Basically, Slimes, Beacons, Signs and Fireworks upon explosion look very strange and messing with the settings and googling didn't help, so I'm coming here!
edit: forgot specs, here they are
i5-3570 (3.4GHz x4)
HD-7950
8 GB Ram
do you need to know anything else?
This is a bug with AMD cards for the moment there is no fix for SEUS.
Is there a way to disable underwater fog in V11.0? I've been searching all night and haven't found a solution yet. I tried the method of editing composite1.vsh but it doesn't seem to work on 11.0.
That did it for me, thank you very much. Gave your video a like. Thank you for actively checking this threads posts to help people with their problems/questions about seus.
But this is the thread for SEUS shaders.
Please make urself a new thread and post them there.
Also this is a very minimalistic edit of Chocapic. Have you contacted him before editing this?
Have you gotten approval? If you are gonna edit his shaders, you need to edit more then this in order to release it.
Hi i downloaded this on my computer with a GTX 970 and an AMD 6300 but only get 20 FPS... I've seen youtube vids of other pc's with the same specs but getting 60 FPS... could somebody please help me fix this problem
Thank you so much for making these shaders! I have a few questions though I'm hoping someone could help, How can I add the potatoes and carrots to wave too?
Also is there a way to add other mods plants to wave as well?
Anybody know how to fix this graphical glitch on items in item frames? Also effects enchanted armor, and mobs such as zombies and endermen that are holding blocks or tools.
Anybody know how to fix this graphical glitch on items in item frames? Also effects enchanted armor, and mobs such as zombies and endermen that are holding blocks or tools.
This is a bug with AMD cards, there is no way to fix it in SEUS for the moment.
This is a bug with AMD cards for the moment there is no fix for SEUS.
I don't really know much about it but this bug appears only with AMD cards, maybe some old drivers can remove the bug.
Is there a way to disable underwater fog in V11.0? I've been searching all night and haven't found a solution yet. I tried the method of editing composite1.vsh but it doesn't seem to work on 11.0.
Hey, does anyone know how to disable waving foliage in seus 11.0? Doing the "//#define" thing doesn't work with this version.
For PieSappinMyCake, you could try this:
You're right, it's not the same as you'd expect. Some code needs to be written in. Just follow along, and you'll be good to go.
Cody Wright
That did it for me, thank you very much. Gave your video a like. Thank you for actively checking this threads posts to help people with their problems/questions about seus.
NEW SHADERS SWS v1 http://www.mediafire.com/download/0lgdkk7j7f9fynu/Sonic Wave shaders v1.rar v2 http://www.mediafire.com/download/pyix71wicx623vd/Sonic Wave shaders v2.zip
Excuse me
But this is the thread for SEUS shaders.
Please make urself a new thread and post them there.
Also this is a very minimalistic edit of Chocapic. Have you contacted him before editing this?
Have you gotten approval? If you are gonna edit his shaders, you need to edit more then this in order to release it.
Read chocapics rules.
For JosiahR, this should do it.
final.fsh | LIne 581 | Change the number after fog density to 0.0 (I'll be alerting Past Life Pro on this tip in a future tutorial.)
Enjoy
Cody Wright
Guys, does anyone know how to disable built-in clouds in Chocapic's V5 Shaders? I want to disable them on the Lite and Medium
I'm TheCoolSteveMan, you can call me CSM for short!
Hi i downloaded this on my computer with a GTX 970 and an AMD 6300 but only get 20 FPS... I've seen youtube vids of other pc's with the same specs but getting 60 FPS... could somebody please help me fix this problem
Is there ANY way to fix this? SUCH a big pet peeve for me.
is it so without the Pom resource pack?
Tried a different Rpack?
It also happen without resource packs, Continuum have a fix for these underground shadows.
Thank you so much for making these shaders! I have a few questions though I'm hoping someone could help, How can I add the potatoes and carrots to wave too?
Also is there a way to add other mods plants to wave as well?
Thanks
Anybody know how to fix this graphical glitch on items in item frames? Also effects enchanted armor, and mobs such as zombies and endermen that are holding blocks or tools.
I have tried continuum, but there were multiple things that i didn't like about it. Is there any way to fix it in seus 11.0?
If anyone can help me everytime i try to use sues 10.1 or 10.2 I always get a composite2 error
This is a bug with AMD cards, there is no way to fix it in SEUS for the moment.
That sucks.