The Meaning of Life, the Universe, and Everything.
Location:
Lancaster
Join Date:
11/25/2012
Posts:
55
Minecraft:
RehabOholic
Xbox:
Acehii
Member Details
Is any one else having trouble running the latest Survival Wings 1.2.4 with SpaceCore 1.6.2? I can run SpaceCore Fine, and Everlasting Tools, but when I add Survival wings I get an Error. I have added and used Survival Wings in this pack for awhile now with know trouble till I updated.
Is any one else having trouble running the latest Survival Wings 1.2.4 with SpaceCore 1.6.2? I can run SpaceCore Fine, and Everlasting Tools, but when I add Survival wings I get an Error. I have added and used Survival Wings in this pack for awhile now with know trouble till I updated.
Erm, your log says you are using Survival Wings 1.2.3...
Sorry, I tried 1.2.4 first, then downgraded it to see if that would help, Its the same regardless of the version. It just stops minecraft, close back to the launcher. Give me a sec, and I will generate a new crash-log with the latest version again.
The Meaning of Life, the Universe, and Everything.
Location:
Lancaster
Join Date:
11/25/2012
Posts:
55
Minecraft:
RehabOholic
Xbox:
Acehii
Member Details
Also, When I updated before the pack did, I got the same error, so I just downgraded back to the versions before the latest release. How ever, since the pack updated (along with forge) I couldn't even get the old version to work. I really like these mods, and have manually added them for awhile now and I Hope its just a simple ID conflict, but I can't seem to find the answer.
Sorry, I tried 1.2.4 first, then downgraded it to see if that would help, Its the same regardless of the version. It just stops minecraft, close back to the launcher. Give me a sec, and I will generate a new crash-log with the latest version again.
Also, When I updated before the pack did, I got the same error, so I just downgraded back to the versions before the latest release. How ever, since the pack updated (along with forge) I couldn't even get the old version to work. I really like these mods, and have manually added them for awhile now and I Hope its just a simple ID conflict, but I can't seem to find the answer.
That one is an ID conflict. That is what the exception says, anyways. It also says it is conflicting with Twilight Forest's steel leaf armor.
Today I tried to whack a pig, forgetting I had a pet want from when I spawned in my world... 5 mins and one pig army later, I discovered you can make them sit. This is the best thing ever. I spent 2 minutes just making a pig do jumping jacks XD
Anyway, I keep finding more reasons to love the useful pet mod. Did you ever add in any other pets, like slimes, or is that still planned?
Edit: Also, have you ever looked into compatibility with mods like SpiderPets by Reika. There is also Pet Bats, but I think that has its own leveling system.
Anyway, I keep finding more reasons to love the useful pet mod. Did you ever add in any other pets, like slimes, or is that still planned?
The only thing I can think of is slimes (and maybe silverfish?). I haven't tried slimes yet though since I'm unsure how the hopping will affect attacking and mounting.
I've also started updating for 1.7, which is painfully slow. So probably not more actual content updates until that is finished. I don't plan on back-porting by the way, unless there is a crucial bug fix.
Edit: Also, have you ever looked into compatibility with mods like SpiderPets by Reika. There is also Pet Bats, but I think that has its own leveling system.
Fixided mentioned the ModJam 3 Elementals mod, but it looks like they are doing their own thing as well.
With how I designed it, it should be extremely simple to add new pet types. So SpiderPets will most likely happen (eventually). Flying mobs would be difficult though...
Fixided mentioned the ModJam 3 Elementals mod, but it looks like they are doing their own thing as well.
With how I designed it, it should be extremely simple to add new pet types. So SpiderPets will most likely happen (eventually). Flying mobs would be difficult though...
Yah, Elementals don't really need it since they level up and have plans to evolve. I think pet bats level, but I am not positive. But SpiderPets should work well.
Ah, okay. Slime is the main one, maybe Magma Cube and Silverfish. I can see the mounting issue for a slime, but they would certainly have the jump perk by default XD
SpaceCore 0.7.1 (I never announced 0.7.0, both are for 1.7.2).
Also, a new mod I was waiting for 1.7 for: Connected Glass. Its the mod I posted screenshots of here. Supports panes as well, although those are a little odd at the moment.
Hello! I get a crash when using the starter manual for Component Equipment and selecting 'Alumite' from the 'Materials' tab (edit: the rest of the manual works fine). Yes, a squillion mods, and all work just fine together:
---- Minecraft Crash Report ----
// I feel sad now
Time: 1/12/14 1:43 AM
Description: Rendering screen
java.lang.IllegalArgumentException: There must be at least one item to display.
at com.spacechase0.minecraft.spacecore.recipe.RecipeSimplifier$DisplayStack.<init>(RecipeSimplifier.java:40)
at com.spacechase0.minecraft.componentequipment.client.gui.docs.MaterialCategory.draw(MaterialCategory.java:66)
at com.spacechase0.minecraft.componentequipment.client.gui.DocumentationGui.func_73863_a(DocumentationGui.java:153)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1036)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.spacechase0.minecraft.spacecore.recipe.RecipeSimplifier$DisplayStack.<init>(RecipeSimplifier.java:40)
at com.spacechase0.minecraft.componentequipment.client.gui.docs.MaterialCategory.draw(MaterialCategory.java:66)
at com.spacechase0.minecraft.componentequipment.client.gui.DocumentationGui.func_73863_a(DocumentationGui.java:153)
I only just installed the mod a few minutes ago but just by perusing the manual I'm impressed and excited by what's included and in store. Thanks for your time!
Hello! I get a crash when using the starter manual for Component Equipment and selecting 'Alumite' from the 'Materials' tab (edit: the rest of the manual works fine). Yes, a squillion mods, and all work just fine together:
I only just installed the mod a few minutes ago but just by perusing the manual I'm impressed and excited by what's included and in store. Thanks for your time!
Thanks.
And yes, the Alumite thing is a known bug. I'm not quite sure why though, and most of my effort is going to 1.7 now. Hopefully after 1.7 I can figure out why.
Can I make a suggestion? The biome wand, I love it but after playing with it in normal game play I find the recipe for it to be a bit to much for what it does and the uses it provides.
