i think an enderman boss(no not the ender drangon!!!well maby someone who rides it idk)hes found in...well...idk the resipe for craftind da scroll...idk but hes powerfull more then da enderman and less than the ender dragon. he also sumones endermen and maby can ride the enderdragon if hes also found in the end.some of the stuff will have to be figrued out like were hes found and how to get his somoning scroll his special atack?idk maby long ranged thing?he will be called ender start. name was not my idea i took it from the story of ender start. but he wont close you in caves useing ubsidian.he could be FOUND in caves but probobly not.only comes out is spawnable at night and teleports away to a nother idk demention?but the point is hes IMPOSIBLE to get in day time. and if it becomes day and he teleports away he MAY teleport back to you and continue to atack. a somory is hes gone at day called ender start(or enderstart) and he somons other endermen and idk were he can be spawned. eny were? idk please type back.
the normal mobs are sharks and they both drop teal orbs
and sandpaper that you can combine with a bow and a beak fro mthe boss to make a super bow!
And the ocean boss should be a Kraken or a giant squid that drops the beak!
Overall Description: The Sludge lord would be the swamp boss. The swamp scroll would be crafted with paper and a lily pad. The swamp orb would be gotten by a new enemy called a swamp minions. (basically mini-swamp lords)
Look: He would have sludge dripping off him. He'd be large and hunch-backed, with no distinguishable face. His body and head and limbs would be colored with dark, swamp greens, lighter, jungle-like greens, and browns.
Battle: He would attack by spawning swamp minions and doing ground pounds with his fists that would cause shock waves that could hit the player. At 25% health he starts moving faster and ground pounding more often. He'll also start throwing orbs that will give you hunger on all difficulties but hard, in which they poison you.
Undead Boss: Lich King
Overall Description: A skeletal king that summons zombies and skeletons to fight for him. The scroll is made with a piece of soul sand and paper. The Death Orbs are dropped by a new enemy called a wraith.
Look: A ghastly skeleton king with black robs, a bluish-grey helmet, and green eyes. You don't actually see his bones except on his hands which are exposed. His face is exposed a little too but it's black and shadowy.
Battle: He attacks with his sword and by summoning skeletons and zombies. He also will throw skull bombs, which explode into a poisonous cloud. At 25% health his eyes will turn a dark, threatening blue. He will begin casting more skull bombs and start summoning special armored skeletons with swords to fight now. At 10% health his eyes will go red and he will begin throwing fire bombs, he will also get a fiery aura and begin to summon only skeletal knights.
Snow Boss: Yeti
Overall Description: A powerful snow giant, that is a terribly powerful beast. It shoots ice balls and snow balls to attack you. The scroll is made of a snow block and paper. The Snow Orbs are gotten from white, goat-like creatures called Snow Devils
Look: It's a Yeti, think about it. White fur, ape like, VERY hairy.
Battle: The Yeti throws ice balls that will freeze you in place, and snow balls that will push you back and do half a heart of damage. If you do get close he'll smash you with his fists, causing 2 and a half hearts of damage. At 50% health he'll begin summon snow devils to fight for him. At 25% health he will start jumping up in the air and landing on the ground, causing a chain of non-block damaging explosions around him. At 15% he will glow blue with an icy aura and start throwing A LOT more ice balls.
Nether Boss: Magma Golem
Overall Description: A large monster made of lava and netherrack. The scroll is made with paper and a special item called Magma Stone. (made by combining netherrack and lava) The Nether orbs are dropped by a new enemy that spawns in the nether called an Imp.
Look: Well, as explained about, it's a giant monster made of lava and netherrack. It has a sort of dumb look on it's face.
Battle: The Magma Golem is a tough boss. He will attack you by throwing fireballs and smashing you with his fists. The fire balls on their own don't do much damage, but when they explode they leave all the blocks they hit on fire. His fist attacks do about 2 and a half hearts damage. At 50% health the Magma Golem will begin jumping into the air and causing an explosion when he lands. At 25% health he will get a fiery aura and start setting the ground on fire wherever he walks. At 10% health he will begin to through Napalm balls, which make lava when they hit. It will also start to spawn blazes.
