Ironside you have modloadermp and forge both installed that can be problematic at best =( also maybe the Linux but im guessing
I've never had, nor heard of problems with both, I have mods that require both, and no, java is platform independent. But seriously? Forge and ModloaderMP are incompatible?
EDIT: I did some searching, and I read that they are commonly used together. BUt I did read that the server versions are incompatible. But that wouldn't affect the client.
Any chance you would ever make the lights able to be toggled on and of by redstone? Would love to wire all my lights up to a light switch! (Hell add a light switch! Works the same as a lever but is smaller and looks diffrent :P)
sorry,MyEnglishis not very good..i have a question in bukkit server,this mod is good but....look my current photo
,Istoo highwhenI sat downon the server,I do not knowwhere theerror,Pleasehelp Thank you
Awesaome mod, but I have a suggestion/request. could you please add carpeting, fridges, and freezers to this mod? fridges can store food, freezers can freeze buckets of water into blocks of ice. Also, a chandelier would be a cool addition.
This mod's cool but when I sit in a chair, there's a big white column that pushes me up. Other mods I have are: BicBiomes, Twilight Forest, this mod, InfiTools, and InfiBlocks. Plus NEI, Forge, Rei's Minimap, and Modloader.
It crashes. Here's the error log. From MCPatcher's test minecraft function, cause Minecraft won't display an error report properly.
MCPatcher version is 2.3.6_03
OS: Linux 3.3.4-3.fc16.x86_64 amd64
JVM: Sun Microsystems Inc. 1.6.0_32 (64 bit)
Classpath: /home/silent/.minecraft/mcpatcher-2.3.6_03.jar
Minecraft version is 1.2.5 (md5 65c37cc6426288b659b9e31f5a584c81)
WARNING: possibly modded minecraft.jar (orig md5 8e8778078a175a33603a585257f28563)
Analyzing /home/silent/.minecraft/bin/minecraft-1.2.5.jar (1524 files)
GLAllocation matches ew.class
createDirectByteBuffer matches c (I)Ljava/nio/ByteBuffer;
GameSettings matches hu.class
Minecraft matches net/minecraft/client/Minecraft.class
Minecraft matches net/minecraft/client/Minecraft.class
runTick matches k ()V
Minecraft matches net/minecraft/client/Minecraft.class
Minecraft matches net/minecraft/client/Minecraft.class
runGameLoop matches x ()V
Minecraft matches net/minecraft/client/Minecraft.class
TexturePackDefault matches lc.class
TexturePackList matches gi.class
TexturePackList matches gi.class
TexturePackList matches gi.class
TexturePackList matches gi.class
TexturePackCustom matches aju.class
TexturePackFolder matches aiq.class
TexturePackBase matches h.class
getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
TexturePackBase matches h.class
getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
TexturePackBase matches h.class
getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
TexturePackBase matches h.class
getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
EntityDropParticleFX matches ga.class
onUpdate matches J_ ()V
EntityAuraFX matches xy.class
EntityPortalFX matches aep.class
EntitySplashFX matches nw.class
EntityRainFX matches rg.class
EntityReddustFX matches aab.class
EntityFX matches rt.class
EntitySuspendFX matches ky.class
EntityBubbleFX matches vg.class
EntityRenderer matches lr.class
updateFogColor matches g (F)V
updateLightmap matches e ()V
RenderEngine matches aaw.class
updateDynamicTextures matches a ([IIII)V
refreshTextures matches b ()V
RenderEngine matches aaw.class
Tessellator matches adz.class
draw matches a ()I
startDrawingQuads matches b ()V
reset matches d ()V
addVertex matches a (DDD)V
startDrawing matches a (I)V
RenderGlobal matches l.class
renderSky matches a (F)V
renderClouds matches b (F)V
ItemRenderer matches mn.class
ItemRenderer matches mn.class
RenderBlocks matches vl.class
