couple of these rare specials could also be added.
Unique artifact items would be cool, but you'd need to have lots of measures to ensure it can't be obtained multiple times, especially when other mods are involved.
Rare minerals would be cool also, kind of like some of the metals in metallurgy, only rarer and with less other bloat.
Well multiple finds aren't a problem, you could have more than one kicking around. But when I say rare, I mean rare. Ignotumite for example as many know (well most of the time, I messed with it sometimes). is something so rare some may never find it. making it seem more like a mysterious material that few have seen before.
Hm, While I've got another team working the current version; I'm planning on some things with the remake: that being just the misc stuff for now. There are 2 things that i suppose could use some inputs on: first being 2 tiers (Ignotumite, and something else i was going to call mithium but maybe not), these tiers would have special traits and be rare finds. (Ignotumite was going to be forged onto pure gold, and have a fantasy-like shape to it's items), maybe having some sort of healing effect or something...
second thing is special artifact items found in dungeons or with unlockable recipes: just individual items with unique traits, textures, names and what-not- a couple of these rare specials could also be added.
so like with unlockable recipes that might be some new rare weapon or tool design or something?
", palatino, serif">RUSTIC
", palatino, serif">RUSTIC
(always quote me if replying to a post of mine or I might just not notice your reply)
second thing is special artifact items found in dungeons or with unlockable recipes: just individual items with unique traits, textures, names and what-not- a couple of these rare specials could also be added.
Rare minerals would be cool also, kind of like some of the metals in metallurgy, only rarer and with less other bloat.
Never mind me, I apparently haven't tried the latest M&B Bullseye for 1.6.4...
(always quote me if replying to a post of mine or I might just not notice your reply)
so like with unlockable recipes that might be some new rare weapon or tool design or something?
Maybe you could add katana schematics *wink wink*
(always quote me if replying to a post of mine or I might just not notice your reply)
", palatino, serif">RUSTIC