It's incompatible with many, if not most, mods. The incompatible with everything bit is just FC's way of saying he doesn't actively work to support other mods. If something happens to be compatible, fine, but if he decided to change a game feature (such as adding hardcore info) a previously compatible mod (such as Rei's minimap) will no longer work, and he'll likely have no intention of changing that. Purposely incompatible with Forge as well.
That said, he does work to support add-ons to the mod itself through reasonable hook requests, and he's added hooks (or something, coding is all Greek to me) to help it play nicely with MCpatcher.
So is this mod really incompatible with every other mod?
Every other mod that uses it's ID's. I mean, I don't see anything wrong with using Forge to make this but apparently FlowerChild has some weird reasoning. I wouldn't really call "100% forge free" an accomplishment.
Just a thing about spawn points that you mentioned, and how it makes it harder to build creatively/build cool stuff in general;
My base, approximately three days walk from spawn. I've just finished a 13-floor underground mob-trap, and am starting automation. I've died multiple times, and due to the fact that all hardcore modes are on, have explored a huge portion of my world around spawn. It is entirely possible to build awesome stuff with Better Than Wolves. In fact, I'd say it makes building good-looking stuff feel like much more of an accomplishment.
Angels are bright, though the brightest fell. Though all things foul would wear the brows of grace; Still grace must look so.
And by the way; Who is John Galt?
Just a thing about spawn points that you mentioned, and how it makes it harder to build creatively/build cool stuff in general;
My base, approximately three days walk from spawn. I've just finished a 13-floor underground mob-trap, and am starting automation. I've died multiple times, and due to the fact that all hardcore modes are on, have explored a huge portion of my world around spawn. It is entirely possible to build awesome stuff with Better Than Wolves. In fact, I'd say it makes building good-looking stuff feel like much more of an accomplishment.
Nice, I like the use of Wicker, I'm guessing you're using it as lattice?
Nice, I like the use of Wicker, I'm guessing you're using it as lattice?
Nah, it was just the closest thing ingame to paper walls, like they actually have in Japan. The big building to the right uses Wicker and Wicker Blocks, because there's ladders going up the inside, and you can't place them on normal Wicker. The other buildings all use only normal wicker. I must say, asian-style buildings look pretty cool
Rollback Post to RevisionRollBack
Angels are bright, though the brightest fell. Though all things foul would wear the brows of grace; Still grace must look so.
And by the way; Who is John Galt?
The Meaning of Life, the Universe, and Everything.
Join Date:
11/29/2012
Posts:
69
Location:
Ylisstol
Minecraft:
Northern_Lights0
Member Details
Why are beds disabled? The "skipping the night" feature should be the only feature kept, but adding mobs spawning and plants growing in the night, sped up. This could improve the BTW mod, but continues to keep the feel of the set respawn of BTW.
Nah, it was just the closest thing ingame to paper walls, like they actually have in Japan. The big building to the right uses Wicker and Wicker Blocks, because there's ladders going up the inside, and you can't place them on normal Wicker. The other buildings all use only normal wicker. I must say, asian-style buildings look pretty cool
Ah ok, makes sense. I think Pandokucraft does have actual... Shogi? Shoji? I forget which is the game and which are the paper wall panels. Anyway, yeah, the wicker are paper wall panels in that pack iirc.
Why are beds disabled? The "skipping the night" feature should be the only feature kept, but adding mobs spawning and plants growing in the night, sped up. This could improve the BTW mod, but continues to keep the feel of the set respawn of BTW.
Skipping the night just makes things easier. If you're exploring you'd still be able to plop a bed down and barely see any mobs other than a few creepers and whatever managed to find some shade or a pool of water. FInd activities to do at night, there's plenty of stuff you can do to occupy yourself while waiting for dawn to build/hunt/travel/whatever.
While your mod is very well done, I have a hard time figuring out how so many people can actually enjoy using your mod; considering you force us to play the game by YOUR rules, Flowerchild. Do you realize how imature that makes you look?
