Hey, thought I'd post some screens of my ongoing "tweaking the shaders" project.
Main goal is to get a valid SSAO with a valid Bloom effect, if possible a valid DoF with that ( but honestly, I think this one is impossible... Well, computed with the other effects, that is ).
I'll drop the pictures in a spoiler section, so feel free to check.
So I have basically took screenshots of the same scene, or equivalent scenes around one of my map, to illustrate the effects.
- Here we have, for the realistic texture packs ( LB photorealism, indeed, with the spec and normal map from Engehenk - who else? : Bloom, SSAO, Waving almost everything ( water, leaves, wheat, grass, etc ), spec, normal map, fog, earth curvature.
Now, an underground zombie scene, and introducing the same shaders ( minus spec and normal ) for non-realistic, clean texture packs! Comparison with LB photorealism, and back to the wooden structure :
On the left bottom corner you will notice a little "glitch" I'm trying to work around for now ( I implemented a depth limitation for the effect, turns out it's not such a great idea ). Thanks to this glich, you can see both the standard, non-shaded wooden structure AND the ssao'ed structure, for comparison sake.
Next and last picture is a last comparison screenshots between realistic and non realistic texture packs. The Bloom is noticeable on the torches of the toon pack.
So it's almost done, I need to tweak some things to get rid of the "cell shading ++ " effect there can be on some angles. Luckily for me, one of the features I added to the stack was a better gestion of depth and "shadow sheath" enveloppe, so I should be fine in the end.
I will maybe post pictures of the raw ssao pass "before-and-after" tomorrow, for now it's late here and I need some sleep... !
Oh, and DoF should be impossible to add OVER those effects as long as the opengl code, not the shaders, is not improved. I think I know what should be done (adding FBOs and shaders to the mix), I just lack the knowledge to do so... It would help for a better, more logical bloom, maybe motion blur, maybe ssdo, maybe a lot of stuff, actually...
PS - if anyone know how to get rid of that annoying "unlicensed" message... Looks like launching the game via MCpatcher prevent from being authentified :/
UMMM, how did you get rid of the "dark feelin" in SSAO.
Can't seem to install this mod properly. Here's the log from the installer:
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_09, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Catalogging local mods
Scanning C:\Users\Conor\AppData\Roaming\.Nitrous\mods
Found mod Shaders
Scanning C:\Users\Conor\AppData\Local\Temp\Rar$EXa0.958\Shaders\mods
Found mod Shaders
Catalogging local mods
Scanning C:\Users\Conor\AppData\Roaming\.Nitrous\mods
Found mod Shaders
Scanning C:\Users\Conor\AppData\Local\Temp\Rar$EXa0.958\Shaders\mods
Starting installation
Unpacking JAR
==== Installing Shaders ====
Error installing Shaders!
javassist.NotFoundException: a(..) is not found in auv
at javassist.CtClassType.getDeclaredMethod(CtClassType.java:1215)
at Hooks.install(Hooks.java:41)
at daxnitro.nitrous.InstallThread.installMods(InstallThread.java:127)
at daxnitro.nitrous.InstallThread.run(InstallThread.java:44)
==== Shaders Failed Installation ====
Repacking JAR
Installation complete
Any thoughts?
EDIT: Sorry, didn't read the previous posts; it's not for this Minecraft version. And Sonic Ether's doesn't work for me either...
Hi Making of this mod i need help do i install the auto installer after i install optifine with modloader or minecraft forge please tell me exactly what i need for this mod to work i'm going to download this but please tell me exactly what mods i need for this to work and how to install it i will appreciate it thanks!
So my problem is that right know SEUS works best with Optifine A2 which is only compatible with GLSL Shaders 1.4.6 . So when ever I open minecraft with that configuration it pops up that there's an update for the GLSL Shaders and that automatically crashes my Minecraft. It didn't do that at first, but now it does. I didn't change the mod config so I don't know why it's doing this so I hope one of you do. Is there a way to make it stop automatically popping up that there is a GLSL mod update available. If anyone knows that would be a big help!
MAC USERS:
So after a few hours i thought, why try to make an old version better instead of convertering a new one for Macs. Hopefully this works now, i've disabled everything what could cause a bug and of course i removed the water shader.
Downloads: http://www.mediafire...pbfor7b5baw8ba3 - shaders http://www.mediafire...p3dmm93p0f8jibm updated Texture pack - better water. IMPORTANT: activate clear water in optifine.
Make sure to install optifine first and then GLSL mod. If it don't work then download Windows. If it don't work you can give the earlier version a try http://www.mediafire...m2l0i40p0gfte89
TO ALL MAC USERS - NEW SHADERS FOR YOU
Here's my final product of modified shaders. And this time FULL WORKING. Tested by Justin - Mountain Lion 10.8.2 download - ultra download - lite download - TP use this if you want blue water, trust me you want it.
Based on RC3 Changes:
Lens Flare
Godrays for Sun AND MOON
Waving Water
Waving Lava
Waving Grass, Leaves, Wheat.
Motion blur and SSAO in ultra. IMPORTANT: Turn sky off options -> video settings -> details -> sky off.
MAC USERS, Shaders update - Black water is gone!
Say welcome to this clear water! download
Changes
Clear water, and better waving.
Waving lily pads, flowers and vines.
Increased fps, no lite or ultra version! I think everyone should be able to run this. I've got 40fps a 1920x1080
This mod was an amazing mod, perfect for people who could not run Sonic's Unbelievable Shaders.
It would be awesome if this were back up and running, updated for 1.4.7
:3
Actually you can.
This still works with current version.
MAC USERS:
So after a few hours i thought, why try to make an old version better instead of convertering a new one for Macs. Hopefully this works now, i've disabled everything what could cause a bug and of course i removed the water shader.
Downloads:
http://www.mediafire...pbfor7b5baw8ba3 - shaders
http://www.mediafire...p3dmm93p0f8jibm updated Texture pack - better water. IMPORTANT: activate clear water in optifine.
Make sure to install optifine first and then GLSL mod. If it don't work then download Windows. If it don't work you can give the earlier version a try http://www.mediafire...m2l0i40p0gfte89
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
Here's my final product of modified shaders. And this time FULL WORKING. Tested by Justin - Mountain Lion 10.8.2
download - ultra
download - lite
download - TP use this if you want blue water, trust me you want it.
Based on RC3
Changes:
Lens Flare
Godrays for Sun AND MOON
Waving Water
Waving Lava
Waving Grass, Leaves, Wheat.
Motion blur and SSAO in ultra.
IMPORTANT: Turn sky off options -> video settings -> details -> sky off.
I've noticed that the water is rly black in large seas so i was able to fix it download this and read the readme: http://www.mediafire.com/download.php?8zfne3md5yd2bh9 Sry for troubles.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
Say welcome to this clear water!
download
Changes
Clear water, and better waving.
Waving lily pads, flowers and vines.
Increased fps, no lite or ultra version! I think everyone should be able to run this. I've got 40fps a 1920x1080
Have fun!
Sildur
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
http://www.minecraftforum.net/topic/1689438-147-mac-shaders-by-sildur-glsl/
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
It would be awesome if this were back up and running, updated for 1.4.7
Actually it is in my thread. Under the downloads section
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
Best. Texture. Pack. EVAH!
Can't Find A Working Link Anymore
http://www.minecraftforum.net/topic/1544257-142-glsl-shaders-mod-modified-by-karyonix/