I can confirm most of what KodatheKobold has reported. I also can't seem to fine fossils on the server. I can find them in multiple worlds in singleplayer but when using them in multiplayer (minecraft_server.jar) I'm having a really hard time finding any.
The ModFossil.cfg file is stil not generated for the server but it doesn't crash as boot now with the ID errors. Yay (by Yay I mean, Yay it loads! :P).
I can confirm most of what KodatheKobold has reported. I also can't seem to fine fossils on the server. I can find them in multiple worlds in singleplayer but when using them in multiplayer (minecraft_server.jar) I'm having a really hard time finding any.
The ModFossil.cfg file is stil not generated for the server but it doesn't crash as boot now with the ID errors. Yay.
Looks like Team July have quite much work to do ( considering that they work on mobtalker also )
I pretty much ran into all the problems KodatheKobold had too. They also have major trouble with water, since most of them drowned.
Also, when the dna cultivating thing failed, it crashed my game. Don't have the error report, and don't have the time to duplicate it (so I'm not sure if this was just on my end, or the mod).
When I ran into the Velociraptor hatch bug, I was unable to get back into the save after the crash, so it's probably something weird with the dino itself.
The Brachiosaurus is one of the dinos that will not listen to the drum, which I believe is just unimplemented? Also, I believe the "blinking in and out of existence" they experience is a Minecraft rendering bug. Several other mods I've used (like Simply Horses and ChocoCraft) have similar problems when you look/not look at the new mobs in the right way. Haha.
can any1 with a mac os x give me a link so i can get this WITH OUT messing up? because every time i get it i click on single player and it crashes help me!!
Finally going to get around to trying this mod. I just can't stay away from all the cool dinos. (:
I hope that one day that my favorite dinosaur, the Parasaurolophus, will be added. It would make an interesting water/land dino, and maybe some weird horn-crest mechanic. XD
Flammalrilva so how do i fix my bad driver that shows up on my minecraft? It isn't the mod problem? WHen i use other mod it doesnt happen? only using this. D:
Hey I love your mod! Especially the pteranodons
I've tested all the dinosaurs and mammals and here's what I've found so far.
The pteranodon tend to run all of the place at super high speeds. Almost teleporting. And when you attempt to ride it the game puts me back in the title screen with an "Internal Server error"
The Triceratops appears to work fine.
The Velociraptor couldn't hatch and crashed my game with this error report.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
This error has been saved to C:\Users\Joel\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-22_13.14.45-server.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 55b9307 --------
Generated 9/22/12 1:14 PM
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.6.0_07, Sun Microsystems Inc.
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 135436856 bytes (129 MB) / 532807680 bytes (508 MB) up to 1065484288 bytes (1016 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['KodaTheKobold'/10961, l='Dino tester', x=-383.91, y=77.00, z=119.76]]
- World Dino tester Entities: 0 total; []
- World Dino tester Players: 0 total; []
- World Dino tester Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
java.lang.IllegalArgumentException: Duplicate id value for 22!
at kc.a(SourceFile:66)
at EntityRaptor.a(EntityRaptor.java:72)
at jn.<init>(Entity.java:233)
at jw.<init>(EntityLiving.java:195)
at kb.<init>(SourceFile:13)
at jk.<init>(SourceFile:11)
at mn.<init>(SourceFile:21)
at ke.<init>(SourceFile:17)
at EntityDinosaurce.<init>(EntityDinosaurce.java:308)
at EntityRaptor.<init>(EntityRaptor.java:26)
at EntityDinoEgg.HandleHatching(EntityDinoEgg.java:311)
at EntityDinoEgg.h_(EntityDinoEgg.java:121)
at up.a(World.java:2021)
at gr.a(WorldServer.java:538)
at up.g(World.java:1986)
at up.h(World.java:1867)
at gr.h(WorldServer.java:437)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:616)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at axv.p(IntegratedServer.java:105)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
--- END ERROR REPORT 513722a0 ----------
the Failuresaurus crashes the game with error report
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Joel\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-22_13.25.56-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 742c2722 --------
Generated 9/22/12 1:25 PM
java.lang.NullPointerException
at asv.a(NetClientHandler.java:746)
at bk.a(SourceFile:87)
at ba.b(MemoryConnection.java:75)
at asv.d(NetClientHandler.java:103)
at atd.b(SourceFile:51)
at net.minecraft.client.Minecraft.l(Minecraft.java:1777)
at net.minecraft.client.Minecraft.J(Minecraft.java:834)
at net.minecraft.client.Minecraft.run(Minecraft.java:764)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 9073a9af ----------
The T-Rex seems to work fine.
The Stegosaurus doesn't grow up if you use chicken essence on it. It stays age 0. But it's hunger goes down to 1.
The Brachiosaurus blinks in and out of existence (sight?) if you hit it in certain spots or walk into it.
The Plesiosaur hatches fine. but once you use a chicken essence on it it turns invisible and grows to age 12000. (I can post a screenshot if you want)
Once you hit the age 1200 plesiosaur with lightning it lags to the point of having to close Minecraft,
The Dilophosaurus seems to work fine. more testing required though.
The Mosasaurus has the same problem as the stegosaurus.
The Mammoth works fine. Shearing works. You can hit it anywhere and it'll get hurt.
The Saber tooth seems to work fine
The Nautilus works fine.
The pteranodon and trex turn their heads around in odd angles to look at dropped items sometimes.
And big dinosaurs can't be hit unless you aim at their feet.