*facepalm*
This is an easy fix for you. Simply delete your minecraft folder and have run the .exe again. See no one is forcing you to play anything. Anytime you install a mod. Heck when you install minecraft you are agreeing to play by their rules. (Can't have curves in minecraft? They're forcing you to play by their rules!) The difference is that Flowerchild understands that restrictions are what makes for fun gameplay. For example hardcore beds forces the player to build night defenses. Before hardcore beds I would sometimes build a 'base' in the open at the beginning and sleep at dusk before any monsters spawn. Now I build defensive fortifications and carefully light up every area inside my base. In a game about building it only makes sense to give players in game rewards for building. And how can you have rewards unless there are restrictions?
I'm a little confused on why clocks, repeaters, and turntables require netherquartz, which is as common a iron (used to be) in the nether, They are more electronic and I don't see why a mineral makes them work. I understand if they need the quartz WITH the redstone but, I feel like this is a little weird.
While your mod is very well done, I have a hard time figuring out how so many people can actually enjoy using your mod; considering you force us to play the game by YOUR rules, Flowerchild. Do you realize how imature that makes you look?
Interesting comment, considering you seem to be trying to tell *me* (at eye-gouging length) how to play the game by telling me how to design my mod.
You also seem to be unclear on the concept that games need rules in order to be fun, which is usually discovered at the gaming maturity level of Cowboys & Indians.
Your post was probably littered with other such gems, but I'll draw the line at reading the first few sentences until I feel in the mood for some comedy.
I just want to say this here, on the thread with that I'm talking about: Congratulations on almost 1700 pages, your mod is really popular and almost all of us completely enjoy it!
I'm a little confused on why clocks, repeaters, and turntables require netherquartz, which is as common a iron (used to be) in the nether, They are more electronic and I don't see why a mineral makes them work. I understand if they need the quartz WITH the redstone but, I feel like this is a little weird.
Quartz crystals are like natural timers in electronics.
Yup, and I decided that given nether quartz is the hellish variety of quartz, that I'd make it the standard "magical substance used for timing mechanisms" for the game, much in the same way that redstone is the "magical digital circuit substance", or lapis is the "magical light reactive substance".
It's actually a concept that's already hinted at in Mojang's use of it in the comparator, but I decided to take it all the way and make it a standard especially given I ripped out the already limited vanilla uses.
Personally, I've also always felt that redstone was fine for compasses, but felt a little odd in the clock recipe, and never really felt the timing aspects of the repeater or Turntable were well justified through the recipes.
Some questions, real quick:
1) I've been looking for the last version of Better Then Buildcraft...anyone have it?
2) With the 1.5.1 update, I can finally use my SPHax texture pack with BTW; however, I know from previous experience that it will be unbelievably laggy. Do you perchance know what part of Mojang's rendering code causes this, and if so are you willing to try optimizing it?
3) I like using Rei's Minimap in Minecraft. It says it works with ModLoader as well as Forge, but I've been crashing lately. I have yet to update to 4.66c (using 4.65); could it be yet another incompatibility with BTW or something gone screwy between Rei's and ModLoader? If it winds up being a conflict with BTW, I know better than to ask you to attempt a fix lol.
Edit:
Note: The BTB link on the BTW wiki doesn't work, I tried already.
That said, he does work to support add-ons to the mod itself through reasonable hook requests, and he's added hooks (or something, coding is all Greek to me) to help it play nicely with MCpatcher.
Just a thing about spawn points that you mentioned, and how it makes it harder to build creatively/build cool stuff in general;
My base, approximately three days walk from spawn. I've just finished a 13-floor underground mob-trap, and am starting automation. I've died multiple times, and due to the fact that all hardcore modes are on, have explored a huge portion of my world around spawn. It is entirely possible to build awesome stuff with Better Than Wolves. In fact, I'd say it makes building good-looking stuff feel like much more of an accomplishment.
