ok so i am trying to update my server to 1.1 and we have a ton of mods on the server. We have IC2, Redpower, Advanced Machines, Power Converters, Additional Pipes, Buildcraft and IronChests. Everytime i start up the server it starts with no problems/errors, but as soon as i join the game it give me this: 2012-02-12 02:27:51 [SEVERE] at cpw.mods.ironchest.IronChestType.makeEntity(IronChestType.java:65)
2012-02-12 02:27:51 [SEVERE] at cpw.mods.ironchest.BlockIronChest.getBlockEntity(BlockIronChest.java:48)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.Block.getTileEntity(Block.java:807)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.Chunk.d(Chunk.java:572)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.World.getTileEntity(World.java:1609)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.WorldServer.getTileEntity(WorldServer.java:44)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.CoreLib.getTileEntity(CoreLib.java:67)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.RedPowerLib.getConSides(RedPowerLib.java:507)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.RedPowerLib.getConnections(RedPowerLib.java:714)
2012-02-12 02:27:51 [SEVERE] at eloraam.wiring.TileBluewire.l_(TileBluewire.java:108)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.World.tickEntities(World.java:1178)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:534)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
i know it has to do with Redpower and IronChests but i have no idea where to go with this/what to do to fix this. Please help me, thanks in advance
ok so i am trying to update my server to 1.1 and we have a ton of mods on the server. We have IC2, Redpower, Advanced Machines, Power Converters, Additional Pipes, Buildcraft and IronChests. Everytime i start up the server it starts with no problems/errors, but as soon as i join the game it give me this:
2012-02-12 02:27:51 [SEVERE] at cpw.mods.ironchest.IronChestType.makeEntity(IronChestType.java:65)
2012-02-12 02:27:51 [SEVERE] at cpw.mods.ironchest.BlockIronChest.getBlockEntity(BlockIronChest.java:48)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.Block.getTileEntity(Block.java:807)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.Chunk.d(Chunk.java:572)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.World.getTileEntity(World.java:1609)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.WorldServer.getTileEntity(WorldServer.java:44)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.CoreLib.getTileEntity(CoreLib.java:67)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.RedPowerLib.getConSides(RedPowerLib.java:507)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.RedPowerLib.getConnections(RedPowerLib.java:714)
2012-02-12 02:27:51 [SEVERE] at eloraam.wiring.TileBluewire.l_(TileBluewire.java:108)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.World.tickEntities(World.java:1178)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:534)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
i know it has to do with Redpower and IronChests but i have no idea where to go with this/what to do to fix this. Please help me, thanks in advance
OK, that's because you can't just upgrade to 2.x IronChests from previous versions you have to migrate your world to the 1.1 compatible version.
If you can use MCEdit, follow the instructions a few posts above and you'll be able to fix up the block metadata to work with the new IronChests. Then, you should be good to go.
I appreciate your reply but now i dont have any idea how to search for the block id in MCEdit lol. do you happen to know how to do it. Thanks in advance
I find the Crystal Chests quite hard to see (I mean the items in)
Maybe be a special sign that displays the items in an adjacent crystal chest?
No, I think that completely defeats the idea of crystal chests. If there's only one item type in the chest it should be a bit bigger and clearer to see.
OK, that's because you can't just upgrade to 2.x IronChests from previous versions you have to migrate your world to the 1.1 compatible version.
If you can use MCEdit, follow the instructions a few posts above and you'll be able to fix up the block metadata to work with the new IronChests. Then, you should be good to go.
how do you search for the block id in MCEdit and change the metadata...sorry ive only used MCEdit like twice
I wish you could use this without industrial craft
That's the cool part. YOU CAN! This mod WAS an addon to IndustrialCraft, but it became an individual mod. The Copper 'n such is NOT a requirement. It is merely an alternative way to get alternernative chests. The Copper 'n such is added by mods such as IndustrialCraft- without IC, you still have Iron, Gold, Diamond, and Crystal.
That's the cool part. YOU CAN! This mod WAS an addon to IndustrialCraft, but it became an individual mod. The Copper 'n such is NOT a requirement. It is merely an alternative way to get alternernative chests. The Copper 'n such is added by mods such as IndustrialCraft- without IC, you still have Iron, Gold, Diamond, and Crystal.
and if you have Forestry or RP2, their copper will work.
I am crashing when I try to open any of the chests in Multiplayer finally found an error.
