Cool!
Also, do you know if in the config, you can add the trees and custom plants to normal biomes? I use Worldpainter (Which is sadly, incompatible) but I still want the awesome nature features integrated in this mod.
You cannot, but that is an interesting idea. Please put you idea on our TODO list.
So, if that is possible then it stands to reason that config options for specifying which biomes certain mod objects and entities are allowed to spawn in would be possible too? That would be immensely useful.
Also, the latest Mocreatures and Atmosmobs have extrabiomes compatiblity and Id like to remove that if possible. Deleting the extrabiomes folder from the mods doesnt do the trick. Any advice?
Because of the way those mods are written, it is not possible to easily strip out the Extrabiomes code.
So, if that is possible then it stands to reason that config options for specifying which biomes certain mod objects and entities are allowed to spawn in would be possible too? That would be immensely useful.
That kind of thing can only be provided by authors of the specific mods you have in mind.
5 hours of gameplay with the newest dev build so far. Beautiful generated world. No errors so far. Just one crash but not related to EBXL, it was the fault of another mod that i installed today
Another 1 hour more and i got a crash for you :-/ Sorry about that!
Client Crash - While using bone meal on IC2 Rubber Tree Sapling.
Edit: Dedicated Server crashed also!
Client Log -> http://pastebin.com/WZnTTup0 (the whole log is too long for pastebin, if you need more, i'll upload the log to mediafire)
Edit2: Can be reproduced. Every time i try to use bone meal on a sapling or wheat, the client and server crash with the same error message posted above.
Thanks for the report. this one will be a bit more ornery. Bug report.
This is what worlds can look like using a (smoothened) fractal height map: http://s7.directupload.net/file/d/3031/vxu3fqmy_png.htm
I think it would be best to make a diamond-square generation in 256x256 height map chunks. My problem is that I have got the theoretical ideas, but not the knowledge. Just imagine biome placement using such smooth maps! As you may have seen, biomes are still placed in this modified area, therefore its not affected by the actual terrain. Doesn't matter anyways if there is a complete overhaul. So much possibilities!
So, if that is possible then it stands to reason that config options for specifying which biomes certain mod objects and entities are allowed to spawn in would be possible too? That would be immensely useful.
You can control which mobs, which are a type of entity, spawn in each biome with the MobSpawnControl mod.
I don't know about the other features though.
I installed this mod a couple of days ago and started a new 1.3.2 world (with IC2, BC, and Forestry) and the initial world looks pretty sweet. However, I started noticing after moving around for a few minutes that outside of the initially rendered chunks the world gets mis-shapen with sheared sides of mountains suddenly appearing, etc. It seems like when the game generates the world it uses one world-builder and then outside of that chunk it goes schizophrenic and does something else. I didn't see anything in the FAQ about this and I'll continue reading the 387 pages of this thread but I'm hoping someone realizes what I might have done wrong and can point me in the right direction towards fixing it. Thanks.
I installed this mod a couple of days ago and started a new 1.3.2 world (with IC2, BC, and Forestry) and the initial world looks pretty sweet. However, I started noticing after moving around for a few minutes that outside of the initially rendered chunks the world gets mis-shapen with sheared sides of mountains suddenly appearing, etc. It seems like when the game generates the world it uses one world-builder and then outside of that chunk it goes schizophrenic and does something else. I didn't see anything in the FAQ about this and I'll continue reading the 387 pages of this thread but I'm hoping someone realizes what I might have done wrong and can point me in the right direction towards fixing it. Thanks.
That's actually the fault of the default Minecraft terrain generator. In my own tests I've noticed that the terrain generator likes to spaz out on the generation of mountain forests/jungles (I think that's what they're called...)
Just looking at that image makes me happy. We could do something like that for ExtrabiomesXL, but not in its current state. What EBXL does at the moment is add new biomes to Minecraft's default terrain generation. And, without the modification of base-classes - which would ruin compatibility with select mods and make mod folder installation impossible - we can't do anything to the terrain formative code.
The way we could do this, is if ExtrabiomesXL worlds were an optional world type. Then we could go crazy with terrain modifications...
I'm a little behind on this mod, so I'm unsure if this idea has been publicly mentioned or dismissed before. If so, sorry.
