So I've been struggling wit hthis bug of the mod speeding up the game speed when recording, the higher I make the framerate the worse it gets, but at the default 30fps it's still fast. Below is an example I recorded.
I've tried trouble shooting turning off vsync, and I know it's not the encoder as I've turned it off and imported the TGA files into premiere. still sped up.
I stopped working on my port when Barracuda took over again. Maybe I will continue now.
I know that PixelCam features a bit more than BauerCam but it is not the fault on the side of Minema. PixelCam purely was not made for minema but instead for something totally different.
Recording in real time: Use Shadowplay/OBS together with PixelCam (as PixelCam creates camera paths and takes for granted that you record something in real time)
Recording in offline mode: Use Minema together with BauerCam (as BauerCam creates camera paths and takes for granted that you use such a recording method how Minema does it)
If you want to know what happens when you just use PixelCam and Minema together without thinking read the post of @Cineminecraft
This is not a bug. It is due to the concept of Minema. Minema is an offline renderer which also brings recording so its best use case are cinematics. If you wish to record things happening in real time/dynamic environment you have to record such things in singleplayer with the engine synchronizing feature enabled.
Minema is a niche product and you have to know what you are doing!
Why? It will not be visible in recorded footage.
Yeah, I understand the differences, that's why I love Minema + BauerCam, because I can record things that cannot be done in real-time, (regardless of your PC). I was just suggesting it would be nice to maybe add those PixelCam features to BauerCam, or maybe fork PixelCam and make it compatible with Minema? Just a suggestion. On the topic of Barracuda updating the mod, their have been times where he's returned to do an update but then disappeared again for months without any fixes/MC updates so I'm not sure whether or not he'll be back. : (
How do I convert the .tga files to video? I need some kind of picture combiner but i dont know any
also i know nothing about this ffmpeg stuff other than that i need it to encode mp3s in audacity
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yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
Video capture error: Cannot run program "" (in directory "movies\2016-06-30_20.52.09"): CreateProcess error=87, The parameter is incorrect
please help me decode this gibberish
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yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
at around 9 i downloaded avidemux and i got the recordings working perfectly!
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yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
Were you using an older versions of Minema and didn’t you delete the old config files of Minema? (The config file is inside .minecraft\config) Back in older versions of Minema you had to manually specify the folder where your encoder is located and also manually set encoder arguments.
Your error message just means that Minema tried to run a program called "". (basically a file without a filename which is not possible) My instructions above were based on the new default settings that Minema has. But a yet existing config file from an older Minema version where you have not manually set up those things could be the cause.
ive always been using the same version. Latest for 1.8.
Rollback Post to RevisionRollBack
yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
This first version at least "works" like intended! But: Test it, test it and again test it!
I also found a bug that Barracuda introduced to the config system in v3.2. If you delete the Minema config and try to completely reconfigure it, Minema will not save the config at all. (So you would have to reconfigure it every time when the game starts) So, if you have an old config file, I would not recommend deleting it because then the bug should not be noticable. Though this bug currently exists, v3.2 brings a lot of improvements and I still highly recommend it. I could maybe fix it in my fork.
This bug exists in your 1.10.2 fork? Also, in your fork should we be using your recommended video encoder params or Barracudas?
I've just tried out 1.10.2 and I have a problem where the video is rendered upside down (not that big of a deal), but the leaves/water still aren't in sync.
Another problem is using this with Buaercam creates unstable shots. Example: https://www.dropbox.com/s/m5m5ww1gj3s6qqh/unstable.mp4?dl=0 - As you see their are tiny stutters/shakes in the movement, it basically makes a shot terrible. (Ignore the terrible compression Dropbox does to videos, the stutter I'm trying to point out).
Hi, I deleted my old Minema.cfg (config) in .minecraft/config but all its done after starting the game up is create a blank minema.cfg (notice the capital difference).
My engine speed was 1.0, is real good to hear that the tiny stutters are fixed, and I was recording on a server, I assumed it would work as from what I recall recording on servers worked before, minema would just take control of time (but maybe I'm confused).
