no they dont ive tried it demolished the area around but the obsidian box was whole ive tried to demolish a box 3 x5 in size no reaction the box was whole even though i used 15 tnt x100 then followed by 15 tnt x500 directly after the ground around was blown up but the box was whole heres a link to a video tht shows how i did the test:
don't some tnt in the mod do it, pretty sure the meteorite does.
Nice mod! I really like it! Could you include a Freeze Dynamite in another update? Also if you made a God version of the Freeze TNT I think "The Day After Tomorrow" would be a cool name! Again, really awesome mod!
I'm the author of the Super TNT mod for Minecraft 1.7.2.
In my mod, it sucks because whenever my TNT explodes, it takes about 2 minutes to "explode". It's like the rest of the game just keeps going while the game "processes" what its supposed to be doing. It eventually works and renders the crater but in your mod there isn't this 2 minute delay.
I was never able to solve this problem after months of researching and trying various different things. I eventually gave up.
In your mod, it doesn't have this problem. The game "pauses" for a split second and then instantly shows the hole rendered from the tnt explosion.
Could you help me out and explain what code you used to do that? I would be forever grateful.
Tried contacting you MinecraftTNTstuff to try and fix a MP version. Just want to help out if you're short on time
I found that the eventregistration in the mod is the only place using sound, so i took out that one class file, recompiled it with that line commented out, and it runs on the server.
I didn't want to repost the mod here, cause I think all honour for making a great mod is yours.
But I did make a binary diff patch for version 2.9.
unfortunately this mod does not work in my forge server, do not know what to do, I left it alone server and even then the server opens and closes he badge before opening, what I do for him work on my forge server ????
Click the download mod link and wait until it is done loading in the bottom left corner of the screen open %appdata% in run and open .minecraft open mods folder and drag it in
Idk whats up!i cant get it to work with zipped or unzipped file,it always lets me get on,tmt is in the mods selection and when i try to load a world it says shutting down server and gives the following crash report=
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 195757504 bytes (186 MB) / 369639424 bytes (352 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA TooMuchTNT{2.9} [TooMuchTNT] (TooMuchTNT v2.9 .jar)
GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-8.28.32' Renderer: 'Intel HD Graphics 4000 OpenGL Engine'
Launched Version: 1.7.10-Forge10.13.4.1492-1.7.10
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.28.32, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Seems that GravityTNT seems like a mob firework...
[Avatar] My unshaded MC avatar (Shaded version later)
[Status] "...Thank you."
"A magic attack right at their face!" ~David
don't some tnt in the mod do it, pretty sure the meteorite does.
http://www.minecraftforum.net/forums/mapping-and-modding/maps/2340039-city-map-merriston-v1-airport-pc-map-mcpe-map-in
Nice mod! I really like it! Could you include a Freeze Dynamite in another update? Also if you made a God version of the Freeze TNT I think "The Day After Tomorrow" would be a cool name! Again, really awesome mod!
"No crash report, no description, no deal."
I'm the author of the Super TNT mod for Minecraft 1.7.2.
In my mod, it sucks because whenever my TNT explodes, it takes about 2 minutes to "explode". It's like the rest of the game just keeps going while the game "processes" what its supposed to be doing. It eventually works and renders the crater but in your mod there isn't this 2 minute delay.
I was never able to solve this problem after months of researching and trying various different things. I eventually gave up.
In your mod, it doesn't have this problem. The game "pauses" for a split second and then instantly shows the hole rendered from the tnt explosion.
Could you help me out and explain what code you used to do that? I would be forever grateful.
Issue can be easily fixed supposedly by using the link by and dl the patcher. Supposedly.
Okay. Tested it. It does in fact make TooMuchTNT run on a server with no problem...yet...
unfortunately this mod does not work in my forge server, do not know what to do, I left it alone server and even then the server opens and closes he badge before opening, what I do for him work on my forge server ????
err...wtf? This mod has been considered "bad" over here, please fix this issue (yep, it kinda crashed my minecraft instance)
Think this will ever see a 1.8 release?
Is this me? Did I download it wrong? It looks like this for the Tnt as well
So there's basically nothing we can do about too much tnt crashing on mc forge server 1.7.10? Really awesome mod though
GO TO https://triangle.gs
this mod is cool but when i tried it with orespawn ddnt work
so dnt try it with lots of other mods may crash
Can anyone help me i downloaded this mod and my server and minecraft 1.7.10 always crash.The mod is 1.7.10 and my minecraft is also 1.7.10
How do you download a mod someone please tell me I looked on YouTube and it didn't help
I used the FloatingIsland TNT LOL😜 (at the left bottom mankind's mark)
make it work on multiplayer PLS!
Click the download mod link and wait until it is done loading in the bottom left corner of the screen open %appdata% in run and open .minecraft open mods folder and drag it in
#TEAMINSTINCTFTW
Can you please make this mod for minecraft 1.8? Its really cool, and others probably want it on 1.8 too!
WOOOOOO FINALLY FOR 1.8!!!!
Thanks bro!
Idk whats up!i cant get it to work with zipped or unzipped file,it always lets me get on,tmt is in the mods selection and when i try to load a world it says shutting down server and gives the following crash report=
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 8/21/15 12:39 PM
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 195757504 bytes (186 MB) / 369639424 bytes (352 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UCHIJAAAA TooMuchTNT{2.9} [TooMuchTNT] (TooMuchTNT v2.9 .jar)
GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-8.28.32' Renderer: 'Intel HD Graphics 4000 OpenGL Engine'
Launched Version: 1.7.10-Forge10.13.4.1492-1.7.10
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.28.32, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)