did i install modloadermp modloader and audio mod = yes
did i delete meta-inf = yes
did i crash my computer = no haha
did i put the stuff in resourses = no (did i have to do this?)
are these mos competable? portal gun aether shokaphi magic chest baby animals single player commands monster sommoning clay soldiors and tmi?
im just reposting this cuz people didnt awnser thx
Im having the same problom minecraftexport, so i suspect alot of people are having this problom. The poeple raging just don't know how to restart the bin file. But like you, I did everything the tutorial said, yet just getting black screen =(.
I think it has to do with putting the paintball.zip file in the mods folder instead of putting it in the .jar. If I'm correct, only mods that don't create blocks but only mod things alrady found in the game can be put into the mods folder.
If not, correct me.
Im having the same problom minecraftexport, so i suspect alot of people are having this problom. The poeple raging just don't know how to restart the bin file. But like you, I did everything the tutorial said, yet just getting blac screen =(.
hey we got the same problom high five wait not you creeper ahh!!!! boom
Im having the same problom minecraftexport, so i suspect alot of people are having this problom. The poeple raging just don't know how to restart the bin file. But like you, I did everything the tutorial said, yet just getting black screen =(.
I think it has to do with putting the paintball.zip file in the mods folder instead of putting it in the .jar. If I'm correct, only mods that don't create blocks but only mod things alrady found in the game can be put into the mods folder.
If not, correct me.
I don't know why everyone is having installation problems...
You install ModLoader, ModLoaderMp Client, and Audiomod in the minecraft.jar. After installing those, download my PaintballModClient.zip, then put its contents into your .minecraft folder. As always, test after each mod is installed so you know what the problem is.
If this doesn't work, go to your .minecraft, open up the ModLoader.txt and paste it here. That could help clarify the errors.
11-Aug-2011 2:24:56 PM ModLoader init
FINE: ModLoader Beta 1.7.3 Initializing...
11-Aug-2011 2:24:56 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\----\AppData\Roaming\.minecraft\mods\Paintball.zip
11-Aug-2011 2:24:56 PM ModLoader readFromModFolder
FINER: Zip found.
11-Aug-2011 2:24:56 PM ModLoader addMod
FINE: Failed to load mod from "mod_Paintball.class"
11-Aug-2011 2:24:56 PM ModLoader addMod
FINER: THROW
java.lang.UnsupportedClassVersionError: mod_Paintball : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:267)
at ModLoader.readFromModFolder(ModLoader.java:1169)
at ModLoader.init(ModLoader.java:811)
at ModLoader.AddAllRenderers(ModLoader.java:183)
at th.<init>(th.java:60)
at th.<clinit>(th.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:318)
at net.minecraft.client.Minecraft.run(SourceFile:716)
at java.lang.Thread.run(Unknown Source)
11-Aug-2011 2:25:06 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\----\AppData\Roaming\.minecraft\bin\minecraft.jar
11-Aug-2011 2:25:06 PM ModLoader readFromClassPath
FINER: Zip found.
11-Aug-2011 2:25:06 PM ModLoader addMod
FINE: Mod Loaded: "mod_TooManyItems 1.7.2 2011-07-01" from mod_TooManyItems.class
11-Aug-2011 2:25:06 PM ModLoader AddAllRenderers
FINE: Initialized
Rollback Post to RevisionRollBack
If I some how helped you, please press the nice green + button on the bottom right part of the post =) ...But most of the time I need the help =/
Hey lKinx have you seen my suggestions for a grenade launcher and a machine gun? If so, please consider. Plus, it SHOULD work for the aether, haven't tested yet. :tongue.gif: if Flans planes works, then so should this. Thanks for an awesome mod!
Wait... I actually have Java 7... I guess this could be causing the problem.
And yes, I saw your suggestions. The only problem with the machine gun is that the current assault rifle almost shoots as fast as the game lets me. There wouldn't be much of a difference.
Here's a link, and I believe you need the JRE. Java 7
I love watching videos about your mod, and I have a small suggestion. If possible, could there actually be a paint splat on the wall, as in real paintball? If not, my other one is a 180 degree turret, one that can be controlled and one tat will shoot hostile mobs. in SMP, it would shoot everyone but your team.
Rollback Post to RevisionRollBack
If I some how helped you, please press the nice green + button on the bottom right part of the post =) ...But most of the time I need the help =/
I love watching videos about your mod, and I have a small suggestion. If possible, could there actually be a paint splat on the wall, as in real paintball? If not, my other one is a 180 degree turret, one that can be controlled and one tat will shoot hostile mobs. in SMP, it would shoot everyone but your team.
The turret sounds hard, but the splats have been asked multiple times before. I'll think about that in the next update.