I know that of course But making a New World Type just requires changing one base class and - even when I did not ever worked with Forge - I am sure that there is a hook. Because each new world type just has a different ChunkProvider file, that does the actual world generation (e.g. using noise, placing biomes & structures). So we require only registering the new world type and assign a new ChunkProvider file to it. This ChunkProvider can do then - instead of building the map dynamically - build it strict to a heightmap, that is generated dynamically. A second height map provides temperature - and based on height and temperature a new biome will be generated. Biomes will only decide what is top/filler block, vegetation and grass colour instead of affecting generation with minHeight/maxHeight [profanity="[profanity="shit"]"].
The aim of the whole system is providing smooth transitions between landscapes and biomes - no snow covered jungle trees anymore (if you know what I mean )
There is nothing easier than to make a New world type - I did it in 5 minutes...
I know that of course But making a New World Type just requires changing one base class and - even when I did not ever worked with Forge - I am sure that there is a hook. Because each new world type just has a different ChunkProvider file, that does the actual world generation (e.g. using noise, placing biomes & structures). So we require only registering the new world type and assign a new ChunkProvider file to it. This ChunkProvider can do then - instead of building the map dynamically - build it strict to a heightmap, that is generated dynamically. A second height map provides temperature - and based on height and temperature a new biome will be generated. Biomes will only decide what is top/filler block, vegetation and grass colour instead of affecting generation with minHeight/maxHeight [profanity="[profanity="[profanity="shit"]"]"].
The aim of the whole system is providing smooth transitions between landscapes and biomes - no snow covered jungle trees anymore (if you know what I mean )
There is nothing easier than to make a New world type - I did it in 5 minutes...
Just looking at that image makes me happy. We could do something like that for ExtrabiomesXL, but not in its current state. What EBXL does at the moment is add new biomes to Minecraft's default terrain generation. And, without the modification of base-classes - which would ruin compatibility with select mods and make mod folder installation impossible - we can't do anything to the terrain formative code.
The way we could do this, is if ExtrabiomesXL worlds were an optional world type. Then we could go crazy with terrain modifications...
I'm a little behind on this mod, so I'm unsure if this idea has been publicly mentioned or dismissed before. If so, sorry.
So, you'd have two separate downloads then? *I* would have to keep the one that's compatible with other mods, and not changing base classes.
Just looking at that image makes me happy. We could do something like that for ExtrabiomesXL, but not in its current state. What EBXL does at the moment is add new biomes to Minecraft's default terrain generation. And, without the modification of base-classes - which would ruin compatibility with select mods and make mod folder installation impossible - we can't do anything to the terrain formative code.
The way we could do this, is if ExtrabiomesXL worlds were an optional world type. Then we could go crazy with terrain modifications...
I'm a little behind on this mod, so I'm unsure if this idea has been publicly mentioned or dismissed before. If so, sorry.
Now, just find a way to get world types as symbols in mystcraft.
So far, I think terrain formations -- cave worlds, disc worlds, linear worlds, skylands -- are the best mystcraft system for this, but that affects layout of the land, not the layout of the biomes, and this is more of an alternative to native biome, or medium biomes, or checkerboard, etc.
But ... well, if this can be done, then we might be able to see things like the 1.7.3 generators as a world type, or skyzone as a world type, or wedge, or biospheres, or ...
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
java.lang.IllegalStateException: Already tesselating!
at ave.b(Tessellator.java:504)
at ave.b(Tessellator.java:494)
at aub.a(EffectRenderer.java:126)
at auw.a(EntityRenderer.java:1327)
at auw.b(EntityRenderer.java:1043)
at net.minecraft.client.Minecraft.J(Minecraft.java:882)
at net.minecraft.client.Minecraft.run(Minecraft.java:775)
at java.lang.Thread.run(Unknown Source)
So, if that is possible then it stands to reason that config options for specifying which biomes certain mod objects and entities are allowed to spawn in would be possible too? That would be immensely useful.
I'll check it our before the next release.
I just posted this bug report. If anyone else can provide independent confirmation (with screenshots if possible) I'd appreciate it.
Because of the way those mods are written, it is not possible to easily strip out the Extrabiomes code.
That kind of thing can only be provided by authors of the specific mods you have in mind.
Thanks for the report!
Uses for wood coming next!
Thanks for the report. this one will be a bit more ornery. Bug report.
