Hi, I have tested the extended diamond armor. It looks like fall damage is handled well but damage done by mobs seems to go fully through I have rechecked this with normal diamond armor. Here it seems to be that damage done by mobs is absorbed partially as it should be normaly. Maybe you should check this out. But anyway - a very nice mod you have done there!
I tried it. You're right. There has to be something wrong. I will fix it.
I'm not good at creating textures. Since it is not craftable, I don't think it's very important. But if someone else creates textures, it would be easy to implement them.
You see, This is what minecraft modding needs. Noobs creating basic mods, but UNIQUE basic mods. I am fed up of thousands of "New ore" or "New weapon" mods out there.
Agreed. Pretty much the only ones (weapons+ and ores+) worth having, in my opinion, are Battlegear, SimpleOres, and Netherrocks. (Which is not to say that this isn't worth having, it's not a weapons+ or ores+)
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
Hm, I'm waiting for the SMP support since it is a great Idea. If you don't mind, may I also decompile the mod files and try my hand at adding some more Extended recipes and tools?
You don't need to. It's open source.
Rollback Post to RevisionRollBack
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
2 mods loaded
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (minecraft.jar)
mod_ExtendedWorkbench : Loaded ([1.2.5]ExtendedWorkbench v0.5b.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 1f333811 --------
Generated 6/18/12 12:40 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel Cantiga version 1.5.0 - Build 7.15.10.1502, Intel
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:419)
... 5 more
Caused by: java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 22 more
--- END ERROR REPORT 58afa558 ----------
regarding the armor damage absorption issue:
Do you plan to release a bugfix anytime soon?
The next release will include that fix. I'm not sure if this will happen soon. The armor I created works completly wrong. Forge does 200 lines of calculations to determine the amount of damage absorbed.
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
You should make an ender-sword that can be only crafted by this workbench,
The ender sword is the same as the Extended Diamond sword but it has a ender pearl in the middle with diamond on the sides of the enderpearl,
Plus if you right click once it throws the sword, which can go through 3 mobs before falling as an item
When the sword goes through the mob it dies,
If you hold the right mouse button wherever you point you get teleported at for 5 blocks,
O:Person ->:Direction
P:place he wants to go.
_:Place he lands
O---->_ P
Catch is, you can't go through blocks,
If you do, you get stuck inside the block and die.
Also if you teleport near the water or you teleport at the sun you die,
Also you could add a dimension where if you teleport at the moon, you get transported at the moon.
Thank you this mod is Awesome and has Awesome potential. Can't wait for SMP support (hopefully soon) and Extended Chests, Furnaces, Enchanting Tables and TNT.
NOT ANYMOAR!!! Sharing is Caring!
Anyways I love this mod but the onlything that bothers me is the textures for the flint and steel, and the map it looks kinda unoriginal.
You should make an ender-sword that can be only crafted by this workbench,
The ender sword is the same as the Extended Diamond sword but it has a ender pearl in the middle with diamond on the sides of the enderpearl,
Plus if you right click once it throws the sword, which can go through 3 mobs before falling as an item
When the sword goes through the mob it dies,
If you hold the right mouse button wherever you point you get teleported at for 5 blocks,
O:Person ->:Direction
P:place he wants to go.
_:Place he lands
O---->_ P
Catch is, you can't go through blocks,
If you do, you get stuck inside the block and die.
Also if you teleport near the water or you teleport at the sun you die,
Also you could add a dimension where if you teleport at the moon, you get transported at the moon.
That is a lot of stuff for one item. There is already a moon mod. I don't really think it's worth doing this again.
NOT ANYMOAR!!! Sharing is Caring!
Anyways I love this mod but the onlything that bothers me is the textures for the flint and steel, and the map it looks kinda unoriginal.
I like the map icon. If you have any suggestions, feel free to post them.
Great idea! I can make a zoom function, so you can choose the scale.
I tried it. You're right. There has to be something wrong. I will fix it.
I'm not good at creating textures. Since it is not craftable, I don't think it's very important. But if someone else creates textures, it would be easy to implement them.
Agreed. Pretty much the only ones (weapons+ and ores+) worth having, in my opinion, are Battlegear, SimpleOres, and Netherrocks. (Which is not to say that this isn't worth having, it's not a weapons+ or ores+)
You don't need to. It's open source.
2 mods loaded
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (minecraft.jar)
mod_ExtendedWorkbench : Loaded ([1.2.5]ExtendedWorkbench v0.5b.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 1f333811 --------
Generated 6/18/12 12:40 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel Cantiga version 1.5.0 - Build 7.15.10.1502, Intel
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:419)
... 5 more
Caused by: java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 22 more
--- END ERROR REPORT 58afa558 ----------
Help me please!
The next release will include that fix. I'm not sure if this will happen soon. The armor I created works completly wrong. Forge does 200 lines of calculations to determine the amount of damage absorbed.
That seems to be a problem with Forge. Get a new minecraft.jar and only install Forge. If this does not work. get an older version of Forge (3.1.x).
a
Hatch your own dragon!new breeds added.I ADVERTISE TOO MUCH I KNOW I KNOW!!
Suggestion, how about an extended crafting book to show all the extended recipes?
Just a thought, Great mod.
The ender sword is the same as the Extended Diamond sword but it has a ender pearl in the middle with diamond on the sides of the enderpearl,
Plus if you right click once it throws the sword, which can go through 3 mobs before falling as an item
When the sword goes through the mob it dies,
If you hold the right mouse button wherever you point you get teleported at for 5 blocks,
O:Person ->:Direction
P:place he wants to go.
_:Place he lands
O---->_ P
Catch is, you can't go through blocks,
If you do, you get stuck inside the block and die.
Also if you teleport near the water or you teleport at the sun you die,
Also you could add a dimension where if you teleport at the moon, you get transported at the moon.
NOT ANYMOAR!!! Sharing is Caring!
Anyways I love this mod but the onlything that bothers me is the textures for the flint and steel, and the map it looks kinda unoriginal.
No.
With what effect?
That is a lot of stuff for one item. There is already a moon mod. I don't really think it's worth doing this again.
I like the map icon. If you have any suggestions, feel free to post them.
http://hoangmanhhiep.info/adf/