renderStandardBlockWithAmbientOcclusion matches a (Lpb;IIIFFF)Z
renderStandardBlockWithColorMultiplier matches b (Lpb;IIIFFF)Z
non-AO multipliers (R G = (14 15 16)
AO faces (N S E W) = (17 18 15 16)
RenderBlocks matches vl.class
renderBlockRedstoneWire matches g (Lpb;III)Z
renderBlockFallingSand matches a (Lpb;Lxd;III)V
renderBlockFluids matches n (Lpb;III)Z
RenderBlocks matches vl.class
renderStandardBlock matches o (Lpb;III)Z
WorldRenderer matches ct.class
updateRenderer matches a ()V
TileEntitySignRenderer matches ll.class
renderTileSignEntityAt matches a (Lsc;DDDF)V
RenderLiving matches fe.class
doRenderLiving matches a (Lacq;DDDFF)V
RenderXPOrb matches tb.class
render matches a (Lbz;DDDFF)V
RenderSpider matches amo.class
RenderEnderman matches st.class
TextureFX matches tt.class
onTick matches a ()V
Watch matches ht.class
StillWater matches qa.class
Fire matches nh.class
Compass matches tu.class
FlowLava matches gf.class
FlowWater matches ael.class
StillLava matches bv.class
Portal matches zp.class
FontRenderer matches nl.class
FontRenderer matches nl.class
FontRenderer matches nl.class
renderString matches a (Ljava/lang/String;IIIZ)I
NBTTagCompound matches ady.class
Potion matches aad.class
setPotionName matches a (Ljava/lang/String;)Laad;
Entity matches nn.class
Entity matches nn.class
setPositionAndRotation matches b (DDDFF)V
EntityList matches aao.class
addMapping matches a (Ljava/lang/Class;Ljava/lang/String;I)V
EntityLiving matches acq.class
EntityLiving matches acq.class
setPositionAndRotation matches b (DDDFF)V
EntitySheep matches cu.class
ItemDye matches hm.class
Item matches yr.class
getColorFromDamage matches b (II)I
getColorFromDamage(II)I has 2 params
ItemSpawnerEgg matches acv.class
getItemNameIS matches d (Laan;)Ljava/lang/String;
getColorFromDamage matches b (II)I
ItemBlock matches vd.class
getColorFromDamage matches b (II)I
PotionHelper matches hx.class
ColorizerFoliage matches gu.class
ColorizerFoliage matches gu.class
ColorizerGrass matches zv.class
World matches xd.class
getSkyColor matches a (Lnn;F)Lbo;
getSunAngle matches b (F)F
IBlockAccess matches ali.class
IBlockAccess matches ali.class
IBlockAccess matches ali.class
ColorizerWater matches zt.class
BiomeGenBase matches abn.class
getTemperaturef matches j ()F
getRainfallf matches i ()F
setBiomeName matches a (Ljava/lang/String;)Labn;
WorldChunkManager matches rs.class
BiomeGenSwamp matches ahs.class
getTemperaturef matches j ()F
getRainfallf matches i ()F
setBiomeName matches a (Ljava/lang/String;)Labn;
WorldProvider matches alb.class
getFogColor matches b (FF)Lbo;
WorldProviderHell matches akf.class
getFogColor matches b (FF)Lbo;
WorldProviderEnd matches ii.class
getFogColor matches b (FF)Lbo;
Material matches acn.class
MapColor matches wh.class
BlockCauldron matches xm.class
colorMultiplier matches c (Lali;III)I
BlockGrass matches qy.class
getBlockTexture matches d (Lali;IIII)I
BlockLeaves matches uf.class
colorMultiplier matches c (Lali;III)I
BlockFluid matches agv.class
colorMultiplier matches c (Lali;III)I
BlockMycelium matches alr.class
getBlockTexture matches d (Lali;IIII)I
BlockRedstoneWire matches ahi.class
randomDisplayTick matches b (Lxd;IIILjava/util/Random;)V
colorMultiplier matches c (Lali;III)I
BlockStem matches aei.class
getRenderColor matches d (I)I
Block matches pb.class
Block matches pb.class
colorMultiplier matches c (Lali;III)I
getRenderColor matches d (I)I
Block matches pb.class
getBlockTextureFromSideAndMetadata matches a (II)I
getBlockTexture matches d (Lali;IIII)I
BlockLilyPad matches ye.class
Analyzing /home/silent/.minecraft/bin/minecraft-1.2.5.jar (methods and fields)
Minecraft (net/minecraft/client/Minecraft.class)
RenderEngine (aaw.class)
field imageData matches h Ljava/nio/ByteBuffer;
field textureList matches i Ljava/util/List;
method registerTextureFX matches a (Ltt;)V
