Good news: These bounds improve framerate. On 128x128x224 woods inland, when standing on corner of map and looking down, I get 110 fps, while with old ones I get only 40.
I converted my Alpha world with NBX Lite and that works very well although i thought id didnt generate the world as it would but however.
I found a stronghold a few days ago together with an abondoned mineshaft :D. But i searched really long for Nether Fortresses so i thought i would ask you. Do Nether Fortresses spawn in Alpha world converted to 1.2.5 with NBX Lite? I really want to make a blaze farm to actually use the end portal for something
Converted worlds will generate normally.
But they should not spawn structures, it's a bug. However, it's not very serious.
Nether fortresses will generate too, if structures are enabled.
Hey Exalm, one more thing before you release the new NBXlite, you need to change the "Beta 1.7.3 (Tall Grass)" To - "Beta 1.6 (Tall Grass and Fern)
Beta 1.7.3 makes more sense, as it's more famous version.
I afraid that there will be tons of "Please add 1.7.3 gen" posts.
And actually tall grass and ferns (And also desert shrubs) are same block, just with different metadata.
And don't expect new NBXlite release soon. New bounds are too bugged currently.
If you want to test them, they're in nbxlite-better-bounds branch on github repo.
ARGHHH I START TO CRY i have tried about 4 weeks to get the door/chest/bow sounds to work! nothing happen, i cant select 'em! I just put it to .minecraft. NOTHIIIIIINGGG!!
Put? You meant that you put zip and not extract it?
Rollback Post to RevisionRollBack
My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
LOL when I try to change from tiem to item it crashes too... I CANT DO ANYTHING!!!! whats wrong now? a new report:
Mods loaded: 10
ModLoader 1.2.5
mod_ModLoaderMp 1.2.5v1
mod_OldDays 1.2.5
mod_OldDaysSounds 1.2.5
mod_OldDaysEyecandy 1.2.5
mod_OldDaysBugs 1.2.5
mod_OldDaysMobs 1.2.5
mod_OldDaysGameplay 1.2.5
mod_OldDaysActions 1.2.5
mod_SpawnHuman 1.2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 5a2bcff9 --------
Generated 14.5.2012 19:23
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9600M GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NullPointerException
at l.a(SourceFile:1703)
at xd.a(SourceFile:2784)
at xd.g(SourceFile:2779)
at cu.y_(EntitySheep.java:71)
at acq.e(EntityLiving.java:1608)
at ajr.e(SourceFile:39)
at bc.e(SourceFile:30)
at cu.e(EntitySheep.java:183)
at acq.J_(EntityLiving.java:768)
at xd.a(SourceFile:1348)
at xd.f(SourceFile:1324)
at xd.n(SourceFile:1250)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7cc6ec43 ----------
Yes I do mean. If I use WinRar or 7zip, or kinda that, my Virus Defense and computer start to lag and I can't stop viruses. Goddamn... By the way I do use MCpatcher Because i cant use winrar etc.
Can you read the instruction? If you don't follow it, it will not work, it's obvious.
KRHM: In old minecraft brown mushroom was a food. as the animals dropped it. AND wooden logs dropped: 4-5 planks and iron and gold ore dropped gold and iron blocks. do you know anything at old minecraft`?
It's SurvivalTest. One of many versions. So what? I can't implement every feature.
Rollback Post to RevisionRollBack
My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
Hello,
This post kind of goes against what you said that I should paste my log, but I don't know where to find my minecraft log. **BUT**
I seem to have a problem where when I've generated a new world and played on it for a while, my minecraft says 'saving chunks' and crashes. This happens with every world that I generate. Every world is unique by the way. What's wrong?
Thanks,
Found a strange glitch in Old Days All in One. With the old endermen turned on OR off, I get this wierd bug where the enderman's right arm seems to be turned inward instead of outward, heres a screen of it
Hello,
This post kind of goes against what you said that I should paste my log, but I don't know where to find my minecraft log. **BUT**
I seem to have a problem where when I've generated a new world and played on it for a while, my minecraft says 'saving chunks' and crashes. This happens with every world that I generate. Every world is unique by the way. What's wrong?
Thanks,
Found a strange glitch in Old Days All in One. With the old endermen turned on OR off, I get this wierd bug where the enderman's right arm seems to be turned inward instead of outward, heres a screen of it
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT a5ef12b9 --------
Generated 15/05/12 15:44
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9200/integrated/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at l.a(RenderGlobal.java:2199)
at xd.a(World.java:4999)
at xd.g(World.java:4989)
at cu.y_(EntitySheep.java:71)
at acq.e(EntityLiving.java:1608)
at ajr.e(SourceFile:39)
at bc.e(EntityAnimal.java:42)
at cu.e(EntitySheep.java:183)
at acq.J_(EntityLiving.java:768)
at xd.a(World.java:2578)
at xd.f(World.java:2546)
at xd.n(World.java:2420)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4b63da9b ----------
Released NBXlite r52!