We are planning more.
http://s7.directupload.net/file/d/3031/vxu3fqmy_png.htm
I think it would be best to make a diamond-square generation in 256x256 height map chunks. My problem is that I have got the theoretical ideas, but not the knowledge. Just imagine biome placement using such smooth maps! As you may have seen, biomes are still placed in this modified area, therefore its not affected by the actual terrain. Doesn't matter anyways if there is a complete overhaul. So much possibilities!
You can control which mobs, which are a type of entity, spawn in each biome with the MobSpawnControl mod.
I don't know about the other features though.
*EDIT* Found my answer I think in this post: http://www.minecraftforum.net/topic/1090288-132-extrabiomesxl-300-universal/page__st__7700#entry18351369
Thanks again
Not entirely true. My Mob Spawn Controls mod let's the user do this - control where mobs can spawn. It even works with biomes from other mods.
That's actually the fault of the default Minecraft terrain generator. In my own tests I've noticed that the terrain generator likes to spaz out on the generation of mountain forests/jungles (I think that's what they're called...)
Hey Fiber! that is still the plan!
I know that of course But making a New World Type just requires changing one base class and - even when I did not ever worked with Forge - I am sure that there is a hook. Because each new world type just has a different ChunkProvider file, that does the actual world generation (e.g. using noise, placing biomes & structures). So we require only registering the new world type and assign a new ChunkProvider file to it. This ChunkProvider can do then - instead of building the map dynamically - build it strict to a heightmap, that is generated dynamically. A second height map provides temperature - and based on height and temperature a new biome will be generated. Biomes will only decide what is top/filler block, vegetation and grass colour instead of affecting generation with minHeight/maxHeight [profanity="[profanity="shit"]"].
The aim of the whole system is providing smooth transitions between landscapes and biomes - no snow covered jungle trees anymore (if you know what I mean )
There is nothing easier than to make a New world type - I did it in 5 minutes...
I have been waiting a while to actually use this feature! https://github.com/cpw/FML/pull/29
So, you'd have two separate downloads then? *I* would have to keep the one that's compatible with other mods, and not changing base classes.
Same here.
Nope. One download. NO base edits.
Forge CM server is down.
Now, just find a way to get world types as symbols in mystcraft.
So far, I think terrain formations -- cave worlds, disc worlds, linear worlds, skylands -- are the best mystcraft system for this, but that affects layout of the land, not the layout of the biomes, and this is more of an alternative to native biome, or medium biomes, or checkerboard, etc.
But ... well, if this can be done, then we might be able to see things like the 1.7.3 generators as a world type, or skyzone as a world type, or wedge, or biospheres, or ...
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
// I bet Cylons wouldn't have this problem.
Time: 10/2/12 11:19 PM
Description: Unexpected error
java.lang.IllegalStateException: Already tesselating!
at ave.b(Tessellator.java:504)
at ave.b(Tessellator.java:494)
at aub.a(EffectRenderer.java:126)
at auw.a(EntityRenderer.java:1327)
at auw.b(EntityRenderer.java:1043)
at net.minecraft.client.Minecraft.J(Minecraft.java:882)
at net.minecraft.client.Minecraft.run(Minecraft.java:775)
at java.lang.Thread.run(Unknown Source)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_32, Sun Microsystems Inc.
