why did the Material Emancipation Grid did not work! i tried throwing DIRT on it. even hold the DIRT and GO THROUGH IT! did not WORK! WHY! WHY! WON'T IT WORK! all other THINGS! worked exept the the Material Emancipation Grid
why did the Material Emancipation Grid did not work! i tried throwing DIRT on it. even hold the DIRT and GO THROUGH IT! did not WORK! WHY! WHY! WON'T IT WORK! all other THINGS! worked exept the the Material Emancipation Grid
I'm working on a test where I use the High Energy Particle Catcher and Thrower, but the problem is the High Energy Particles don't seem to be very... high energy. They aren't powering things that are right next to them when they are caught. I'm confused. HELP!
I can't be stuffed going through all the pages, but theres a 99% chance someone has beat me to it, but I am making a map that involves the portal gun mod + nitty gritty portal texture pack (or something like that o.O) if someone has already made it, tell me, I need some ideas and feedback, haha.
Fantastic mod! I was just wondering if there's any way to disable the mod? Forgive me, I'm a complete noob when it comes to mods, but normally in the properties file there's an enable option. Thanks very much for your time. :smile.gif:
uhm, if you don't want to use the mod, just don't make any items.
you cant really disable a mod with a properties file, because you have installed it.
the only way to really disable it is (2 options)
- get a fresh minecraft.jar if you had to install the mod directly in your minecraft.jar
- delete the .zip in your .mods folder if you had to put a .zip file there.
i think you want to disable it because you have no sprites left or something like that and you want to install another mod? then look at the 2 options i just gave you, for this mod it would be the second one :wink.gif:
Rollback Post to RevisionRollBack
Click to check it out! Adds new foods and plants to try!
I hope you don't mind but I converted your mod to make it compatible with a mod installer/switcher program I made: http://www.minecraft...d-switcher-wip/
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 968b7a81 --------
Generated 11. 6. 5 오전 9:09
Minecraft: Minecraft Beta 1.6.6
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GT 335M/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:215)
at ModLoader.readFromClassPath(ModLoader.java:1145)
at ModLoader.init(ModLoader.java:823)
at ModLoader.AddAllRenderers(ModLoader.java:124)
at tc.<init>(tc.java:60)
at tc.<clinit>(tc.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:312)
at net.minecraft.client.Minecraft.run(SourceFile:683)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 104 is already occupied by BlockFloodgate@457d21 when adding BlockPortalMod@1a0ae6
at un.<init>(SourceFile:253)
at un.<init>(SourceFile:274)
at rr.<init>(SourceFile:14)
at BlockPortalMod.<init>(Unknown Source)
at mod_PortalGun.initIDs(Unknown Source)
at mod_PortalGun.<clinit>(Unknown Source)
... 15 more
--- END ERROR REPORT 9235f116 ----------
If thats the case I want an option to turn that off completely, to reduce lag even more (Curse my pitiful intergrated graphics card! )
? It is completely updated. What are you talking about? Also never ask someone to update their mod that helps no one get the mod faster.
READ THE FAQ!
One day I will care enough to fix my avatar. One day.
whats an op
*facepalm*
Original Post :dry.gif:
nice avatar xD impossible quiz... :tongue.gif: (right?)
uhm, if you don't want to use the mod, just don't make any items.
you cant really disable a mod with a properties file, because you have installed it.
the only way to really disable it is (2 options)
- get a fresh minecraft.jar if you had to install the mod directly in your minecraft.jar
- delete the .zip in your .mods folder if you had to put a .zip file there.
i think you want to disable it because you have no sprites left or something like that and you want to install another mod? then look at the 2 options i just gave you, for this mod it would be the second one :wink.gif:
I guess he DOES mind :
If you're offering a way to download the mod other than using his link, then you're mirroring it D:
ModLoader Beta 1.6.6
mod_Planes 1.6.5v13
mod_Floodgate Beta 1.6.5
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 968b7a81 --------
Generated 11. 6. 5 오전 9:09
Minecraft: Minecraft Beta 1.6.6
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GT 335M/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.ExceptionInInitializerError
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:215)
at ModLoader.readFromClassPath(ModLoader.java:1145)
at ModLoader.init(ModLoader.java:823)
at ModLoader.AddAllRenderers(ModLoader.java:124)
at tc.<init>(tc.java:60)
at tc.<clinit>(tc.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:312)
at net.minecraft.client.Minecraft.run(SourceFile:683)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 104 is already occupied by BlockFloodgate@457d21 when adding BlockPortalMod@1a0ae6
at un.<init>(SourceFile:253)
at un.<init>(SourceFile:274)
at rr.<init>(SourceFile:14)
at BlockPortalMod.<init>(Unknown Source)
at mod_PortalGun.initIDs(Unknown Source)
at mod_PortalGun.<clinit>(Unknown Source)
... 15 more
--- END ERROR REPORT 9235f116 ----------
Help?
click it. you know you can
Faith plate : http://www.minecraftforum.net/topic/328352-166-aerial-faith-plate/
Gels: http://www.minecraftforum.net/topic/358225-166-portal-2-repropulsion-gel/page__gopid__5188812#entry5188812
It would be REALLY cool to have them to make more, better and cooler portalCraft worlds!
EDIT: This with the Vertical redstone would be cool.. and probably better if there was a *ceiling* redstone