No idea if this has been reported before but i figured i'd post about this real quick.
There is a bug between NEI and this mod which happens to crash minecraft when I use the mouse wheel to scroll around while the mouse is hovering over an item. It seems that sometimes I actually end up making an item without actually clicking and if I do it enough MC even eventually crashes (i think this could be because it tried to make more items than i had materials for maybe??).
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 74d50447 --------
Generated 5/6/12 8:16 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_02, Oracle Corporation
VM: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
LWJGL: 2.8.3
OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NullPointerException
at codechicken.nei.FastTransferManger.findShiftClickDestinationSlot(FastTransferManger.java:172)
at codechicken.nei.FastTransferManger.transferItem(FastTransferManger.java:205)
at codechicken.nei.NEIController.onMouseWheel(NEIController.java:495)
at gb.f(GuiContainer.java:429)
at lukeperkin.craftingtableii.GuiClevercraft.f(GuiClevercraft.java:141)
at vp.i(SourceFile:110)
at gb.i(GuiContainer.java:419)
at net.minecraft.client.Minecraft.k(Minecraft.java:1561)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT da42ab13 ----------
Again no idea if anyone else is experiencing this or if it would be more NEI's "fault" than CT3 but i figured i'd bring it up here and see where it goes. Thanks for getting this back up and running I really do enjoy this mod a lot!
Great job Zeldo! A couple bugs I found were that the first time I opened it, I tried to open when it was not fully open. It crashed my game and another is that when I pulled out a collector with all the needed materials in my inv. it gave me 70 diamonds along with it. Awesome job and I would love to be a beta tester if you ever need one!OH and I almost forgot to add that when pressing the R button to see a recipe while NEI is installed it will also crash the game. Thanks!
Zeldo if install ssp en the smp versions but whene i make the table on server im getting end of stream and thise error in server cmd
java.lang.NullPointerException
at lx.b(SourceFile:227)
at ry.a(SourceFile:38)
at lx.a(SourceFile:155)
at qq.h(NetworkManager.java:236)
at qq.c(NetworkManager.java:423)
at zt.run(SourceFile:76)
Allso seams its not making any config files on the config folder of the server even if i add the file from my ssp it still gets same erros and so on.
No idea if this has been reported before but i figured i'd post about this real quick.
There is a bug between NEI and this mod which happens to crash minecraft when I use the mouse wheel to scroll around while the mouse is hovering over an item. It seems that sometimes I actually end up making an item without actually clicking and if I do it enough MC even eventually crashes (i think this could be because it tried to make more items than i had materials for maybe??).
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 74d50447 --------
Generated 5/6/12 8:16 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_02, Oracle Corporation
VM: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
LWJGL: 2.8.3
OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NullPointerException
at codechicken.nei.FastTransferManger.findShiftClickDestinationSlot(FastTransferManger.java:172)
at codechicken.nei.FastTransferManger.transferItem(FastTransferManger.java:205)
at codechicken.nei.NEIController.onMouseWheel(NEIController.java:495)
at gb.f(GuiContainer.java:429)
at lukeperkin.craftingtableii.GuiClevercraft.f(GuiClevercraft.java:141)
at vp.i(SourceFile:110)
at gb.i(GuiContainer.java:419)
at net.minecraft.client.Minecraft.k(Minecraft.java:1561)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT da42ab13 ----------
Again no idea if anyone else is experiencing this or if it would be more NEI's "fault" than CT3 but i figured i'd bring it up here and see where it goes. Thanks for getting this back up and running I really do enjoy this mod a lot!
The answer to your issue is in really big red text on the post.
Hello Zeldo! An feature that you could implement just struck me!
Would it be possible to show what items you use when you hover over the item that you want to craft? Its a bit confusing when for example diamond blocks can also be crafted into 9 diamonds again, and then you see an option to craft 9 diamonds when you already have 9 diamonds in your inventory.
(Trust me, this becomes a BIG problem fast when your playing with a lot of mods, ex. EE (Philosophers Stone *wink*) xS)
Won't work with NEI, Also after optimization the diamond issue wont exist.
Great job Zeldo! A couple bugs I found were that the first time I opened it, I tried to open when it was not fully open. It crashed my game and another is that when I pulled out a collector with all the needed materials in my inv. it gave me 70 diamonds along with it. Awesome job and I would love to be a beta tester if you ever need one!