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 267339384 bytes (254 MB) / 578813952 bytes (552 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xmx1024M -Xms512M
- FML: FML v3.1.30.390 Minecraft Forge 4.1.4.297 Optifine OptiFine_1.3.2_HD_U_B3 17 mods loaded, 17 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Backpack [Backpack] (backpack-1.1.3-1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Dyed Stone Mod [Dyed Stone] (DyedStone.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ExtrabiomesXL [ExtrabiomesXL] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EBXLCrackedSand [ExtrabiomesXL Cracked Sand Plugin] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EBXLFlora [ExtrabiomesXL Flora Plugin] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EBXLModSupport [EExtrabiomesXL Mod Support Plugin] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EBXLQuicksand [ExtrabiomesXL Quicksand Plugin] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EBXLRedRock [ExtrabiomesXL Red Rock Plugin] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EBXLScarecrow [ExtrabiomesXL Scarecrow Plugin] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
EBXLTree [ExtrabiomesXL Custom Trees Plugin] (extrabiomesxl-universal-3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MetallurgyCore [Metallurgy Core] (Metallurgy Core - 2.0.7.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy - 2.0.7.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious - 2.0.7.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Railcraft [Railcraft] (Railcraft_6.1.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ToolRepair [mod_ToolRepair] (ToolRepair2.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: GeForce GTX 460/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: SEUS adjusted.zip
- Profiler Position: N/A (disabled)
- World MpServer Entities: 104 total; [atg['AceOne84'/368, l='MpServer', x=1418.23, y=64.62, z=1337.49], mo['Chicken'/369, l='MpServer', x=1411.67, y=63.00, z=1311.53], mo['Chicken'/500, l='MpServer', x=1425.38, y=63.00, z=1289.53], mt['Pig'/539, l='MpServer', x=1434.16, y=63.00, z=1336.16], oa['Zombie'/536, l='MpServer', x=1448.28, y=32.00, z=1316.09], mt['Pig'/451, l='MpServer', x=1400.41, y=64.00, z=1279.81], np['Enderman'/443, l='MpServer', x=1404.53, y=31.00, z=1263.50], oa['Zombie'/430, l='MpServer', x=1373.88, y=44.00, z=1258.50], mu['Sheep'/410, l='MpServer', x=1352.97, y=65.00, z=1273.66], mt['Pig'/411, l='MpServer', x=1356.50, y=63.00, z=1351.25], mu['Sheep'/408, l='MpServer', x=1349.84, y=66.00, z=1269.75], mu['Sheep'/409, l='MpServer', x=1354.16, y=65.00, z=1272.28], mt['Pig'/412, l='MpServer', x=1365.22, y=63.00, z=1349.13], mu['Sheep'/407, l='MpServer', x=1354.44, y=68.00, z=1260.34], no['Creeper'/442, l='MpServer', x=1401.50, y=13.00, z=1261.50], nx['Skeleton'/444, l='MpServer', x=1397.50, y=31.00, z=1259.50], mo['Chicken'/445, l='MpServer', x=1410.56, y=63.00, z=1273.38], mt['Pig'/446, l='MpServer', x=1405.78, y=63.00, z=1263.31], oa['Zombie'/447, l='MpServer', x=1402.44, y=13.00, z=1265.69], mt['Pig'/432, l='MpServer', x=1383.22, y=64.00, z=1266.59], mp['Cow'/433, l='MpServer', x=1386.25, y