Sky Boss: The Grand Lung
Overall Description: A mighty dragon, master of the skies. The scroll is made with paper and a cloud block. (made by combining 4 vapors, a new items dropped by a Twister, a new enemy) The orbs are dropped by a new enemy called a Wisp.
Look: Basically an Enderdragon, only smaller, white body, grey wing flaps, and light blue eyes instead of purple.
Battle: The Grand Lung will start the battle flying through the air. It has a similar attack pattern as the Enderdragon, swooping down to attack the player. (It can't destroy block btw) At 50% health it will begin to shoot ice orbs and fire orbs at you, both of which can be sent back at it if you're a good aim. At 25% health it will begin to swoop in more often, and also start to send out air blasts that knock you backwards. At 10% health it's scales will turn grey, and it's eyes will go red. It will now begin to summon lightning bolts as it flies around.
Jungle Boss: Orgac
Overall Description: A slimy, disgusting creature of the jungle. The scroll is made with a piece of jungle wood and paper. The orbs are gotten from Vicious Apes, a new type of enemy that spawns in jungles.
Look: Basically a gorilla, but with putrid greyish-green fur. And angry red eyes.
Battle: He attacks by charging you in the first phase of the battle. He's very quick and agile, despite hit large size. The only time he's really vulnerable is mid-charge, because he can't change direction mid-charge, and he has to recover for a few seconds after he stops charging. At 50% health he will begin to summon Vicious Apes to fight for him. He will also start throwing slime balls that slow you down. At 25% health he will get faster, and begin jumping and doing a downward attack as he falls.
Darkness Boss: Shader
Overall Description: A shadowy monster that is the embodiment of darkness. Scroll is made with paper and an Eye of Ender. Darkness Orbs gotten from a new nether spawning mob called a Blackened Knight.
Look: He is basically a warrior with a large, glowing sword and purple eyes. His body is also completely black, and his armor is a dark grey. (though still distinguishable from his body)
Battle: He will start by running from you when you try to attack, and summoning Blackened Warriors to fight for him. At this point the best weapon to use against him is a bow. At 50% he will attack you head on, rushing you, striking with his sword, then jumping away. If you hit him before he hits you it will negate his attack. At 25% health he will summon 6 wraiths and begin throwing skull bombs. It will now also take 5 hits to negate his charge attack instead of 1. At 10% health his eyes will go red and he will get a blood red aura around him. His speed will double and he will begin throwing napalm balls as well as skull bombs. He will also summon 2 skeletal knights at this phase.
Stronghold Boss: The Guardian
Overall Description: So in trying to figure other suggestions, I thought "What the hey, why not make a stronghold boss?" So here it is. The scroll will be made with an iron block and paper. The Guardian Orbs are gotten from a summon-able mini-boss called a Sentinel. (which I will explain later on)
Look: A large, stone statue with blue markings and some iron mechanics showing on it's body.
Battle: In the start of the battle The Guardian will use it's large stone hammer to smash you with. If the blows land then they do a good deal of damage, but The Guardian is slow so they're easy to avoid. However once he is down to just 50% health, he will begin to get faster, also his marking will turn yellow. He will also start summoning little block enemies called Servants. (They pose a very small threat) At 25% health he will start throwing creeper bombs, which when explode on blocks, spawn Stone Creepers. Stone Creepers don't damage blocks when they explode. His movements will also get even faster at this phase. In the final phase, when he is at 10% health, his markings go red and he will spawn 2 iron knights (warriors made of stone and iron) to fight for him. However his movement speed will stay the same at this point.
Stronghold Mini-Boss: Sentinel
Overall Description: Sentinel is a mini-boss which you are required to defeat in order to fight The Guardian. The scroll to summon it is made with an iron ingot and 8 pieces of paper. It does not require orbs to summon, since it's a mini-boss, and drops 20 guardian orbs upon death.
Look: It will look a lot like this: just with blue markings on it's body.
btw, my friend on Spore made this model using the Spore spaceship editor.
Battle: The Sentinel will start by charging you, right before he does so his markings will go red, tipping you off to the fact that he will soon attack. He keeps up this attack process until he's down to 25% health, at which point he will begin to summon servants to attack for him. He will also at this point try to avoid you an let the servants kill you off, meaning he'll be harder to hit at this point. His marking will also now be red at all times.