method readTextureImage matches a (Ljava/io/InputStream;)Ljava/awt/image/BufferedImage;
method setupTexture matches a (Ljava/awt/image/BufferedImage;I)V
method getTexture matches b (Ljava/lang/String;)I
method getImageRGB matches a (Ljava/awt/image/BufferedImage;[I)[I
method readTextureImageData matches a (Ljava/lang/String;)[I
TextureFX (tt.class)
field imageData matches f [B
field tileNumber matches g I
field tileSize matches j I
field tileImage matches k I
Compass (tu.class)
Fire (nh.class)
StillLava (bv.class)
FlowLava (gf.class)
StillWater (qa.class)
FlowWater (ael.class)
ItemRenderer (mn.class)
Watch (ht.class)
Portal (zp.class)
Minecraft (net/minecraft/client/Minecraft.class)
field texturePackList matches E Lgi;
field renderEngine matches p Laaw;
field gameSettings matches A Lhu;
field fontRenderer matches q Lnl;
field alternateFontRenderer matches r Lnl;
GLAllocation (ew.class)
TexturePackList (gi.class)
field selectedTexturePack matches a Lh;
field defaultTexturePack matches c Lh;
method updateAvailableTexturePacks matches a ()V
method setTexturePack matches a (Lh;)Z
TexturePackBase (h.class)
field texturePackFileName matches a Ljava/lang/String;
method openTexturePackFile matches a ()V
method closeTexturePackFile matches b ()V
TexturePackCustom (aju.class)
field file matches h Ljava/io/File;
field zipFile matches e Ljava/util/zip/ZipFile;
TexturePackDefault (lc.class)
TexturePackFolder (aiq.class)
field folder matches g Ljava/io/File;
FontRenderer (nl.class)
GameSettings (hu.class)
ColorizerWater (zt.class)
field colorBuffer matches a [I
ColorizerGrass (zv.class)
field colorBuffer matches a [I
ColorizerFoliage (gu.class)
field colorBuffer matches a [I
FontRenderer (nl.class)
method getStringWidth matches a (Ljava/lang/String;)I
method getCharWidth matches a (C)I
Material (acn.class)
field ground matches b Lacn;
Block (pb.class)
field blockID matches bO I
field blocksList matches m [Lpb;
method getBlockTexture matches d (Lali;IIII)I
BlockGrass (qy.class)
BlockMycelium (alr.class)
IBlockAccess (ali.class)
method getBlockId matches a (III)I
method getBlockMetadata matches e (III)I
method getBlockMaterial matches f (III)Lacn;
RenderBlocks (vl.class)
field blockAccess matches a Lali;
RenderLiving (fe.class)
RenderSpider (amo.class)
RenderEnderman (st.class)
Entity (nn.class)
field entityId matches f I
field nextEntityID matches a I
method getEntityTexture matches v_ ()Ljava/lang/String;
method writeToNBT matches d (Lady;)V
method readFromNBT matches e (Lady;)V
EntityLiving (acq.class)
NBTTagCompound (ady.class)
method getLong matches g (Ljava/lang/String;)J
method setLong matches a (Ljava/lang/String;J)V
Minecraft (net/minecraft/client/Minecraft.class)
field texturePackList matches E Lgi;
TexturePackList (gi.class)
field selectedTexturePack matches a Lh;
field defaultTexturePack matches c Lh;
TexturePackBase (h.class)
field texturePackFileName matches a Ljava/lang/String;
TexturePackList (gi.class)
field selectedTexturePack matches a Lh;
field defaultTexturePack matches c Lh;
TexturePackBase (h.class)
field texturePackFileName matches a Ljava/lang/String;
Minecraft (net/minecraft/client/Minecraft.class)
field texturePackList matches E Lgi;
field theWorld matches f Lxd;
IBlockAccess (ali.class)
method getBlockId matches a (III)I
method getBlockMetadata matches e (III)I
method getBiomeGenAt matches a (II)Labn;
Block (pb.class)
field blockID matches bO I
field blocksList matches m [Lpb;
BiomeGenBase (abn.class)
method getGrassColor matches k ()I
method getFoliageColor matches l ()I
field color matches z I
BiomeGenSwamp (ahs.class)
BlockFluid (agv.class)
BlockCauldron (xm.class)
Item (yr.class)
ItemBlock (vd.class)
field blockID matches a I
ItemRenderer (mn.class)
Potion (aad.class)
PotionHelper (hx.class)
ColorizerFoliage (gu.class)
