Why does everyone think this mod is a Weapon+ mod. I don't think it is. The mod creater put the swords first because there was a diamond sword in minecraftpg5's video, that's it. (If it is really a Weapon+ mod, then I'm sorry)
Also, what do you mean by first post?
i mean that was my first post on this forum.
and i see your point about the weapons+ mod, it just seems so well suited to weapon, thats all.
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
The textures are wrong for the swords, I changed the swords. If you look at the original vieo, the longer part comes before the smaller part, not the other way around, I fixed it here:
Hay i have an idear u shood make it u need to arms for this mods tools like u can see to hands u hold it with i gess ill show u in a example with this vid
idk if u know what i meen but u carnt hold a sord that big with one hand like on sky rim its dobble weleded wepons if u know what i meen and more grafical hits would be aswome coz if u just wack it it dosent relly look like you are killing them evan tho thats the vinila but just put this to mind
I have released v0.5.
It has changed recipes, so weaker tools are easier to craft.
Also I added extended flint and steel and shears. Now all tools are supported.
The textures are wrong for the swords, I changed the swords. If you look at the original vieo, the longer part comes before the smaller part, not the other way around, I fixed it here:
I think you should add extended torches
They are a 1/2 a block taller than regular torches, emit, say, 2 more light than rgular torches, and are handheld
If you do, 5 Diamonds for you!
i dont know if anyone suggested this but you should add an extended chest with more storage slots, an extended furnace, i dont know how to explain it, but im thinking 4 furnaces in one to save more room. also an extended enchantment table. the enchantment table will give you better enchantments for lower levels say this enchantment requires level 10, this enchantment table will say you only need to be 6 or something, i think that'd be cooooool anyway here is an upvote for you good sir and loads of diamonds! keep up the good work!
oh you should also make a cool signature picture to replace my 32 day survival in a creeper apocolypse signature picture thingy
You should make a Tobuscus Diamond Sword, in his video, it shows 3 diamonds and a stick below them as if it required a bigger workbench to make.
Yea. Maybe something like "weak extended tools." They would be based around this design, but wouldn't be as good as the current Extended Tools.
I've been waiting for the v0.5 update for a looooong time, for the different handles. Wyay! (And no, that's not a typo.) I just wanted to ask something.
Do the new recipes present some incompatibilities with the earlier versions of the mod? I doubt it, but just being sure.
Quote from eminemisking »
could you add boots that negate fall damage but loose durability when used ( the higher you fall from the more durability is lost). Please that would be awesome.
There's something called an enchantment which can be applied to boots to cause them to prevent some fall damage.
Oh, and I don't know too much about modding, but people have suggested longer range for the Swords, and you've said that requires editing the base classes. Perhaps you could make it so that centre-clicking while holding an Extended Sword only does the damage of a normal Sword, but has longer range? Would that require editing base classes?
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
Oh, and I don't know too much about modding, but people have suggested longer range for the Swords, and you've said that requires editing the base classes. Perhaps you could make it so that centre-clicking while holding an Extended Sword only does the damage of a normal Sword, but has longer range? Would that require editing base classes?
I'm not sure. I will try it. But this would conflict with 'pick block'.
i know this is asking alot but can u make me 1.2.3 version to use with yogbox and technic launcher cause the mods and my yogbox i use are 1.2.3 so can pls do that oh and a banner would be cool
B I
B I --> Iron Rod x4
i mean that was my first post on this forum.
and i see your point about the weapons+ mod, it just seems so well suited to weapon, thats all.
I think the OP's made him/herself clear about making this a weapons+ mod.
I would suggest Extended Paxels, but Paxels have been overdone to (censored.)
http://img818.imageshack.us/img818/7578/extendedworkbench.png
idk if u know what i meen but u carnt hold a sord that big with one hand like on sky rim its dobble weleded wepons if u know what i meen and more grafical hits would be aswome coz if u just wack it it dosent relly look like you are killing them evan tho thats the vinila but just put this to mind
(soz for my bad English) HD
http://www.minecraftforum.net/topic/1218527-ablockalyptic-mod-pack-125/page__p__14870663#entry14870663
It has changed recipes, so weaker tools are easier to craft.
Also I added extended flint and steel and shears. Now all tools are supported.
I know. But I think it's more useful to have to longer part in front of the hand.
I said you should put a link TO my topic, not IN my topic.
They are a 1/2 a block taller than regular torches, emit, say, 2 more light than rgular torches, and are handheld
If you do, 5 Diamonds for you!
B=blank C=coal/charcoal S=sticks
BBB
BBB
BCB
SCS
BSB
BSB
oh you should also make a cool signature picture to replace my 32 day survival in a creeper apocolypse signature picture thingy
Yea. Maybe something like "weak extended tools." They would be based around this design, but wouldn't be as good as the current Extended Tools.
I've been waiting for the v0.5 update for a looooong time, for the different handles. Wyay! (And no, that's not a typo.) I just wanted to ask something.
Do the new recipes present some incompatibilities with the earlier versions of the mod? I doubt it, but just being sure.
There's something called an enchantment which can be applied to boots to cause them to prevent some fall damage.
Oh, and I don't know too much about modding, but people have suggested longer range for the Swords, and you've said that requires editing the base classes. Perhaps you could make it so that centre-clicking while holding an Extended Sword only does the damage of a normal Sword, but has longer range? Would that require editing base classes?
I don't really know what you mean. Changing recipes doesn't make anything incompatible.
I'm not sure. I will try it. But this would conflict with 'pick block'.