Eternity Mini-Boss: Demigod
Overall Description: A mini-boss required to get Eternity Orbs, which are used to summon the final boss. The scroll to summon it is made from a diamond and 8 pieces of paper. It requires no orbs to summon and will drop 20 eternity orbs upon death.
Look: It has a skin that looks a lot like diamond ore, with golden eyes and a white sword. they also have gold and white armor on.
Battle: The battle with the Demigod is somewhat difficult. The Demigod's sword thrusts deal 2 hearts of damage, and he's quick. But with correct timing and good armor he can be defeated without too much trouble. However at 25% health he will start sending out energy missiles that home in on the player.
Eternity Boss: The Overlord
Overall Description: This is the final boss! The powerful Overlord of all Minecraftia! The scroll to summon him is made with 8 pieces of paper and a diamond block! It requires 20 Eternity orbs to summon.
Look: Gold and white armor, a large sword made of a silver colored metal called Adamantium, and blue eyes. All exposed skin (which there is only any on his face under his helmet) is shaded so that it is black.
Battle: This is the final battle! It will start with The Overlord charging you and attacking you with his sword. He will also sometimes cast one of 3 spells. 1: He gets a red aura and casts fire balls at you. 2: He gets a yellow aura and summons two Paladins. (a knight dressed in white armor) 3: He gets a blue aura and sends out 5 energy missiles. At 50% health The Overlord will do all 3 spells at once, then begin attacking with more fury. He will also now occasionally jump in the air and land, causing 3 thunderbolts when he does so. At 25% health he will do all 3 spells again and also have two new spells: He glows with a dark purple aura and cause several explosions around himself. Also, he will glow with a black aura and throw 8 skull bombs in all directions around himself. Finally, at 10% health his eyes will turn blood red, his body will turn dark, and he will begin attacking furiously! He will no longer use and spells, but he will also summon 8 skeletal knights at the beginning of this phase.
Well that's it for boss suggestions. Hope this helped!
Yeah great idea! I was thinking about a evil notch or something similar
dude,make it a GIANT HEROBRINE! you can get the skin with ease,just take a player skin and make the eyes white.There you go!
BTW:Make the bosses drop 1 super each,but when you put them in a square,you make a super orb,which summons Herobrine PLZ make it happen!
dude,make it a GIANT HEROBRINE! you can get the skin with ease,just take a player skin and make the eyes white.There you go!
BTW:Make the bosses drop 1 super each,but when you put them in a square,you make a super orb,which summons Herobrine PLZ make it happen!
dude,make it a GIANT HEROBRINE! you can get the skin with ease,just take a player skin and make the eyes white.There you go!
BTW:Make the bosses drop 1 super each,but when you put them in a square,you make a super orb,which summons Herobrine PLZ make it happen!
oops. orb not super.type'o
I dissagree i think it should be like a notch with black eyes, way better than herobrine
RS_DRAGON
I love this Guy he needs to be heard add to this if you think so
Thanks! I've made suggestions on several mod pages, all as good as those, and this is the first one where anyone noticed. I'm they did!
I have ideas for weapons too, I will most likely add a comment with those in a few days. Also I'll probably make a comment explaining more in depth the mobs that my bosses would add.
Great mod, extremely fun to fight the bosses and is still quite hard with TMI and no armour. Also its compatible with almost all of my other mods which makes for amazing boss fights.
Well earlier, I made several suggestions for bosses for this mod. However that included several new types of enemies to be added. Here I will further explain those.
Swamp Minion
Description: Small monsters covered in swamp sludge and algae. They have 2 and a half hearts of health each and attack the player by clawing at them, causing hunger on medium difficulty and poison on hard. They usually spawn in small groups and only ever in swamps. They drop one swamp orb upon death.
Wraith
Description: A ghost monster. They posses 5 hearts oh health each and attack the player, causing 4 hearts of damage, then vanish. When invisible they can still be hurt, but you can only see their eyes. The will spawn at night or in caves and drop 2-5 necro orbs upon death.
Skeletal Knight
Description: An armored skeleton summoned by 3 of the bosses: : Lich King, Shader, and The Overlord. They carry swords instead of bows, and drop 2-5 bones and 0-1 iron swords upon death.
