I don't know if it has been mentioned already but the leaves of the big trees generated by SeasonCraftory appear in grey on Rei's Minimap. Is it fixable?
I don't know if it has been mentioned already but the leaves of the big trees generated by SeasonCraftory appear in grey on Rei's Minimap. Is it fixable?
Another thing. Is it possible to remove the Season name and day in the top left corner. I'd rather not see it and get seasons change to come as a surprise.
Another thing. Is it possible to remove the Season name and day in the top left corner. I'd rather not see it and get seasons change to come as a surprise.
You'll be happy to hear that I now have a GUI that can be toggled on or off.
Oh, I meant to say as well; you should also implement an option allowing you to decide what season to start with when you start a new world. I'd like to start in winter :smile.gif:
Love you~ :biggrin.gif:
Btw, what are you planning to do with livestock and the crops?
Thank you. For crops, the plan is to add a cooking skill. At first I was planning to add tons of dishes you can cook with no real difference between them but recently, I've figured out a working leveling/experience system so I'm going to see what I can work out with that. The basic idea is I'd like to add bonuses to dishes. Like, a dish gives you a bonus to mining, fishing, farming, ect, and the higher the level, the more bonus you'll get.
As for livestock, I'm still waiting to see what Mojang does first in the official release of 1.9. I like their wheat idea but I think there should be a skill level involved somehow. I suppose I could just ADD a skill to taming animals...
Sometimes coding can be really frustrating. While trying to add achievements, I ran into an odd "bug". I spent the last two hours going up and down my code to find out what was wrong. (I was suddenly gaining Farm XP from Fishing.) I even deleted all the achievement coding I worked on with still no change. Rebooted my computer. No change. Remade my MCP folder. No change. I was just about to give up a little while ago but that's when I saw that I had one word in the wrong place. *sigh* I think I'll be going to bed now before I explode.
I really like the fishcraftory mod. But since it has craftory which seems like the end of Factory (sorta) Maybe you can add a automatic fisher block. It uses string every time it casts out and it will reel in fish the same speed as us players. What do you think? I was going to do this myself but I didn't know where to begin and plus it would be better if it was with a mod that has alot of fish.
Edit: forgot to say it would be activated by redstone.
Thank you for replying!
Also, few things.
Crop levels. Will you put them in?
And is/will FishingCraft be incorporated into Cooking?
Finally, if anything, I'd have to dispute the name 'RuneCraftory' into 'HarvestMoonCraft' or something since RuneFactory is more focused on RPG/Monster killing than Harvest Moon.
^ Don't let me die D:
Another thing. Is it possible to remove the Season name and day in the top left corner. I'd rather not see it and get seasons change to come as a surprise.
You'll be happy to hear that I now have a GUI that can be toggled on or off.
Btw, what are you planning to do with livestock and the crops?
- Cookies to whomever gets the reference
Thank you. For crops, the plan is to add a cooking skill. At first I was planning to add tons of dishes you can cook with no real difference between them but recently, I've figured out a working leveling/experience system so I'm going to see what I can work out with that. The basic idea is I'd like to add bonuses to dishes. Like, a dish gives you a bonus to mining, fishing, farming, ect, and the higher the level, the more bonus you'll get.
As for livestock, I'm still waiting to see what Mojang does first in the official release of 1.9. I like their wheat idea but I think there should be a skill level involved somehow. I suppose I could just ADD a skill to taming animals...
Edit: forgot to say it would be activated by redstone.
Also, few things.
Crop levels. Will you put them in?
And is/will FishingCraft be incorporated into Cooking?
Finally, if anything, I'd have to dispute the name 'RuneCraftory' into 'HarvestMoonCraft' or something since RuneFactory is more focused on RPG/Monster killing than Harvest Moon.
- Cookies to whomever gets the reference
Hi. When is this going to be implemented?
It's implemented in the current unreleased update. I'm currently wrapping things up and getting ready for a release soon though.