=64.00, z=1292.78], mp['Cow'/434, l='MpServer', x=1392.91, y=64.00, z=1291.03], mt['Pig'/424, l='MpServer', x=1362.44, y=64.00, z=1345.31], mt['Pig'/423, l='MpServer', x=1360.81, y=63.00, z=1355.72], nj['item.item.seeds'/422, l='MpServer', x=1368.81, y=64.13, z=1287.44], mo['Chicken'/478, l='MpServer', x=1423.50, y=63.00, z=1307.40], no['Creeper'/476, l='MpServer', x=1422.34, y=41.00, z=1285.47], nj['item.item.seeds'/477, l='MpServer', x=1412.09, y=60.13, z=1302.44], np['Enderman'/474, l='MpServer', x=1415.63, y=32.00, z=1269.09], no['Creeper'/475, l='MpServer', x=1408.50, y=30.00, z=1283.50], oa['Zombie'/472, l='MpServer', x=1417.31, y=28.00, z=1279.22], oa['Zombie'/473, l='MpServer', x=1422.47, y=29.00, z=1268.97], nz['Spider'/470, l='MpServer', x=1417.72, y=29.00, z=1276.00], oa['Zombie'/471, l='MpServer', x=1419.69, y=28.00, z=1277.50], mp['Cow'/456, l='MpServer', x=1398.03, y=63.00, z=1314.94], mt['Pig'/455, l='MpServer', x=1400.16, y=63.00, z=1301.16], mp['Cow'/454, l='MpServer', x=1395.34, y=64.00, z=1279.22], nz['Spider'/453, l='MpServer', x=1404.50, y=30.00, z=1289.28], no['Creeper'/452, l='MpServer', x=1405.91, y=30.00, z=1289.38], nx['Skeleton'/450, l='MpServer', x=1397.50, y=31.00, z=1264.50], nz['Spider'/449, l='MpServer', x=1401.71, y=11.14, z=1272.29], nz['Spider'/448, l='MpServer', x=1404.97, y=12.00, z=1272.84], oa['Zombie'/496, l='MpServer', x=1427.47, y=29.00, z=1263.94], no['Creeper'/497, l='MpServer', x=1425.69, y=30.00, z=1273.97], mo['Chicken'/498, l='MpServer', x=1434.38, y=63.00, z=1263.63], mo['Chicken'/499, l='MpServer', x=1425.59, y=63.00, z=1312.62], nx['Skeleton'/493, l='MpServer', x=1436.50, y=39.00, z=1258.50], no['Creeper'/495, l='MpServer', x=1435.50, y=16.00, z=1279.50], oa['Zombie'/550, l='MpServer', x=1471.50, y=15.00, z=1292.50], oa['Zombie'/551, l='MpServer', x=1465.91, y=16.00, z=1292.28], mo['Chicken'/548, l='MpServer', x=1469.50, y=64.00, z=1262.50], nx['Skeleton'/556, l='MpServer', x=1462.59, y=25.00, z=1364.84], nx['Skeleton'/555, l='MpServer', x=1469.13, y=25.00, z=1362.72], oa['Zombie'/552, l='MpServer', x=1458.50, y=27.00, z=1293.50], oa['Zombie'/553, l='MpServer', x=1456.13, y=34.00, z=1290.66], no['Creeper'/567, l='MpServer', x=1474.50, y=50.00, z=1260.00], oa['Zombie'/571, l='MpServer', x=1473.97, y=27.00, z=1292.50], oa['Zombie'/570, l='MpServer', x=1475.50, y=14.00, z=1292.50], mo['Chicken'/569, l='MpServer', x=1473.50, y=68.00, z=1261.50], nx['Skeleton'/524, l='MpServer', x=1444.50, y=43.00, z=1261.50], no['Creeper'/526, l='MpServer', x=1444.25, y=38.00, z=1257.47], oa['Zombie'/527, l='MpServer', x=1454.06, y=33.00, z=1276.56], oa['Zombie'/520, l='MpServer', x=1448.41, y=16.00, z=1257.00], nx['Skeleton'/521, l='MpServer', x=1444.50, y=21.00, z=1258.50], oa['Zombie'/533, l='MpServer', x=1453.50, y=34.00, z=1286.50], oa['Zombie'/532, l='MpServer', x=1452.50, y=34.00, z=1291.50], nz['Spider'/535, l='MpServer', x=1445.50, y=32.00, z=1308.50], oa['Zombie'/534, l='MpServer', x=1443.50, y=34.00, z=1300.97], nz['Spider'/529, l='MpServer', x=1442.03, y=14.00, z=1287.19], nx['Skeleton'/528, l='MpServer', x=1455.09, y=32.00, z=1272.50], nx['Skeleton'/531, l='MpServer', x=1452.50, y=34.00