I hope this helps
I got your bug report.Going to fix it soon.thank you
I need help! My minecraft crashed!! Here is the file.file://localhost/Users/lynnsnew17/Library/Application%20Support/minecraft/crash-reports/crash-2012-09-22_12.55.37-client.txt I have tried to get this mod to work 3 times now. Every time i get it i log on mine craft everything is fine, then when i go to single player or texture packs or anything on the main screen the background stays dirt. Then pops up the crash file thing. I don't know what i am doing wrong, please help me!!
P.S here is a screen shot.file://localhost/Users/lynnsnew17/Desktop/Screen%20Shot%202012-09-22%20at%2012.55.39%20PM.png
Please upload your picture on imageshack or other web site than share it.
I can confirm most of what KodatheKobold has reported. I also can't seem to fine fossils on the server. I can find them in multiple worlds in singleplayer but when using them in multiplayer (minecraft_server.jar) I'm having a really hard time finding any.
The ModFossil.cfg file is stil not generated for the server but it doesn't crash as boot now with the ID errors. Yay (by Yay I mean, Yay it loads! ).
Finally got this mod working. Whats wrong with the pliosaurs? Mine are jumping up and down on the spot in the sea like demented jack in a boxes????????? They make the squid look like graceful swans by comparison Nautilus' are working fine.
Mosasaurs seem to be non existant? Are these two sea creatures bugged? .
So far, i've found no Pliosaurs in the water - all are on beaches, or half way up cliffs? Are they spawning as babies and growing bigger? They seem very small, barely a block across - I was expecting something a little more........majestic?
Those water dinosaurs are not stable enough.Please read the instruction of them in first page.
Flammalrilva so how do i fix my bad driver that shows up on my minecraft? It isn't the mod problem? WHen i use other mod it doesnt happen? only using this. D:
Well..In fact that's a difficult problem.
I even have friend that got this problem and unfixable.(Asus Laptop with ATI display)
So..You'd better google it and prey for the answer.
Rollback Post to RevisionRollBack
Team July--Programmer ↑Click the link to our facebook page.
※Patch-2
--Bug fixed:"Raptor crash the world" (may fix some locked world as well.)
--Bug fixed:"Super-fast-growing Plesiosaur"
--Bug fixed:"Cultivate tub failure crash the game"
--Bug fixed:"Stegosaurus and Mosasaurus never grow"
--Bug fixed:"Nautilus clone itself while being pick"
New known bugs:
1.messaging system not function normally in SMP.
2.Water-dinosaurs' path-finding behavior not stable
Rollback Post to RevisionRollBack
Team July--Programmer ↑Click the link to our facebook page.
※Patch-2
--Bug fixed:"Raptor crash the world" (may fix some locked world as well.)
--Bug fixed:"Super-fast-growing Plesiosaur"
--Bug fixed:"Cultivate tub failure crash the game"
--Bug fixed:"Stegosaurus and Mosasaurus never grow"
--Bug fixed:"Nautilus clone itself while being pick"
New known bugs:
1.messaging system not function normally in SMP.
2.Water-dinosaurs' path-finding behavior not stable
so I can write to you in Bulgarian huh?
The ModFossil.cfg file is stil not generated for the server but it doesn't crash as boot now with the ID errors. Yay (by Yay I mean, Yay it loads! :P).
Looks like Team July have quite much work to do ( considering that they work on mobtalker also )
Also, when the dna cultivating thing failed, it crashed my game. Don't have the error report, and don't have the time to duplicate it (so I'm not sure if this was just on my end, or the mod).
When I ran into the Velociraptor hatch bug, I was unable to get back into the save after the crash, so it's probably something weird with the dino itself.
The Brachiosaurus is one of the dinos that will not listen to the drum, which I believe is just unimplemented? Also, I believe the "blinking in and out of existence" they experience is a Minecraft rendering bug. Several other mods I've used (like Simply Horses and ChocoCraft) have similar problems when you look/not look at the new mobs in the right way. Haha.
Me too!
I would love to see alot of the Hadrosaurs in this Mod! And maybe some Ankylosaurs, and Pachys?
I can't find any easy instructions for installing it.
I got your bug report.Going to fix it soon.thank you
Please upload your picture on imageshack or other web site than share it.
I will.
The dinosaurs become un-ride-able because those codes used on older version cannot be used on SMP.
Did you tried to reset the server world?
Hatch the eggs!
OK,I'll see it.
Checked.
I need sleep.I live in time zone of GMT+8
Those water dinosaurs are not stable enough.Please read the instruction of them in first page.
Simply put its classes in jar.
Go ahead.
Well..In fact that's a difficult problem.
I even have friend that got this problem and unfixable.(Asus Laptop with ATI display)
So..You'd better google it and prey for the answer.
↑Click the link to our facebook page.
Are you from Asia?
i live in Time zone GMT +8 too..hehe
well just asking, don't mind it.
Yeah,I live in Taiwan
↑Click the link to our facebook page.
Is it only me?
--Bug fixed:"Raptor crash the world" (may fix some locked world as well.)
--Bug fixed:"Super-fast-growing Plesiosaur"
--Bug fixed:"Cultivate tub failure crash the game"
--Bug fixed:"Stegosaurus and Mosasaurus never grow"
--Bug fixed:"Nautilus clone itself while being pick"
New known bugs:
1.messaging system not function normally in SMP.
2.Water-dinosaurs' path-finding behavior not stable
↑Click the link to our facebook page.
Another Patch, awesome