BlockLeaves (uf.class)
World (xd.class)
method getWorldChunkManager matches i ()Lrs;
WorldProvider (alb.class)
WorldProviderHell (akf.class)
WorldProviderEnd (ii.class)
WorldChunkManager (rs.class)
method getBiomeGenAt matches a (II)Labn;
Entity (nn.class)
field worldObj matches k Lxd;
EntityFX (rt.class)
EntityRainFX (rg.class)
EntityDropParticleFX (ga.class)
EntitySplashFX (nw.class)
EntityBubbleFX (vg.class)
EntitySuspendFX (ky.class)
EntityPortalFX (aep.class)
EntityAuraFX (xy.class)
EntityLiving (acq.class)
EntityRenderer (lr.class)
BlockLilyPad (ye.class)
BlockRedstoneWire (ahi.class)
RenderBlocks (vl.class)
method renderBlockCauldron matches a (Lxm;III)Z
EntityReddustFX (aab.class)
RenderGlobal (l.class)
BlockStem (aei.class)
MapColor (wh.class)
field mapColorArray matches a [Lwh;
field colorValue matches p I
field colorIndex matches q I
ItemDye (hm.class)
field dyeColorNames matches a [Ljava/lang/String;
EntitySheep (cu.class)
field fleeceColorTable matches a [[F
EntityList (aao.class)
ItemSpawnerEgg (acv.class)
FontRenderer (nl.class)
TileEntitySignRenderer (ll.class)
RenderXPOrb (tb.class)
Minecraft (net/minecraft/client/Minecraft.class)
field texturePackList matches E Lgi;
field renderEngine matches p Laaw;
RenderEngine (aaw.class)
method getTexture matches b (Ljava/lang/String;)I
method allocateAndSetupTexture matches a (Ljava/awt/image/BufferedImage;)I
TexturePackList (gi.class)
field selectedTexturePack matches a Lh;
field defaultTexturePack matches c Lh;
TexturePackBase (h.class)
field texturePackFileName matches a Ljava/lang/String;
IBlockAccess (ali.class)
method getBlockId matches a (III)I
method getBlockMetadata matches e (III)I
Block (pb.class)
field blockID matches bO I
field blocksList matches m [Lpb;
Tessellator (adz.class)
field instance matches a Ladz;
RenderBlocks (vl.class)
field blockAccess matches a Lali;
method renderBottomFace matches a (Lpb;DDDI)V
method renderTopFace matches b (Lpb;DDDI)V
method renderNorthFace matches c (Lpb;DDDI)V
method renderSouthFace matches d (Lpb;DDDI)V
method renderWestFace matches e (Lpb;DDDI)V
method renderEastFace matches f (Lpb;DDDI)V
method drawCrossedSquares matches a (Lpb;IDDD)V
WorldRenderer (ct.class)
19 available mods:
[YES] ModLoader - 19 files to add or replace.
[YES] ModLoaderMP 1.2.5 v1 - 9 files to add or replace.
[YES] minecraftforge-client-3.1.3.105 - 164 files to add or replace.
[YES] AudioMod - 16 files to add or replace.
[YES] UraniumMod1.2.5a - 55 files to add or replace.
[YES] Spawner GUI - 5 files to add or replace.
[YES] GuiAPI-0.14.2-1.2.5 - 651 files to add or replace.
[YES] CodeChickenCore-Client 0.5.2 - 26 files to add or replace.
[YES] NotEnoughItems-Client 1.2.1 - 104 files to add or replace.
[YES] SSP_Commands - 25 files to add or replace.
[YES] DynamicElevators_Client(v1.5.1) - 17 files to add or replace.
[YES] [1.2.5]ReiMinimap_v3.0_06 - 64 files to add or replace.
[YES] OptiFine_1.2.5_HD_A6 - 38 files to add or replace.
[YES] HD Textures 1.3 - Provides support for texture packs of size 32x32 and higher.
[YES] HD Font 1.3 - Provides support for higher resolution fonts.
[YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
[YES] Random Mobs 1.1 - Randomize mob skins if texture pack supports it. Based on Balthichou's mod.
[YES] Custom Colors 1.4 - Gives texture packs control over hardcoded colors in the game.
[YES] Connected Textures 1.2 - Connects adjacent blocks of the same type.
Launching /home/silent/.minecraft/bin/minecraft.jar
java -cp /home/silent/.minecraft/bin/minecraft.jar:/home/silent/.minecraft/bin/lwjgl.jar:/home/silent/.minecraft/bin/lwjgl_util.jar:/home/silent/.minecraft/bin/jinput.jar: -Djava.library.path=/home/silent/.minecraft/bin/natives -Xmx1024M -Xms512M net.minecraft.client.Minecraft
MCPatcherUtils initialized. Directory /home/silent/.minecraft/.