Snow Devils
Description: The Snow Devils are goat -like in appearance. Full white fur, with a black face. Their main difference is the large horns, larger than a goat's, and their yellow eyes. Snow devils attack by charging the player head-on. They do not posses too much health or attack power, but the charge gives a large knock-back. They spawn in snow biomes and drop snow orbs upon death.
Imp
Description: Bat-like demon creatures, the imps have blood red bodies and black wings. They have bright red eyes, and yellow teeth. Imps can glide, but not fly. They attack the player with their claws, and occasionally throw blaze fire balls. They spawn only in Nether Fortresses and drop Nether orbs upon death.
Twister
Description: An enemy that is, basically, a small tornado. It attacks by sucking the player next to it and then throwing them into the air. They will also occasionally throw snow balls out in all directions after charging up for a short time. They drop vapor upon death, a new item that when you have four of, you can combine into a cloud block. (Which is used to make the sky scroll)
Wisp
Description: Sorta like an air blaze, the wisp is a square with sky orbs floating around it. It attacks the player by throwing snow balls, and summoning twisters. It will also occasionally glow blue and throw 3 ice orbs. They spawn at very high elevations and will drop Sky Orbs upon death.
Vicious Ape
Description: An enemy that spawns in jungle biomes. Basically a gorilla, but with greenish-grey fur. They attack the player furiously, never defending themselves really, just trying to kill the player. They drop jungle orbs upon death.
Blackened Warrior
Description: A new enemy that spawns in nether fortresses. They are completely black, carrying swords made of a dark, purple metal with crimson hilts that have a light green jewel in them. They will attack you like any other monster, until they get down to 25% health. At this point they will get a purple-red aura and begin to set fire to the blocks they walk on. They will also be faster and stronger at this point. They drop Darkness orbs upon death.
Servant
Description: A small, one block enemy that is very weak. They are summoned by The Guardian to fight for him. They will essentially act like mini-slimes, even though they will hurt you a little. They drop 1 stone brick upon death.
Stone Creeper
Description: It's a creeper...made of stone. They do not damage blocks when they explode, and they have 1 health. They drop nothing upon death.
Iron Knight
Description: A warrior made of stone and iron. They attack head-on, then jump back after they do so in an attempt to dodge your attack. They also also do a good deal of damage and have a lot of health, making them pretty annoying at times. They drop 5-10 stone and 2-5 iron ingots upon death.
So that's it! In a few days I will probably make a suggestions comment for weapons too. Until then, bye!
a somory is hes gone at day called ender start(or enderstart) and he somons other endermen and idk were he can be spawned. eny were? idk please type back.
Yeah after the Jungle Biome
the normal mobs are sharks and they both drop teal orbs
and sandpaper that you can combine with a bow and a beak fro mthe boss to make a super bow!
And the ocean boss should be a Kraken or a giant squid that drops the beak!
:| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :| :|
Swamp Boss: Sludge Lord
Overall Description: The Sludge lord would be the swamp boss. The swamp scroll would be crafted with paper and a lily pad. The swamp orb would be gotten by a new enemy called a swamp minions. (basically mini-swamp lords)
Look: He would have sludge dripping off him. He'd be large and hunch-backed, with no distinguishable face. His body and head and limbs would be colored with dark, swamp greens, lighter, jungle-like greens, and browns.
Battle: He would attack by spawning swamp minions and doing ground pounds with his fists that would cause shock waves that could hit the player. At 25% health he starts moving faster and ground pounding more often. He'll also start throwing orbs that will give you hunger on all difficulties but hard, in which they poison you.
Undead Boss: Lich King
Overall Description: A skeletal king that summons zombies and skeletons to fight for him. The scroll is made with a piece of soul sand and paper. The Death Orbs are dropped by a new enemy called a wraith.
Look: A ghastly skeleton king with black robs, a bluish-grey helmet, and green eyes. You don't actually see his bones except on his hands which are exposed. His face is exposed a little too but it's black and shadowy.
