Hey, this looks sweet! but i got a few qs before i finish!
Q: Are you gonna replace the pig machine with the Anomolys? cause I don't really like riding a pig into the past.
Q: Is there gonna be any rare materials that you can only get in the Jurassic zone?
Q: Can you build on the giant dinos?
Q: How close are you till you update it to 1.3?
But apart from those few Questions, i hope to be exploring this land soon!!!
PS: Bookmarked! 5 for you!
Why am I the only one that likes riding pigs?! Oh well, I guess I can't blame you.
Q1 - they haven't said anything about adding the Anomilies, it is Dragonwhatever's (sorry, I'm still new here, I haven't got the names down yet) idea. Right now you have to speed up on a Minecart to travel.
Q3 - I think the program they are using to make it has to be updated first.
what dose the mod do?
I know it adds dinos but the forum says nothing, just pictures. Please this mod looks cool.
the trees are also very big and they are still working on plants and stuff
Thx but herd about a time machine pig thing and dino eggs, dose anyone have a list on what the mod dose?
For now all it does is send you back in time, where there's 4 types of dinosaurs, the trees are a bit bigger, and the sky is a different color. I believe most of the ideas they've had haven't been implemented yet.
EDIT: To actually go back in time, you also have to craft a flux capacitor, put it on a pig like you would with a saddle, ride the pig, and it sends you back. Not sure if there's a way back yet. It also overrides The Nether.
Hey, this looks sweet! but i got a few qs before i finish!
Q: Are you gonna replace the pig machine with the Anomolys? cause I don't really like riding a pig into the past.
Q: Is there gonna be any rare materials that you can only get in the Jurassic zone?
Q: Can you build on the giant dinos?
Q: How close are you till you update it to 1.3?
But apart from those few Questions, i hope to be exploring this land soon!!!
PS: Bookmarked! 5 for you!
Why am I the only one that likes riding pigs?! Oh well, I guess I can't blame you.
Q1 - they haven't said anything about adding the Anomilies, it is Dragonwhatever's (sorry, I'm still new here, I haven't got the names down yet) idea. Right now you have to speed up on a Minecart to travel.
Q3 - I think the program they are using to make it has to be updated first.
Its not the program, its the deobfuscator. If you open up minecraft.jar you will see files like ab.class, de.class, etc. And within the classes all the variables are nothing but numbers. When it is deobfuscated the files look like Minecart.class, WorldProviderNether.class, etc. and the variables appear as things like biomeLookupTable and fillerblock.block.dirt etc..
As soon as the deobfuscator and reobfuscator are updated for the new items, blocks, and world generator algorithm we will be able to get back to work on it. Also, nothing about the Anomilies yet. So far you can put the FluxCapacitor on a pig or a minecart. You cannot build on the dinos, we have already tried to figure this out with boats (they are both entities and not blocks so therefore this isnt even possible in java). Currently the rare materials you may get are dino bones (different than normal bones) and dino teeth which may be used to make spears. We are also working on tar pits.
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Thx but herd about a time machine pig thing and dino eggs, dose anyone have a list on what the mod dose?
For now all it does is send you back in time, where there's 4 types of dinosaurs, the trees are a bit bigger, and the sky is a different color. I believe most of the ideas they've had haven't been implemented yet.
EDIT: To actually go back in time, you also have to craft a flux capacitor, put it on a pig like you would with a saddle, ride the pig, and it sends you back. Not sure if there's a way back yet. It also overrides The Nether.[/quote]
Thx well it is still a work in progress. I hope he adds all the stuff soon because it could be the best mod out there
I know it's very scientifically inaccurate, but I think it would be cool if you guys incorporated Ice Age creatures too, e.g. wooly mammoths, sabertooth tigers, the wild boars from mo' creatures, and heck, why not have some warring cavemen and pigmen tribes? It would just be a little overwhelming if the mobs were all dinosaurs.
I know it's very scientifically inaccurate, but I think it would be cool if you guys incorporated Ice Age creatures too, e.g. wooly mammoths, sabertooth tigers, the wild boars from mo' creatures, and heck, why not have some warring cavemen and pigmen tribes? It would just be a little overwhelming if the mobs were all dinosaurs.
Now that they have pointed it out, that is not only Jurassic, I agree. We should have some more kinds. Giants insects, woolly mammoths ect., but they should live in different biomes.
I know it adds dinos but the forum says nothing, just pictures. Please this mod looks cool.
Why am I the only one that likes riding pigs?! Oh well, I guess I can't blame you.
Q1 - they haven't said anything about adding the Anomilies, it is Dragonwhatever's (sorry, I'm still new here, I haven't got the names down yet) idea. Right now you have to speed up on a Minecart to travel.
Q3 - I think the program they are using to make it has to be updated first.
Thx but herd about a time machine pig thing and dino eggs, dose anyone have a list on what the mod dose?
For now all it does is send you back in time, where there's 4 types of dinosaurs, the trees are a bit bigger, and the sky is a different color. I believe most of the ideas they've had haven't been implemented yet.
EDIT: To actually go back in time, you also have to craft a flux capacitor, put it on a pig like you would with a saddle, ride the pig, and it sends you back. Not sure if there's a way back yet. It also overrides The Nether.
Its not the program, its the deobfuscator. If you open up minecraft.jar you will see files like ab.class, de.class, etc. And within the classes all the variables are nothing but numbers. When it is deobfuscated the files look like Minecart.class, WorldProviderNether.class, etc. and the variables appear as things like biomeLookupTable and fillerblock.block.dirt etc..
As soon as the deobfuscator and reobfuscator are updated for the new items, blocks, and world generator algorithm we will be able to get back to work on it. Also, nothing about the Anomilies yet. So far you can put the FluxCapacitor on a pig or a minecart. You cannot build on the dinos, we have already tried to figure this out with boats (they are both entities and not blocks so therefore this isnt even possible in java). Currently the rare materials you may get are dino bones (different than normal bones) and dino teeth which may be used to make spears. We are also working on tar pits.
CAN I GET A MODERATOR IN HERE?
Yeah, what's up with that? Is he a troll, or a non-english speaker, or is he just in the wrong topic?
For now all it does is send you back in time, where there's 4 types of dinosaurs, the trees are a bit bigger, and the sky is a different color. I believe most of the ideas they've had haven't been implemented yet.
EDIT: To actually go back in time, you also have to craft a flux capacitor, put it on a pig like you would with a saddle, ride the pig, and it sends you back. Not sure if there's a way back yet. It also overrides The Nether.[/quote]
Thx well it is still a work in progress. I hope he adds all the stuff soon because it could be the best mod out there
A free for anyone who has the answer!
Heh, thanks! ^^
Now that they have pointed it out, that is not only Jurassic, I agree. We should have some more kinds. Giants insects, woolly mammoths ect., but they should live in different biomes.
Not yet, might be a little while. Deadline next wed
Gratlofatic wrote:
PegasusFinder wrote:
RENDERING NEW MAP?!!!!
-****ingfacepalm-
This has got to be the funniest thing I've seen on the forums.