27 achievements
182 recipes
LWJGL Version: 2.4.2
OptiFine_1.2.5_HD_A6
Mon May 07 20:20:17 PDT 2012
OS: Linux (amd64) version 3.3.4-3.fc16.x86_64
Java: 1.6.0_32, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Gallium 0.4 on NVCF version 2.1 Mesa 7.11.2, nouveau
OpenGL Version: 2.1
OpenGL Fancy fog: Not available (GL_NV_fog_distance)
setupTexture: "/title/mojang.png", id: 1
ModLoader 1.2.5 Initializing...
Mod Initialized: mod_ModLoaderMp 1.2.5v1
Mod Initialized: mod_MinecraftForge 3.1.3.105
Overriding /terrain.png with /uranium/reactorfrontidle.png @ 168. 31 left.
Overriding /terrain.png with /uranium/reactorfrontactive.png @ 169. 30 left.
Overriding /terrain.png with /uranium/reactorside.png @ 170. 29 left.
Overriding /terrain.png with /uranium/reactortop.png @ 171. 28 left.
Overriding /terrain.png with /uranium/nuclearside.png @ 172. 27 left.
Overriding /terrain.png with /uranium/nucleartop.png @ 173. 26 left.
Overriding /terrain.png with /uranium/nuclearbottom.png @ 184. 25 left.
Overriding /terrain.png with /uranium/ore.png @ 185. 24 left.
Overriding /terrain.png with /uranium/block.png @ 186. 23 left.
Overriding /terrain.png with /uranium/blockoff.png @ 187. 22 left.
Overriding /terrain.png with /uranium/waste.png @ 188. 21 left.
Overriding /gui/items.png with /uranium/dust.png @ 38. 84 left.
Overriding /gui/items.png with /uranium/coal.png @ 102. 83 left.
Overriding /gui/items.png with /uranium/gem.png @ 118. 82 left.
Overriding /gui/items.png with /uranium/grenade.png @ 119. 81 left.
Overriding /gui/items.png with /uranium/flesh.png @ 120. 80 left.
Overriding /gui/items.png with /uranium/mutigen.png @ 134. 79 left.
Overriding /gui/items.png with /uranium/pickaxe.png @ 144. 78 left.
Overriding /gui/items.png with /uranium/shovel.png @ 145. 77 left.
Overriding /gui/items.png with /uranium/sword.png @ 146. 76 left.
Overriding /gui/items.png with /uranium/axe.png @ 147. 75 left.
Overriding /gui/items.png with /uranium/paxel.png @ 148. 74 left.
Overriding /gui/items.png with /uranium/hoe.png @ 149. 73 left.
Mod Initialized: mod_Uranium UraniumMod
Mod Initialized: mod_SpawnerGUI 1.2.5
Mod Initialized: mod_CodeChickenCore 0.5.2
Mod Initialized: mod_NotEnoughItems 1.2.1
Mod Initialized: mod_Elevator 1.5.0
Mod Initialized: mod_ReiMinimap v3.0_06 [1.2.5]
Failed to load mod from "mod_JammyFurniture.class"
Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: Could not initialize class JammyFurnitureMod
at mod_JammyFurniture.getVersion(mod_JammyFurniture.java:71)
at uu.<init>(uu.java:46)
at hq.a(SourceFile:2077)
at ModLoader.throwException(ModLoader.java:1949)
at ModLoader.init(ModLoader.java:915)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:662)
When I read it the first thing that came to mind is META-INF but with all the other mods that are working its clearly not that. Maybe its how I'm doing the version. I'll try to update it tonight.
Any chance you would ever make the lights able to be toggled on and of by redstone? Would love to wire all my lights up to a light switch! (Hell add a light switch! Works the same as a lever but is smaller and looks diffrent )
Hmm, possibly but it wouldn't it make the lights worse?
sorry,MyEnglishis not very good..i have a question in bukkit server,this mod is good but....look my current photo
,Istoo highwhenI sat downon the server,I do not knowwhere theerror,Pleasehelp Thank you
Awesaome mod, but I have a suggestion/request. could you please add carpeting, fridges, and freezers to this mod? fridges can store food, freezers can freeze buckets of water into blocks of ice. Also, a chandelier would be a cool addition.
I'm already working on these although I never thought about the chandelier, great idea! I'll write it down.