Battle: He attacks with his sword and by summoning skeletons and zombies. He also will throw skull bombs, which explode into a poisonous cloud. At 25% health his eyes will turn a dark, threatening blue. He will begin casting more skull bombs and start summoning special armored skeletons with swords to fight now. At 10% health his eyes will go red and he will begin throwing fire bombs, he will also get a fiery aura and begin to summon only skeletal knights.
Snow Boss: Yeti
Overall Description: A powerful snow giant, that is a terribly powerful beast. It shoots ice balls and snow balls to attack you. The scroll is made of a snow block and paper. The Snow Orbs are gotten from white, goat-like creatures called Snow Devils
Look: It's a Yeti, think about it. White fur, ape like, VERY hairy.
Battle: The Yeti throws ice balls that will freeze you in place, and snow balls that will push you back and do half a heart of damage. If you do get close he'll smash you with his fists, causing 2 and a half hearts of damage. At 50% health he'll begin summon snow devils to fight for him. At 25% health he will start jumping up in the air and landing on the ground, causing a chain of non-block damaging explosions around him. At 15% he will glow blue with an icy aura and start throwing A LOT more ice balls.
Nether Boss: Magma Golem
Overall Description: A large monster made of lava and netherrack. The scroll is made with paper and a special item called Magma Stone. (made by combining netherrack and lava) The Nether orbs are dropped by a new enemy that spawns in the nether called an Imp.
Look: Well, as explained about, it's a giant monster made of lava and netherrack. It has a sort of dumb look on it's face.
Battle: The Magma Golem is a tough boss. He will attack you by throwing fireballs and smashing you with his fists. The fire balls on their own don't do much damage, but when they explode they leave all the blocks they hit on fire. His fist attacks do about 2 and a half hearts damage. At 50% health the Magma Golem will begin jumping into the air and causing an explosion when he lands. At 25% health he will get a fiery aura and start setting the ground on fire wherever he walks. At 10% health he will begin to through Napalm balls, which make lava when they hit. It will also start to spawn blazes.
Sky Boss: The Grand Lung
Overall Description: A mighty dragon, master of the skies. The scroll is made with paper and a cloud block. (made by combining 4 vapors, a new items dropped by a Twister, a new enemy) The orbs are dropped by a new enemy called a Wisp.
Look: Basically an Enderdragon, only smaller, white body, grey wing flaps, and light blue eyes instead of purple.
Battle: The Grand Lung will start the battle flying through the air. It has a similar attack pattern as the Enderdragon, swooping down to attack the player. (It can't destroy block btw) At 50% health it will begin to shoot ice orbs and fire orbs at you, both of which can be sent back at it if you're a good aim. At 25% health it will begin to swoop in more often, and also start to send out air blasts that knock you backwards. At 10% health it's scales will turn grey, and it's eyes will go red. It will now begin to summon lightning bolts as it flies around.
Jungle Boss: Orgac
Overall Description: A slimy, disgusting creature of the jungle. The scroll is made with a piece of jungle wood and paper. The orbs are gotten from Vicious Apes, a new type of enemy that spawns in jungles.
Look: Basically a gorilla, but with putrid greyish-green fur. And angry red eyes.
Battle: He attacks by charging you in the first phase of the battle. He's very quick and agile, despite hit large size. The only time he's really vulnerable is mid-charge, because he can't change direction mid-charge, and he has to recover for a few seconds after he stops charging. At 50% health he will begin to summon Vicious Apes to fight for him. He will also start throwing slime balls that slow you down. At 25% health he will get faster, and begin jumping and doing a downward attack as he falls.
Darkness Boss: Shader
Overall Description: A shadowy monster that is the embodiment of darkness. Scroll is made with paper and an Eye of Ender. Darkness Orbs gotten from a new nether spawning mob called a Blackened Knight.
Look: He is basically a warrior with a large, glowing sword and purple eyes. His body is also completely black, and his armor is a dark grey. (though still distinguishable from his body)
Battle: He will start by running from you when you try to attack, and summoning Blackened Warriors to fight for him. At this point the best weapon to use against him is a bow. At 50% he will attack you head on, rushing you, striking with his sword, then jumping away. If you hit him before he hits you it will negate his attack. At 25% health he will summon 6 wraiths and begin throwing skull bombs. It will now also take 5 hits to negate his charge attack instead of 1. At 10% health his eyes will go red and he will get a blood red aura around him. His speed will double and he will begin throwing napalm balls as well as skull bombs. He will also summon 2 skeletal knights at this phase.
