Would it be possible for you to incorporate a properties file so i can manually change the Block IDs? I'd like to use this mod in harmony with others but hard-coding the block ID makes conflicts inevitable. Specifically i'm using Hunting Trophies and Glowing Planks/Cobble/etc... but i'm assuming once you make for 1, making for multiple is easy.
Btw - nice mods. Any chance there will be a way to add additional customize-able trophies like addons for Mo'Creatures or MoreWeirdos? Oh, and while i'm at it, i have another semi back-end modding suggestion. Would it be difficult to make the trophy IDs all the same block number like the way Notch handles coal and charcoal as (263, 263-1)? I assume the trophies all share the same basic physical properties and it is only the skin that is changing, or is this sort of thing dependent on the recipe? The trophies chew up a lot of IDs for something purely aesthetic and I'm always looking for a way to minimize the number of block IDs used so i can squeeze in more mods.
I will definitely try looking into making a properties file. But I'm rather new to modding so I'm not sure if it will work out =/ , I'm not sure on the Mo' Creatures or More Creeps and Weirdos version, I guess I'll ask their creators.
You have a nice, useful mod with your light blocks. Good job with it!
Unfortunately, I am having block ID conflicts, so I will need to wait for a properties.file version before I can actually use your mod, but I wish you all the best with it in the meantime.
I will definitely try looking into making a properties file. But I'm rather new to modding so I'm not sure if it will work out =/ , I'm not sure on the Mo' Creatures or More Creeps and Weirdos version, I guess I'll ask their creators.
Thanks for the speedy reply and thanks for the props file consideration. Looking forward to your update if you figure out how to do it. Good work!
So you take requests? Any chance you could help me with a Redstone project? I need an item that functions just like a Redstone torch, only the opposite - unpowered as a default state, and powered when receives power.
So you take requests? Any chance you could help me with a Redstone project? I need an item that functions just like a Redstone torch, only the opposite - unpowered as a default state, and powered when receives power.
Although it seems simple I cannot do this, try one of the more hardcore modders. :smile.gif:
Any news on making the head mount trophies look like 3D head models instead of the current face-print blocks yet?
I tried this and it didn really work because of the way blocks work, it was a block with the side/face etc of the animal, but because of how blocks work it made it look retarded instead of a 3d animal head, imagine a block with the face of a pig then a transparent border, then on the side was the side of a pigs head, with transparency all around.
[size=xx-large]And yours[/size] [1.5_01] █ Vornika's Mods
GlowingCobble&Plank+Stone not Iron
Stackable Foods
Coal Gem - Which does not work :-(
I'm sorry for the long list!
Hmmm, I went and downloaded all the mods you listed and was able to replicate this issue. I'm honestly not sure why it isn't smelting anything, =/ sorry I can't be of much use but I don't see why this isn't working. You could reinstall each mod one by one to see which one is causing the incompatability, but I doubt you'd have the time.
Sorry, =/
If you uninstall the mod make sure to remove all Coal Gems in any chests or your inventory first or your world/chests would crash after uninstallation
Would it be possible for you to incorporate a properties file so i can manually change the Block IDs? I'd like to use this mod in harmony with others but hard-coding the block ID makes conflicts inevitable. Specifically i'm using Hunting Trophies and Glowing Planks/Cobble/etc... but i'm assuming once you make for 1, making for multiple is easy.
Btw - nice mods. Any chance there will be a way to add additional customize-able trophies like addons for Mo'Creatures or MoreWeirdos? Oh, and while i'm at it, i have another semi back-end modding suggestion. Would it be difficult to make the trophy IDs all the same block number like the way Notch handles coal and charcoal as (263, 263-1)? I assume the trophies all share the same basic physical properties and it is only the skin that is changing, or is this sort of thing dependent on the recipe? The trophies chew up a lot of IDs for something purely aesthetic and I'm always looking for a way to minimize the number of block IDs used so i can squeeze in more mods.
Thanks in advance.
Unfortunately, I am having block ID conflicts, so I will need to wait for a properties.file version before I can actually use your mod, but I wish you all the best with it in the meantime.
It smelts only 64.
Thanks for the speedy reply and thanks for the props file consideration. Looking forward to your update if you figure out how to do it. Good work!
Although it seems simple I cannot do this, try one of the more hardcore modders. :smile.gif:
http://www.youtube.com/watch?v=K1HoTWBT ... r_embedded
I tried this and it didn really work because of the way blocks work, it was a block with the side/face etc of the animal, but because of how blocks work it made it look retarded instead of a 3d animal head, imagine a block with the face of a pig then a transparent border, then on the side was the side of a pigs head, with transparency all around.
Added to OP, thanks :smile.gif:
Updated my Compressed Cobblestone mod, it now includes Stone,
Check it out at this thread. Compressed Cobblestone v1.5
This is strange.. What other mods do you have installed?
Edit: If you're trying to smelt Compressed Cobblestone or Glowing Cobblestone, I haven't added in smelting recipes for them yet
Hmmm, I went and downloaded all the mods you listed and was able to replicate this issue. I'm honestly not sure why it isn't smelting anything, =/ sorry I can't be of much use but I don't see why this isn't working. You could reinstall each mod one by one to see which one is causing the incompatability, but I doubt you'd have the time.
Sorry, =/
If you uninstall the mod make sure to remove all Coal Gems in any chests or your inventory first or your world/chests would crash after uninstallation