On to the problems, I've noticed that BauerCam slows down the speed at which you travel at towards the end of your path.
Finally, when I record it seems Minema causes some problem with shaders where a weird box like thing appears in the sky. Here's an example: https://drive.google.com/file/d/0B84r0bGDfW26WGdfYUpXb3ZoR0E/view?usp=sharing- Its the light blue rectangle shape in the sky that blinks towards the end of the video. This occurs regardless of the time of day (at night it also flashes, but a different color). I've sucessfully reproduced this with SEUS V11, Seus V10, Continuum V1.2.2 and V1.2.1 . This issue seems to be related to view distance. The issue will always happen it seems, but is ussually not visible unless you put your view distance above 16 (I put mine at 32 for minema video).
Hi, I love your mod and I had a question. I set the frame rate of my video to 60 fps but whenever I record with ffmpeg it results in a choppy video. Idk how to prevent it. Please help! I am on the latest version, recording at UHD and want a 60 fps film. I thought that minema slows down and processes each frame to prevent choppiness but I don't see that occurring with ffmpeg
That is perfectly fine video material. FFMpeg is not the perfect video encoder for some reasons. I will just repeat what I have once written:
Where do you see that it is 2560x1072? Windows file properties? Then it is not reliable. When I did FullHD recordings Windows would even report the resolution to be something like 100x80 (or something) even though the actual video material was FullHD. I do not know why ffmpeg does such funny things and I also observed that the output is highly incompatible with most video players and video production tools like you did. I just recommend converting the file with Handbrake: https://handbrake.fr/
So, VLC is also one of the video players that is highly incompatible with the raw output of FFMpeg. Therefore it is stuttering for you.
Your actual video material has not had a single(!) frame drop. Butter smooth like it is supposed to
If you want to judge the raw FFMpeg material right away use Media Player Classic. But in order to cut it you have to convert it. (at least Adobe Premier Pro and Camtasia are incompatible)
Would I convert it back to an mp4 in handbrake and also I am guessing raw is incompatible with ae right? Lel. Thanks for all the help!
Is there a way to record using super high framerates (or resolutions) like 500fps so I can add motion blur in post? That'd be a really useful feature. So far it's only recording up to 30fps.
Is there a way to record using super high framerates (or resolutions) like 500fps so I can add motion blur in post? That'd be a really useful feature. So far it's only recording up to 30fps.
Is there a way to record using super high framerates (or resolutions) like 500fps so I can add motion blur in post? That'd be a really useful feature. So far it's only recording up to 30fps.
The mod settings in v3.2 don't seem to be saving properly upon exiting the game. The settings reset to default each time the game is started; It's also noted that the .cfg doesn't seem to be populating with parameters mirroring the ones within the in-game config GUI.
So I've been struggling wit hthis bug of the mod speeding up the game speed when recording, the higher I make the framerate the worse it gets, but at the default 30fps it's still fast. Below is an example I recorded.
I've tried trouble shooting turning off vsync, and I know it's not the encoder as I've turned it off and imported the TGA files into premiere. still sped up.
hi ,i'm recording with minema 1.7.10 and the red record appear ,how to remove it ?
Yeah, I understand the differences, that's why I love Minema + BauerCam, because I can record things that cannot be done in real-time, (regardless of your PC). I was just suggesting it would be nice to maybe add those PixelCam features to BauerCam, or maybe fork PixelCam and make it compatible with Minema? Just a suggestion. On the topic of Barracuda updating the mod, their have been times where he's returned to do an update but then disappeared again for months without any fixes/MC updates so I'm not sure whether or not he'll be back. : (
How do I convert the .tga files to video? I need some kind of picture combiner but i dont know any
also i know nothing about this ffmpeg stuff other than that i need it to encode mp3s in audacity
yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
Does the 1.9.4 version work with 1.10?
thanks also FTFY
(thats what im downloading btw)
yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
Video capture error: Cannot run program "" (in directory "movies\2016-06-30_20.52.09"): CreateProcess error=87, The parameter is incorrect
please help me decode this gibberish
yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
at around 9 i downloaded avidemux and i got the recordings working perfectly!
yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
ive always been using the same version. Latest for 1.8.
yandere-poo once took senpai-poo to her house and strapped him in a toilet and ate lots of yee together and their farts stank up the entire floor walker along with advice bots corroded yee batteries and floor walkers corroded arms. Super yee is a form of yee that stinks yandere-poo and corrodes the yee.