This mod's cool but when I sit in a chair, there's a big white column that pushes me up. Other mods I have are: BicBiomes, Twilight Forest, this mod, InfiTools, and InfiBlocks. Plus NEI, Forge, Rei's Minimap, and Modloader.
Thanks for being such an expert bug reported I do know about the bug, but thanks for letting me know anyway
About the chair bug: I have found out that its the new version of Forge so I'm trying to fix it as we speak
Oh, and here's my modloader.txt after trying to load the mod. It has some more info than the other error report:
May 9, 2012 6:58:34 PM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
May 9, 2012 6:58:34 PM ModLoader readFromClassPath
FINER: Adding mods from /home/silent/.minecraft/bin/minecraft.jar
May 9, 2012 6:58:34 PM ModLoader readFromClassPath
FINER: Zip found.
May 9, 2012 6:58:34 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.5v1" from mod_ModLoaderMp.class
May 9, 2012 6:58:34 PM ModLoader setupProperties
FINER: SPAWNER_ALLOW_ON_INVERTED set to true
May 9, 2012 6:58:34 PM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 3.1.3.105" from mod_MinecraftForge.class
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactorfrontidle.png,168). 31 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactorfrontactive.png,169). 30 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactorside.png,170). 29 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactortop.png,171). 28 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/nuclearside.png,172). 27 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/nucleartop.png,173). 26 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/nuclearbottom.png,184). 25 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/ore.png,185). 24 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/block.png,186). 23 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/blockoff.png,187). 22 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/waste.png,188). 21 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/dust.png,38). 84 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/coal.png,102). 83 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/gem.png,118). 82 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/grenade.png,119). 81 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/flesh.png,120). 80 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/mutigen.png,134). 79 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/pickaxe.png,144). 78 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/shovel.png,145). 77 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/sword.png,146). 76 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/axe.png,147). 75 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/paxel.png,148). 74 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/hoe.png,149). 73 left.
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_Uranium UraniumMod" from mod_Uranium.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_SpawnerGUI 1.2.5" from mod_SpawnerGUI.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_CodeChickenCore 0.5.2" from mod_CodeChickenCore.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.2.1" from mod_NotEnoughItems.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_Elevator 1.5.0" from mod_Elevator.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_ReiMinimap v3.0_06 [1.2.5]" from mod_ReiMinimap.class
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Adding mods from /home/silent/.minecraft/mods/1.2.5
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Directory found.
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Adding mods from /home/silent/.minecraft/mods/1.2.5_Jammy_Furniture_Mod_Client_V3.2.zip
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Zip found.
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Failed to load mod from "mod_JammyFurniture.class"
May 9, 2012 6:58:35 PM ModLoader addMod
FINER: THROW
java.lang.ExceptionInInitializerError
at mod_JammyFurniture.getVersion(mod_JammyFurniture.java:71)
at BaseMod.toString(BaseMod.java:235)
at ModLoader.addMod(ModLoader.java:298)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:662)
Caused by: java.lang.RuntimeException: unknown character »
at JAMMY780.util.Configuration.load(Configuration.java:240)
at JammyFurnitureMod.configurationProperties(JammyFurnitureMod.java:29)
at JammyFurnitureMod.<clinit>(JammyFurnitureMod.java:180)
... 11 more
May 9, 2012 6:58:35 PM ModLoader init
FINER: THROW
java.lang.NoClassDefFoundError: Could not initialize class JammyFurnitureMod
at mod_JammyFurniture.getVersion(mod_JammyFurniture.java:71)
at uu.<init>(uu.java:46)
at hq.a(SourceFile:2077)
at ModLoader.throwException(ModLoader.java:1949)
at ModLoader.throwException(ModLoader.java:1958)
at ModLoader.addMod(ModLoader.java:305)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:662)
Oh, and one more thing. Couldn't things that are related use metadata so they take up less block and item IDs? Like for example, the lamp could be block 182 for off, and 182:1 for on.
Hi, Jammy. Your mod is really cool and I want to install it on my server. But I have one little problem - it doesn’t work with Industrial Craft 2. I think this problem can be solved by simple changing IDs. Can you fix it, Jammy?
I meant like redstone would not be the only thing that turned it on, you could still right click it. They could both work. I wanted to rig all the lights in each room to a light switch, but I can't I mean it more as an optional thing if you get me, like if the light is already on and I apply redstone power it turns off. If it was off it turns on. So you can still right click it to change its on/off state, but you also have the option to toggle it with redstone.
