i m playing with your mod, creating new skins and races. (Soon I will post em here is someone want to use them)
here is an example of my work: http://www.minecraft...for-millenaire/
I have some simple questions:
1. Can i set the height of a specific villager? I want my orcs to be taller than humans and my dwarves to be shorter.
2. Can I add more villagers? I mean you have bakerM1, bakerM2.... BakerM7 for example. Can I add more bakers? bakerM8 etc in order to add more variety into skins? How?
3. Can I add more villager classes?
4. Can I replace some guards with common villagers? 50% of my villagers are guards!!! No need to have so many.
5. Can i edit their inventory? Give em armor, weapon or items?
6. Is any way you guys to create advance IQ for them? Doing things and create things? My villagers just stand there doing nothing and moving around...
I was thinking in that "small feature" in hardcore mode. It would be cool to actually have your son/daughter's skin when you respawn. It's just some little thing, not too big anyway so...
And just a question... Can I still change the villager's names in the config file? I did it in the 1.4.6 update I think, but now I can't. Am I missing something or definitely I can't do it in this version of the mod?
I wonder if it will be somewhat inheritable. Like a random difference away from the average of the parent's height (height tends toward the average, and this is how it is done with horses,) or a random difference away from the height of a randomly selected parent (this would keep it random while hight would still be inheritable.)
Can you add the feature to autospawn name tags above the villagers saying the villager's name? Some have the same skin in my world and it get's me confused. Most of the twins in my world have the F9 Skin.
Can you add the feature to autospawn name tags above the villagers saying the villager's name? Some have the same skin in my world and it get's me confused. Most of the twins in my world have the F9 Skin.
This was planned and has been completed. It will be in the next update.
Update Progress for MCA v3.6.0
Some sort of API (Suggestions for content?)
Variable villager height.
Decorative crowns for children.
Add submitted skins.
Spouses give you a meal twice a day. Meals have beneficial effects.
Grandchildren randomly find things to give you.
Children perform their chores better the more they do them.
Ability to rename villagers with name tags.
Villagers' names display above their head when looked at.
I believe I may have found an exploit- I have only tried this with iron chest plate
When I right click my sone with a chest plate to talk to him, he automatically wears one without me needing to actually give it to him. I also have the deconstruction mod installed, this means that I now have an unlimited source of iron ingots as I can easily deconstruct the chest plate back into ingots using the deconstruction mod.
I am using the latest stable FORGE with the latest MCA mod on 1.6.4.
PS. How do you assign chores to your family members? All my kids are now fully grown with full armor and a weapon and a tool. I tried to tell my son to cut his first tree with his axe, but all my family can do currently is COMBAT. I clicked on the wiki, but that link is not working. Please help me when you get a chance. Weird thing is, my new born can do all the chores...
I believe I may have found an exploit- I have only tried this with iron chest plate
When I right click my sone with a chest plate to talk to him, he automatically wears one without me needing to actually give it to him. I also have the deconstruction mod installed, this means that I now have an unlimited source of iron ingots as I can easily deconstruct the chest plate back into ingots using the deconstruction mod.
I am using the latest stable FORGE with the latest MCA mod on 1.6.4.
PS. How do you assign chores to your family members? All my kids are now fully grown with full armor and a weapon and a tool. I tried to tell my son to cut his first tree with his axe, but all my family can do currently is COMBAT. I clicked on the wiki, but that link is not working. Please help me when you get a chance. Weird thing is, my new born can do all the chores...
I will check on this exploit - a lot has changed in the development version so it may be impossible to reproduce at this point.