, z=1281.50], nx['Skeleton'/530, l='MpServer', x=1450.50, y=34.00, z=1280.91], mt['Pig'/541, l='MpServer', x=1438.97, y=63.00, z=1332.75], mt['Pig'/540, l='MpServer', x=1434.88, y=63.00, z=1319.13], nj['item.item.seeds'/537, l='MpServer', x=1455.69, y=63.13, z=1304.38], mt['Pig'/538, l='MpServer', x=1446.88, y=63.00, z=1331.70], oa['Zombie'/588, l='MpServer', x=1492.50, y=19.00, z=1268.50], nx['Skeleton'/594, l='MpServer', x=1490.50, y=34.00, z=1334.50], nj['item.item.seeds'/807, l='MpServer', x=1425.06, y=63.13, z=1340.41], nx['Skeleton'/554, l='MpServer', x=1457.94, y=27.00, z=1375.47], no['Creeper'/542, l='MpServer', x=1450.94, y=29.00, z=1387.59], mu['Sheep'/435, l='MpServer', x=1383.34, y=63.00, z=1390.28], mu['Sheep'/438, l='MpServer', x=1379.34, y=63.00, z=1391.16], mw['Squid'/425, l='MpServer', x=1368.22, y=62.02, z=1375.16], mw['Squid'/426, l='MpServer', x=1364.75, y=62.38, z=1378.56], nj['item.item.seeds'/575, l='MpServer', x=1479.25, y=63.13, z=1357.50], mu['Sheep'/436, l='MpServer', x=1384.50, y=63.00, z=1397.16], mw['Squid'/428, l='MpServer', x=1367.69, y=62.00, z=1383.72], no['Creeper'/589, l='MpServer', x=1496.28, y=17.00, z=1266.94], mu['Sheep'/437, l='MpServer', x=1379.81, y=63.00, z=1402.88], mw['Squid'/427, l='MpServer', x=1370.22, y=62.31, z=1390.31], nj['item.item.seeds'/572, l='MpServer', x=1481.50, y=63.13, z=1350.38], mp['Cow'/579, l='MpServer', x=1488.97, y=63.00, z=1407.09], mu['Sheep'/592, l='MpServer', x=1497.50, y=64.00, z=1291.50], nj['item.item.seeds'/573, l='MpServer', x=1482.22, y=63.13, z=1353.66], mu['Sheep'/591, l='MpServer', x=1498.16, y=64.00, z=1289.50], oa['Zombie'/1300, l='MpServer', x=1480.50, y=29.00, z=1295.50], oa['Zombie'/1347, l='MpServer', x=1457.50, y=16.00, z=1261.50], mp['Cow'/558, l='MpServer', x=1468.19, y=63.00, z=1416.50], mp['Cow'/557, l='MpServer', x=1469.78, y=63.00, z=1416.50], mp['Cow'/576, l='MpServer', x=1477.59, y=63.00, z=1415.50], mp['Cow'/580, l='MpServer', x=1478.78, y=63.00, z=1415.59], mp['Cow'/581, l='MpServer', x=1476.94, y=63.00, z=1414.03], mp['Cow'/595, l='MpServer', x=1498.72, y=63.00, z=1415.38]]
- World MpServer Players: 1 total; [atg['AceOne84'/368, l='MpServer', x=1418.23, y=64.62, z=1337.49]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 441
- Forced Entities: 113 total; [oa['Zombie'/550, l='MpServer', x=1471.50, y=15.00, z=1292.50], oa['Zombie'/551, l='MpServer', x=1465.91, y=16.00, z=1292.28], mo['Chicken'/548, l='MpServer', x=1469.50, y=64.00, z=1262.50], mp['Cow'/558, l='MpServer', x=1468.19, y=63.00, z=1416.50], nx['Skeleton'/556, l='MpServer', x=1462.59, y=25.00, z=1364.84], mp['Cow'/557, l='MpServer', x=1469.78, y=63.00, z=1416.50], nx['Skeleton'/554, l='MpServer', x=1457.94, y=27.00, z=1375.47], nx['Skeleton'/555, l='MpServer', x=1469.13, y=25.00, z=1362.72], oa['Zombie'/552, l='MpServer', x=1458.50, y=27.00, z=1293.50], oa['Zombie'/553, l='MpServer', x=1456.13, y=34.00, z=1290.66], no['Creeper'/567, l='MpServer', x=1474.50, y=50.00, z=1260.00], nj['item.item.seeds'/807, l='MpServer', x=1425.06, y=63.13, z=1340.41], nj['item.item.seeds'/575, l='MpServer', x=1479.25, y=63.13, z=1357.50], nj['item.item.seeds'/573, l='MpServer', x=1482.22