Angels are bright, though the brightest fell. Though all things foul would wear the brows of grace; Still grace must look so.
And by the way; Who is John Galt?
It's not a mod anymore, it's a total conversion.
I haven't played BTW since beds were improved, but I think I'm gonna mess with this update since it's looks pretty interesting.
Nice, I like the use of Wicker, I'm guessing you're using it as lattice?
Nah, it was just the closest thing ingame to paper walls, like they actually have in Japan. The big building to the right uses Wicker and Wicker Blocks, because there's ladders going up the inside, and you can't place them on normal Wicker. The other buildings all use only normal wicker. I must say, asian-style buildings look pretty cool
Angels are bright, though the brightest fell. Though all things foul would wear the brows of grace; Still grace must look so.
And by the way; Who is John Galt?
Ah ok, makes sense. I think Pandokucraft does have actual... Shogi? Shoji? I forget which is the game and which are the paper wall panels. Anyway, yeah, the wicker are paper wall panels in that pack iirc.
Skipping the night just makes things easier. If you're exploring you'd still be able to plop a bed down and barely see any mobs other than a few creepers and whatever managed to find some shade or a pool of water. FInd activities to do at night, there's plenty of stuff you can do to occupy yourself while waiting for dawn to build/hunt/travel/whatever.
*facepalm*
This is an easy fix for you. Simply delete your minecraft folder and have run the .exe again. See no one is forcing you to play anything. Anytime you install a mod. Heck when you install minecraft you are agreeing to play by their rules. (Can't have curves in minecraft? They're forcing you to play by their rules!) The difference is that Flowerchild understands that restrictions are what makes for fun gameplay. For example hardcore beds forces the player to build night defenses. Before hardcore beds I would sometimes build a 'base' in the open at the beginning and sleep at dusk before any monsters spawn. Now I build defensive fortifications and carefully light up every area inside my base. In a game about building it only makes sense to give players in game rewards for building. And how can you have rewards unless there are restrictions?
EDIT: just switched itens, and it looks like it happens with any item on the 7th slot
EDIT2: tested again, seems to be random now
Also check me out on:
WordPress, Etsy, and Spore.
Interesting comment, considering you seem to be trying to tell *me* (at eye-gouging length) how to play the game by telling me how to design my mod.
You also seem to be unclear on the concept that games need rules in order to be fun, which is usually discovered at the gaming maturity level of Cowboys & Indians.
Your post was probably littered with other such gems, but I'll draw the line at reading the first few sentences until I feel in the mood for some comedy.
I setup a thread here describing the basics of the process, along with a link to the ripper program that I used myself:
http://www.sargunster.com/btwforum/viewtopic.php?f=12&t=7216
Quartz crystals are like natural timers in electronics.
It's actually a concept that's already hinted at in Mojang's use of it in the comparator, but I decided to take it all the way and make it a standard especially given I ripped out the already limited vanilla uses.
Personally, I've also always felt that redstone was fine for compasses, but felt a little odd in the clock recipe, and never really felt the timing aspects of the repeater or Turntable were well justified through the recipes.
Ah, wonderful. I haven't optimized my texture pack for this mod in so long I've forgotten which texture was which.
Also check me out on:
WordPress, Etsy, and Spore.
1) I've been looking for the last version of Better Then Buildcraft...anyone have it?
2) With the 1.5.1 update, I can finally use my SPHax texture pack with BTW; however, I know from previous experience that it will be unbelievably laggy. Do you perchance know what part of Mojang's rendering code causes this, and if so are you willing to try optimizing it?
3) I like using Rei's Minimap in Minecraft. It says it works with ModLoader as well as Forge, but I've been crashing lately. I have yet to update to 4.66c (using 4.65); could it be yet another incompatibility with BTW or something gone screwy between Rei's and ModLoader? If it winds up being a conflict with BTW, I know better than to ask you to attempt a fix lol.
Edit:
Note: The BTB link on the BTW wiki doesn't work, I tried already.