Oh, but i do have one question and its not in the EAQ, lets say that i would like to use Equivalent Exchange, it however uses the updated SDK ModloaderMP not Flans, but RedPower uses Flans... How will this work, or will it?
you can use SDK modloaderMP V3 and u.. it will work
I'm trying to run this along with xies farming mod and i was having a id conflict. I turned auto assign on then this error happened. I'm not to bright when it comes to this stuff. Can anyone help?
--- BEGIN ERROR REPORT a9b6ead8 --------
Generated 3/17/12 6:07 PM
Minecraft: Minecraft 1.2.3
OS: Windows Vista (amd64) version 6.0
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 7100 / nForce 630i/integrated/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.IllegalArgumentException: Parse error
at eloraam.core.TagFile.readtag(TagFile.java:249)
at eloraam.core.TagFile.readtag(TagFile.java:261)
at eloraam.core.TagFile.readtag(TagFile.java:261)
at eloraam.core.TagFile.readStream(TagFile.java:309)
at eloraam.core.TagFile.readFile(TagFile.java:288)
at eloraam.core.Config.loadConfig(Config.java:29)
at RedPowerCore.initialize(RedPowerCore.java:91)
at mod_RedPowerCore.initialize(mod_RedPowerCore.java:47)
at mod_RedPowerArray.initialize(mod_RedPowerArray.java:34)
at mod_RedPowerArray.modsLoaded(mod_RedPowerArray.java:18)
at ModLoader.init(ModLoader.java:898)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 9444f981 ----------
I'm pretty new to the whole group of mods that go well with this plugin, BC, EE and hopefully soon IC2. One issue I seem to have and I can't find if I'm doing something wrong is the new ores/gems aren't generating on a fresh SMP map. I have all the plugins loaded in my server and client with no errors. Is there something I'm over looking? The new ores do generate in fresh SSP maps however.
I'm pretty new to the whole group of mods that go well with this plugin, BC, EE and hopefully soon IC2. One issue I seem to have and I can't find if I'm doing something wrong is the new ores/gems aren't generating on a fresh SMP map. I have all the plugins loaded in my server and client with no errors. Is there something I'm over looking? The new ores do generate in fresh SSP maps however.
read carefully about SMP stuff, is complicated they work all fine, maybe you put a mod UPON that modifies the world generation. maybe EE is not using the ore library (I suppose) if you override the IC, BC, RP world generation, your ores will not generate (cause the last mod or mods override the ore generation from the first ones).
I'm pretty new to the whole group of mods that go well with this plugin, BC, EE and hopefully soon IC2. One issue I seem to have and I can't find if I'm doing something wrong is the new ores/gems aren't generating on a fresh SMP map. I have all the plugins loaded in my server and client with no errors. Is there something I'm over looking? The new ores do generate in fresh SSP maps however.
You're using too old a Forge version. It was a known bug.
I am getting this ID conflict when loading minecraft:
Mods loaded: 26
ModLoader 1.2.3
mod_PCcore 2.3 for 1.2.3
mod_PClogic 2.3 for 1.2.3
mod_PCmachines 2.3 for 1.2.3
mod_PCwireless 2.3 for 1.2.3
mod_PCmobile 2.3 for 1.2.3
mod_PCtransport 2.3 for 1.2.3
mod_ReiMinimap v3.0_02 [1.2.3]
mod_TooManyItems 1.2.2/1.2.3 2012-03-03
mod_IronChest 3.0
mod_ModLoaderMp 1.2.3v3
mod_MinecraftForge 1.4.0.49
mod_BuildCraftFactory 3.1.4pre
mod_BuildCraftSilicon 3.1.4pre
mod_BuildCraftTransport 3.1.4pre
mod_BuildCraftBuilders 3.1.4pre
mod_BuildCraftEnergy 3.1.4pre
mod_BuildCraftCore 3.1.4pre
mod_CraftGuide 1.4.3 for Minecraft 1.2.3
mod_treecapitator 1.2.3.a updated by bspkrs
mod_LittleBlocks 1.9
mod_EE 1.4.0.3
mod_RedPowerCore 2.0pr4e
mod_RedPowerLogic 2.0pr4e
mod_RedPowerWiring 2.0pr4e
mod_RedPowerLighting 2.0pr4e
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 5856a3e1 --------
Generated 17/03/12 4:51 PM
Minecraft: Minecraft 1.2.3
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 560/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.RuntimeException: RedPowerCore: BlockID 147 occupied by buildcraft.transport.LegacyBlock, autoAssign is disabled.
