I like this mod. A lot. I can't wait until it gets updated.
I especially like Superflat +. I have an idea though for it though. You should either make a new world type called Superflat ++, which has caves and ores and stuff. But everything is still completely flat. Or make Superflat + have caves and ores.
Great job! I've been thinking about something like this for quite a while now, but to suggest to Mojang for the official game, but this mod has pretty much everything I thought of. I do have some suggestions for it though:
Old biomes like Savanna and Shrubland, Rain Forest, etc. and the new biomes being generated in Beta worlds. It will still have the old feel to the worlds and still have that extra flavor to it. Also, having mountains randomly generate like they did in Beta. They would still generate normally in the Extreme Hills biome.
Since 1.2 is out, next update should have a just jungle world
What about Far Lands worlds? Like the Far Lands in 1.7 and earlier but just endless (and ALOT less buggy)! There would be the Corner Far Lands type where its pretty much like they were with the layers and stuff, and the Edge Far Lands with the long holes pattern and stuff. Would be great in 1.2, since the higher map height addition.
Also, noticed that melontopia chunks for some reason began generating when I opened a cave world and began exploring.
Exellent work!
Great ideas for all the world types, they should be in the default types.
I started playing in late Alpha, so i always like seeing the old 1.7 generator. The skylands are also AWESOME. I can't belive they were replaced by something like The End.
This mod is great inspiration for my creations because I am inspired by terrain features.
Once you are Done getting this mod working in the new Formats for 1.2 i have a major request for a Custom Terrain option!
The End.
basically the End but not just a small island and more like Overworld generation except with the End stone and Pillars as well. with the only mobs being endermen. i would suggest using mountains as the base biome to use also to preserve the feel of the ends holes and valleys
in my planned Adventure map i will be heavly relying on this mod to create Biome Specific Maps and i will be featuring The Ends normal islands as the stars Visable in the night sky. i would like to have the Very last lap and the finale of the series to take place on the Moon which in the Lore of the Map will basically be a full size demension like the overworld but still in the end.
the adventure will feature Endermen Heavly as the main Antagonists that will drive the main theme of the story.
i would love to have a "home Dimension" to for them to have a final section beyond the normal end i will feature as a boss fight dimension at times.
I especially like Superflat +. I have an idea though for it though. You should either make a new world type called Superflat ++, which has caves and ores and stuff. But everything is still completely flat. Or make Superflat + have caves and ores.
https://discord.gg/0kvhqyfryyjfO7qY
Old biomes like Savanna and Shrubland, Rain Forest, etc. and the new biomes being generated in Beta worlds. It will still have the old feel to the worlds and still have that extra flavor to it. Also, having mountains randomly generate like they did in Beta. They would still generate normally in the Extreme Hills biome.
Since 1.2 is out, next update should have a just jungle world
What about Far Lands worlds? Like the Far Lands in 1.7 and earlier but just endless (and ALOT less buggy)! There would be the Corner Far Lands type where its pretty much like they were with the layers and stuff, and the Edge Far Lands with the long holes pattern and stuff. Would be great in 1.2, since the higher map height addition.
Also, noticed that melontopia chunks for some reason began generating when I opened a cave world and began exploring.
It's suposed to be Dank Forest. Dank means damp, musty, and typically cold.
I found it after 1.2.3 and I want it BADLY!!!
Do you know how hard it is to update a world type mod so it works with a new world format? I'll guess it'll be really hard.
I looked all over and the only thing similar I found was biospheres, I wan't Caves and biome worlds and dank forest and skylands!!!
please?
https://discord.gg/0kvhqyfryyjfO7qY
Great ideas for all the world types, they should be in the default types.
I started playing in late Alpha, so i always like seeing the old 1.7 generator. The skylands are also AWESOME. I can't belive they were replaced by something like The End.
This mod is great inspiration for my creations because I am inspired by terrain features.
Thanks for making this mod!
"Next week" Notch time.
The End.
basically the End but not just a small island and more like Overworld generation except with the End stone and Pillars as well. with the only mobs being endermen. i would suggest using mountains as the base biome to use also to preserve the feel of the ends holes and valleys
in my planned Adventure map i will be heavly relying on this mod to create Biome Specific Maps and i will be featuring The Ends normal islands as the stars Visable in the night sky. i would like to have the Very last lap and the finale of the series to take place on the Moon which in the Lore of the Map will basically be a full size demension like the overworld but still in the end.
the adventure will feature Endermen Heavly as the main Antagonists that will drive the main theme of the story.
i would love to have a "home Dimension" to for them to have a final section beyond the normal end i will feature as a boss fight dimension at times.