Weird... I am a Mac user and i get an error when i put a shaderpack.
"weird," More like completely understandable. Mac doesn't have the correct GL version to work with this mod (at least not with water reflections), sorry.
There are several fixes which people have said on this topic, or Sildur's shaders, which are being re-released.
Rollback Post to RevisionRollBack
"You don't know what you're up against,"
"Yeah I do." "Oh."
How can I get this to work with Optifine via magic launcher?
Latest Version on FML
Lasters Optifine
and Latest GLSL Mod
all selected with magic launcher does not work.
I can get the glsl working with latest forge on default launcher, but don't know how to use it with optifine.
I need optifine for the performance boost.
Anyone know?
*urgh* I keep getting this weird programme errors, I'm going to include a screenshot. I'm on a macbook late 2011, 4 gb ram
Intel Core i7 2ghz
Amd HD radeon 6490m 265 mb
Intel HD graphics 3000. ect.
Don't be so quick to say "you should have just bought a windows instead". I've tried it on two other computors. Both windows and both get the same error. Not sure if because it's a specific brand like Nvidia or Amd. But it seems to give this errors when I use sues 10 DOF and Isuldurs nvidia. However when I use an older version of sues 10 (sues 10 v7) It seems to load but it looks pretty ty.
How can I get this to work with Optifine via magic launcher?
Latest Version on FML
Lasters Optifine
and Latest GLSL Mod
all selected with magic launcher does not work.
I can get the glsl working with latest forge on default launcher, but don't know how to use it with optifine.
I need optifine for the performance boost.
Anyone know?
optifine isnt compatable with shaders for now sorry
Hi sonic !
I have a problem (like you havent herad that before)
I run an AMD Radeon HD 7700 Series as my grapichs card and i think thats the problem.
All non-full blocks like torches etc are not displaying right ... Its just looks really ty ... i dont know if you can fix this in the future but if u can i'd be verry happy :*
When I try to use the shaderpack, it doesn't work? Screen says that some files are incompatible and I cannot see anything.
If it helps, I'm on a mac.
Some people are having trouble using SEUS v10.0 with a Mac. For now, you may use Slidur's shaders (if it's still alive) or try other shaderpacks for now.
Some classes required to be a forge mod are overridden by optifine.
Karyonix is working on Optifine support right after he irons out the major bugs so just be patient it should be to us soon enough.
Rollback Post to RevisionRollBack
"You don't know what you're up against,"
"Yeah I do." "Oh."
"weird," More like completely understandable. Mac doesn't have the correct GL version to work with this mod (at least not with water reflections), sorry.
There are several fixes which people have said on this topic, or Sildur's shaders, which are being re-released.
"Yeah I do." "Oh."
Latest Version on FML
Lasters Optifine
and Latest GLSL Mod
all selected with magic launcher does not work.
I can get the glsl working with latest forge on default launcher, but don't know how to use it with optifine.
I need optifine for the performance boost.
Anyone know?
Intel Core i7 2ghz
Amd HD radeon 6490m 265 mb
Intel HD graphics 3000. ect.
Don't be so quick to say "you should have just bought a windows instead". I've tried it on two other computors. Both windows and both get the same error. Not sure if because it's a specific brand like Nvidia or Amd. But it seems to give this errors when I use sues 10 DOF and Isuldurs nvidia. However when I use an older version of sues 10 (sues 10 v7) It seems to load but it looks pretty ty.
http://oi43.tinypic.com/2vtwu49.jpg
It doesn't seem anyone has answered my question yet
http://www.minecraftforum.net/topic/940974-162sonic-ethers-unbelievable-shaders-and-glsl-shaders-mod/page__st__17300#entry24147611
Joel
Just wanted to thank you a bunch, mate. Worked for me.
glad to have helped
When ever I use your shaders, it says textures_not_lit?
And My screen becomes smaller when I'm using your shaders?
When I use the BETA8...
Is there something or is it just because it's beta?
~ HyperBORGH
link
Vasu.
It's some feature made my sonic that makes everything greyscale when it's night. It affected other particles like the torch particle.
Try to update your video drivers.
Some people are having trouble using SEUS v10.0 with a Mac. For now, you may use Slidur's shaders (if it's still alive) or try other shaderpacks for now.
Hmm, have you tried updating your video drivers? It might fix the bloom bug.
_RHD
Some classes required to be a forge mod are overridden by optifine.
Karyonix is working on Optifine support right after he irons out the major bugs so just be patient it should be to us soon enough.
"Yeah I do." "Oh."