also heuristix can you also add a way so that our guns may shoot electric rounds or incendiary rounds or poisoned rounds kind of like in dead island know what i mean explosive rounds as well
I updated & put some extra work into my guns, feel free to use these in your pack heuristix.
The pack contains the revolver, the FAL, the HP, and the MAC10.
Changelog: Revolver has beefier sound effect, better accuracy, nicer icon.
The FAL has a nicer icon.
New guns! HP pistol and the MAC 10 submachine pistol.
I click teh link and it's just a media player and video convertor and under them it says "please wait!" and just sits there
Rollback Post to RevisionRollBack
Check out this EPIC game VoidSpace, a Work-In-Progress, cross-platform universe MMO. I'm more excited for this game than I am for everything else... except CIV: Beyond Earth http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
Mods loaded: 2
ModLoader Beta 1.8.1
mod_TooManyItems 1.8.1 2011-09-27
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT ef3d4d55 --------
Generated 23.10.11 18:08
Minecraft: Minecraft Beta 1.8.1
OS: Windows Vista (x86) version 6.0
Java: 1.7.0, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Radeon X1650 SE version 2.0.6847 Release, ATI Technologies Inc.
java.lang.NullPointerException
at mod_Guns.initItems(mod_Guns.java:75)
at mod_Guns.<init>(mod_Guns.java:53)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromClassPath(ModLoader.java:1114)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6743abb2 ----------
===Simple Minecraft Error Test===
Starting Minecraft...
17 achievements
161 recipes
ModLoader Beta 1.8.1 Initializing...
Mod Loaded: mod_TooManyItems 1.8.1 2011-09-27
java.lang.NoSuchMethodException: java.lang.ClassLoader.defineClassCond(java.lang
.String, [B, int, int, java.security.ProtectionDomain, boolean)
at java.lang.Class.getDeclaredMethod(Unknown Source)
at com.heuristix.util.OverrideClassAdapter.defineClass(OverrideClassAdap
ter.java:171)
at com.heuristix.util.OverrideClassAdapter.extendClass(OverrideClassAdap
ter.java:141)
at com.heuristix.CustomGun.getItemGun(CustomGun.java:232)
at mod_Guns.initItems(mod_Guns.java:73)
at mod_Guns.<init>(mod_Guns.java:53)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromClassPath(ModLoader.java:1114)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at com.heuristix.CustomGun.getItemGun(CustomGun.java:232)
at mod_Guns.initItems(mod_Guns.java:73)
at mod_Guns.<init>(mod_Guns.java:53)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:275)
at ModLoader.readFromClassPath(ModLoader.java:1114)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Failed to load mod from "mod_Guns.class"
Done.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.or
g)
OpenAL initialized.
Stopping!
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
Finished session
Right click, Select all,
Press Enter (This will copy the output to your clipboard).
Then paste the result on http://www.pastebin.com
===========#Risucraft===========
Drücken Sie eine beliebige Taste . . .
Perfect! Thanks for posting. I'll have another version available shortly that may fix this error you're having.
In your mod gun pack you can't use the textures that people have been using to upload here because they are not theirs. Make sure all textures are original before you post them are your mod will be removed just a fyi
Merk Gamer makes a good point, please only upload images or guns with images that you are sure are ok to be reused if not made by yourself.
Could you give us a changelog in your original post please?
I'm really bad with changelogs, I can try but it may end up being incomplete and forgotten. Right now I do update the revision number every time I release an update so you should know if you have the latest.
The pack contains the revolver, the FAL, the HP, and the MAC10.
Changelog: Revolver has beefier sound effect, better accuracy, nicer icon.
The FAL has a nicer icon.
New guns! HP pistol and the MAC 10 submachine pistol.
Pic: http://imgur.com/hfnQO
Download: http://www.mediafire.com/?wzx0e24xqle13qa
AK-47: http://www.mediafire.com/?05g2kcu8aq8coc9
death machine: http://www.mediafire.com/?61n9x1qrtlz2w7j#1
http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
Try using this http://dl.dropbox.com/u/23286303/minecrafterrortest.bat . Like it will tell you, copy and paste the results into a pastebin or just post the results on this thread.
Perfect! Thanks for posting. I'll have another version available shortly that may fix this error you're having.
The Command Promt opens then closes when I try to open it with both methods
You may have to add java to your path
Merk Gamer makes a good point, please only upload images or guns with images that you are sure are ok to be reused if not made by yourself.
Could you give us a changelog in your original post please?
I'm really bad with changelogs, I can try but it may end up being incomplete and forgotten. Right now I do update the revision number every time I release an update so you should know if you have the latest.