This bug exists in your 1.10.2 fork? Also, in your fork should we be using your recommended video encoder params or Barracudas?
@Gregosteros
I've just tried out 1.10.2 and I have a problem where the video is rendered upside down (not that big of a deal), but the leaves/water still aren't in sync.
Encoder Settings:
Shaders: Continuum 1.2.2 PBR
Modifications:
Bauer Cam
Minema 1.10.2 (Shader Sync Edition)
Optifine 1.10.2 HD U C2
Forge: 2046
Another problem is using this with Buaercam creates unstable shots. Example: https://www.dropbox.com/s/m5m5ww1gj3s6qqh/unstable.mp4?dl=0 - As you see their are tiny stutters/shakes in the movement, it basically makes a shot terrible. (Ignore the terrible compression Dropbox does to videos, the stutter I'm trying to point out).
@Gregosteros
Hi, I deleted my old Minema.cfg (config) in .minecraft/config but all its done after starting the game up is create a blank minema.cfg (notice the capital difference).
My engine speed was 1.0, is real good to hear that the tiny stutters are fixed, and I was recording on a server, I assumed it would work as from what I recall recording on servers worked before, minema would just take control of time (but maybe I'm confused).
Also, in terms of:
I didn't notice that you could edit the config in-game. Now it generates, and its quite hard to download 3.2 instead of 3.2.1.
Anyways, I have two questions and two problems.
What does snap-resolution do? I've tried to read up on it but haven't really found anything.
Is there a way to bypass the following? I want to record in UHD but my screens 1080p: http://i.imgur.com/NMetPAo.png
On to the problems, I've noticed that BauerCam slows down the speed at which you travel at towards the end of your path.
Finally, when I record it seems Minema causes some problem with shaders where a weird box like thing appears in the sky. Here's an example: https://drive.google.com/file/d/0B84r0bGDfW26WGdfYUpXb3ZoR0E/view?usp=sharing- Its the light blue rectangle shape in the sky that blinks towards the end of the video. This occurs regardless of the time of day (at night it also flashes, but a different color). I've sucessfully reproduced this with SEUS V11, Seus V10, Continuum V1.2.2 and V1.2.1 . This issue seems to be related to view distance. The issue will always happen it seems, but is ussually not visible unless you put your view distance above 16 (I put mine at 32 for minema video).
Hi, I love your mod and I had a question. I set the frame rate of my video to 60 fps but whenever I record with ffmpeg it results in a choppy video. Idk how to prevent it. Please help! I am on the latest version, recording at UHD and want a 60 fps film. I thought that minema slows down and processes each frame to prevent choppiness but I don't see that occurring with ffmpeg
You can see it in this video https://www.dropbox.com/s/ffnfoyjoca28tkc/video.mp4?dl=0
Actually idk if it is vlc media that makes it choppy or if it is. If it is not please tell me and I am sorry for troubling you.
Would I convert it back to an mp4 in handbrake and also I am guessing raw is incompatible with ae right? Lel. Thanks for all the help!
Is there a way to record using super high framerates (or resolutions) like 500fps so I can add motion blur in post? That'd be a really useful feature. So far it's only recording up to 30fps.
You can go higher frame rates in config I believe
The framerate in the config doesn't seem to work on multiplayer.
The mod settings in v3.2 don't seem to be saving properly upon exiting the game. The settings reset to default each time the game is started; It's also noted that the .cfg doesn't seem to be populating with parameters mirroring the ones within the in-game config GUI.