OH and I almost forgot to add that when pressing the R button to see a recipe while NEI is installed it will also crash the game. Thanks!
22:55:04 [SEVERE] Unexpected exception
java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_CraftingTableII
I : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:440)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:497)
at cpw.mods.fml.common.Loader.load(Loader.java:375)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:527)
at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:
113)
at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:118)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Zeldo what i think that Neon_ColorsFTW22 is asking is putting the items needed to craft in the Tool Tip, no idea how hard that would be but i think it would be nice to have.
Sometimes when you convert diamonds to diamond blocks you get back the diamonds and a diamond block. Seems to happen when you only have enough diamonds for one block. And you can click like a maniac for half a stack of diamond blocks and 4-6 stacks of diamonds.
Last time I reproduced it I had 10 diamonds on me and created a diamond block.
@zeldo First of all welcome back! It's the first time i've seen you around since you passed teleport pipes to de'stormbringer.
For this crafting table woud it be possible to implement a RP project table inventory functionality? for example let's say i want to keep a crafting table only for logic gates, so it should have a small inventory where i could keep all my wafers, stone, redstone and wood. If that sound to much like the project table and you don't like to use it like that could it be possible then for the table to detect an adjacent chest? similar to a buildcraft crafting table i guess.
Cheers!
This has already been suggested and is being worked on.
Hey Zeldo! I love this mod so much and I'm glad that you updated it to 1.2.5. I was also wondering that when you have to craft say an MFSU. It says that I need like 33 more empty spaces. Is that so it makes it harder on the player or what? But I'm also having some trouble with the server side of things. I put the server file in the mods folder and it doesn't even say that it exists. Please help with it. And thank you so much for all of your hard work in this updated mod along with your contributions to other minecraft related stuff
Hey Zeldo! I love this mod so much and I'm glad that you updated it to 1.2.5. I was also wondering that when you have to craft say an MFSU. It says that I need like 33 more empty spaces. Is that so it makes it harder on the player or what?
You must have the space in your inventory for the items in each step of crafting something.
Would really love to use this as I love this mod, but keep getting the error of when I scroll either with using the mouse wheel or the scroll bar in the table, I get a saving chunks error. I do have NEI and even the NEI patch but still doesnt make a difference
Would really love to use this as I love this mod, but keep getting the error of when I scroll either with using the mouse wheel or the scroll bar in the table, I get a saving chunks error. I do have NEI and even the NEI patch but still doesnt make a difference
Hey Zeldo! I love this mod so much and I'm glad that you updated it to 1.2.5. I was also wondering that when you have to craft say an MFSU. It says that I need like 33 more empty spaces. Is that so it makes it harder on the player or what? But I'm also having some trouble with the server side of things. I put the server file in the mods folder and it doesn't even say that it exists. Please help with it. And thank you so much for all of your hard work in this updated mod along with your contributions to other minecraft related stuff
That means it will need 33 slots to make all the items for the MFSU and the leftover items. I see this isn't working as planned as that is way to many slots and will look into it
That means it will need 33 slots to make all the items for the MFSU and the leftover items. I see this isn't working as planned as that is way to many slots and will look into it
Wouldn't it really depend on what he had in his inventory to start with?
Thanks Zeldo for the continuation of this awesome mod. Is there any way an option could be added to disable the sound? I usually keep tables at various places around my place and the sound just creeps me out.
Also, I've noticed (on SMP, haven't tested on SSP) that the crafting table will show the items for a second, then the items will disappear until the scrollbar is moved down a bit.
There is a bug between NEI and this mod which happens to crash minecraft when I use the mouse wheel to scroll around while the mouse is hovering over an item. It seems that sometimes I actually end up making an item without actually clicking and if I do it enough MC even eventually crashes (i think this could be because it tried to make more items than i had materials for maybe??).
