hmmm idk i was just saying that because i was just using one of the mod items and all...
OH and with the cement bucket...i used it kind of underground on one world and it crashed it and now i like cant go around that area with the mod...idk im just full of questions today
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People on Haven and Hearth don't care for me very much:P
Just ask them :]
hmmm idk i was just saying that because i was just using one of the mod items and all...
OH and with the cement bucket...i used it kind of underground on one world and it crashed it and now i like cant go around that area with the mod...idk im just full of questions today
If you were using BTB, then the Cement crash was a known issue with that mod, in a version that another author was responsible for, and which is no longer available.
Otherwise, there are no known reports of any crashes associated with cement.
does anyone know if this is compatible with not enough items
NEI works fine, though I've not upgraded to 1.3 version yet. Per NEI's
forum topic, you should be fine. You can't see the stewing pot/kiln,crucible recipes,
however, unless I'm mistaken.
Hey Flowerchild wat is the level in the tech tree of A New Age Dawns: The Return To Home because the mod has been on the steel stage for a long time now can the next stage include plants and agriculture because you havent improve that part of minecraft yet
Hey Flowerchild wat is the level in the tech tree of A New Age Dawns: The Return To Home because the mod has been on the steel stage for a long time now can the next stage include plants and agriculture because you havent improve that part of minecraft yet
FlowerChild has his plans for the future with the mod, and he is actively working on making them reality. There's plenty of hints through this thread and at the BTW forums to get a glimpse of what he's thinking, if you take the time to look for it.
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She who Bring the Doom and Cuteness. I livestream! twitch.tv/morvelaira
This kitten is traumatized by stupid. Please stop abusing the kitten.
FlowerChild has his plans for the future with the mod, and he is actively working on making them reality. There's plenty of hints through this thread and at the BTW forums to get a glimpse of what he's thinking, if you take the time to look for it.
What you guys think about doing a Wikipedia page for the mod? I think it would be useful for searching recipes and other functions and informations for the mod.
What you guys think about doing a Wikipedia page for the mod? I think it would be useful for searching recipes and other functions and informations for the mod.
What you guys think about doing a Wikipedia page for the mod? I think it would be useful for searching recipes and other functions and informations for the mod.
If you took the time to read the first post, you'd notice that there's a link to it there.
by that i mean new seeds blood trees and spores dont count
Look, you said agriculture, and said the mod did nothing for it. Randomly picking aspects of it and saying "they don't count" is ridiculous.
Off the top of my head, block and items related to agriculture in the mod: Hemp (duh), Planters, Block Dispenser (planting and harvesting), Saw, Light Block (in relation to Hemp growth), Blood Wood, Nether Growth. Not to mention how heavily reliant the mod is upon wood and tree-farming in general, and how the various blocks of the mod contribute to automated vanilla crops of various kinds.
In other words: play the mod before posting wild claims about it, and saying I haven't improved an aspect of the game.
If you want new seeds that just add random visual plants to the game, this isn't the mod for you. This mod is largely about functionality and gameplay, so unless a plant contributes something to those aspects of MC, I'm not just going to add it in for shits and giggles.
Sorry for that, I just had searched on google and when I don't found I had this idea. I thought in create one just like the official minecraft wiki.
But thank you!
And sorry again by the lack of attention.
Is There A Chance This Mod Could Get Condensed IDs, Metadata, or Anything Of The Like? It Would Really Help If Your Mod Could Have Less IDs, As It Does Take Up A Lot. I Was Also Hoping For Maybe Mod Separations By Age Evolution, Basically A Mod Part With Age 1, Then An Mod Part With Age 1 And 2, And So Forth.
Hey FlowerChild, do you work on this mod completely independently, or do you have people helping you? Would you ever consider taking on help?
I was thinking to myself that had I ever taken the time to learn programming....or anything computer related really...that I'd offer any help, but that made me wonder, with as deep as a mod as this is, and how well and fast you update it (compared to Mojang, a team of....what, 10+?) That either you're incredibly fast and efficient, or you already have help.
Or he's an Eldritch being from beyond the stars with intelligence far beyond that of us mere mortals. He uses his tentacles to code BTW on 8 computers simultaneously, thus simulating the speed of a team of coders working at max efficiency.
He's a one man squad.
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Thoughts? Suggestions? Random acts of petty fanboyish hatred?
OH and with the cement bucket...i used it kind of underground on one world and it crashed it and now i like cant go around that area with the mod...idk im just full of questions today
Just ask them :]
If you were using BTB, then the Cement crash was a known issue with that mod, in a version that another author was responsible for, and which is no longer available.
Otherwise, there are no known reports of any crashes associated with cement.
NEI works fine, though I've not upgraded to 1.3 version yet. Per NEI's
forum topic, you should be fine. You can't see the stewing pot/kiln,crucible recipes,
however, unless I'm mistaken.
Thats why I'm asking if he could try and make it compatible
No.
FlowerChild has his plans for the future with the mod, and he is actively working on making them reality. There's plenty of hints through this thread and at the BTW forums to get a glimpse of what he's thinking, if you take the time to look for it.
This kitten is traumatized by stupid. Please stop abusing the kitten.
Huh? Guess you haven't played this mod before.
A BTW wiki is already in existence.
If you took the time to read the first post, you'd notice that there's a link to it there.
Look, you said agriculture, and said the mod did nothing for it. Randomly picking aspects of it and saying "they don't count" is ridiculous.
Off the top of my head, block and items related to agriculture in the mod: Hemp (duh), Planters, Block Dispenser (planting and harvesting), Saw, Light Block (in relation to Hemp growth), Blood Wood, Nether Growth. Not to mention how heavily reliant the mod is upon wood and tree-farming in general, and how the various blocks of the mod contribute to automated vanilla crops of various kinds.
In other words: play the mod before posting wild claims about it, and saying I haven't improved an aspect of the game.
If you want new seeds that just add random visual plants to the game, this isn't the mod for you. This mod is largely about functionality and gameplay, so unless a plant contributes something to those aspects of MC, I'm not just going to add it in for shits and giggles.
Edit: ninja'd I should refresh more often...
But thank you!
And sorry again by the lack of attention.
I don't even have the patience to read a post written like that. So I didn't
Or he's an Eldritch being from beyond the stars with intelligence far beyond that of us mere mortals. He uses his tentacles to code BTW on 8 computers simultaneously, thus simulating the speed of a team of coders working at max efficiency.
He's a one man squad.