<link temporarily removed> Sorry for this, but it has really critical bug.
Jungle for 1.7.3 generator
Changed level.dat generator info
Changed horizon in Infdev and older worlds
Increased opaque flat clouds range
Changes in level.dat info: Now it has NBXlite compound, which has "Generator" string key and NewOres boolean. Indev properties now save only for Indev/Classic worlds. They are in Indev compound tag in NBXlite tag. Biomeless worlds also have "Theme" int.
You will have to choose generators again for all existing worlds, as changes are very large. However, it's much more clean than before.
No new bounds yet. :3 They are too glitchy for now.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT a5ef12b9 --------
Generated 15/05/12 15:44
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9200/integrated/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at l.a(RenderGlobal.java:2199)
at xd.a(World.java:4999)
at xd.g(World.java:4989)
at cu.y_(EntitySheep.java:71)
at acq.e(EntityLiving.java:1608)
at ajr.e(SourceFile:39)
at bc.e(EntityAnimal.java:42)
at cu.e(EntitySheep.java:183)
at acq.J_(EntityLiving.java:768)
at xd.a(World.java:2578)
at xd.f(World.java:2546)
at xd.n(World.java:2420)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4b63da9b ----------
Looks like it crashes when some sheep eats tall grass. But it's very weird.
Edit: Nope. But it crashes randomly.
Link doesn't work
Anyway, thanks, because I have serious problems with fps. I can't render more than Tiny, or my PC explodes.
I will try MC in Linux (OpenSUSE or Fedora)
Anyway, Minecraft have 3 years now!
But they should not spawn structures, it's a bug. However, it's not very serious.
Nether fortresses will generate too, if structures are enabled.
And leaves are mixed up... But it's not my bug.
Hmm, link was normal before.
http://www.minecraftforum.net/topic/534818-/page__st__3220__p__14946059#entry14946059
Beta 1.7.3 makes more sense, as it's more famous version.
I afraid that there will be tons of "Please add 1.7.3 gen" posts.
And actually tall grass and ferns (And also desert shrubs) are same block, just with different metadata.
And don't expect new NBXlite release soon. New bounds are too bugged currently.
If you want to test them, they're in nbxlite-better-bounds branch on github repo.
This post kind of goes against what you said that I should paste my log, but I don't know where to find my minecraft log.
**BUT**
I seem to have a problem where when I've generated a new world and played on it for a while, my minecraft says 'saving chunks' and crashes. This happens with every world that I generate. Every world is unique by the way. What's wrong?
Thanks,
i'm not sure if he can do it, but i think that he will try unless it wasn't in the old version of minecraft
~Jaren_117
I am ninja'd far too often.
Do you think you can add the 1.8-1.9 inventory block lighting bug as a option?
I don't know why, but I like that bug
Anyway, I don't think that he implement this.
...but I like it xD
But anyway:
UNIX TIME!
Known thing. But I don't know what causes it.
I remember this, yes. Do you know all versions it was changed in? (For example, in Classic it's different too) unix time. So what?
However, I'll make a branch for it.
Edit: Translated as Jungla, as it's jungle article name in wikipedia.
Mods loaded: 10
ModLoader 1.2.5
mod_ModLoaderMp 1.2.5v1
mod_noBiomesX 1.2.5
mod_OldDays 1.2.5
mod_OldDaysActions 1.2.5
mod_OldDaysBugs 1.2.5
mod_OldDaysEyecandy 1.2.5
mod_OldDaysGameplay 1.2.5
mod_OldDaysMobs 1.2.5
mod_OldDaysSounds 1.2.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT a5ef12b9 --------
Generated 15/05/12 15:44
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9200/integrated/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
java.lang.NullPointerException
at l.a(RenderGlobal.java:2199)
at xd.a(World.java:4999)
at xd.g(World.java:4989)
at cu.y_(EntitySheep.java:71)
at acq.e(EntityLiving.java:1608)
at ajr.e(SourceFile:39)
at bc.e(EntityAnimal.java:42)
at cu.e(EntitySheep.java:183)
at acq.J_(EntityLiving.java:768)
at xd.a(World.java:2578)
at xd.f(World.java:2546)
at xd.n(World.java:2420)
at net.minecraft.client.Minecraft.k(SourceFile:1610)
at net.minecraft.client.Minecraft.x(SourceFile:719)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4b63da9b ----------
<link temporarily removed> Sorry for this, but it has really critical bug.
You will have to choose generators again for all existing worlds, as changes are very large. However, it's much more clean than before.
No new bounds yet. :3 They are too glitchy for now.
Looks like it crashes when some sheep eats tall grass. But it's very weird.
Edit: Nope. But it crashes randomly.