, y=63.13, z=1353.66], nj['item.item.seeds'/572, l='MpServer', x=1481.50, y=63.13, z=1350.38], nj['item.item.seeds'/807, l='MpServer', x=1425.06, y=63.13, z=1340.41], oa['Zombie'/571, l='MpServer', x=1473.97, y=27.00, z=1292.50], oa['Zombie'/1347, l='MpServer', x=1457.50, y=16.00, z=1261.50], oa['Zombie'/570, l='MpServer', x=1475.50, y=14.00, z=1292.50], mo['Chicken'/569, l='MpServer', x=1473.50, y=68.00, z=1261.50], nx['Skeleton'/524, l='MpServer', x=1444.50, y=43.00, z=1261.50], nj['item.item.seeds'/537, l='MpServer', x=1455.69, y=63.13, z=1304.38], no['Creeper'/526, l='MpServer', x=1444.25, y=38.00, z=1257.47], oa['Zombie'/527, l='MpServer', x=1454.06, y=33.00, z=1276.56], oa['Zombie'/520, l='MpServer', x=1448.41, y=16.00, z=1257.00], nx['Skeleton'/521, l='MpServer', x=1444.50, y=21.00, z=1258.50], oa['Zombie'/533, l='MpServer', x=1453.50, y=34.00, z=1286.50], oa['Zombie'/532, l='MpServer', x=1452.50, y=34.00, z=1291.50], nz['Spider'/535, l='MpServer', x=1445.50, y=32.00, z=1308.50], oa['Zombie'/534, l='MpServer', x=1443.50, y=34.00, z=1300.97], nz['Spider'/529, l='MpServer', x=1442.03, y=14.00, z=1287.19], nx['Skeleton'/528, l='MpServer', x=1455.09, y=32.00, z=1272.50], nx['Skeleton'/531, l='MpServer', x=1452.50, y=34.00, z=1281.50], nj['item.item.seeds'/575, l='MpServer', x=1479.25, y=63.13, z=1357.50], nx['Skeleton'/530, l='MpServer', x=1450.50, y=34.00, z=1280.91], mt['Pig'/541, l='MpServer', x=1438.97, y=63.00, z=1332.75], mt['Pig'/540, l='MpServer', x=1434.88, y=63.00, z=1319.13], no['Creeper'/542, l='MpServer', x=1450.94, y=29.00, z=1387.59], nj['item.item.seeds'/537, l='MpServer', x=1455.69, y=63.13, z=1304.38], oa['Zombie'/536, l='MpServer', x=1448.28, y=32.00, z=1316.09], mt['Pig'/539, l='MpServer', x=1434.16, y=63.00, z=1336.16], mt['Pig'/538, l='MpServer', x=1446.88, y=63.00, z=1331.70], oa['Zombie'/1300, l='MpServer', x=1480.50, y=29.00, z=1295.50], mp['Cow'/576, l='MpServer', x=1477.59, y=63.00, z=1415.50], mp['Cow'/579, l='MpServer', x=1488.97, y=63.00, z=1407.09], mp['Cow'/580, l='MpServer', x=1478.78, y=63.00, z=1415.59], mo['Chicken'/369, l='MpServer', x=1411.67, y=63.00, z=1311.53], mp['Cow'/581, l='MpServer', x=1476.94, y=63.00, z=1414.03], oa['Zombie'/588, l='MpServer', x=1492.50, y=19.00, z=1268.50], no['Creeper'/589, l='MpServer', x=1496.28, y=17.00, z=1266.94], mu['Sheep'/591, l='MpServer', x=1498.16, y=64.00, z=1289.50], mu['Sheep'/592, l='MpServer', x=1497.50, y=64.00, z=1291.50], mp['Cow'/595, l='MpServer', x=1498.72, y=63.00, z=1415.38], nx['Skeleton'/594, l='MpServer', x=1490.50, y=34.00, z=1334.50], mu['Sheep'/410, l='MpServer', x=1352.97, y=65.00, z=1273.66], mt['Pig'/411, l='MpServer', x=1356.50, y=63.00, z=1351.25], mu['Sheep'/408, l='MpServer', x=1349.84, y=66.00, z=1269.75], mu['Sheep'/409, l='MpServer', x=1354.16, y=65.00, z=1272.28], mt['Pig'/412, l='MpServer', x=1365.22, y=63.00, z=1349.13], mu['Sheep'/407, l='MpServer', x=1354.44, y=68.00, z=1260.34], nj['item.item.seeds'/572, l='MpServer', x=1481.50, y=63.13, z=1350.38], no['Creeper'/442, l='MpServer', x=1401.50, y=13.00, z=1261.50], np['Enderman'/443, l='MpServer', x=1404.53, y=31.00, z=1263.50], nx['Skeleton'/444, l='MpServer', x=1397