I got a question for ya Jammy, Are you going to update this mod for the snapshots?
almost no mod does snapshots silly it takes a day or two for modloader then forge to update then he has to do his mod by the time its done the next snapshot would be out
Hi Jammy! First I would like to thank you for this awesome mod. My sister and cousins like it so much. been waiting for this to go SMP and with the recent update the wait is over.
Also just would like to report that the recipe for "Guttering (Straight)" conflicts with the Wireless Redstone Chickenbones edition (the "stone bowl" specifically). Is there a way this could be changed so that I could use both mods at the same time without deactivating the other.
glad I lookEd first I have the same problem please change straight gutter recepie I need wireless to work my elevator and your mod for all my kitchens and bathrooms in my apartment complex
Oh, and here's my modloader.txt after trying to load the mod. It has some more info than the other error report:
May 9, 2012 6:58:34 PM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
May 9, 2012 6:58:34 PM ModLoader readFromClassPath
FINER: Adding mods from /home/silent/.minecraft/bin/minecraft.jar
May 9, 2012 6:58:34 PM ModLoader readFromClassPath
FINER: Zip found.
May 9, 2012 6:58:34 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.5v1" from mod_ModLoaderMp.class
May 9, 2012 6:58:34 PM ModLoader setupProperties
FINER: SPAWNER_ALLOW_ON_INVERTED set to true
May 9, 2012 6:58:34 PM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 3.1.3.105" from mod_MinecraftForge.class
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactorfrontidle.png,168). 31 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactorfrontactive.png,169). 30 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactorside.png,170). 29 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/reactortop.png,171). 28 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/nuclearside.png,172). 27 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/nucleartop.png,173). 26 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/nuclearbottom.png,184). 25 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/ore.png,185). 24 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/block.png,186). 23 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/blockoff.png,187). 22 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/uranium/waste.png,188). 21 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/dust.png,38). 84 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/coal.png,102). 83 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/gem.png,118). 82 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/grenade.png,119). 81 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/flesh.png,120). 80 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/mutigen.png,134). 79 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/pickaxe.png,144). 78 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/shovel.png,145). 77 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/sword.png,146). 76 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/axe.png,147). 75 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/paxel.png,148). 74 left.
May 9, 2012 6:58:35 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/uranium/hoe.png,149). 73 left.
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_Uranium UraniumMod" from mod_Uranium.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_SpawnerGUI 1.2.5" from mod_SpawnerGUI.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_CodeChickenCore 0.5.2" from mod_CodeChickenCore.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.2.1" from mod_NotEnoughItems.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_Elevator 1.5.0" from mod_Elevator.class
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Mod Initialized: "mod_ReiMinimap v3.0_06 [1.2.5]" from mod_ReiMinimap.class
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Adding mods from /home/silent/.minecraft/mods/1.2.5
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Directory found.
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Adding mods from /home/silent/.minecraft/mods/1.2.5_Jammy_Furniture_Mod_Client_V3.2.zip
May 9, 2012 6:58:35 PM ModLoader readFromModFolder
FINER: Zip found.
May 9, 2012 6:58:35 PM ModLoader addMod
FINE: Failed to load mod from "mod_JammyFurniture.class"
May 9, 2012 6:58:35 PM ModLoader addMod
FINER: THROW
java.lang.ExceptionInInitializerError
at mod_JammyFurniture.getVersion(mod_JammyFurniture.java:71)
at BaseMod.toString(BaseMod.java:235)
at ModLoader.addMod(ModLoader.java:298)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:662)
Caused by: java.lang.RuntimeException: unknown character »
at JAMMY780.util.Configuration.load(Configuration.java:240)
at JammyFurnitureMod.configurationProperties(JammyFurnitureMod.java:29)
at JammyFurnitureMod.<clinit>(JammyFurnitureMod.java:180)
... 11 more
May 9, 2012 6:58:35 PM ModLoader init
FINER: THROW
java.lang.NoClassDefFoundError: Could not initialize class JammyFurnitureMod
at mod_JammyFurniture.getVersion(mod_JammyFurniture.java:71)
at uu.<init>(uu.java:46)
at hq.a(SourceFile:2077)
at ModLoader.throwException(ModLoader.java:1949)
at ModLoader.throwException(ModLoader.java:1958)
at ModLoader.addMod(ModLoader.java:305)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:662)
Oh, and one more thing. Couldn't things that are related use metadata so they take up less block and item IDs? Like for example, the lamp could be block 182 for off, and 182:1 for on.