One idea would be to instead make the wand have unlimited uses, but enable the crafting of blank biome gems that DO have uses (but more then three >.<, maybe make em with quartz and glass) , you can combine them with the wand to sample biomes and store that biome in the gem. So you can craft a bunch of gems and equipt them into the wand to sample biomes and use them to change the biome elsewhere.
So for example, I'm going to the twilight forest, so lets say, craft a few gems, and head over. Oh here's a nice biome, sample it with a gem, here's a really rare biome, lets sample it with a few gems for more uses, and so on.
Could also add in higher end gems that can have more uses and change a bigger area but are harder to make.
Right now the idea of the mod is nice, but with so few uses, such an expensive recipe and the small area it changes... it seems over kill. Wanting to change an area of my current build to a magical biome I calculated would take about 34 of each mat to cover the whole area, and thats IF no misclick is done with placing biomes. That is a lot for a relatively small area.
I know updating for 1.7 is going to take time, but could you at least lower the mats needed for the 1.6 version and/or give it more uses?
Can I make a suggestion? The biome wand, I love it but after playing with it in normal game play I find the recipe for it to be a bit to much for what it does and the uses it provides.
One idea would be to instead make the wand have unlimited uses, but enable the crafting of blank biome gems that DO have uses (but more then three >.<, maybe make em with quartz and glass) , you can combine them with the wand to sample biomes and store that biome in the gem. So you can craft a bunch of gems and equipt them into the wand to sample biomes and use them to change the biome elsewhere.
So for example, I'm going to the twilight forest, so lets say, craft a few gems, and head over. Oh here's a nice biome, sample it with a gem, here's a really rare biome, lets sample it with a few gems for more uses, and so on.
Could also add in higher end gems that can have more uses and change a bigger area but are harder to make.
Right now the idea of the mod is nice, but with so few uses, such an expensive recipe and the small area it changes... it seems over kill. Wanting to change an area of my current build to a magical biome I calculated would take about 34 of each mat to cover the whole area, and thats IF no misclick is done with placing biomes. That is a lot for a relatively small area.
I know updating for 1.7 is going to take time, but could you at least lower the mats needed for the 1.6 version and/or give it more uses?
That's actually a pretty good idea.
Having unlimited uses for a wand like that is kinda over-powered.
Yeah, my original reasoning for that was Forestry bee breeding. That's actually the reason I originally wrote the mod.
Anyways, I just uploaded a new version. You can make the recipe take a gold ingot instead of block (now default), and configure the amount of uses (now default 10).
The gem thing will probably wait until all my mods are ready for 1.7. And I will most likely need reminding again then.
That's actually a pretty good idea.
Having unlimited uses for a wand like that is kinda over-powered.
The wand yes let it have unlimited uses if it were to keep such an expensive recipe, but change how it works. Right now you're changing a 2x3 block area with three uses and blowing a full block of gold, a emerald and a diamond. That's a bit much for such a small space and so few uses.
But my ideas with the gems, they would be the ones that have the uses, and would shatter/break once the uses were up. You craft a expensive wand with no durability, and craft gems that will sample the biomes that DO have durability. Lower tier gems may only be able to hold a few uses, while higher ones could hold more and change a larger area.
Yeah, my original reasoning for that was Forestry bee breeding. That's actually the reason I originally wrote the mod.
Anyways, I just uploaded a new version. You can make the recipe take a gold ingot instead of block (now default), and configure the amount of uses (now default 10).
The gem thing will probably wait until all my mods are ready for 1.7. And I will most likely need reminding again then.
Thats what I'm using it for too! So I can make a biome for them picky bees xD But also for decor, getting them rainbow biomes from the twilight forest or the magical biomes from thumcraft's silverwood trees is <3
Having a config is good! Let the players chose how many uses it can have ;P I'd keep such if you do chose to go with the gem idea, let us chose how many uses each gem can hold.
As far as I know they do. Are you having problems with them?
After:
http://pastebin.com/26isTw8D
Erm, your log says you are using Survival Wings 1.2.3...
Sorry, I tried 1.2.4 first, then downgraded it to see if that would help, Its the same regardless of the version. It just stops minecraft, close back to the launcher. Give me a sec, and I will generate a new crash-log with the latest version again.
K, here is the latest Crash,
http://pastebin.com/XsaCcZcW
That one is an ID conflict. That is what the exception says, anyways. It also says it is conflicting with Twilight Forest's steel leaf armor.
You are awesome, thank you:) I changed the ID's and everything is back to working order. Thanks again. Great Mods by the way:):)
Anyway, I keep finding more reasons to love the useful pet mod. Did you ever add in any other pets, like slimes, or is that still planned?
Edit: Also, have you ever looked into compatibility with mods like SpiderPets by Reika. There is also Pet Bats, but I think that has its own leveling system.
Mod Packs- Untamed Chaos (1.7.10), Moonlit Siege (1.7.10), Ascension (1.6.4)
Youtube- Minecraft Channel, Let's Plays (Ascension Hardcore, Proton), Mod Spotlights
The only thing I can think of is slimes (and maybe silverfish?). I haven't tried slimes yet though since I'm unsure how the hopping will affect attacking and mounting.
I've also started updating for 1.7, which is painfully slow. So probably not more actual content updates until that is finished. I don't plan on back-porting by the way, unless there is a crucial bug fix.
Fixided mentioned the ModJam 3 Elementals mod, but it looks like they are doing their own thing as well.
With how I designed it, it should be extremely simple to add new pet types. So SpiderPets will most likely happen (eventually). Flying mobs would be difficult though...
Yah, Elementals don't really need it since they level up and have plans to evolve. I think pet bats level, but I am not positive. But SpiderPets should work well.
Ah, okay. Slime is the main one, maybe Magma Cube and Silverfish. I can see the mounting issue for a slime, but they would certainly have the jump perk by default XD
Mod Packs- Untamed Chaos (1.7.10), Moonlit Siege (1.7.10), Ascension (1.6.4)
Youtube- Minecraft Channel, Let's Plays (Ascension Hardcore, Proton), Mod Spotlights
Also, a new mod I was waiting for 1.7 for: Connected Glass. Its the mod I posted screenshots of here. Supports panes as well, although those are a little odd at the moment.
