Friends, I come to you tonight very frustrated. I've been trying (for a day and a half now) everything I can think of to get the Custom Paintings mod for ModLoaderMP working, but it keeps crashing my game. I load them into the bin folder in this order on a Windows 7 machine:
And I can't figure out exactly where I'm going wrong. Has anyone else run into similar issues? The first two dozen or so times I followed the tutorials to the letter and still came up with nothing but a black screen and a crashed game. Maybe someone can help me here? The files go in this order:
Folder "paulscode" which contains:
Folder "sound" which contains:
Folder "codecs" which contains:
CodecIBXM.class
xe.class
SDK's ModLoaderMP 1.4 01v3
BaseModMP.class
dw.class (determined later to be broken)
ko.class (determined later to be broken)
ModLoaderMP.class
Packet200ModLoader.class
Improved ModLoaderMP v1.1 Folder "Client" which contains:
Folder Class which contains:
BaseModMP.class
ModLoaderMP.class
jo.class ("Real name" Packet)
mg.class ("Real name" NetClientHandler)
Packet231EntitySpawn.class
Folder "Source" which contains:
BaseModMp.java
ModLoaderMP.java
NetClientHandler.java
Packet.java
Packet231EntitySpawn.java
Folder "Server" which contains
Folder "Class" which contains:
BaseModMp.class
es.class
gc.class
ModLoaderMP.class
Packet231EntitySpawn.class
Folder "Source" which contains:
BaseModMp.java
ModLoaderMP.java
NetClientHandler.java
Packet.java
Packet231EntitySpawn.java I don't run a server, so I haven't been loading the "Server" files into the mod.
Folder "CustomPaintingSprites" which contains:
painting.png
Folder "Server" which contains:
EntityCustomPainting.class
ItemCustomPainting.class
mod_CustomPainting.class
Packet500EntityCustomPainting.class
I load the files in this exact order, without loading the "Server" files because I don't run a server and I wouldn't have the slightest idea where to put them. I test it one mod at a time as I go and it's fine until I get to loading the CustomPaintingMod itself. Then my game blackscreens and crashes. Any advice would be most helpful, and before anyone says it yes I deleted the META-INF folder every time.
Please go into your .minecraft and post your modloader.txt, if you do that, we can help you. By the way, this is the wrong section. This section is only about posting mods. This would belong in the modding discussion section.
Please go into your .minecraft and post your modloader.txt, if you do that, we can help you. By the way, this is the wrong section. This section is only about posting mods. This would belong in the modding discussion section.
This is my modloader.txt file:
May 23, 2011 8:53:12 PM ModLoader init
FINE: ModLoader Beta 1.5_01v4 Initializing...
May 23, 2011 8:53:12 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Compaq\AppData\Roaming\.minecraft\bin\minecraft.jar
May 23, 2011 8:53:12 PM ModLoader readFromClassPath
FINER: Zip found.
May 23, 2011 8:53:12 PM ModLoader addMod
FINE: Failed to load mod from "mod_CustomPainting.class"
May 23, 2011 8:53:12 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: Packet230ModLoader
at mod_CustomPainting.<init>(Unknown Source)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:207)
at ModLoader.readFromClassPath(ModLoader.java:1135)
at ModLoader.init(ModLoader.java:815)
at ModLoader.AddAllRenderers(ModLoader.java:124)
at sd.<init>(sd.java:58)
at sd.<clinit>(sd.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:282)
at net.minecraft.client.Minecraft.run(SourceFile:658)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: Packet230ModLoader
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
May 23, 2011 8:53:22 PM ModLoader AddAllRenderers
FINE: Initialized
ModLoader
AudioMod
ModLoaderMP
Improved ModLoaderMP
CustomPaintingMod
And I can't figure out exactly where I'm going wrong. Has anyone else run into similar issues? The first two dozen or so times I followed the tutorials to the letter and still came up with nothing but a black screen and a crashed game. Maybe someone can help me here? The files go in this order:
ModLoader
BaseMod.class
bu.class
cn.class
EntityRendererProxy.class
gz.class
jz.class
kb.class
MLProp.class
ModLoader.class
ModTexture.class
rg.class
sd.class
uj.class
wg.class
xl.class
AudioMod
Folder "ibxm" which contains:
Channel.class
Envelope.class
FastTracker2.class
IBXM.class
Instrument.class
LogTable.class
Module.class
Pattern.class
Player$1.class
Player$Driver.class
Player.class
ProTracker.class
Sample.class
ScreamTracker3.class
Folder "paulscode" which contains:
Folder "sound" which contains:
Folder "codecs" which contains:
CodecIBXM.class
xe.class
SDK's ModLoaderMP 1.4 01v3
BaseModMP.class
dw.class (determined later to be broken)
ko.class (determined later to be broken)
ModLoaderMP.class
Packet200ModLoader.class
Improved ModLoaderMP v1.1
Folder "Client" which contains:
Folder Class which contains:
BaseModMP.class
ModLoaderMP.class
jo.class ("Real name" Packet)
mg.class ("Real name" NetClientHandler)
Packet231EntitySpawn.class
Folder "Source" which contains:
BaseModMp.java
ModLoaderMP.java
NetClientHandler.java
Packet.java
Packet231EntitySpawn.java
Folder "Server" which contains
Folder "Class" which contains:
BaseModMp.class
es.class
gc.class
ModLoaderMP.class
Packet231EntitySpawn.class
Folder "Source" which contains:
BaseModMp.java
ModLoaderMP.java
NetClientHandler.java
Packet.java
Packet231EntitySpawn.java
I don't run a server, so I haven't been loading the "Server" files into the mod.
CustomPainting v1.3
Folder "Client" which contains:
EntityCustomPainting.class
GuiCustomPaintingMenu.class
ItemCustomPainting.class
mod_CustomPainting.class
Packet500EntityCustomPainting.class
RenderCustomPainting.class
Folder "CustomPaintingSprites" which contains:
painting.png
Folder "Server" which contains:
EntityCustomPainting.class
ItemCustomPainting.class
mod_CustomPainting.class
Packet500EntityCustomPainting.class
I load the files in this exact order, without loading the "Server" files because I don't run a server and I wouldn't have the slightest idea where to put them. I test it one mod at a time as I go and it's fine until I get to loading the CustomPaintingMod itself. Then my game blackscreens and crashes. Any advice would be most helpful, and before anyone says it yes I deleted the META-INF folder every time.
This is my modloader.txt file:
May 23, 2011 8:53:12 PM ModLoader init
FINE: ModLoader Beta 1.5_01v4 Initializing...
May 23, 2011 8:53:12 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Compaq\AppData\Roaming\.minecraft\bin\minecraft.jar
May 23, 2011 8:53:12 PM ModLoader readFromClassPath
FINER: Zip found.
May 23, 2011 8:53:12 PM ModLoader addMod
FINE: Failed to load mod from "mod_CustomPainting.class"
May 23, 2011 8:53:12 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: Packet230ModLoader
at mod_CustomPainting.<init>(Unknown Source)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:207)
at ModLoader.readFromClassPath(ModLoader.java:1135)
at ModLoader.init(ModLoader.java:815)
at ModLoader.AddAllRenderers(ModLoader.java:124)
at sd.<init>(sd.java:58)
at sd.<clinit>(sd.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:282)
at net.minecraft.client.Minecraft.run(SourceFile:658)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: Packet230ModLoader
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 16 more
May 23, 2011 8:53:22 PM ModLoader AddAllRenderers
FINE: Initialized
AutoID , PlanksGalore, and Mods to enhance the BUILDING aspect of Minecraft.