I will try to do this once I've fixed the bugs Also I think I know why it was causing you problems and it should be fixed in the new version when I upload it
there is a bug on smp: when you open a full cupboard, hold shift and click on any stackable item in inventory(not cupboard) it will double this item, starting from 1 and go to: 2,4,8,16,32, and 64, work for all stackable items
Is it just the bathroom cupboard? Thanks for the report, if you find anymore let me know
I meant like redstone would not be the only thing that turned it on, you could still right click it. They could both work. I wanted to rig all the lights in each room to a light switch, but I can't I mean it more as an optional thing if you get me, like if the light is already on and I apply redstone power it turns off. If it was off it turns on. So you can still right click it to change its on/off state, but you also have the option to toggle it with redstone.
Hmm, I have a better idea that to use redstone but I will need to test if it will work first Not sure if its possible but how does this sound:
A light switch that when right clicked it detects lights in a certain area and turns them on and off. Also when you right click the switch with a book you can set the distance so for example 3 blocks high and 6 blocks long. It detects if there is any lights in that chosen area, this allows you to have a switch to turn the lights on for one room or the whole house, also it will allow you to choose if you just want a certain type of light or all the lights.
Do you think this sounds a good idea? Because redstone is a bit of a hassle to connect up together when you only have a small house.
Hi Jammy! First I would like to thank you for this awesome mod. My sister and cousins like it so much. been waiting for this to go SMP and with the recent update the wait is over.
Also just would like to report that the recipe for "Guttering (Straight)" conflicts with the Wireless Redstone Chickenbones edition (the "stone bowl" specifically). Is there a way this could be changed so that I could use both mods at the same time without deactivating the other.
I will try to change them, I'm unhappy with the recipes for the guttering anyway so they will be changed in the next update
glad I lookEd first I have the same problem please change straight gutter recepie I need wireless to work my elevator and your mod for all my kitchens and bathrooms in my apartment complex
I will try to change them, I'm unhappy with the recipes for the guttering anyway so they will be changed in the next update
I've never had, nor heard of problems with both, I have mods that require both, and no, java is platform independent. But seriously? Forge and ModloaderMP are incompatible?
EDIT: I did some searching, and I read that they are commonly used together. BUt I did read that the server versions are incompatible. But that wouldn't affect the client.
,Is too high when I sat down on the server,I do not know where the error,Please help Thank you
That would be even better! Thanks! (if you do add it)
Yes
When I read it the first thing that came to mind is META-INF but with all the other mods that are working its clearly not that. Maybe its how I'm doing the version. I'll try to update it tonight.
Hmm, possibly but it wouldn't it make the lights worse?
Working on it, I promise!
Working on it
In the future maybe
Okay I'll try to add it next release
I'm already working on these although I never thought about the chandelier, great idea! I'll write it down.
Nope lol it doesn't
Thanks for being such an expert bug reported I do know about the bug, but thanks for letting me know anyway
About the chair bug: I have found out that its the new version of Forge so I'm trying to fix it as we speak
Oh, and one more thing. Couldn't things that are related use metadata so they take up less block and item IDs? Like for example, the lamp could be block 182 for off, and 182:1 for on.
Sry for my noob questions, but where i can find it?
All the item from this mods has the same images as my other mods, it is getting annoying.
And how to post images
I will try to do this once I've fixed the bugs Also I think I know why it was causing you problems and it should be fixed in the new version when I upload it
Thanks I will add them both to the main post
Glad to hear it!
Is it just the bathroom cupboard? Thanks for the report, if you find anymore let me know
Hmm, I have a better idea that to use redstone but I will need to test if it will work first Not sure if its possible but how does this sound:
A light switch that when right clicked it detects lights in a certain area and turns them on and off. Also when you right click the switch with a book you can set the distance so for example 3 blocks high and 6 blocks long. It detects if there is any lights in that chosen area, this allows you to have a switch to turn the lights on for one room or the whole house, also it will allow you to choose if you just want a certain type of light or all the lights.
Do you think this sounds a good idea? Because redstone is a bit of a hassle to connect up together when you only have a small house.
./minecraft/config/JammyFurnitureMod.cfg
Thanks for the report, it will be fixed in the latest version
I will try to change them, I'm unhappy with the recipes for the guttering anyway so they will be changed in the next update
No sorry.
I will try to change them, I'm unhappy with the recipes for the guttering anyway so they will be changed in the next update
You have put the zip file in the .minecraft/mods/ folder? It should work.