// I feel sad now
Time: 1/12/14 1:43 AM
Description: Rendering screen
java.lang.IllegalArgumentException: There must be at least one item to display.
at com.spacechase0.minecraft.spacecore.recipe.RecipeSimplifier$DisplayStack.<init>(RecipeSimplifier.java:40)
at com.spacechase0.minecraft.componentequipment.client.gui.docs.MaterialCategory.draw(MaterialCategory.java:66)
at com.spacechase0.minecraft.componentequipment.client.gui.DocumentationGui.func_73863_a(DocumentationGui.java:153)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1036)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.spacechase0.minecraft.spacecore.recipe.RecipeSimplifier$DisplayStack.<init>(RecipeSimplifier.java:40)
at com.spacechase0.minecraft.componentequipment.client.gui.docs.MaterialCategory.draw(MaterialCategory.java:66)
at com.spacechase0.minecraft.componentequipment.client.gui.DocumentationGui.func_73863_a(DocumentationGui.java:153)
-- Screen render details --
Details:
Screen name: com.spacechase0.minecraft.componentequipment.client.gui.DocumentationGui
Mouse location: Scaled: (617, 297). Absolute: (1235, 582)
Screen size: Scaled: (960, 589). Absolute: (1920, 1178). Scale factor of 2
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['xeronut'/182, l='MpServer', x=282.97, y=52.12, z=389.61]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (459,64,206), Chunk: (at 11,4,14 in 28,12; contains blocks 448,0,192 to 463,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 7714528 game time, 8138099 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 135 total; [EntityCreeper['Creeper'/27, l='MpServer', x=265.47, y=11.00, z=375.70], EntityZombie['Zombie'/26, l='MpServer', x=267.31, y=11.96, z=371.31], Entitykoi['Koi'/29, l='MpServer', x=252.78, y=57.95, z=372.31], EntityZombie['Zombie'/28, l='MpServer', x=267.30, y=11.05, z=372.16], EntityThiefSkeleton['Thief Skeleton'/31, l='MpServer', x=268.50, y=16.00, z=352.09], EntityZombie['Zombie'/30, l='MpServer', x=256.50, y=18.00, z=358.72], EntityZombie['Zombie'/34, l='MpServer', x=284.84, y=13.00, z=379.13], EntitySlime['Slime'/35, l='MpServer', x=272.69, y=24.06, z=373.59], EntityBat['Bat'/32, l='MpServer', x=261.44, y=14.83, z=404.17], EntityCreeper['Creeper'/33, l='MpServer', x=273.50, y=15.00, z=380.50], EntityCreeper['Creeper'/38, l='MpServer', x=286.16, y=11.00, z=374.72], Entitykoi['Koi'/39, l='MpServer', x=280.38, y=60.81, z=369.69], EntityBat['Bat'/36, l='MpServer', x=278.75, y=27.10, z=379.53], EntityBat['Bat'/37, l='MpServer', x=283.41, y=25.10, z=383.06], EntityBat['Bat'/42, l='MpServer', x=283.53, y=23.10, z=365.56], Entitykoi['Koi'/43, l='MpServer', x=280.50, y=35.05, z=358.50], EntityItem['item.item.fishRaw'/40, l='MpServer', x=280.88, y=28.13, z=357.72], EntityZombie['Zombie'/41, l='MpServer', x=282.69, y=23.02, z=359.83], EntityXPOrb['Experience Orb'/46, l='MpServer', x=281.16, y=36.25, z=261.81], Entitykoi['Koi'/44, l='MpServer', x=272.50, y=32.39, z=360.50], EntitySlime['Slime'/51, l='MpServer', x=277.78, y=23.00, z=312.47], EntityCreeper['Creeper'/55, l='MpServer', x=287.50, y=15.00, z=390.69], EntityZombie['Zombie'/54, l='MpServer', x=284.50, y=15.00, z=339.50], EntityItem['item.item.bone'/53, l='MpServer', x=275.75, y=58.13, z=327.91], EntityItem['item.item.arrow'/52, l='MpServer', x=274.91, y=57.13, z=329.06], EntityBat['Bat'/59, l='MpServer', x=281.75, y=26.10, z=391.25], EntityBat['Bat'/58, l='MpServer', x=276.50, y=24.10, z=392.25], EntityPoisonSkeleton['Poison Skeleton'/57, l='MpServer', x=278.09, y=26.00, z=393.50], EntityBat['Bat'/56, l='MpServer', x=274.28, y=25.10, z=393.75], EntityLightningEnderman['Lightning Enderman'/63, l='MpServer', x=274.31, y=37.00, z=398.53], EntityCreeper['Creeper'/62, l='MpServer', x=287.84, y=16.00, z=392.13], EntityDirtCreeper['Dirt Creeper'/61, l='MpServer', x=286.50, y=17.00, z=389.50], EntityBat['Bat'/60, l='MpServer', x=280.47, y=25.10, z=391.25], EntityHat['unknown'/4199, l='MpServer', x=297.44, y=11.00, z=419.53], EntityCreeper['Creeper'/68, l='MpServer', x=297.50, y=12.00, z=359.16], EntityHat['unknown'/4198, l='MpServer', x=294.88, y=11.00, z=422.75], EntityHat['unknown'/4197, l='MpServer', x=300.00, y=11.00, z=423.56], EntityXPOrb['Experience Orb'/70, l='MpServer', x=317.28, y=69.25, z=283.31], EntityHat['unknown'/4196, l='MpServer', x=317.78, y=13.00, z=402.22], EntityCreeper['Creeper'/71, l='MpServer', x=315.31, y=12.00, z=347.53], EntityHat['unknown'/4195, l='MpServer', x=317.31, y=15.00, z=412.69], EntityBat['Bat'/64, l='MpServer', x=295.75, y=17.10, z=390.25], EntityHat['unknown'/4194, l='MpServer', x=318.41, y=14.00, z=405.84], EntityHat['unknown'/4193, l='MpServer', x=286.16, y=11.00, z=374.72], EntityHat['unknown'/4192, l='MpServer', x=273.50, y=15.00, z=380.50], EntityHat['unknown'/4207, l='MpServer', x=297.50, y=12.00, z=359.16], EntityHat['unknown'/4206, l='MpServer', x=282.69, y=23.02, z=359.83], EntityHat['unknown'/4205, l='MpServer', x=268.50, y=16.00, z=352.09], EntityHat['unknown'/4204, l='MpServer', x=249.31, y=21.00, z=355.66], EntityHat['unknown'/4203, l='MpServer', x=249.50, y=16.00, z=388.50], EntityHat['unknown'/4202, l='MpServer', x=248.59, y=25.19, z=392.25], EntityHat['unknown'/4201, l='MpServer', x=240.30, y=16.18, z=401.21], EntityHat['unknown'/4200, l='MpServer', x=247.50, y=17.00, z=389.84], EntityHat['unknown'/4214, l='MpServer', x=280.50, y=7.00, z=448.50], EntityHat['unknown'/4215, l='MpServer', x=259.50, y=64.00, z=451.50], EntityHat['unknown'/4212, l='MpServer', x=315.31, y=12.00, z=347.53], EntityCreeper['Creeper'/87, l='MpServer', x=362.50, y=15.00, z=351.50], EntityHat['unknown'/4213, l='MpServer', x=292.22, y=62.24, z=459.00], EntitySkeleton['Skeleton'/86, l='MpServer', x=363.09, y=18.00, z=326.41], EntityHat['unknown'/4210, l='MpServer', x=236.50, y=22.00, z=362.50], EntityFireSkeleton['Fire Skeleton'/81, l='MpServer', x=355.94, y=14.00, z=312.56], EntityHat['unknown'/4211, l='MpServer', x=284.50, y=15.00, z=339.50], EntitySkeleton['Skeleton'/80, l='MpServer', x=341.88, y=17.00, z=312.31], EntityHat['unknown'/4208, l='MpServer', x=282.63, y=8.00, z=441.97], EntitySlime['Slime'/83, l='MpServer', x=346.31, y=22.30, z=326.97], EntityHat['unknown'/4209, l='MpServer', x=278.50, y=8.00, z=446.50], EntityHat['unknown'/4222, l='MpServer', x=356.78, y=19.00, z=346.41], EntitySkeleton['Skeleton'/93, l='MpServer', x=359.13, y=17.00, z=353.44], EntityHat['unknown'/4223, l='MpServer', x=360.50, y=15.00, z=351.50], EntityFireCreeper['Fire