Also, fully grown children will not do chores unless you are a monarch.
i found an odd bug, i had 4 kids and 1 wife, i went into the nether to fight some wither skeletons, and when i came back, i was missing 3 kids and i had 2 wives
i don't think any of the mods i have are conflicting, they never have before, i use reis mini map, tinker's construct damage indicators mod, the better dungeons mod, bibliocraft, better enchanting, and infernal mobs
Hello, I really love this mod. I can't play Minecraft without it truthfully. If I may suggest and or ask for a fix to my problem is that I have too many guards. More than 10 that's for sure. They are over running my little town. I killed some of them thinking it would get rid of the over population of guards but that just made more of them spawn. I looked in the config file to see if we could change the amount spawn in each world but I didn't find anything about guards. Is there anyway I can fix it? They are cluttering up my screen and all of them like to open and close doors and look at me while they do it because they knowit annoys me. Would becoming a monarch and executing them cause the respawn not to happen? Thank you if anyone has a solution =)
Is there a way to increase the heart limit before one can marry their villagers? I feel 100 is too low. I literally told a story to a villager about 5-6 times in less than a minute, and she already was at 100 hearts. Is it possible to have a way that you can only increase the hearts of a villager once a day and a config to increase the heart caps? (Since it is marriage that we're talking about, I feel 1000 hearts should be good on average)
When you place a gravestone and then leave the GUI, some sentences become squashed into each other vertically. Namely the achievements and the main menu (tested on both Forge 953 and 965):
-snip-
Is there a way to increase the heart limit before one can marry their villagers? I feel 100 is too low. I literally told a story to a villager about 5-6 times in less than a minute, and she already was at 100 hearts. Is it possible to have a way that you can only increase the hearts of a villager once a day and a config to increase the heart caps? (Since it is marriage that we're talking about, I feel 1000 hearts should be good on average)
There isn't a way, no, you just got lucky. I think that would make a great config option, though.
here is an example of my work:
http://www.minecraft...for-millenaire/
I have some simple questions:
1. Can i set the height of a specific villager? I want my orcs to be taller than humans and my dwarves to be shorter.
2. Can I add more villagers? I mean you have bakerM1, bakerM2.... BakerM7 for example. Can I add more bakers? bakerM8 etc in order to add more variety into skins? How?
3. Can I add more villager classes?
4. Can I replace some guards with common villagers? 50% of my villagers are guards!!! No need to have so many.
5. Can i edit their inventory? Give em armor, weapon or items?
6. Is any way you guys to create advance IQ for them? Doing things and create things? My villagers just stand there doing nothing and moving around...
Thanks
And just a question... Can I still change the villager's names in the config file? I did it in the 1.4.6 update I think, but now I can't. Am I missing something or definitely I can't do it in this version of the mod?
url=http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2155858-hmm-give-us-a-use-give-a-use-to-other-villager]
(Jots down each word)
This can be changed in the config at minecraft/config/MCA/ModProps.properties.
For example, change blockID_Tombstone=205 to blockID_Tombstone=1652
This was planned and has been completed. It will be in the next update.
Thought I'd share this. A GitHub user added a special area for villager armor.
When I right click my sone with a chest plate to talk to him, he automatically wears one without me needing to actually give it to him. I also have the deconstruction mod installed, this means that I now have an unlimited source of iron ingots as I can easily deconstruct the chest plate back into ingots using the deconstruction mod.
I am using the latest stable FORGE with the latest MCA mod on 1.6.4.
PS. How do you assign chores to your family members? All my kids are now fully grown with full armor and a weapon and a tool. I tried to tell my son to cut his first tree with his axe, but all my family can do currently is COMBAT. I clicked on the wiki, but that link is not working. Please help me when you get a chance. Weird thing is, my new born can do all the chores...
I will check on this exploit - a lot has changed in the development version so it may be impossible to reproduce at this point.
Also, fully grown children will not do chores unless you are a monarch.
Mandy
Is there a way to increase the heart limit before one can marry their villagers? I feel 100 is too low. I literally told a story to a villager about 5-6 times in less than a minute, and she already was at 100 hearts. Is it possible to have a way that you can only increase the hearts of a villager once a day and a config to increase the heart caps? (Since it is marriage that we're talking about, I feel 1000 hearts should be good on average)
I was under the impression that this was an unresolved issue with Forge or Minecraft itself. I'll have to check and see.
There isn't a way, no, you just got lucky. I think that would make a great config option, though.
He's absolutely right. MCA caused it - a really dumb mistake, too.