java.lang.IndexOutOfBoundsException: Index: 55, Size: 55
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at cx.b(SourceFile:80)
at cx.a(SourceFile:233)
at abm.a(NetClientHandler.java:864)
at zn.a(SourceFile:42)
at kp.b(SourceFile:271)
at abm.b(NetClientHandler.java:44)
at iq.c(SourceFile:57)
at net.minecraft.client.Minecraft.k(SourceFile:1598)
at net.minecraft.client.Minecraft.x(SourceFile:709)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
I wonder if anyone can help me out with a problem I have, it seems to work fine in ssp but smp the client crashes when I try to open a chest from this mod
buildcraft 2.2.12
additionalpipes 32-2
EnderChest 1.0.1
CodeChickenCore 0.4.1
forestry 1.2.6.4
industrialcraft-2 1.64
Risugami's ModLoader 1.1
Flan's ModLoaderMp 1.1 v2
minecraftforge-Recommended (use to be 1.3.1 but now it's unknown to me) Downloaded on the 7th Feb
NetherOres 1.1.2
Railcraft 3.3.1
RedPower-2.0pr4d
NotEnoughItems 1.1.0
AudioMod
BCIC2crossover v1.18
[1.1]ReiMinimap_v3.0_01
ConvenientInventory 2.2
OptiFine 1.1 HD C
Equivalent Exchange 2 - v1.34
Server text at time of crash
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at kq.a(SourceFile:137)
at pd.h(SourceFile:189)
at pd.c(SourceFile:9)
at xs.run(SourceFile:76)
2012-02-14 20:49:54 [INFO] <mynamehere> lost connection: disconnect.genericReason
no errors in modloader.txt that I can see
Edit: lol took me so long to put this together someone else already posted
It's a very nice mod, but I have one concern (or 2, depending on how you see it).
It's not recognize by LWC and you can still access any chests from this mod that are inside a residence with the "container" flag turned off (residence plugin for bukkit).
If I could suggest something, it would defenetivly be to see if there is a way to make the ironchests compatible with other protection mods.
In the meantime, i'll just be removing the access to the room with the chests :smile.gif:
It's a very nice mod, but I have one concern (or 2, depending on how you see it).
It's not recognize by LWC and you can still access any chests from this mod that are inside a residence with the "container" flag turned off (residence plugin for bukkit).
If I could suggest something, it would defenetivly be to see if there is a way to make the ironchests compatible with other protection mods.
In the meantime, i'll just be removing the access to the room with the chests :smile.gif:
In LWC you can add any block to be protected in the config using the ids.
Ok those of you with problems accessing my blocks with EE installed on the same server its likely a gui id conflict. Just move one mod or the others gui ids somewhere diffwrent. Make sure client and server guiids match...
2012-02-12 02:27:51 [SEVERE] at cpw.mods.ironchest.BlockIronChest.getBlockEntity(BlockIronChest.java:48)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.Block.getTileEntity(Block.java:807)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.Chunk.d(Chunk.java:572)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.World.getTileEntity(World.java:1609)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.WorldServer.getTileEntity(WorldServer.java:44)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.CoreLib.getTileEntity(CoreLib.java:67)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.RedPowerLib.getConSides(RedPowerLib.java:507)
2012-02-12 02:27:51 [SEVERE] at eloraam.core.RedPowerLib.getConnections(RedPowerLib.java:714)
2012-02-12 02:27:51 [SEVERE] at eloraam.wiring.TileBluewire.l_(TileBluewire.java:108)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.World.tickEntities(World.java:1178)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:534)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
2012-02-12 02:27:51 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
i know it has to do with Redpower and IronChests but i have no idea where to go with this/what to do to fix this. Please help me, thanks in advance
OK, that's because you can't just upgrade to 2.x IronChests from previous versions you have to migrate your world to the 1.1 compatible version.
If you can use MCEdit, follow the instructions a few posts above and you'll be able to fix up the block metadata to work with the new IronChests. Then, you should be good to go.
No, I think that completely defeats the idea of crystal chests. If there's only one item type in the chest it should be a bit bigger and clearer to see.
how do you search for the block id in MCEdit and change the metadata...sorry ive only used MCEdit like twice
That's the cool part. YOU CAN! This mod WAS an addon to IndustrialCraft, but it became an individual mod. The Copper 'n such is NOT a requirement. It is merely an alternative way to get alternernative chests. The Copper 'n such is added by mods such as IndustrialCraft- without IC, you still have Iron, Gold, Diamond, and Crystal.
and if you have Forestry or RP2, their copper will work.
Yep, yep. All thanks to the dictionary of ores that Forge has.
Only error its giving me.
buildcraft 2.2.12
additionalpipes 32-2
EnderChest 1.0.1
CodeChickenCore 0.4.1
forestry 1.2.6.4
industrialcraft-2 1.64
Risugami's ModLoader 1.1
Flan's ModLoaderMp 1.1 v2
minecraftforge-Recommended (use to be 1.3.1 but now it's unknown to me) Downloaded on the 7th Feb
NetherOres 1.1.2
Railcraft 3.3.1
RedPower-2.0pr4d
NotEnoughItems 1.1.0
AudioMod
BCIC2crossover v1.18
[1.1]ReiMinimap_v3.0_01
ConvenientInventory 2.2
OptiFine 1.1 HD C
Equivalent Exchange 2 - v1.34
Server text at time of crash
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at kq.a(SourceFile:137)
at pd.h(SourceFile:189)
at pd.c(SourceFile:9)
at xs.run(SourceFile:76)
2012-02-14 20:49:54 [INFO] <mynamehere> lost connection: disconnect.genericReason
no errors in modloader.txt that I can see
Edit: lol took me so long to put this together someone else already posted
It's not recognize by LWC and you can still access any chests from this mod that are inside a residence with the "container" flag turned off (residence plugin for bukkit).
If I could suggest something, it would defenetivly be to see if there is a way to make the ironchests compatible with other protection mods.
In the meantime, i'll just be removing the access to the room with the chests :smile.gif:
In LWC you can add any block to be protected in the config using the ids.
Ah! A clue. Thanks I will investigate...