Creeper'/92, l='MpServer', x=362.50, y=15.00, z=352.50], EntityHat['unknown'/4220, l='MpServer', x=363.09, y=18.00, z=326.41], EntityBat['Bat'/95, l='MpServer', x=359.22, y=24.10, z=379.28], EntityHat['unknown'/4221, l='MpServer', x=362.50, y=15.00, z=351.50], EntityHat['unknown'/4218, l='MpServer', x=247.06, y=27.00, z=331.38], EntityGiantSpider['Giant Spider'/89, l='MpServer', x=356.78, y=19.00, z=346.41], EntityHat['unknown'/4219, l='MpServer', x=346.31, y=22.30, z=326.97], EntityCreeper['Creeper'/88, l='MpServer', x=360.50, y=15.00, z=351.50], EntityHat['unknown'/4216, l='MpServer', x=243.50, y=14.00, z=462.50], EntityFireSkeleton['Fire Skeleton'/91, l='MpServer', x=359.59, y=18.00, z=347.53], EntityHat['unknown'/4217, l='MpServer', x=214.97, y=26.00, z=411.44], EntitySkeleton['Skeleton'/90, l='MpServer', x=356.31, y=17.00, z=348.53], EntityCreeper['Creeper'/96, l='MpServer', x=359.53, y=22.00, z=377.31], EntityHat['unknown'/4183, l='MpServer', x=287.50, y=15.00, z=390.69], EntityHat['unknown'/4188, l='MpServer', x=265.47, y=11.00, z=375.70], EntityHat['unknown'/4189, l='MpServer', x=267.31, y=11.96, z=371.31], EntityHat['unknown'/4190, l='MpServer', x=267.30, y=11.05, z=372.16], EntityHat['unknown'/4191, l='MpServer', x=272.69, y=24.06, z=373.59], EntityHat['unknown'/4184, l='MpServer', x=278.09, y=26.00, z=393.50], EntityHat['unknown'/4185, l='MpServer', x=274.31, y=37.00, z=398.53], EntityHat['unknown'/4186, l='MpServer', x=287.84, y=16.00, z=392.13], EntityHat['unknown'/4187, l='MpServer', x=286.50, y=17.00, z=389.50], EntityHat['unknown'/1223, l='MpServer', x=282.97, y=52.12, z=389.61], EntityHat['unknown'/4232, l='MpServer', x=355.94, y=14.00, z=312.56], EntityHat['unknown'/4233, l='MpServer', x=341.88, y=17.00, z=312.31], EntityHat['unknown'/4224, l='MpServer', x=359.59, y=18.00, z=347.53], EntityHat['unknown'/4225, l='MpServer', x=356.31, y=17.00, z=348.53], EntityHat['unknown'/4226, l='MpServer', x=359.13, y=17.00, z=353.44], EntityHat['unknown'/4227, l='MpServer', x=362.50, y=15.00, z=352.50], EntityHat['unknown'/4228, l='MpServer', x=359.53, y=22.00, z=377.31], EntityHat['unknown'/4229, l='MpServer', x=203.50, y=26.00, z=390.50], EntityHat['unknown'/4230, l='MpServer', x=230.50, y=41.00, z=317.50], EntityHat['unknown'/4231, l='MpServer', x=277.78, y=23.00, z=312.47], EntityClientPlayerMP['xeronut'/182, l='MpServer', x=282.97, y=52.12, z=389.61], EntityXPOrb['Experience Orb'/190, l='MpServer', x=174.38, y=72.25, z=293.25], EntityBat['Bat'/178, l='MpServer', x=300.46, y=18.18, z=407.46], EntityBat['Bat'/179, l='MpServer', x=301.75, y=18.10, z=403.25], EntityBat['Bat'/180, l='MpServer', x=301.57, y=17.79, z=404.88], EntityBat['Bat'/181, l='MpServer', x=297.35, y=18.18, z=412.24], EntityCreeper['Creeper'/207, l='MpServer', x=247.06, y=27.00, z=331.38], EntityZombie['Zombie'/200, l='MpServer', x=214.97, y=26.00, z=411.44], EntitySkeleton['Skeleton'/203, l='MpServer', x=236.50, y=22.00, z=362.50], EntityZombie['Zombie'/202, l='MpServer', x=230.50, y=41.00, z=317.50], EntityXPOrb['Experience Orb'/196, l='MpServer', x=204.91, y=18.25, z=290.09], EntityBat['Bat'/199, l='MpServer', x=220.47, y=39.10, z=316.25], EntitySkeleton['Skeleton'/198, l='MpServer', x=203.50, y=26.00, z=390.50], EntityZombie['Zombie'/216, l='MpServer', x=259.50, y=64.00, z=451.50], EntityCreeper['Creeper'/217, l='MpServer', x=282.63, y=8.00, z=441.97], EntityCreeper['Creeper'/218, l='MpServer', x=278.50, y=8.00, z=446.50], EntityZombie['Zombie'/219, l='MpServer', x=280.50, y=7.00, z=448.50], EntitySkeleton['Skeleton'/212, l='MpServer', x=247.50, y=17.00, z=389.84], EntitySkeleton['Skeleton'/213, l='MpServer', x=240.30, y=16.18, z=401.21], Entitykoi['Koi'/214, l='MpServer', x=244.50, y=33.33, z=386.50], EntityZombie['Zombie'/215, l='MpServer', x=243.50, y=14.00, z=462.50], EntityCreeper['Creeper'/208, l='MpServer', x=249.31, y=21.00, z=355.66], EntityGatlingSkeleton['Gatling Skeleton'/210, l='MpServer', x=248.59, y=25.19, z=392.25], EntityZombie['Zombie'/211, l='MpServer', x=249.50, y=16.00, z=388.50], EntityBat['Bat'/239, l='MpServer', x=330.71, y=15.64, z=404.53], EntitySkeleton['Skeleton'/237, l='MpServer', x=318.41, y=14.00, z=405.84], EntitySlime['Slime'/236, l='MpServer', x=317.31, y=15.00, z=412.69], EntitySlime['Slime'/235, l='MpServer', x=317.78, y=13.00, z=402.22], EntityHorse['Horse'/227, l='MpServer', x=292.22, y=62.24, z=459.00], EntityHungryZombie['Hungry Zombie'/226, l='MpServer', x=300.00, y=11.00, z=423.56], EntityCreeper['Creeper'/225, l='MpServer', x=294.88, y=11.00, z=422.75], EntityHungryZombie['Hungry Zombie'/224, l='MpServer', x=297.44, y=11.00, z=419.53], EntityWaterElemental['Water Elemental'/240, l='MpServer', x=325.50, y=13.00, z=420.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 491842416 bytes (469 MB) / 2241855488 bytes (2138 MB) up to 3817865216 bytes (3641 MB)
Mod Pack: Unknown / None
LiteLoader Mods: 2 loaded mod(s)
- TabbyChat version 1.10.00
- Better Animations Collection Revived version v5,2
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4096m -Xms2048m -XX:MaxPermSize=256m -XX:+AggressiveOpts -XX:+OptimizeStringConcat -XX:+UseFastAccessorMethods -XX:+CMSParallelRemarkEnabled -XX:ParallelGCThreads=4
AABB Pool Size: 485 (27160 bytes; 0 MB) allocated, 485 (27160 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 4, tallocated: 58
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 225 mods loaded, 225 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics-Core{rv14.finale3} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aroma1997Core{1.0.1.0} [Aroma1997Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterSprinting{v11} [Better Sprinting (core)] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
denLib{3.2.3} [denLib] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Evoc{1.0.0} [Evoc] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MobiusCore{1.0.4} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.8} [Not Enough Items] (NotEnoughItems 1.6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