at forge.MinecraftForge.killMinecraft(MinecraftForge.java:413)
at eloraam.core.Config.getBlockID(Config.java:114)
at RedPowerLighting.initialize(RedPowerLighting.java:15)
at mod_RedPowerLighting.initialize(mod_RedPowerLighting.java:30)
at mod_RedPowerLighting.modsLoaded(mod_RedPowerLighting.java:13)
at ModLoader.init(ModLoader.java:898)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e7700ff9 ----------
This itemID thing is preventing this mod from working. Without autoassign our server won't start. With autoassign blocks are wrong, build a Block Breaker and you get a block of Emerald instead.
Deleting configs for both Buildcraft and Redpower, restarting with Buildcraft only, then adding Redpower (with auto assign off) allowed the server to start up without conficts that crashed it, but we're still getting the Emerald instead of Block Breaker and when you try to destroy a Block Breaker it flashes back into existence several times then disappears when a block is updated. You never get it back.
This itemID thing is preventing this mod from working. Without autoassign our server won't start. With autoassign blocks are wrong, build a Block Breaker and you get a block of Emerald instead.
Deleting configs for both Buildcraft and Redpower, restarting with Buildcraft only, then adding Redpower (with auto assign off) allowed the server to start up without conficts that crashed it, but we're still getting the Emerald instead of Block Breaker and when you try to destroy a Block Breaker it flashes back into existence several times then disappears when a block is updated. You never get it back.
Thanks for the update! Getting an odd crash though. New world, place stairs. Decide to move (axe) them, crashes, no error report. Run a sperarate error log---fires up fine. Only odd thing the report says is "Found unknown Windows version: Windows 7". Ideas?
Thanks again.
(Oh, forge .46, no tmi, nei, etc. or id conflicts)
Put rp into an older world, tried to break stairs---same thing.
The exact same scene. Only f**ked up bad. He also can't see the flax or the copper ore block. As soon as I put away the ore block, his view returned to normal.
And that's a sign that his config files don't match the server. Yours do, though.
read carefully about SMP stuff, is complicated they work all fine, maybe you put a mod UPON that modifies the world generation. maybe EE is not using the ore library (I suppose) if you override the IC, BC, RP world generation, your ores will not generate (cause the last mod or mods override the ore generation from the first ones).
Yeah I figured as much, I'll do more looking into this. Thank you for the info.
You're using too old a Forge version. It was a known bug.
Well the version I'm using is the recommended build at MinecraftForge-1.4.0.46, but I see Forge is updated to .53 as the last successful build on their Jenkins but it just downloads credits. i'll keep an eye out, thank you for the quick response.
you can use SDK modloaderMP V3 and u.. it will work
You can use the SDK version on the new version atleast so there shouldnt realy be a problem
So, it works with SDK's and Flan's? I find that a tad bit hard to believe.
Wouldn't using both break both? And thus breaking Forge? And thus breaking all Forge mods?
Only ask, as that is going to end up being an over-used question.
On the plus side- the Igniter is amazing and I've been looking for something just like it, forever.
Generated 3/17/12 6:07 PM
Minecraft: Minecraft 1.2.3
OS: Windows Vista (amd64) version 6.0
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 7100 / nForce 630i/integrated/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.IllegalArgumentException: Parse error
at eloraam.core.TagFile.readtag(TagFile.java:249)
at eloraam.core.TagFile.readtag(TagFile.java:261)
at eloraam.core.TagFile.readtag(TagFile.java:261)
at eloraam.core.TagFile.readStream(TagFile.java:309)
at eloraam.core.TagFile.readFile(TagFile.java:288)
at eloraam.core.Config.loadConfig(Config.java:29)
at RedPowerCore.initialize(RedPowerCore.java:91)
at mod_RedPowerCore.initialize(mod_RedPowerCore.java:47)
at mod_RedPowerArray.initialize(mod_RedPowerArray.java:34)
at mod_RedPowerArray.modsLoaded(mod_RedPowerArray.java:18)
at ModLoader.init(ModLoader.java:898)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 9444f981 ----------
read carefully about SMP stuff, is complicated they work all fine, maybe you put a mod UPON that modifies the world generation. maybe EE is not using the ore library (I suppose) if you override the IC, BC, RP world generation, your ores will not generate (cause the last mod or mods override the ore generation from the first ones).
