Hum I've got a problem even if I install this with MCpatcher :/
First, I install Optifine and after, when I try to install Dynamic Lights with mcpatcher I got this error :
Patching...
applying EntityRenderer patch to adt.class for mod Dynamic Lights (Optifine version)
add Dynamic Lights OnTick Hook b(F)V@0
applying AxisAlignedBB patch to c.class for mod Dynamic Lights (Optifine version)
insert field nextFrameTime I
javassist.bytecode.DuplicateMemberException: duplicate field: nextFrameTime
at javassist.bytecode.ClassFile.testExistingField(ClassFile.java:592)
at javassist.bytecode.ClassFile.addField(ClassFile.java:570)
at com.pclewis.mcpatcher.AddFieldPatch.apply(AddFieldPatch.java:47)
at com.pclewis.mcpatcher.MCPatcher.applyPatches(MCPatcher.java:635)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:551)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:474)
at com.pclewis.mcpatcher.MainForm$11$PatchThread.run(MainForm.java:350)
at java.lang.Thread.run(Unknown Source)
Okay so after many tries I've managed to fix the Optifine non-mcpatcher version posted by Methuselah96. If someone want it I can post it here, I'll ask the permission to Methuselah96. Waiting for reply.
PS @ AtomicStryker : If Methuselah96 is ok, can I post the mediafire link here later?
Hum I've got a problem even if I install this with MCpatcher :/
First, I install Optifine and after, when I try to install Dynamic Lights with mcpatcher I got this error :
Patching...
applying EntityRenderer patch to adt.class for mod Dynamic Lights (Optifine version)
add Dynamic Lights OnTick Hook b(F)V@0
applying AxisAlignedBB patch to c.class for mod Dynamic Lights (Optifine version)
insert field nextFrameTime I
javassist.bytecode.DuplicateMemberException: duplicate field: nextFrameTime
at javassist.bytecode.ClassFile.testExistingField(ClassFile.java:592)
at javassist.bytecode.ClassFile.addField(ClassFile.java:570)
at com.pclewis.mcpatcher.AddFieldPatch.apply(AddFieldPatch.java:47)
at com.pclewis.mcpatcher.MCPatcher.applyPatches(MCPatcher.java:635)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:551)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:474)
at com.pclewis.mcpatcher.MainForm$11$PatchThread.run(MainForm.java:350)
at java.lang.Thread.run(Unknown Source)
You attempt to patch a jar that is already patched with Dynamic Lights
Okay so after many tries I've managed to fix the Optifine non-mcpatcher version posted by Methuselah96. If someone want it I can post it here, I'll ask the permission to Methuselah96. Waiting for reply.
PS @ AtomicStryker : If Methuselah96 is ok, can I post the mediafire link here later?
Hi, I'm experiencing a bug using mc 1.0 w/ optifine. The 4 bottom blocks/ bottom block in this picture/ my game keep spazzing out, and turn from having no texture, to having normal texture. There is no crash though. Img is linked as follows: http://i43.tinypic.com/167t99j.jpg My steps to installing this mod are as follows: Install Optifine through mcpatcher by itself. Install better grass/hd texture pack/random mobs/hd fonts/custom colors next by itself. Then install Dynamic Lights through mcpatcher by itself. Could you please tell me what's happening? Thx.
Hi, I'm experiencing a bug using mc 1.0 w/ optifine. The 4 bottom blocks/ bottom block in this picture/ my game keep spazzing out, and turn from having no texture, to having normal texture. There is no crash though. Img is linked as follows: http://i43.tinypic.com/167t99j.jpg My steps to installing this mod are as follows: Install Optifine through mcpatcher by itself. Install better grass/hd texture pack/random mobs/hd fonts/custom colors next by itself. Then install Dynamic Lights through mcpatcher by itself. Could you please tell me what's happening? Thx.
Is it Blocks of a certain kind, Blocks at a certain height, did you try swapping the texture pack, re-installing Optifine (it really should always be the LAST thing to install).
If you ran it through a batch file you'd atleast get the game closing messages. Why do you keep lying to me, Herbert? ALL THOSE LIES, ALL THOSE WOMEN, MEN AND ANIMALS
Seriously. Give this guy a damn medal or something.
That being said, let's not forget who really deserves the credit for spending god-knows-how-many-hours building the actual mod itself. AtomicStryker, we love you.
If you use the Optifine's file, DL won't work. But if you use the DL's file, the water won't show.
Thx for this great mod !
Hum I've got a problem even if I install this with MCpatcher :/
First, I install Optifine and after, when I try to install Dynamic Lights with mcpatcher I got this error :
PS @ AtomicStryker : If Methuselah96 is ok, can I post the mediafire link here later?
You attempt to patch a jar that is already patched with Dynamic Lights
Yes
Please click! --->
Not until you provide the crash message.
When do you install the optifine version? After optifine and forge?
Is it Blocks of a certain kind, Blocks at a certain height, did you try swapping the texture pack, re-installing Optifine (it really should always be the LAST thing to install).
http://www.mediafire.com/?cgtp1mcwwnhzciw
Optifine Version without MCPatcher for 1.1:
http://www.mediafire.com/?ou9kdg3ddmxhwb4
Seriously. Give this guy a damn medal or something.
That being said, let's not forget who really deserves the credit for spending god-knows-how-many-hours building the actual mod itself. AtomicStryker, we love you.
Seriously though, you should check these guys out. They let you run a temporary public lobby for free.
Cheers.
It'd be nice if it redirected to my post, not yours, so I can put up Optifine when it comes out.