grim3212core{V0.1 - 1.6.2} [Grim3212 Core] (Grim3212Core V0.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DenEvents{1.0} [DenEvents] (DenEvents.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xavpoksDecraft{1.3} [Uncrafting Table] (1.6.2jglrxavpoks Uncrafting Table v1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenShed{1.1.2} [Chicken Shed] (1.6.4 ChickenShed v1.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.2.3} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DustModCore{v2.0} [Runic Dust Mod-Core] (1.6.4 Runic Dust Mod Core v2.0.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DustDeco{v2.0} [Runic Dust Mod- Decorative Runes] (1.6.4 Runic Dust Mod Decor Runes v2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DustDefaults{v2.0} [Runic Dust Mod- Default Runes] (1.6.4 Runic Dust Mod Default Runes v2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{4.2.2} [BuildCraft] (buildcraft-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{4.2.2} [BC Energy] (buildcraft-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.1.14} [Natura] (Natura_mc1.6.X_2.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{1.2.1} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.2.1.416.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{2.0.0.2} [CoFH Core] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NetherOres{1.6.2R2.2.1} [Nether Ores] (NetherOres-2.2.1-14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UniversalElectricity{@MAJOR@.@MINOR@.@REVIS@} [Universal Electricity] (Universal-Electricity-3.0.0.253-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.0.227} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.227.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{3.0.0.2} [Thermal Expansion] (ThermalExpansion-3.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.0.345-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.345-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{2.3.1.0} [Forestry for Minecraft] (forestry-A-2.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.0.5b} [Thaumcraft] (Thaumcraft4.0.5b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DustThaum{v2.0} [Runic Dust Mod- Thaumcraft Addon] (1.6.4 Runic Dust Mod ThaumRunes v2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xtrablocksbuildings{1.0} [XtraBlocksBuildings] (1.6.4_XBEELiqBan_v1.0.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xtrablocksdiyliquids{2.0j} [XtraBlocksDIYLiquids] (1.6.4_XBEELiqBan_v1.0.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{v5.1(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArmorStatusHUD{v1.15(1.6.4)} [ArmorStatusHUD] (1.6.4ArmorStatusHUDv1.15.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CrystalWing{Forge 1.6.4.r04} [CrystalWing] (1.6.4CrystalWing.Forge.1.6.4.r04.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Erebus{v0.1.0} [Erebus] ([1.6.2+] The Erebus 0.1.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_SpaceCore{0.6.2} [SpaceCore] ([1.6.4] SpaceCore 0.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_ComponentEquipment{0.16.0} [Component Equipment] ([1.6.4] Component Equipment 0.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_ComponentEquipment|Forestry{0.1.0} [Component Equipment Addon - Forestry] ([1.6.4] Component Equipment 0.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_ComponentEquipment|IC2{0.2.0} [Component Equipment Addon - IndustrialCraft 2] ([1.6.4] Component Equipment 0.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.4.1.645} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.645.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_ComponentEquipment|IronChests{1.0} [SC0_ComponentEquipment|IronChests] ([1.6.4] Component Equipment 0.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.4.4} [Waila] (Waila_1.4.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.X_1.5.2.1} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_ComponentEquipment|TConstruct{0.2.0} [Component Equipment Addon - Tinker's Construct] ([1.6.4] Component Equipment 0.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_ComponentEquipment|Thaumcraft{0.2.1} [Component Equipment Addon - Thaumcraft] ([1.6.4] Component Equipment 0.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_ComponentEquipment|ThermalExpansion{0.2.0} [Component Equipment Addon - Thermal Expansion] ([1.6.4] Component Equipment 0.16.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_CondensedPotions{1.0.4} [Condensed Potions] ([1.6.4] Condensed Potions 1.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DoggyTalents{v1.5.1a} [Doggy Talents] ([1.6.4] Doggy Talents - v1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_EnderTech{0.1.3} [Ender Tech] ([1.6.4] Ender Tech 0.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SC0_TextFormatting{2.2.1} [Text Formatting] ([1.6.4] Text Formatting 2.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Stackie{1.4.2.21} [Stackie] ([1.6.4]Stackie-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StatusEffectHUD{v1.19(1.6.4)} [StatusEffectHUD] ([1.6.4]StatusEffectHUDv1.19.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator{Forge 1.6.4.r09} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r09.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LaserMod{v1.0.0} [Laser Mod] ([1.6.x] LaserMod - v1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.2.7} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2.7(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedMachines{1.0.6} [IC2 Advanced Machines Addon] (AdvancedMachines_exp_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedThaumaturgy{0.0.16} [Advanced Thaumaturgy] (AdvancedThaumaturgy-1.6.4-0.0.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