Stronghold Boss: The Guardian
Overall Description: So in trying to figure other suggestions, I thought "What the hey, why not make a stronghold boss?" So here it is. The scroll will be made with an iron block and paper. The Guardian Orbs are gotten from a summon-able mini-boss called a Sentinel. (which I will explain later on)
Look: A large, stone statue with blue markings and some iron mechanics showing on it's body.
Battle: In the start of the battle The Guardian will use it's large stone hammer to smash you with. If the blows land then they do a good deal of damage, but The Guardian is slow so they're easy to avoid. However once he is down to just 50% health, he will begin to get faster, also his marking will turn yellow. He will also start summoning little block enemies called Servants. (They pose a very small threat) At 25% health he will start throwing creeper bombs, which when explode on blocks, spawn Stone Creepers. Stone Creepers don't damage blocks when they explode. His movements will also get even faster at this phase. In the final phase, when he is at 10% health, his markings go red and he will spawn 2 iron knights (warriors made of stone and iron) to fight for him. However his movement speed will stay the same at this point.
Stronghold Mini-Boss: Sentinel
Overall Description: Sentinel is a mini-boss which you are required to defeat in order to fight The Guardian. The scroll to summon it is made with an iron ingot and 8 pieces of paper. It does not require orbs to summon, since it's a mini-boss, and drops 20 guardian orbs upon death.
Look: It will look a lot like this: just with blue markings on it's body.
btw, my friend on Spore made this model using the Spore spaceship editor.
Battle: The Sentinel will start by charging you, right before he does so his markings will go red, tipping you off to the fact that he will soon attack. He keeps up this attack process until he's down to 25% health, at which point he will begin to summon servants to attack for him. He will also at this point try to avoid you an let the servants kill you off, meaning he'll be harder to hit at this point. His marking will also now be red at all times.
Eternity Mini-Boss: Demigod
Overall Description: A mini-boss required to get Eternity Orbs, which are used to summon the final boss. The scroll to summon it is made from a diamond and 8 pieces of paper. It requires no orbs to summon and will drop 20 eternity orbs upon death.
Look: It has a skin that looks a lot like diamond ore, with golden eyes and a white sword. they also have gold and white armor on.
Battle: The battle with the Demigod is somewhat difficult. The Demigod's sword thrusts deal 2 hearts of damage, and he's quick. But with correct timing and good armor he can be defeated without too much trouble. However at 25% health he will start sending out energy missiles that home in on the player.
Eternity Boss: The Overlord
Overall Description: This is the final boss! The powerful Overlord of all Minecraftia! The scroll to summon him is made with 8 pieces of paper and a diamond block! It requires 20 Eternity orbs to summon.
Look: Gold and white armor, a large sword made of a silver colored metal called Adamantium, and blue eyes. All exposed skin (which there is only any on his face under his helmet) is shaded so that it is black.
Battle: This is the final battle! It will start with The Overlord charging you and attacking you with his sword. He will also sometimes cast one of 3 spells. 1: He gets a red aura and casts fire balls at you. 2: He gets a yellow aura and summons two Paladins. (a knight dressed in white armor) 3: He gets a blue aura and sends out 5 energy missiles. At 50% health The Overlord will do all 3 spells at once, then begin attacking with more fury. He will also now occasionally jump in the air and land, causing 3 thunderbolts when he does so. At 25% health he will do all 3 spells again and also have two new spells: He glows with a dark purple aura and cause several explosions around himself. Also, he will glow with a black aura and throw 8 skull bombs in all directions around himself. Finally, at 10% health his eyes will turn blood red, his body will turn dark, and he will begin attacking furiously! He will no longer use and spells, but he will also summon 8 skeletal knights at the beginning of this phase.
Well that's it for boss suggestions. Hope this helped!
Yeah but only at night time when they are under trees
Wtf! You got many good ideas
Why thank you! I'm still updating it too, (I had to leave last night before I could finish) so keep on watchin' for more!