.50, y=31.00, z=1259.50], mo['Chicken'/445, l='MpServer', x=1410.56, y=63.00, z=1273.38], mt['Pig'/446, l='MpServer', x=1405.78, y=63.00, z=1263.31], oa['Zombie'/447, l='MpServer', x=1402.44, y=13.00, z=1265.69], mt['Pig'/432, l='MpServer', x=1383.22, y=64.00, z=1266.59], mp['Cow'/433, l='MpServer', x=1386.25, y=64.00, z=1292.78], mp['Cow'/434, l='MpServer', x=1392.91, y=64.00, z=1291.03], mu['Sheep'/435, l='MpServer', x=1383.34, y=63.00, z=1390.28], nj['item.item.seeds'/573, l='MpServer', x=1482.22, y=63.13, z=1353.66], mu['Sheep'/436, l='MpServer', x=1384.50, y=63.00, z=1397.16], mu['Sheep'/437, l='MpServer', x=1379.81, y=63.00, z=1402.88], mu['Sheep'/438, l='MpServer', x=1379.34, y=63.00, z=1391.16], mw['Squid'/425, l='MpServer', x=1368.22, y=62.02, z=1375.16], mt['Pig'/424, l='MpServer', x=1362.44, y=64.00, z=1345.31], mw['Squid'/427, l='MpServer', x=1370.22, y=62.31, z=1390.31], mw['Squid'/426, l='MpServer', x=1364.75, y=62.38, z=1378.56], mw['Squid'/428, l='MpServer', x=1367.69, y=62.00, z=1383.72], oa['Zombie'/430, l='MpServer', x=1373.88, y=44.00, z=1258.50], atg['AceOne84'/368, l='MpServer', x=1418.23, y=64.62, z=1337.49], mt['Pig'/423, l='MpServer', x=1360.81, y=63.00, z=1355.72], nj['item.item.seeds'/422, l='MpServer', x=1368.81, y=64.13, z=1287.44], mo['Chicken'/478, l='MpServer', x=1423.50, y=63.00, z=1307.40], no['Creeper'/476, l='MpServer', x=1422.34, y=41.00, z=1285.47], nj['item.item.seeds'/477, l='MpServer', x=1412.09, y=60.13, z=1302.44], np['Enderman'/474, l='MpServer', x=1415.63, y=32.00, z=1269.09], nj['item.item.seeds'/575, l='MpServer', x=1479.25, y=63.13, z=1357.50], no['Creeper'/475, l='MpServer', x=1408.50, y=30.00, z=1283.50], oa['Zombie'/472, l='MpServer', x=1417.31, y=28.00, z=1279.22], oa['Zombie'/473, l='MpServer', x=1422.47, y=29.00, z=1268.97], nz['Spider'/470, l='MpServer', x=1417.72, y=29.00, z=1276.00], oa['Zombie'/471, l='MpServer', x=1419.69, y=28.00, z=1277.50], mp['Cow'/456, l='MpServer', x=1398.03, y=63.00, z=1314.94], mt['Pig'/455, l='MpServer', x=1400.16, y=63.00, z=1301.16], nj['item.item.seeds'/575, l='MpServer', x=1479.25, y=63.13, z=1357.50], mp['Cow'/454, l='MpServer', x=1395.34, y=64.00, z=1279.22], nz['Spider'/453, l='MpServer', x=1404.50, y=30.00, z=1289.28], no['Creeper'/452, l='MpServer', x=1405.91, y=30.00, z=1289.38], mt['Pig'/451, l='MpServer', x=1400.41, y=64.00, z=1279.81], nx['Skeleton'/450, l='MpServer', x=1397.50, y=31.00, z=1264.50], nz['Spider'/449, l='MpServer', x=1401.71, y=11.14, z=1272.29], nz['Spider'/448, l='MpServer', x=1404.97, y=12.00, z=1272.84], nj['item.item.seeds'/422, l='MpServer', x=1368.81, y=64.13, z=1287.44], nj['item.item.seeds'/477, l='MpServer', x=1412.09, y=60.13, z=1302.44], mo['Chicken'/500, l='MpServer', x=1425.38, y=63.00, z=1289.53], oa['Zombie'/496, l='MpServer', x=1427.47, y=29.00, z=1263.94], no['Creeper'/497, l='MpServer', x=1425.69, y=30.00, z=1273.97], mo['Chicken'/498, l='MpServer', x=1434.38, y=63.00, z=1263.63], mo['Chicken'/499, l='MpServer', x=1425.59, y=63.00, z=1312.62], nx['Skeleton'/493, l='MpServer', x=1436.50, y=39.00, z=1258.50], no['Creeper'/495, l='MpServer', x=1435.50, y=16.00, z=1279.50]]
- Retry Entities: 0 total; []