arsmagica2{1.1.1c} [Ars Magica 2] (AM2_1.1.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics{rv14.finale3} [Applied Energistics] (appeng-rv14-finale3-mc16x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aroma1997CoreHelper{1.0.1.0} [Aroma1997Core|Helper] (Aroma1997Core MC.1.6.4 v.1.0.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Autoutils{1.0.1} [Autoutils] (autoutils-1.6.4-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.26.29} [Backpack] (backpack-1.26.29-1.6.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bdlib{0.9.5.13} [BD Lib] (bdlib-mc164-0.9.5.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.5.4} [BiblioCraft] (BiblioCraft[v1.5.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.3} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.3} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsNatura{1.1} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BigReactors{0.2.14A} [Big Reactors] (BigReactors-0.2.14A.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore{1.8-dev2} [Binnie Core] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees{1.8-dev2} [Extra Bees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTrees{1.8-dev2} [Extra Trees] (binnie-mods-1.8-dev2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v0.7.2} [Blood Magic: Alchemical Wizardry] (Blood Magic v0.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{4.2.2} [BC Builders] (buildcraft-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{4.2.2} [BC Factory] (buildcraft-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{4.2.2} [BC Transport] (buildcraft-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{4.2.2} [BC Silicon] (buildcraft-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CalclaviaCore{1.0.0} [CalclaviaCore] (Calclavia-Core-v1.0.0.26.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{v1.9.9} [Carpenter's Blocks] (Carpenter's Blocks v1.9.9 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chisel{1.5.0} [Chisel] (chisel-1.6.4-1.5.0fix.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHLoot{2.0.0.2} [CoFH Loot] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHMasquerade{2.0.0.2} [CoFH Masquerade] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHSocial{2.0.0.2} [CoFH Social] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHWorld{2.0.0.2} [CoFH World] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactSolars{4.4.19.224} [Compact Solar Arrays] (compactsolars-universal-1.6.4-4.4.19.224.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactWindmills{1.0.2.3} [CompactWindmills] (CompactWindmills+MC.1.6.4+v.1.0.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gud_cooler{1.0.0.1} [Coolers] (cooler_1.0.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftableHorseArmor{1.0} [CraftableHorseArmor] (CraftableHorseArmor-MC1.6-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftingSuite{0.2.1.3} [Crafting Suite] (CraftingSuite-v0.2.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CrossbowMod2{a0.1.6} [Crossbow Mod 2] (Crossbow-Mod-2-1.6.4-a0.1.6.33.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomChestLoot{1.1} [Custom Chest Loot] (CustomChestLoot 1.1 for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
grim3212doubledoor{V0.1 - 1.6.2} [Double Doors] (Double Doors V0.1 - 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DragonAPI{release} [DragonAPI] (DragonAPI 1.6 v12d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DyeableGlowstone{1.0} [DyeableGlowstone] (DyeableGlowstone-MC1.6-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.8} [Dynamic Lights] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.3} [Dynamic Lights on Creepers] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.3} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.5} [Dynamic Lights Other Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.9} [Dynamic Lights Player Light] (DynamicLights_1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
emashercore{1.2.1.8} [Emasher Resource] (EmasherResource-1.2.1.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderIO{0.7.0} [Ender IO] (EnderIO-1.6.4-0.7.0.165.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eng_toolbox{1.1.6.6} [Engineer's Toolbox] (EngineersToolbox-1.1.6.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extracells{1.6.5} [ExtraCells] (ExtraCells-1.6.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.0.1} [Extra Utilities] (extrautils-1.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
guilib{1.0.6.1} [GUI Library] (Forge_GuiLibv1.0.6.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintingSelGui{1.6.4.0} [PaintingSelectionGui] (Forge_PaintingSelectionGuiv1.6.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nohero_morehealth{4.5} [More Health Forge] (ForgeMore Health Enhanced 5.0 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gendustry{0.9.9.34} [GenDustry] (gendustry-mc164-0.9.9.34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GeoStrata{Gamma} [GeoStrata] (GeoStrata 1.6 v12c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GiftWrap{1.0} [GiftWrap] (GiftWrap-MC1.6-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraveStone{2.4.7} [GraveStone] (GraveStone_2.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.4.0} [iChunUtil] (util^iChunUtil2.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GregsLighting{1.9.1} [Greg's Lighting] (GregsLighting-1.9.1-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GrygrFlzr_GlowstoneWire{build 111} [Glowstone Wire] (GSWireUniversal-1.6.x-srg-b111Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
handheldpiston{0.1} [Handheld Piston Mod] (HandheldPower_0.1(1.6.X).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderExpansion{1.3} [Hardcore Ender Expansion] (HardcoreEnderExpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{2.1.1} [Hats] (Hats2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HDSAC{4.0.1} [HD Skins and Cloaks] (HDSAC-1.6.4-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HeldCore{01.03.05.00} [HeldCore] (HeldCore-1.6.4-01.03.05.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2NuclearControl{1.6.2e} [Nuclear Control] (IC2NuclearControl-1.6.2e-ic2-experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.4.3} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.57-dev} [Inventory Tweaks] (InventoryTweaks-MC1.6.4-1.57-dev-b86.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.0.3} [JABBA] (JABBA_1.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
