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[1.4.2][SMP] BicBiomeCraft | Adds Over 220+ Biomes!
Poll: Should i add more biomes?
Ended May 15, 2014
Poll: Should i add more trees?
Ended May 15, 2014
Poll: should i add more tools, armor,blocks?
Ended May 15, 2014
java -cp C:\Users\Stephanie\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Stephanie\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Stephanie\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Stephanie\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\Stephanie\AppData\Roaming\.minecraft\bin\natives -Xmx1024M -Xms512M net.minecraft.client.Minecraft
java.lang.IncompatibleClassChangeError: Implementing class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: net.minecraft.client.Minecraft. Program will exit.
Exception in thread "main"
Minecraft exited with status 1
installing through mcpatcher (it just works better for me this way)
mods installed in loaded order.
audiomod
modloader mp
minecraft forge
gui api
mod api
mod api - gui api patch
rei minimap
convenient inventory
inventory tweaks
ingame info
too many items
crystal wing
Pirates
Airship
Steamboat
Okutils
Humans +
Millieneir
more villages mod
mystcraft
water shader
Nature overhaul (forge version)
<--- Tried to install BicBiomecraft here
mcpatcher mods
hd textures
hd font
better grass
random mobs
custom colors
connected textures
any ideas why my minecraft seems to be broken and what i might do to fix it?
yeah i like this idea lot, but maybe the guy that is reviving should feed the hurt guy. and about the quick reviving item with right click , use soul sand surrounding a golden apple for the recipe! to make a soul apple or golden soul, or something with a cooler name xd.
Bic Boi! you have way too many mods installed. This mod isn't capable with many other mods since its like a mod pack itself (it isn't but is big enough to be one its self). Sorry but most of those mods you have installed probably won't work with my mod. There is one way however, install a mod called IDResolver it should fix the conflicts for you. I saw some people use it on youtube on my mods and they seem to got like 20 mods installed. so try using IDResolver.
If your problem continues use a fresh new jar file install everything required in order for it to work. and not add any other mods to it. it should work fine that way. after all this was meant to be a stand alone mod.
Hopy you get the problem fixed - Happy Gaming
Great idea! i'll use that for the reviving item (if i can get it to work)
yes... didn't you see the main page? theres like 6 videos i have on the main page. you can also search up "BicBiomeCraft" or "CandyWinterGenesis" on youtube theres a lot more videos.
hope that helped
LOL! I love that picture! XD. may I have permission to use it for the banner for eternal moon later? it would fit the mod sooooo well. i'll give you credit and stuff.
MUSIC!!!.. no more vanilla musics.. x.x Candy land for musics and the other for musics, cuz vanilla music gets old, and doesnt have a place for these mods
good point, but what kind of music do you suggest?
hmm.. yeah , and eternal moon is my fav so far, but idk , maybe we should search on internet some royalty free music or CC music , if we find something that fits the mod,we can post it!
Bad News: New forge version came out that means I have to update EVERYTHING! T_T. stay with old forge version intill i update.
Good News: Forge added custom sound support system! Looks like your custom sounds requests might come true! Also the other good news is you might not ever need modloader for this mod agien! You might only need forge! which means easyer on players to install!
wow pretty cool! but isn't easier with modloader?
and look there is a potion effect called nausea
http://www.minecraftwiki.net/wiki/Potion_effects
you can only get something similar when stepping into a portal
you install forge just the way you do with modloader. but the new update doesn't require you to install modloader which means there's less you need to install to get the mod to work. plus if i only used modloader I would be very limited to what I could code. forge makes it so I have a huge advantage when I am coding. Plus since now we only need to install forge that mean forge is like the new modloader lol.
edit: dang i doble posted, spare my life pls!
cool! I don't mind double posting
edit- Hey guys! you might know i'm updating all my mods to the newest version of forge. there will be a delay because i got work today i'll work on the update after my work. it should be done today (atleast bicbiomecraft will)
LOL!! I was just about to ask if you want me to make a sig for this mod!!! xD
EDIT: I just realized, it's too big. :/
if you like. you could make me a banner if you do ill provide you credit for making it