But I always found it cheap how a group of Bellows facing a windmill gives wind power in the end. All you needed was the first water wheel to get it started.
Hope you're still doing more lets plays, I've heard if you have a certain food item on hand a hat will jump off you to eat it up. So I was wondering if you would mention what it is in a video.
BTW: Bellows don't always push items one block. It depends on the "weight" of the item. For example, it will push light items like paper and feathers up to 3 blocks.
The variable distance involved acts as a filtering mechanism for some items that can't normally be separated through Hopper filters. The classic example there is that you can separate bones from arrows coming out of your mob trap as the Bellows will blow them different distances (or not blow them at all I believe in the case of bones).
But this is all moot of course, because now that it's mentioned, I won't be able to look at the Bellows without being traumatized. Now I really have no choice but to remove the block entirely.
BTW: Bellows don't always push items one block. It depends on the "weight" of the item. For example, it will push light items like paper and feathers up to 3 blocks.
I always thought the bellows pushing items was fairly neat, but I never knew it to that level of detail.
Sorry for the kinda-rambly post; but you've knocked me for six. Right now I feel like a kitten with FC dangling some oysters on a string.
Rollback Post to RevisionRollBack
A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.
I always thought the bellows pushing items was fairly neat, but I never knew it to that level of detail.
Well, I added that functionality incrementally as I went along, and it's for use in some pretty advanced filtering mechanisms, so I'm not sure many people are actually aware of it
The resulting system are pretty darn cool though when you put one together. I have one attached to my mob trap in my main world, and it's one of the parts I like to just zone out and watch function the most.
Well, I added that functionality incrementally as I went along, and it's for use in some pretty advanced filtering mechanisms, so I'm not sure many people are actually aware of it The resulting system are pretty darn cool though when you put one together. I have one attached to my mob trap in my main world, and it's one of the parts I like to just zone out and watch function the most.
Questions regarding this. Does the bellows push the items that many blocks immediately or does it only move one block at a time?
And is it able to push items over if they're in water?
Questions regarding this. Does the bellows push the items that many blocks immediately or does it only move one block at a time?
And is it able to push items over if they're in water?
Do you have any plans on changing the way you have to enter to the end (killing blazes and endermen and using their drops to open the portal)? I feel that it is a little bit grindy. Endermen often teleport away so hitting them is pretty difficult. They also get away from you during the day. And the most annoying one: it is very common that they die and teleport to other site while dead, making the drops appear in a totally random site and rendering the fight that you made for the pearls useless.
There is the one splash text about how cool it is to be a brony at the start. I'm not sure which version it got added, but its been there a while.
There's quite a few like that- I've seen 'Tyrion would love it' a few times
(woo- Game of Thrones!)
Rollback Post to RevisionRollBack
A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.
Not sure if serious.
But I always found it cheap how a group of Bellows facing a windmill gives wind power in the end. All you needed was the first water wheel to get it started.
Me neither.
BTW: Bellows don't always push items one block. It depends on the "weight" of the item. For example, it will push light items like paper and feathers up to 3 blocks.
The variable distance involved acts as a filtering mechanism for some items that can't normally be separated through Hopper filters. The classic example there is that you can separate bones from arrows coming out of your mob trap as the Bellows will blow them different distances (or not blow them at all I believe in the case of bones).
But this is all moot of course, because now that it's mentioned, I won't be able to look at the Bellows without being traumatized. Now I really have no choice but to remove the block entirely.
I always thought the bellows pushing items was fairly neat, but I never knew it to that level of detail.
Sorry for the kinda-rambly post; but you've knocked me for six.
Right now I feel like a kitten with FC dangling some oysters on a string.
A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.
Well, I added that functionality incrementally as I went along, and it's for use in some pretty advanced filtering mechanisms, so I'm not sure many people are actually aware of it
The resulting system are pretty darn cool though when you put one together. I have one attached to my mob trap in my main world, and it's one of the parts I like to just zone out and watch function the most.
Questions regarding this. Does the bellows push the items that many blocks immediately or does it only move one block at a time?
And is it able to push items over if they're in water?
...
Yeah, cause what the modding panel really needed was a good fist fight
Woulda spiced things up a little more!
For some reason you keep forgetting to celebrate the new seasons.
YESYESYESYESYES!!!!!! I was wondering why there wasn't some reference to mlp...
There is the one splash text about how cool it is to be a brony at the start. I'm not sure which version it got added, but its been there a while.
Hmmm never seen it...
Have you ever been in Minecon? I want to stalk your face
This is a *takes off glasses* feature the Panel needs.
Hell no
Not exactly my scene man. Love Minecraft and all, but it always struck me as a bit much.
Minecon is just about paying 150$ to see kids beating walls with paper pickaxes, so I'm not suprisied.
Yes, I plan to make the process much more lengthy and involved.
There's quite a few like that- I've seen 'Tyrion would love it' a few times
(woo- Game of Thrones!)
A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.