Mods loaded: 49
ModLoader 1.2.5
mod_CodeChickenCore 0.5.2
mod_4096Fix v2 for 1.2.5
mod_ControlPack 5.0
mod_MinecraftForge 3.1.2.94
mod_NotEnoughItems 1.2.2
mod_SpawnerGUI 1.2.5
mod_ReiMinimap v3.0_06 [1.2.5]
mod_betterDungeons 0.93_3
mod_BuildCraftCore 3.1.5
mod_BuildCraftBuilders 3.1.5
mod_BuildCraftEnergy 3.1.5
mod_BuildCraftFactory 3.1.5
mod_BuildCraftTransport 3.1.5
mod_SneakyPipes 0.1.1 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)
mod_LogisticsPipes 0.2.5 (built with Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.1.2.90)
mod_AdditionalPipes 3.0.7 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)
mod_AdditionalBuildcraftObjects 0.9.1-94 (MC 1.2.5, BC 3.1.5)
mod_BuildCraftSilicon 3.1.5
mod_cjb_main 6.0.2
mod_CraftingTableIII (Beta1.2, MC1.2.5)
mod_DoggyTalents 1.2.5
mod_EE 1.4.4.0
mod_EnderStorage 1.1.0
mod_Forestry 1.4.4.2
mod_BuildCraftZFP (Forestry Package)
mod_IC2 v1.95
mod_IC2AdvancedMachines v4.0
mod_InvTweaks 1.41b (1.2.4)
mod_PigbearLaser 1.4
mod_CompactSolars 2.2
mod_IronChest 3.3
mod_ModularForceFieldSystem 1.2 Beta 6pre3_2
mod_PortalGun 1.2.5v1
mod_Railcraft 5.0.3
mod_RedPowerControl 2.0pr5b1
mod_RedPowerCore 2.0pr5b1
mod_RedPowerLighting 2.0pr5b1
mod_RedPowerLogic 2.0pr5b1
mod_RedPowerMachine 2.0pr5b1
mod_RedPowerWiring 2.0pr5b1
mod_RedPowerWorld 2.0pr5b1
mod_stevescarts 1.2.0
mod_treecapitator 1.2.5.e updated by bspkrs
mod_WirelessRedstoneCore 1.2.0
mod_WirelessRedstoneRedPower 1.2.0
mod_WirelessRedstoneAddons 1.2.0
mod_SeedManager v1.3
mod_ThaumCraft 2.1.4
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 74d50447 --------
Generated 5/6/12 8:16 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_02, Oracle Corporation
VM: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
LWJGL: 2.8.3
OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NullPointerException
at codechicken.nei.FastTransferManger.findShiftClickDestinationSlot(FastTransferManger.java:172)
at codechicken.nei.FastTransferManger.transferItem(FastTransferManger.java:205)
at codechicken.nei.NEIController.onMouseWheel(NEIController.java:495)
at gb.f(GuiContainer.java:429)
at lukeperkin.craftingtableii.GuiClevercraft.f(GuiClevercraft.java:141)
at vp.i(SourceFile:110)
at gb.i(GuiContainer.java:419)
at net.minecraft.client.Minecraft.k(Minecraft.java:1561)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT da42ab13 ----------
Again no idea if anyone else is experiencing this or if it would be more NEI's "fault" than CT3 but i figured i'd bring it up here and see where it goes. Thanks for getting this back up and running I really do enjoy this mod a lot!
The answer to your issue is in really big red text on the post.
Won't work with NEI, Also after optimization the diamond issue wont exist.
Weird, will be looked into in the future
Wow.... I totally didn't realize I RAR'ed it -.-' That's why I can't reproduce this bug, Thanks for the tip
Would have to rewrite a chunk of the mod for that
22:55:04 [SEVERE] Unexpected exception
java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_CraftingTableII
I : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:440)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:497)
at cpw.mods.fml.common.Loader.load(Loader.java:375)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:527)
at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:
113)
at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:118)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Already reported, resist the urge to cheat
Doesn't freeze it, its computing the recipes. Unfortunately there is nothing I can do since InvTweaks sends a few hundred real mouse clicks to it.
This has already been suggested and is being worked on.
You must have the space in your inventory for the items in each step of crafting something.
Without an error report this post is useless
That means it will need 33 slots to make all the items for the MFSU and the leftover items. I see this isn't working as planned as that is way to many slots and will look into it
Also, I've noticed (on SMP, haven't tested on SSP) that the crafting table will show the items for a second, then the items will disappear until the scrollbar is moved down a bit.
edit: I can spell spoiler, I swear
Sweet mod