thanks for updating the amco mod pack arrrggg ! we all love yah lol as in love you like you like u r a god XD >.< were r the dimonds ohh here we r too you. XD thnks for tacking your time for updating the pack and starting the amco mod pack!.
Sorry for the delay everyone, its been super busy for me.
'Humans Plus' adds lots of people to the world.
'Friend Mod' is also by Mr.Okushama. Life's not so lonely with a helper.
'Castle Defenders' was a very rough fit, but works really well with 'Invasion'
Build a stronghold, add defenders and a Nexus. It produces Rift essence, which is super valuable, but you'll have to defend your castle form waves of invating monsters.
'Red Power 2' has an awesome update: Computers and large scale machienes build from frames.
And tons of other stuff!
Bad News:
'Castle Defenders' uses the same ID codes that 'RP2' was set to in 1.2.3, so old worlds won't really work.
I also can't figure out how to change the forum's title to say [1.2.5] AMCO... Anyone know how?
Sorry for the delay everyone, its been super busy for me.
'Humans Plus' adds lots of people to the world.
'Friend Mod' is also by Mr.Okushama. Life's not so lonely with a helper.
'Castle Defenders' was a very rough fit, but works really well with 'Invasion'
Build a stronghold, add defenders and a Nexus. It produces Rift essence, which is super valuable, but you'll have to defend your castle form waves of invating monsters.
'Red Power 2' has an awesome update: Computers and large scale machienes build from frames.
And tons of other stuff!
Bad News:
'Castle Defenders' uses the same ID codes that 'RP2' was set to in 1.2.3, so old worlds won't really work.
I also can't figure out how to change the forum's title to say [1.2.5] AMCO... Anyone know how?
Enjoy
Arrrg
no need to be sorry Arrgg you got other thing important to do in life and thank you for the update
ID codes 128 and 129 are unused, I'm saving them for 'Elevator' if I ever get it working.
'BuildCraft' config files also say it's using ID codes 210, 211, 228, 229, and 255.
However, 'NEI' says they are not actually being mapped at run time, so you might be able to use those too.
Let me thank you (again I think) for the extreme ease you have built into the installation. Getting mods to work in Minecraft can be quite the nightmare, let alone the conflicts that come from multiple mods. You make it an absolute breeze.
I am getting this error report and I am not sure why. I created a brand new Minecraft jar and all that. No extra mods are added, other than that I am using magiclauncher (the modpack is still installed though).
--- BEGIN ERROR REPORT 474a5212 --------
Generated 4/24/12 3:42 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_01, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
java.lang.IllegalStateException: ID: 0 already mapped.
at codechicken.core.PacketCustom.assignHandler(PacketCustom.java:459)
at mod_NotEnoughItems.load(mod_NotEnoughItems.java:29)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 726224a3 ----------
Im thinking of making a lets play/Walkthrough soon enough. Offer is there ofcourse.
lol there is no offer lol i would like ppl to make a lets play about argg's alsome mod pack for minecraft 1.2.5 and spread the good news XD and i will subscribe to there youtube channel! it will be great Apekav if you were to make an lets play
I am getting this error report and I am not sure why. I created a brand new Minecraft jar and all that. No extra mods are added, other than that I am using magiclauncher (the modpack is still installed though).
The first thing to do is create an absolutely fresh install of Minecraft and see if that works for you. If not, you know it's the previous install of magiclauncher that is causing your problem. After AMCO is working, you could try to 'then' reinstall magiclauncher on top of it and see if the game still works, and it might. If not, rinse and repeat without magiclauncher.
-actually looks-
Well slap my ass and call me Susan!
Sorry for the delay everyone, its been super busy for me.
'Humans Plus' adds lots of people to the world.
'Friend Mod' is also by Mr.Okushama. Life's not so lonely with a helper.
'Castle Defenders' was a very rough fit, but works really well with 'Invasion'
Build a stronghold, add defenders and a Nexus. It produces Rift essence, which is super valuable, but you'll have to defend your castle form waves of invating monsters.
'Red Power 2' has an awesome update: Computers and large scale machienes build from frames.
And tons of other stuff!
Bad News:
'Castle Defenders' uses the same ID codes that 'RP2' was set to in 1.2.3, so old worlds won't really work.
I also can't figure out how to change the forum's title to say [1.2.5] AMCO... Anyone know how?
Enjoy
Arrrg
'BuildCraft' config files also say it's using ID codes 210, 211, 228, 229, and 255.
However, 'NEI' says they are not actually being mapped at run time, so you might be able to use those too.
Arrrg
Oh, happy day!
Let me thank you (again I think) for the extreme ease you have built into the installation. Getting mods to work in Minecraft can be quite the nightmare, let alone the conflicts that come from multiple mods. You make it an absolute breeze.
--- BEGIN ERROR REPORT 474a5212 --------
Generated 4/24/12 3:42 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_01, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
java.lang.IllegalStateException: ID: 0 already mapped.
at codechicken.core.PacketCustom.assignHandler(PacketCustom.java:459)
at mod_NotEnoughItems.load(mod_NotEnoughItems.java:29)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 726224a3 ----------
Ill take you up on that offer XD
Im thinking of making a lets play/Walkthrough soon enough. Offer is there ofcourse.
The first thing to do is create an absolutely fresh install of Minecraft and see if that works for you. If not, you know it's the previous install of magiclauncher that is causing your problem. After AMCO is working, you could try to 'then' reinstall magiclauncher on top of it and see if the game still works, and it might. If not, rinse and repeat without magiclauncher.