wuppy29_koi{1.10.4} [Koi] (Koi 1.10.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SlimevoidLib{2.0.3.0} [Slimevoid Library] (SlimevoidLib-Universal-v2.0.3.0-MC1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LittleBlocks{2.2.2.1} [Little Blocks] (LittleBlocks-Universal-v2.2.2.1-MC1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{8.3.1.0} [Railcraft] (Railcraft_1.6.4-8.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkererKami{1.0} [Thaumic Tinkerer KAMI] (ThaumicTinkererKAMI_j6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{2.1-64} [Thaumic Tinkerer] (ThaumicTinkerer 2.1-64.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicBees{2.1.9} [Magic Bees] (magicbees-2.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mariculture{1.1.4e} [Mariculture] (Mariculture-1.6.X-v1.1.4e.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFFS{3.6.0} [Modular Force Field System] (MFFS_v3.6.0.303.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_minepainter{0.1.4} [MinePainter] (minepainter.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_moreEverything{13 Oct 2013, build 311} [mod_moreEverything] (mod_moreEverything.311.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
numina{0.1.1-53} [Numina] (Numina-1.6.2-0.1.1-53.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
powersuits{0.9.0-84} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.9.0-84.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Pistons{1.4.1 [Build Smeagol]} [More Pistons] (More Pistons - 1.6.4 - 1.4.1 build Smeagol.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreEnchants{1.0} [MoreEnchants] (MoreEnchants-MC1.6-1.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.6.0} [Morph] (Morph-Beta-0.6.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MultiPageChest{1.2.4b} [Multi Page Chest] (multiPageChest-1.2.4b-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.10.11.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.11.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NaturalAbsorption{1.1} [Natural Absorption] (NaturalAbsorption 1.1 for MC 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.9.4.r51} [NEI Addons] (neiaddons-1.6.2-1.9.4.r51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|AE{1.9.4.r51} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.4.r51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.9.4.r51} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.4.r51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExtraBees{1.9.4.r51} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.4.r51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.9.4.r51} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.4.r51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|MiscPeripherals{1.9.4.r51} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.4.r51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.1.0.6} [NEI Plugins] (NEIPlugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
wuppy29_nethereye{1.3.6} [Nether Eye] (Nether Eye 1.3.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
netherrocks{1.6.4} [Netherrocks] (Netherrocks v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
nhwrench{1.0.5} [NHAVE's OmniWrench] (nhwrench-1.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
notenoughkeys{0.0.4} [Not Enough Keys] (NotEnoughKeys-1.6.4-0.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_NoVoidfog{1.0.0} [No Voidfog No Dimming] (noVoidFogNoDimmingModloaderForge1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidianBoat{v1.2} [Obsidian Boat] (Obsidian_Boat_V1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.2.2} [OpenBlocks] (OpenBlocks-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapWriter{2.0.1} [MapWriter] (Opis_1.1.2_alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Opis{1.1.2_alpha} [Opis] (Opis_1.1.2_alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintedStone{Beacon} [Painted Stone] (PaintedStone_1.6.X_v2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintingsMod{1.6.2} [Paintings++] (Paintings ++ 1.6.4 v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PetBat{1.2.7} [Pet Bat] (PetBat_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PlayerBeacons{1.2.0a} [Player Beacons] (PlayerBeacons-1.6.2-1.2.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aroma1997sPortableRecharger{1.0.0.4} [Aroma1997s Portable Recharger] (PortableRechargerv.1.0.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{2.0.2} [PortalGun] (PortalGun2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
powersuitaddons{@VERSION@} [Andrew's Modular Powersuits Addons] (powersuitaddons-1.6.4-877.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.2.2.19} [ProjectRed] (ProjectRedBase-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{1.0} [ProjRed|Compatibility] (ProjectRedCompat-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{1.0} [ProjRed|Integration] (ProjectRedIntegration-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{1.0} [ProjRed|Transmission] (ProjectRedIntegration-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{1.0} [ProjRed|Illumination] (ProjectRedLighting-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Expansion{1.0} [ProjRed|Expansion] (ProjectRedMechanical-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transportation{1.0} [ProjRed|Transportation] (ProjectRedMechanical-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{1.0} [ProjRed|Exploration] (ProjectRedWorld-1.6.4-4.2.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
QuarryPlus{1.0.1} [QuarryPlus] (QuarryPlus-1.6.4-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Randomite{1.2.0} [Randomite] (randomite-1.6.4-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedStoneHandGuns{1.6.4 v2} [RedStoneGuns] (Redstone Handguns 1.6.4 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Redstone Arsenal{1.0.0.0} [Redstone Arsenal] (RedstoneArsenal-1.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.6.4-1.1.1} [Reliquary] (Reliquary-1.6.4-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RitualEnchanting{v1.0} [Ritual Enchanting] (RitualEnchanting.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RopesPlus{1.5.1} [Ropes+] (RopePlus_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins{11.0} [Ruins Spawning System] (Ruins_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
secretroomsmod{4.6.2} [The SecretRoomsMod] (SecretRoomsMod-universal-1.6.4-4.6.2.309.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ServerTools{1.6.4 (build 21)} [Server Tools] (servertools-1.6.4-build21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Skorpio's Better Sponge Mod{1.0} [Skorpio's Better Sponge Mod] (Skorpios BetterSponge Mod 1.6.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