Its Called Not Enough Items, and its like TMI but without being TMI and more advanced than TMI. Redundacy much?
Not enough! more redundancy and thanks!
You're using too old a Forge version. It was a known bug.
ModLoader 1.2.3
mod_PCcore 2.3 for 1.2.3
mod_PClogic 2.3 for 1.2.3
mod_PCmachines 2.3 for 1.2.3
mod_PCwireless 2.3 for 1.2.3
mod_PCmobile 2.3 for 1.2.3
mod_PCtransport 2.3 for 1.2.3
mod_ReiMinimap v3.0_02 [1.2.3]
mod_TooManyItems 1.2.2/1.2.3 2012-03-03
mod_IronChest 3.0
mod_ModLoaderMp 1.2.3v3
mod_MinecraftForge 1.4.0.49
mod_BuildCraftFactory 3.1.4pre
mod_BuildCraftSilicon 3.1.4pre
mod_BuildCraftTransport 3.1.4pre
mod_BuildCraftBuilders 3.1.4pre
mod_BuildCraftEnergy 3.1.4pre
mod_BuildCraftCore 3.1.4pre
mod_CraftGuide 1.4.3 for Minecraft 1.2.3
mod_treecapitator 1.2.3.a updated by bspkrs
mod_LittleBlocks 1.9
mod_EE 1.4.0.3
mod_RedPowerCore 2.0pr4e
mod_RedPowerLogic 2.0pr4e
mod_RedPowerWiring 2.0pr4e
mod_RedPowerLighting 2.0pr4e
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 5856a3e1 --------
Generated 17/03/12 4:51 PM
Minecraft: Minecraft 1.2.3
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 560/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.RuntimeException: RedPowerCore: BlockID 147 occupied by buildcraft.transport.LegacyBlock, autoAssign is disabled.
at forge.MinecraftForge.killMinecraft(MinecraftForge.java:413)
at eloraam.core.Config.getBlockID(Config.java:114)
at RedPowerLighting.initialize(RedPowerLighting.java:15)
at mod_RedPowerLighting.initialize(mod_RedPowerLighting.java:30)
at mod_RedPowerLighting.modsLoaded(mod_RedPowerLighting.java:13)
at ModLoader.init(ModLoader.java:898)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e7700ff9 ----------
What should I change it to?
Deleting configs for both Buildcraft and Redpower, restarting with Buildcraft only, then adding Redpower (with auto assign off) allowed the server to start up without conficts that crashed it, but we're still getting the Emerald instead of Block Breaker and when you try to destroy a Block Breaker it flashes back into existence several times then disappears when a block is updated. You never get it back.
How do you turn on autoassign?
Edit: Found it.
Thanks again.
(Oh, forge .46, no tmi, nei, etc. or id conflicts)
Put rp into an older world, tried to break stairs---same thing.
That's a bug in MLMP which was corrected by a newer version of Forge.
And that's a sign that his config files don't match the server. Yours do, though.
Oh Elo I forgot ask, if the MLMP issue are I guess fixed, we need redownload MLMP?Nevermind, so is already the new forge up or we need wait?
Vanilla stairs? That's strange. RP shouldn't change that at all. Forge installation error, maybe?
Yeah I figured as much, I'll do more looking into this. Thank you for the info.
Well the version I'm using is the recommended build at MinecraftForge-1.4.0.46, but I see Forge is updated to .53 as the last successful build on their Jenkins but it just downloads credits. i'll keep an eye out, thank you for the quick response.
Where did you find .53? I looked here and it's only .46. Never mind, wasn't looking at "latest".