(just saying, your will need to put a note up on ur first post saying "MUST USE JAVA 1.7")
And now... Paintball server time. Thanks a bunch!
As for the turret, it would be you sitting in it (like on a boat) the turret would follow the cursor, and then when you right/left click it fires. I may be wrong, but I think the WW2 planes mod does that (haven't tried it, but i expect the AA turret is like what i discribed.
Also, be able to keep being scoped in after shooting the sniper.
Shot gun shoots about 6 or so bullets at once
Paintballs travel faster, at least for the sniper.
A rifle that you can massivly spam the trigger button
Reload times after x amout of shots
Change scope in button to Z?
Do as much as you can, however much you feel you can.
excuse me but i got an error report. if you could help me understand it that would be awesome.
--- BEGIN ERROR REPORT e9df3db --------
Generated 8/11/11 10:05 PM
Minecraft: Minecraft Beta 1.7.3
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_26, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3200 Graphics version 2.1.7978 Release, ATI Technologies Inc.
java.lang.UnsupportedClassVersionError: mod_Paintball : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureCl
im just reposting this cuz people didnt awnser thx
I think it has to do with putting the paintball.zip file in the mods folder instead of putting it in the .jar. If I'm correct, only mods that don't create blocks but only mod things alrady found in the game can be put into the mods folder.
If not, correct me.
hey we got the same problom high five wait not you creeper ahh!!!! boom
do u have any other mods?
You install ModLoader, ModLoaderMp Client, and Audiomod in the minecraft.jar. After installing those, download my PaintballModClient.zip, then put its contents into your .minecraft folder. As always, test after each mod is installed so you know what the problem is.
If this doesn't work, go to your .minecraft, open up the ModLoader.txt and paste it here. That could help clarify the errors.
11-Aug-2011 2:24:56 PM ModLoader init
FINE: ModLoader Beta 1.7.3 Initializing...
11-Aug-2011 2:24:56 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\----\AppData\Roaming\.minecraft\mods\Paintball.zip
11-Aug-2011 2:24:56 PM ModLoader readFromModFolder
FINER: Zip found.
11-Aug-2011 2:24:56 PM ModLoader addMod
FINE: Failed to load mod from "mod_Paintball.class"
11-Aug-2011 2:24:56 PM ModLoader addMod
FINER: THROW
java.lang.UnsupportedClassVersionError: mod_Paintball : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:267)
at ModLoader.readFromModFolder(ModLoader.java:1169)
at ModLoader.init(ModLoader.java:811)
at ModLoader.AddAllRenderers(ModLoader.java:183)
at th.<init>(th.java:60)
at th.<clinit>(th.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:318)
at net.minecraft.client.Minecraft.run(SourceFile:716)
at java.lang.Thread.run(Unknown Source)
11-Aug-2011 2:25:06 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\----\AppData\Roaming\.minecraft\bin\minecraft.jar
11-Aug-2011 2:25:06 PM ModLoader readFromClassPath
FINER: Zip found.
11-Aug-2011 2:25:06 PM ModLoader addMod
FINE: Mod Loaded: "mod_TooManyItems 1.7.2 2011-07-01" from mod_TooManyItems.class
11-Aug-2011 2:25:06 PM ModLoader AddAllRenderers
FINE: Initialized
Is that the same as java 6?
...
And yes, I saw your suggestions. The only problem with the machine gun is that the current assault rifle almost shoots as fast as the game lets me. There wouldn't be much of a difference.
Here's a link, and I believe you need the JRE.
Java 7
The turret sounds hard, but the splats have been asked multiple times before. I'll think about that in the next update.
LET THERE BE PAINTBALL
(just saying, your will need to put a note up on ur first post saying "MUST USE JAVA 1.7")
And now... Paintball server time. Thanks a bunch!
As for the turret, it would be you sitting in it (like on a boat) the turret would follow the cursor, and then when you right/left click it fires. I may be wrong, but I think the WW2 planes mod does that (haven't tried it, but i expect the AA turret is like what i discribed.
Also, be able to keep being scoped in after shooting the sniper.
Shot gun shoots about 6 or so bullets at once
Paintballs travel faster, at least for the sniper.
A rifle that you can massivly spam the trigger button
Reload times after x amout of shots
Change scope in button to Z?
Do as much as you can, however much you feel you can.
...
This is with a clean minecraft.jar (and ONLY the minecraft.jar)
Deleted META-INF?= Yes
Installed needed mods?= Yes
Put folders into .minecraft= Yes (merging resources)
Did you get a black screen?= ALL THE TIME!
My minecraft doesn't even give me enough time to read/copy the crash report as it just closes after a second.
I'm sorry to say this but you just lost a downloader
...