sc{Release 1.0.0} [Soaryn Chests] (Soaryn Chests v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SS2{2 (build 2)} [Soul Shards 2] (SoulShards-2.0.15-universal-srg.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SpecialMobs{2.6} [Special Mobs] (SpecialMobs 2.6 for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SpiderPet{beta} [Spider Pet] (SpiderPet 1.6 v12d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts{2.0.0.b9} [Steve's Carts 2] (StevesCarts2.0.0.b9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Sync{2.1.1} [Sync] (Sync2.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TallDoors{0.3.2} [TallDoors] (TallDoors_v0.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstructAddon_Steel{1.0.1} [TConstruct Addon: +Steel] (TConstruct_SteelAddon_1.6.4_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TMechworks{12.995565c} [Tinkers' Mechworks] (TMechworks_mc1.6.4_0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
adnantheclydetravellinghouse{1.0.0} [Travelling House] (TravellingHouseMod_1_6_4_v1_0_0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TrussMod{beta} [Truss Mod] (TrussMod-beta-1.6.4-31.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.20.3} [The Twilight Forest] (twilightforest-1.20.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UsefulTNT{beta} [Useful TNT] (UsefulTNT 1.6 v12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UtilityMobs{2.1} [Utility Mobs] (UtilityMobs 2.1 for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
taverns{2.1.6-2} [Village Taverns] (VillageTaverns-2.1.6-2.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WatkinsBase{0.1} [Watkins Base] (WatkinsBase.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
witchery{0.12.1} [Witchery] (Witchery_0-12-1_164.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
YAFM{0.3.1} [Yet Another Food Mod] (yafm-0.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
YALSM{2.0.3} [Yet Another Leather Smelting Mod] (yalsm-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineTweaker{1.6.4-2.1.2} [MineTweaker] (zMineTweaker-1.6.4-2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
zoommod{1.2} [zoommod] (ZoomMod[1.6.4][Forge][1.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
coralmod{1.6.4} [CoralReef Mod] (zzzCoralMod-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.227} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.227.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MSC2{1.1.0} [Mob Spawn Controls 2] (Forge_MSC2v1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEI-Mystcraft-Plugin{01.05.01.00} [NEI Mystcraft Plugin] (MystNEI-Plugin-1.6.4-01.05.01.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumcraftMobAspects{1.6.X-1d} [Thaumcraft Mob Aspects] (thaumcraftmobaspects-1.6.X-1e-build2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.0.227} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.227.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct Environment: Sane and ready for action. Bugs may be reported.
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: GeForce GTX 770/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 47 (2632 bytes; 0 MB) allocated, 47 (2632 bytes; 0 MB) used
I only just installed the mod a few minutes ago but just by perusing the manual I'm impressed and excited by what's included and in store. Thanks for your time!
Thanks.
And yes, the Alumite thing is a known bug. I'm not quite sure why though, and most of my effort is going to 1.7 now. Hopefully after 1.7 I can figure out why.
One idea would be to instead make the wand have unlimited uses, but enable the crafting of blank biome gems that DO have uses (but more then three >.<, maybe make em with quartz and glass) , you can combine them with the wand to sample biomes and store that biome in the gem. So you can craft a bunch of gems and equipt them into the wand to sample biomes and use them to change the biome elsewhere.
So for example, I'm going to the twilight forest, so lets say, craft a few gems, and head over. Oh here's a nice biome, sample it with a gem, here's a really rare biome, lets sample it with a few gems for more uses, and so on.
Could also add in higher end gems that can have more uses and change a bigger area but are harder to make.
Right now the idea of the mod is nice, but with so few uses, such an expensive recipe and the small area it changes... it seems over kill. Wanting to change an area of my current build to a magical biome I calculated would take about 34 of each mat to cover the whole area, and thats IF no misclick is done with placing biomes. That is a lot for a relatively small area.
I know updating for 1.7 is going to take time, but could you at least lower the mats needed for the 1.6 version and/or give it more uses?
That's actually a pretty good idea.
Having unlimited uses for a wand like that is kinda over-powered.
Yeah, my original reasoning for that was Forestry bee breeding. That's actually the reason I originally wrote the mod.
Anyways, I just uploaded a new version. You can make the recipe take a gold ingot instead of block (now default), and configure the amount of uses (now default 10).
The gem thing will probably wait until all my mods are ready for 1.7. And I will most likely need reminding again then.
The wand yes let it have unlimited uses if it were to keep such an expensive recipe, but change how it works. Right now you're changing a 2x3 block area with three uses and blowing a full block of gold, a emerald and a diamond. That's a bit much for such a small space and so few uses.
But my ideas with the gems, they would be the ones that have the uses, and would shatter/break once the uses were up. You craft a expensive wand with no durability, and craft gems that will sample the biomes that DO have durability. Lower tier gems may only be able to hold a few uses, while higher ones could hold more and change a larger area.
Thats what I'm using it for too! So I can make a biome for them picky bees xD But also for decor, getting them rainbow biomes from the twilight forest or the magical biomes from thumcraft's silverwood trees is <3
Having a config is good! Let the players chose how many uses it can have ;P I'd keep such if you do chose to go with the gem idea, let us chose how many uses each gem can hold.