BTW:Make the bosses drop 1 super each,but when you put them in a square,you make a super orb,which summons Herobrine PLZ make it happen! oops. orb not super.type'o
Honestly, while a Herobrine-like boss would be cool, having Herobrine as an actual boss would just seem sorta corny to me.
I think that would be cool, but they already did that in a minecraft rip off called crafted. it was actually pretty funny.
I think you should add the option of giving the orbs or stuff to yourself in creative, so I could do a spotlight easier
I dissagree i think it should be like a notch with black eyes, way better than herobrine
Ok, SUGGESTION TYME!!!!
RS_DRAGON
I love this Guy he needs to be heard add to this if you think so
Thanks! I've made suggestions on several mod pages, all as good as those, and this is the first one where anyone noticed. I'm they did!
I have ideas for weapons too, I will most likely add a comment with those in a few days. Also I'll probably make a comment explaining more in depth the mobs that my bosses would add.
http://www.minecraftforum.net/topic/1237692-125-lordofcatss-mods-defenders-of-steve-and-more/page__fromsearch__1
Swamp Minion
Description: Small monsters covered in swamp sludge and algae. They have 2 and a half hearts of health each and attack the player by clawing at them, causing hunger on medium difficulty and poison on hard. They usually spawn in small groups and only ever in swamps. They drop one swamp orb upon death.
Wraith
Description: A ghost monster. They posses 5 hearts oh health each and attack the player, causing 4 hearts of damage, then vanish. When invisible they can still be hurt, but you can only see their eyes. The will spawn at night or in caves and drop 2-5 necro orbs upon death.
Skeletal Knight
Description: An armored skeleton summoned by 3 of the bosses: : Lich King, Shader, and The Overlord. They carry swords instead of bows, and drop 2-5 bones and 0-1 iron swords upon death.
Snow Devils
Description: The Snow Devils are goat -like in appearance. Full white fur, with a black face. Their main difference is the large horns, larger than a goat's, and their yellow eyes. Snow devils attack by charging the player head-on. They do not posses too much health or attack power, but the charge gives a large knock-back. They spawn in snow biomes and drop snow orbs upon death.
Imp
Description: Bat-like demon creatures, the imps have blood red bodies and black wings. They have bright red eyes, and yellow teeth. Imps can glide, but not fly. They attack the player with their claws, and occasionally throw blaze fire balls. They spawn only in Nether Fortresses and drop Nether orbs upon death.
Twister
Description: An enemy that is, basically, a small tornado. It attacks by sucking the player next to it and then throwing them into the air. They will also occasionally throw snow balls out in all directions after charging up for a short time. They drop vapor upon death, a new item that when you have four of, you can combine into a cloud block. (Which is used to make the sky scroll)
Wisp
Description: Sorta like an air blaze, the wisp is a square with sky orbs floating around it. It attacks the player by throwing snow balls, and summoning twisters. It will also occasionally glow blue and throw 3 ice orbs. They spawn at very high elevations and will drop Sky Orbs upon death.
Vicious Ape
Description: An enemy that spawns in jungle biomes. Basically a gorilla, but with greenish-grey fur. They attack the player furiously, never defending themselves really, just trying to kill the player. They drop jungle orbs upon death.
Blackened Warrior
Description: A new enemy that spawns in nether fortresses. They are completely black, carrying swords made of a dark, purple metal with crimson hilts that have a light green jewel in them. They will attack you like any other monster, until they get down to 25% health. At this point they will get a purple-red aura and begin to set fire to the blocks they walk on. They will also be faster and stronger at this point. They drop Darkness orbs upon death.
Servant
Description: A small, one block enemy that is very weak. They are summoned by The Guardian to fight for him. They will essentially act like mini-slimes, even though they will hurt you a little. They drop 1 stone brick upon death.
Stone Creeper
Description: It's a creeper...made of stone. They do not damage blocks when they explode, and they have 1 health. They drop nothing upon death.
Iron Knight
Description: A warrior made of stone and iron. They attack head-on, then jump back after they do so in an attempt to dodge your attack. They also also do a good deal of damage and have a lot of health, making them pretty annoying at times. They drop 5-10 stone and 2-5 iron ingots upon death.
So that's it! In a few days I will probably make a suggestions comment for weapons too. Until then, bye!